Provided by: allegro4-doc_4.4.3.1-3_all
NAME
generate_332_palette - Constructs a fake truecolor palette. Allegro game programming library.
SYNOPSIS
#include <allegro.h> void generate_332_palette(PALETTE pal);
DESCRIPTION
Constructs a fake truecolor palette, using three bits for red and green and two for the blue. The load_bitmap() function fills the palette parameter with this if the file does not contain a palette itself (ie. you are reading a truecolor bitmap).
SEE ALSO
generate_optimized_palette(3alleg4), set_color_depth(3alleg4), excolmap(3alleg4), exrgbhsv(3alleg4), extruec(3alleg4), exupdate(3alleg4)