Provided by: allegro4-doc_4.4.3.1-3_all
NAME
load_sample - Loads a sample from a file. Allegro game programming library.
SYNOPSIS
#include <allegro.h> SAMPLE *load_sample(const char *filename);
DESCRIPTION
Loads a sample from a file, supporting both mono and stereo WAV and mono VOC files, in 8 or 16-bit formats, as well as formats handled by functions registered using register_sample_file_type(). Example: SAMPLE *sample = load_sample(user_input); if (!sample) abort_on_error("Couldn't load sample!");
RETURN VALUE
Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.
SEE ALSO
destroy_sample(3alleg4), load_voc(3alleg4), load_wav(3alleg4), play_sample(3alleg4), save_sample(3alleg4), register_sample_file_type(3alleg4), exsample(3alleg4)