Provided by: allegro4-doc_4.4.3.1-3_all bug

NAME

       rotate_sprite_v_flip_trans - Rotates and flips a sprite. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void rotate_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);

DESCRIPTION

       Like  rotate_sprite_trans,  but  flips  the  image vertically before rotating it.  To flip
       horizontally, use this routine  but  add  itofix(128)  to  the  angle.  To  flip  in  both
       directions, use rotate_sprite() and add itofix(128) to its angle.

SEE ALSO

       rotate_sprite_trans(3alleg4),                  rotate_scaled_sprite_v_flip_trans(3alleg4),
       pivot_sprite_v_flip_trans(3alleg4),             pivot_scaled_sprite_v_flip_trans(3alleg4),
       exsprite(3alleg4)