Provided by: s3d-doc_0.2.2.1-5_all bug

NAME

       s3d_translate - move object to absolute position

SYNOPSIS

       #include <s3d.h>

       int s3d_translate(int object, float x, float y, float z);

DESCRIPTION

       Move the object to some position in space. when you create an object, it's always located
       at 0.0 , 0.0, 0.0.

           Warning
           Translation is absolute, not relative!

            s3d_translate(object, 2, 0, 0);
            s3d_translate(object, 4, 0, 0);
            // object will end up at 4,0,0 and not 6,0,0!!

AUTHOR

       Simon Wunderlich
           Author of s3d