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NAME

       CommandControl,    PanelControl,    HPanelControl,    VPanelControl,    CommandInteractor,
       PanelInteractor  -  predefined  UControl  and  UControlInteractor  subclasses  for  common
       controls

SYNOPSIS

       #include <Unidraw/uctrls.h>

DESCRIPTION

       CommandControl  is  a UControl subclass that executes a Command.  CommandControl instances
       are most commonly used in menus.  CommandInteractor is a UControlInteractor subclass  that
       CommandControls create to define their appearance.

       PanelControl  is  a  subclass  of  UControl  that provides a radiobutton-like interface to
       selecting from  a  set  of  mutually-exclusive  choices.   A  PanelControl  is  passed  an
       interactor  when  it is created to define its appearance.  PanelControls are often used to
       create ``palettes'' of interactors that engage the current Tool instance.

       PanelInteractor is a UControlInteractor subclass that defines an appearance that is  often
       appropriate   for  PanelControls.   HPanelControl  and  VPanelControl  are  subclasses  of
       PanelControl that use PanelInteractor instances by default.

COMMANDCONTROL PUBLIC OPERATIONS

       CommandControl(ControlInfo*)
       CommandControl(const char*, ControlInfo*)
              Create a CommandControl, optionally supplying an instance name.   The  constructors
              automatically  create and insert a ControlInteractor to define the CommandControl's
              appearance.

       virtual void Do()
              If the ControlInfo's owner is a reversible command, then Do will create a  copy  of
              the command, execute it, and log it (if it remains reversible following execution).
              If the owner is an irreversible command, then Do will execute it without copying or
              logging it.

COMMANDINTERACTOR PUBLIC OPERATIONS

       CommandInteractor(ControlInfo*)
              Create    a   CommandInteractor   with   the   given   ControlInfo   object.    The
              CommandInteractor displays the ControlInfo's label  and  keylabel  side-by-side  as
              would befit a menu entry.

PANELCONTROL PUBLIC OPERATIONS

       PanelControl(Interactor*, ControlInfo*, ControlState* = nil)
       PanelControl(
           const char*, Interactor*, ControlInfo*,
           ControlState* = nil
       )
              Create  a  PanelControl,  supplying  an  interactor  that defines its appearance, a
              ControlInfo object, and optionally an instance name and a ControlState,  which  all
              PanelControls in a palette should share to ensure mutual exclusion.

       virtual void Do()
              Do  simply  calls  Down.   Thus  when  the  KeyMap executes the keyboard equivalent
              specified  in  the  ControlInfo,  it  has  the  same  effect  as  clicking  on  the
              PanelControl instance.

PANELCONTROL SUBCLASS PUBLIC OPERATIONS

       HPanelControl(ControlInfo*, ControlState* = nil)
       HPanelControl(const char*, ControlInfo*, ControlState* = nil)

       VPanelControl(ControlInfo*, ControlState* = nil)
       VPanelControl(const char*, ControlInfo*, ControlState* = nil)
              HPanelControls  and VPanelControls simply create an instance of PanelInteractor and
              pass it to the PanelControl constructor.  HPanelControls should  be  used  in  row-
              oriented palettes, and VPanelControls should be used in column-oriented palettes.

PANELINTERACTOR PUBLIC OPERATIONS

       PanelInteractor(ControlInfo*, Orientation)
              Create  a  PanelInteractor  with  the given orientation and ControlInfo object. The
              PanelInteractor will draw the ControlInfo's label in the center of its  canvas  and
              the  keylabel  in  the lower right.  Horizontal orientation is appropriate for row-
              oriented instances, while Vertical orientation is appropriate  for  column-oriented
              instances.

SEE ALSO

       Command(3U), ControlInfo(3U), KeyMap(3U), Tool(3U), UControl(3U), globals(3U)