Provided by: darkradiant_3.8.0-2_amd64
NAME
darkradiant - the level editor for The Dark Mod
SYNOPSIS
darkradiant [ options ] filename
DESCRIPTION
DarkRadiant is a level editor for The Dark Mod. It loads and saves Doom 3-format *.map files, making use of assets within a game installation tree.
OPTIONS
--disable-sound Disable the sound manager module. This may be useful if there are problems with sound devices on the system. filename Path to a map file to load. This may be either an absolute filesystem path, or a mod-local path. In order to allow maximum customisability by after-market mods, the id software game engines use a three-directory system: the base directory, which is where the core game assets are installed, and then two mod-specific directories known as fs_game and fs_game_base. The intention is that fs_game_base is used for the common mod assets, and fs_game is available for individual map authors to further customise assets used in their own releases. When editing Dark Mod missions, typically fs_game_base would be set to "darkmod", with fs_game either left blank or set to the value associated with a particular map author’s own release. These values are normally configured in preferences, but they can be overridden on the command line if required: fs_game=game Override the configured fs_game value. fs_game_base=game_base Override the configured fs_game_base value.
BUGS
The lighting render mode is very limited compared to the Doom 3 rendering system. In particular, there are no stencil shadows, foglights or any other complex lighting effects.
AUTHOR
DarkRadiant is developed by the Dark Mod team, at http://www.thedarkmod.com 07/06/2018 DARKRADIANT(1)