Provided by: allegro4-doc_4.4.3.1-3_all bug

NAME

       MASK_COLOR_8,   MASK_COLOR_15,  MASK_COLOR_16,  MASK_COLOR_24,  MASK_COLOR_32  -  Constant
       representing the mask value in sprites. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       #define MASK_COLOR_8 0

       #define MASK_COLOR_15 (5.5.5 pink)

       #define MASK_COLOR_16 (5.6.5 pink)

       #define MASK_COLOR_24 (8.8.8 pink)

       #define MASK_COLOR_32 (8.8.8 pink)

DESCRIPTION

       Constants representing the colors used to mask transparent sprite pixels  for  each  color
       depth.  In  256-color  resolutions  this is zero, and in truecolor modes it is bright pink
       (maximum red and blue, zero green).

SEE ALSO

       bitmap_mask_color(3alleg4), makecol(3alleg4), draw_sprite(3alleg4), masked_blit(3alleg4)