Provided by: inventor-doc_2.1.5-10+dfsg-2_all
NAME
SoCenterballDragger — striped ball you rotate and re-center by dragging with the mouse
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit > SoDragger > SoCenterballDragger
SYNOPSIS
#include <Inventor/draggers/SoCenterballDragger.h> Fields from class SoCenterballDragger: SoSFRotation rotation SoSFVec3f center Fields from class SoDragger: SoSFBool isActive Fields from class SoInteractionKit: SoSFEnum renderCaching SoSFEnum boundingBoxCaching SoSFEnum renderCulling SoSFEnum pickCulling Parts from class SoBaseKit: (SoNodeKitListPart) callbackList Methods from class SoCenterballDragger: SoCenterballDragger() static const SoNodekitCatalog * getClassNodekitCatalog() const static SoType getClassTypeId() Methods from class SoDragger: void addStartCallback(SoDraggerCB *f, void *userData = NULL) void removeStartCallback(SoDraggerCB *f, void *userData = NULL) void addMotionCallback(SoDraggerCB *f, void *userData = NULL) void removeMotionCallback(SoDraggerCB *f, void *userData = NULL) void addFinishCallback(SoDraggerCB *f, void *userData = NULL) void removeFinishCallback(SoDraggerCB *f, void *userData = NULL) void addValueChangedCallback(SoDraggerCB *f, void *userData = NULL) void removeValueChangedCallback(SoDraggerCB *f, void *userData = NULL) SbBool enableValueChangedCallbacks() void setMinGesture(int pixels) int getMinGesture() const static void setMinScale(float newMinScale) static float getMinScale() Methods from class SoInteractionKit: virtual SbBool setPartAsPath(const SbName &partName, SoPath *surrogatePath ) Methods from class SoBaseKit: virtual const SoNodekitCatalog * getNodekitCatalog() const virtual SoNode * getPart(const SbName &partName, SbBool makeIfNeeded) SbString getPartString(const SoBase *part) virtual SoNodeKitPath * createPathToPart(const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL) virtual SbBool setPart(const SbName &partName, SoNode *newPart) SbBool set(char *partName, char *parameters) SbBool set(char *nameValuePairs) static SbBool isSearchingChildren() static void setSearchingChildren(SbBool newVal) Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const Macros from class SoBaseKit: SO_GET_PART(kit, partName, partClass) SO_CHECK_PART(kit, partName, partClass)
DESCRIPTION
SoCenterballDragger is a composite dragger. Its shape is a sphere defined by three intersecting circles. Where the circles intersect (at the ends of the x, y and z axes) there are sets of small green crosshairs. Dragging a pair of crosshairs translates the entire centerball within the plane of the crosshairs. The interface of the sphere and circles is just like SoTrackballDragger. Dragging a circle rotates about a constrained axis and dragging the areas between them rotates the sphere freely about the center. An invisible but pickable sphere initiates the free-rotation dragging. When you drag the crosshairs, the center field is updated; there is no translation field. Dragging other parts of the centerball updates the rotation field. As with all draggers, if you change the fields the dragger moves in response. The draggers used for the crosshair parts are SoTranslate2Draggers, so pressing the <Shift> key allows you to constrain motion to slide along either the local x axis or y axis of that crosshair.. The direction is determined by your initial mouse gesture after pressing the key. Releasing the key removes the constraint. Remember: This is not an SoTransform! If you want to move other objects with this dragger, you can either: [a] Use an SoCenterballManip, which is subclassed from SoTransform. The manipulator creates one of these draggers and uses it as the interface to edit the manipulator's fields. (See the SoCenterballManip man page.) [b] Use field-to-field connections to connect the fields of this dragger to those of any SoTransformation node. You can change the parts in any instance of this dragger using setPart(). The default part geometries are defined as resources for this SoCenterballDragger class. They are detailed in the Dragger Resources section of the online reference page for this class. You can make your program use different default resources for the parts by copying the file /usr/share/data/draggerDefaults/centerballDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory.
FIELDS
SoSFRotation rotation Orientation of the centerball dragger. SoSFVec3f center Center of rotation and scale of the centerball dragger.
METHODS
SoCenterballDragger() Constructor. static const SoNodekitCatalog * getClassNodekitCatalog() const Returns an SoNodekitCatalog for this class. static SoType getClassTypeId() Returns type identifier for this class.
CATALOG PARTS
┌──────────────────────────────────────────────────────────────────────┐ │ All parts │ │ NULL by │ │Part Name Part Type Default Type Default │ │ │ │callbackList NodeKitListPart -- yes │ │translateToCenter MatrixTransform -- yes │ │surroundScale SurroundScale -- yes │ │antiSquish AntiSquish -- no │ │lightModel LightModel -- yes │ │XAxis Separator -- yes │ │YAxis Separator -- yes │ │ZAxis Separator -- yes │ │rotator RotateSphericalDragger -- yes │ │YRotator RotateCylindricalDragger -- yes │ │ZCenterChanger Translate2Dragger -- yes │ │ZRotator RotateCylindricalDragger -- yes │ │YCenterChanger Translate2Dragger -- yes │ │XCenterChanger Translate2Dragger -- yes │ │XRotator RotateCylindricalDragger -- yes │ │ │ └──────────────────────────────────────────────────────────────────────┘ ┌───────────────────────────────────────────────────────────────┐ │ Extra information for list parts from above table │ │ │ │Part Name Container Type Permissible Types │ │ │ │callbackList Separator Callback, EventCallback │ │ │ └───────────────────────────────────────────────────────────────┘
DRAGGER RESOURCES
.in 0n+.5i Resource: centerballRotator .in 0n+.5i Part: rotator.rotator Appearance: Invisible but pickable sphere Description: When picked, initiates free rotation about the center point. Slightly smaller radius than the stripes, so you must pick between the stripes to use it. .in 0n+.5i Resource: centerballRotatorActive .in 0n+.5i Part: rotator.rotatorActive Appearance: Invisible sphere Description: Displayed during unconstrained 3D rotation instead of centerballRotator. .in 0n+.5i Resource: centerballStripe .in 0n+.5i Parts: XRotator.rotator YRotator.rotator ZRotator.rotator Appearance: White circle aligned with rotation axis. Description: When picked, initiates constrained rotation. Each rotator rotates locally about its Y axis. The centerball contains private transform parts that orient the draggers along three different axes. .in 0n+.5i Resource: centerballStripeActive .in 0n+.5i Parts: XRotator.rotatorActive YRotator.rotatorActive ZRotator.rotatorActive Appearance: White circle aligned with the rotation axis. Description: Displayed during constrained rotation instead of the rotator part. The centerball orients the draggers along three different axes. .in 0n+.5i Resource: centerballCenterChanger .in 0n+.5i Parts: XCenterChanger.translator YCenterChanger.translator ZCenterChanger.translator Appearance: Two sets of small green crosshairs, one located at each intersection of axis and ball. Description: When picked, initiates 2D translation of ball through space. Edits the center field, which becomes center for subsequent rotations. Each translator works locally in its X-Y plane. The centerball contains private transform parts that place the draggers along three different axes. .in 0n+.5i Resource: centerballCenterChangerActive .in 0n+.5i Parts: XCenterChanger.translatorActive YCenterChanger.translatorActive ZCenterChanger.translatorActive Appearance: Yellow version of centerballCenterChanger. Description: Displayed during 2D translation instead of regular translator part. The centerball places the draggers along three different axes. .in 0n+.5i Resource: centerballCenterXAxisFeedback .in 0n+.5i Parts: XCenterChanger.xAxisFeedback YCenterChanger.xAxisFeedback ZCenterChanger.xAxisFeedback Appearance: Double-headed purple arrows, one located at each intersection of axis and ball. Located atop X axis of crosshair. Description: Only shown if dragger is moving and the axis is a permitted direction of motion. When pressing <shift>, motion is constrained, and this is displayed only if the primary motion is in the X direction of the child dragger's local space. The centerball places the draggers along three different axes; so not all of these parts aligns with the X axis in centerball space. .in 0n+.5i Resource: centerballCenterYAxisFeedback .in 0n+.5i Parts: XCenterChanger.yAxisFeedback YCenterChanger.yAxisFeedback ZCenterChanger.yAxisFeedback Appearance: Double-headed purple arrows, one located at each intersection of axis and ball. Located atop Y axis of crosshair. Description: Only shown if dragger is moving and the axis is a permitted direction of motion. When pressing <shift>, motion is constrained, and this is displayed only if the primary motion is in the Y direction of the child dragger's local space. The centerball places the draggers along three different axes; so not all of these parts aligns with the Y axis in centerball space. .in 0n+.5i Resource: centerballXAxis .in 0n+.5i Part: XAxis Appearance: Thin yellow line connecting left and right crosshairs. Description: Feedback shown alone during rotation about X axis; displayed with centerballYAxis and centerballZAxis while center is dragged. .in 0n+.5i Resource: centerballYAxis .in 0n+.5i Part: YAxis Appearance: Thin yellow line connecting lower and upper crosshairs. Description: Feedback shown alone during rotation about Y axis; displayed with centerballXAxis and centerballZAxis while center is dragged. .in 0n+.5i Resource: centerballZAxis .in 0n+.5i Part: ZAxis Appearance: Thin yellow line connecting near and far crosshairs. Description: Feedback shown alone during rotation about Z axis; displayed with centerballXAxis and centerballYAxis while center is dragged.
FILE FORMAT/DEFAULTS
CenterballDragger { renderCaching AUTO boundingBoxCaching AUTO renderCulling AUTO pickCulling AUTO isActive FALSE rotation 0 0 1 0 center 0 0 0 callbackList NULL translateToCenter MatrixTransform { matrix 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 } surroundScale NULL antiSquish AntiSquish { sizing LONGEST_DIAGONAL } lightModel LightModel { model PHONG } XAxis <centerballXAxis resource> YAxis <centerballYAxis resource> ZAxis <centerballZAxis resource> rotator RotateSphericalDragger { } YRotator RotateCylindricalDragger { } ZCenterChanger Translate2Dragger { } ZRotator RotateCylindricalDragger { } YCenterChanger Translate2Dragger { } XCenterChanger Translate2Dragger { } XRotator RotateCylindricalDragger { } rotator.rotator <centerballRotator resource> rotator.rotatorActive <centerballRotatorActive resource> XRotator.rotator <centerballStripe resource> YRotator.rotator <centerballStripe resource> ZRotator.rotator <centerballStripe resource> XRotator.rotatorActive <centerballStripeActive resource> YRotator.rotatorActive <centerballStripeActive resource> ZRotator.rotatorActive <centerballStripeActive resource> XCenterChanger.translator <centerballCenterChanger resource> YCenterChanger.translator <centerballCenterChanger resource> ZCenterChanger.translator <centerballCenterChanger resource> XCenterChanger.translatorActive <centerballCenterChangerActive resource> YCenterChanger.translatorActive <centerballCenterChangerActive resource> ZCenterChanger.translatorActive <centerballCenterChangerActive resource> XCenterChanger.xAxisFeedback <centerballCenterXAxisFeedback resource> YCenterChanger.xAxisFeedback <centerballCenterXAxisFeedback resource> ZCenterChanger.xAxisFeedback <centerballCenterXAxisFeedback resource> XCenterChanger.yAxisFeedback <centerballCenterYAxisFeedback resource> YCenterChanger.yAxisFeedback <centerballCenterYAxisFeedback resource> ZCenterChanger.yAxisFeedback <centerballCenterYAxisFeedback resource> }
SEE ALSO
SoInteractionKit, SoDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTranslate1Dragger, SoTranslate2Dragger SoCenterballDragger(3IV)()