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NAME

       SoComposeVec2f — composes 2D vectors from floating-point values

INHERITS FROM

       SoBase > SoFieldContainer > SoEngine > SoComposeVec2f

SYNOPSIS

       #include <Inventor/engines/SoCompose.h>

          Inputs from class SoComposeVec2f:

     SoMFFloat           x
     SoMFFloat           y

          Outputs from class SoComposeVec2f:

     (SoMFVec2f)         vector

          Methods from class SoComposeVec2f:

                         SoComposeVec2f()

          Methods from class SoEngine:

     static SoType       getClassTypeId()
     virtual int         getOutputs(SoEngineOutputList &list) const
     SoEngineOutput *    getOutput(const SbName &outputName) const
     SbBool              getOutputName(const SoEngineOutput *output, SbName &outputName) const
     SoEngine *          copy() const
     static SoEngine *   getByName(const SbName &name)
     static int          getByName(const SbName &name, SoEngineList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const  SoFieldContainer  *fc,  SbBool  copyConnections =
                              FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This engine takes two floating-point inputs and composes a 2D floating-point vector.

       The input fields can have multiple values, allowing the engine to compose several  vectors
       in  parallel.  One of the inputs may have more values than others. In such cases, the last
       value of the shorter input will be repeated as necessary.

INPUTS

     SoMFFloat           x
          The x component.

     SoMFFloat           y
          The y component.

OUTPUTS

     (SoMFVec2f)         vector
          Vector composed of x and y components.

METHODS

                         SoComposeVec2f()
          Constructor

FILE FORMAT/DEFAULTS

       ComposeVec2f {
          x  0
          y  0
     }

SEE ALSO

       SoDecomposeVec2f, SoEngineOutput

                                                                            SoComposeVec2f(3IV)()