Provided by: opengl-4-man-doc_1.0~svn33624-1_all bug

NAME

       not - logically invert a boolean vector

DECLARATION

       bvec not(bvec x);

PARAMETERS

       x
           Specifies the vector to be inverted.

DESCRIPTION

       not logically inverts the boolean vector x. It returns a new boolean vector for which each
       element i is computed as !x[i].

VERSION SUPPORT

       ┌─────────┬───────────────────────────────────────────────────────────────────────────────────┐
       │         │        OpenGL Shading Language Version                                            │
       ├─────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
       │Function1.101.201.301.401.503.304.004.104.204.304.404.50 │
       │Name     │      │      │      │      │      │      │      │      │      │      │      │      │
       ├─────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
       │not      │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │
       └─────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘

SEE ALSO

       any(), all()

COPYRIGHT

       Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2011-2014 Khronos Group

[FIXME: source]                             01/03/2018                                    NOT(3G)