Provided by: libsc-doc_2.3.1-22_all
NAME
sc::BcastState - This creates and forwards/retrieves data from either a BcastStateRecv or a BcastStateSend depending on the value of the argument to constructor.
SYNOPSIS
#include <mstate.h> Public Member Functions BcastState (const Ref< MessageGrp > &, int source=0) Create a BcastState object. The default source is node 0. void bcast (int &) Broadcast data to all nodes. void bcast (double &) void bcast (int *&, int) void bcast (double *&, int) template<class T > void bcast (Ref< T > &a) void flush () Force data to be written. void forget_references () Call the StateOut or StateIn forget_references member. void set_buffer_size (int) Controls the amount of data that is buffered before it is sent.
Detailed Description
This creates and forwards/retrieves data from either a BcastStateRecv or a BcastStateSend depending on the value of the argument to constructor.
Member Function Documentation
void sc::BcastState::bcast (int &) Broadcast data to all nodes. After these are called for a group of data the flush member must be called to force the source node to actually write the data. void sc::BcastState::flush () Force data to be written. Data is not otherwise written until the buffer is full.
Author
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