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NAME

       wxWindowDC - Functions for wxWindowDC class

DESCRIPTION

       A  wxWindowDC must be constructed if an application wishes to paint on the whole area of a
       window (client and decorations). This should normally be constructed as a temporary  stack
       object; don't store a wxWindowDC object.

       To  draw  on  a  window  from  inside an EVT_PAINT() handler, construct a wxPaintDC object
       instead.

       To draw on the client area of a window from outside an EVT_PAINT()  handler,  construct  a
       wxClientDC object.

       A  wxWindowDC  object  is initialized to use the same font and colours as the window it is
       associated with.

       See: wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxScreenDC

       This class is derived (and can use functions) from: wxDC

       wxWidgets docs: wxWindowDC

DATA TYPES

       wxWindowDC() = wx:wx_object()

EXPORTS

       new(Window) -> wxWindowDC()

              Types:

                 Window = wxWindow:wxWindow()

              Constructor.

              Pass a pointer to the window on which you wish to paint.

       destroy(This :: wxWindowDC()) -> ok

              Destroys the object.