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NAME
wxWindowDC - Functions for wxWindowDC class
DESCRIPTION
A wxWindowDC must be constructed if an application wishes to paint on the whole area of a window (client and decorations). This should normally be constructed as a temporary stack object; don't store a wxWindowDC object. To draw on a window from inside an EVT_PAINT() handler, construct a wxPaintDC object instead. To draw on the client area of a window from outside an EVT_PAINT() handler, construct a wxClientDC object. A wxWindowDC object is initialized to use the same font and colours as the window it is associated with. See: wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxScreenDC This class is derived (and can use functions) from: wxDC wxWidgets docs: wxWindowDC
DATA TYPES
wxWindowDC() = wx:wx_object()
EXPORTS
new(Window) -> wxWindowDC() Types: Window = wxWindow:wxWindow() Constructor. Pass a pointer to the window on which you wish to paint. destroy(This :: wxWindowDC()) -> ok Destroys the object.