Provided by: lgeneral_1.4.4-2_amd64
NAME
LGeneral - a turn-based strategy game engine.
SYNOPSIS
lgeneral [options] [resource-file]
DESCRIPTION
LGeneral is a strategy game engine heavily inspired by Panzer General. You play single scenarios or whole campaigns turn by turn against a human player or the AI.
OPTIONS
--ai-debug=<loglev> Verbosity level of debug messages for AI turn --campaign-start=<state> Initial state to start campaign with (debug only) --control=<who> Entity who controls the current side. <who> is either human, or cpu (short: h, or c). Multiple options can be specified. In this case the first option refers to the first side, the second option to the second side, etc. --(no-)deploy-turn Allow/Disallow deployment of troops before scenario starts. --(no-)purchase Enable/Disable option for purchasing by prestige. If disabled the predefined reinforcements are used. --notitle Inhibit title screen --speed=<n> Accelerate animation speed by <n> --version Display version information and quit <resource-file> scenario file relative to scenarios-directory, or campaign file relative to campaigns-directory under /usr/share/games/lgeneral
SEE ALSO
lgc-pg(1)