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NAME

       maze3d - A 3D maze.

SYNOPSIS

       maze3d  [-display  host:display.screen]  [-visual visual] [-window] [-root] [-speed float]
       [-delay number] [-fps] [-rows number] [-columns number] [-overlay] [-wall-texture texture]
       [-floor-texture   texture]   [-ceiling-texture  texture]  [-drop-acid]  [-drop-acid-walls]
       [-drop-acid-floor] [-drop-acid-ceiling] [-inverters number] [-rats number]

DESCRIPTION

       A recreation of the 3D Maze screensaver from Windows 95.

OPTIONS

       -visual visual
               Specify which visual to use.  Legal values are the name of a visual class, or  the
               id number (decimal or hex) of a specific visual.

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

       -speed number
               Speed of the dungeon crawl. 2 is twice as fast, 0.5 is half as fast.

       -delay number
               Per-frame delay, in microseconds. Default: 20000 (0.02 seconds).

       -fps | -no-fps
               Display the current frame rate and CPU load.

       -rows number
               The number of rows in the maze. Default: 12.

       -columns number
               The number of columns in the maze. Default: 12.

       -overlay
               Overlays a minimap of the maze on the screen.

       -wall-texture texture
               Sets the wall texture. texture can be a path to an image file, or it can be one of
               the built-in textures (see TEXTURES below).

       -floor-texture texture
               Sets the floor texture. texture can be a path to an image file, or it can  be  one
               of the built-in textures (see TEXTURES below).

       -ceiling-texture texture
               Sets the ceiling texture. texture can be a path to an image file, or it can be one
               of the built-in textures (see TEXTURES below).

       -drop-acid-walls
               Continuously shifts the hue of the wall texture. (This looks  like  an  LSD  trip,
               hence the name.)

       -drop-acid-floor
               Continuously shifts the hue of the floor texture.

       -drop-acid-ceiling
               Continuously shifts the hue of the ceiling texture.

       -drop-acid
               Turns on all three.

       -inverters number
               Sets  the number of inverters (the spinny grey things that flip the camera upside-
               down) in the maze. Default: 10.

       -rats number
               Sets the number of rats, or rather "Bobs", in the maze. Default: 1.

       TEXTURES
              The wall, ceiling, and floor textures can be set to one of the following:

       brick-wall
               A brick wall. This is the default wall texture.

       wood-floor
               A wooden floor. This is the default floor texture.

       ceiling-tiles
               Ceiling tiles. This is the default ceiling texture.

       You can also specify a path to an image  file,  instead  of  using  one  of  the  built-in
       textures.

ENVIRONMENT

       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the name of a resource file that overrides the global resources stored in
               the RESOURCE_MANAGER property.

SEE ALSO

       X(1), xscreensaver(1)

COPYRIGHT

       Copyright © 2018 by sudoer@riseup.net.  Permission to use, copy, modify,  distribute,  and
       sell  this  software  and its documentation for any purpose is hereby granted without fee,
       provided that the above copyright notice appear in all copies and that both that copyright
       notice  and this permission notice appear in supporting documentation.  No representations
       are made about the suitability of this software for any purpose.  It is provided  "as  is"
       without express or implied warranty.