Provided by: minetest_5.6.1+dfsg+~1.9.0mt8+dfsg-2build1_amd64 bug

NAME

       minetest, minetestserver - Multiplayer infinite-world block sandbox

SYNOPSIS

       minetest [--server SERVER OPTIONS | CLIENT OPTIONS] [COMMON OPTIONS] [WORLD PATH]

       minetestserver [SERVER OPTIONS] [COMMON OPTIONS] [WORLD PATH]

DESCRIPTION

       Minetest  is  one  of  the  first InfiniMiner/Minecraft(/whatever) inspired games (started
       October 2010), with a goal of taking the  survival  multiplayer  gameplay  in  a  slightly
       different direction.

       The  main design philosophy is to keep it technically simple, stable and portable. It will
       be kept lightweight enough to run on fairly old hardware.

COMMON OPTIONS

       --help Print allowed options and exit

       --version
              Print version information and exit

       --config <value>
              Load configuration from specified file

       --logfile <value>
              Set logfile path ('' for no logging)

       --info Print more information to console

       --verbose
              Print even more information to console

       --trace
              Print enormous amounts of information to console

       --quiet
              Print only errors to console

       --color <value>
              Colorize the logs ('always', 'never' or 'auto'), defaults to 'auto'

       --gameid <value> | list
              Set gameid or list available ones

       --worldname <value>
              Set world path by name

       --world <value>
              Set world path

       --worldlist path | name | both
              Get list of worlds ('path' lists paths, 'name' lists names, 'both' lists both)

       --map-dir <value>
              Same as --world (deprecated)

       --port <value>
              Set network port (UDP) to use

       --run-unittests
              Run unit tests and exit

CLIENT OPTIONS

       --address <value>
              Address to connect to

       --go   Disable main menu

       --name <value>
              Set player name

       --password <value>
              Set password

       --password-file <value>
              Set password from contents of file

       --random-input
              Enable random user input, for testing (client only)

       --speedtests
              Run speed tests

SERVER OPTIONS

       --migrate <value>
              Migrate from current map backend to another. Possible values are sqlite3,  leveldb,
              redis, postgresql, and dummy.

       --migrate-auth <value>
              Migrate from current auth backend to another. Possible values are sqlite3, leveldb,
              and files.

       --migrate-players <value>
              Migrate from current players backend  to  another.  Possible  values  are  sqlite3,
              leveldb, postgresql, dummy, and files.

       --migrate-mod-storage <value>
              Migrate  from  current mod storage backend to another. Possible values are sqlite3,
              dummy, and files.

       --terminal
              Display an interactive terminal over ncurses during execution.

ENVIRONMENT

       MINETEST_SUBGAME_PATH
              Colon delimited list of directories to search for games.

       MINETEST_MOD_PATH
              Colon delimited list of directories to search for mods.

BUGS

       Please report all bugs at https://github.com/minetest/minetest/issues.

AUTHOR

       Perttu Ahola <celeron55@gmail.com> and contributors.

       This man page was originally written by Juhani Numminen <juhaninumminen0@gmail.com>.

WWW

       http://www.minetest.net/

                                         2 February 2019                              minetest(6)