Provided by: scummvm_2.7.0+dfsg-1_amd64 bug

NAME

     scummvm — adventure and role-playing game interpreter

SYNOPSIS

     scummvm [OPTIONS] [GAME]

DESCRIPTION

     scummvm is an interpreter that will play numerous adventure and role-playing games based on
     a variety of game engines.

     GAME is a short name of game to load.  This can be either a built-in gameid (as given by
     --list-games), or a user-configured target (as given by --list-targets).

OPTIONS

     The meaning of most long options (that is, those options starting with a double-dash) can be
     inverted by prefixing them with no-.  For example, --no-aspect-ratio will turn aspect ratio
     correction off.  This is useful if you want to override a setting in the configuration file.

     -a | --add
             Add all games from current or specified (with --path=PATH) directory.  If --game=ID
             is passed, only the game with id ID is added.

             See also --detect.

     -b | --boot-param=NUM
             Pass number NUM to the boot script, for games supporting this feature.

     -c | --config=CONFIG
             Use alternate configuration file.

     -d | --debuglevel[=NUM]
             Enable and set debug verbosity level (default: 0).

     -e | --music-driver=MODE
             Select music driver:

             adlib       Internal AdLib emulation.

             alsa        Output using ALSA sequencer device.

             core        CoreAudio sound (macOS).

             coremidi    CoreMIDI sound (macOS).

             fluidsynth  FluidSynth MIDI emulation.

             mt32        Internal MT-32 emulation.

             null        Null output.  Don't play any music.

             pcjr        Internal PCjr emulation.

             pcspk       Internal PC Speaker emulation.

             seq         Use /dev/sequencer for MIDI (some Unix systems).

             sndio       Use sndio MIDI.

             timidity    Connect to TiMidity++ MIDI server.

             towns       Internal FM-TOWNS YM2612 emulation (only usable in SCUMM FM-TOWNS
                         games).  Use only if you have a hardware MIDI synthesizer.

             windows     Windows built-in MIDI sequencer (Windows).

     -F | --no-fullscreen
             Force windowed mode.

     -f | --fullscreen
             Force full-screen mode.

     -g | --gfx-mode=MODE
             Select graphics mode (opengl, surfacesdl).

     -h | --help
             Display a brief help text, and exit.

     -l | --logfile=PATH
             Use alternate path for log file.

     -m | --music-volume=NUM
             Set the music volume, 0–255 (default: 192).

     -n | --[no-]subtitles
             Enable subtitles (for games that have voice).

     -p | --path=PATH
             Set the path to where the game is installed.

     -q | --language=LANG
             Select game's language:
             ar    Arabic (Modern Standard)
             ca    Catalan
             zh    Chinese (Generic)
             cn    Chinese (Simplified)
             tw    Chinese (Traditional)
             hr    Croatian
             cs    Czech
             da    Danish
             nl    Dutch
             en    English (Generic, default)
             gb    English (Great Britain)
             us    English (US)
             et    Estonian
             fi    Finnish
             be    Flemish
             fr    French
             de    German
             el    Greek
             he    Hebrew
             hu    Hungarian
             it    Italian
             ja    Japanese
             ko    Korean
             lv    Latvian
             nb    Norwegian (Bokmål)
             fa    Persian
             pl    Polish
             br    Portuguese (Brazil)
             pt    Portuguese (Portugal)
             ru    Russian
             sr    Serbian
             sk    Slovak
             es    Spanish
             se    Swedish
             tr    Turkish
             uk    Ukrainian

     -r | --speech-volume=NUM
             Set the voice volume, 0–255 (default: 192).

     -s | --sfx-volume=NUM
             Set the SFX volume, 0–255 (default: 192).

     -t | --list-targets
             Display list of user-configured game targets, and exit.

     -u | --dump-scripts
             Enable script dumping if a directory called dumps exists in the current directory.

     -v | --version
             Display ScummVM version information, and exit.

     -x | --save-slot[=SLOT]
             Set the saved game slot to load (default: 0 = autosave).

     -z | --list-games
             Display list of supported games, and exit.

     --[no-]alt-intro
             Toggle alternative intro for CD versions of Beneath a Steel Sky and Flight of the
             Amazon Queen (default: disabled).

     --[no-]aspect-ratio
             Toggle aspect ratio correction.

     --auto-detect
             Display a list of games from current or specified directory, and start the first
             one.  Use --path=PATH to specify a directory.

     --cdrom=DRIVE
             Set the drive to play CD audio from; can either be a drive, path, or numeric index
             (default: 0 = best choice drive).

     --[no-]copy-protection
             Enable copy protection in games, when ScummVM disables it by default.

     --[no-]dirtyrects
             Toggle dirty rectangles optimisation in software renderer (default: enabled).

     --debug-channels-only
             Show only the specified debug channels.

     --debugflags=FLAGS
             Enable engine specific debug flags (separated by commas).

     --[no-]demo-mode
             Toggle demo mode of Maniac Mansion or The 7th Guest (default: disabled).

     --detect
             Display a list of games with their ID from current or specified directory without
             adding it to the configuration file.  Use --path=PATH to specify a directory.

     --dump-midi
             Dump MIDI events to dump.mid (overwriting it), until quitting from game.

     --enable-gs
             Enable patch mappings to emulate an MT-32 on a Roland GS device for MIDI playback.

     --engine=ID
             In combination with --list-games or --list-all-games, only list games for this
             engine.

     --engine-speed=NUM
             Set frame per second limit (0–100) for 3D games, 0 = no limit (default: 60).

     --extrapath=PATH
             Set the extra path to additional game and ScummVM data.

     --[no-]filtering
             Force filtered/unfiltered graphics mode.  Filtered graphics mode uses bilinear
             interpolation while unfiltered graphics mode uses nearest neighbor.

     --game=ID
             In combination with --add or --detect, only add or attempt to detect the game with
             id ID.

     --gui-theme=THEME
             Select a GUI theme, as given by --list-themes.

     --joystick[=NUM]
             Enable joystick input (default: 0 = first joystick).

     --iconspath=PATH
             Set the path to additional icons for the launcher grid view.

     --list-all-debugflags
             Display list of all engine debugflags, and exit.

     --list-all-engines
             Display list of all detection engines, and exit.

     --list-all-games
             Display list of all detected games, and exit.

     --list-audio-devices
             List all available audio devices, and exit.

     --list-debugflags[=ENGINE]
             Display list of engine specified debugflags, and exit.  If the ENGINE argument is
             “global”, or if it is not specified, list global debugflags.

     --list-engines
             Display list of supported engines, and exit.

     --list-saves
             Display a list of saved games for the target specified with --game=TARGET, or all
             targets if none is specified, and exit.

     --list-themes
             Display list of all usable GUI themes, and exit.

     --md5   Show MD5 hash of the file given by --md5-path=PATH.  If --md5-length=NUM is passed,
             then show the MD5 hash of the first (if positive) or last (if negative) NUM bytes of
             the file given by PATH.  If --md5-engine=ENGINE_ID is passed, fetch the MD5 length
             automatically, overriding --md5-length.

     --md5mac
             Like --md5, but for old Macintosh files.  Show MD5 hash for both the resource fork
             and data fork of the file.

     --midi-gain=NUM
             Set the gain for MIDI playback, 0–1000 (default: 100).  Only supported by some MIDI
             drivers.

     --multi-midi
             Enable combination of AdLib and native MIDI.

     --native-mt32
             Tell ScummVM that the MIDI device is an actual Roland MT-32 or compatible device.
             This disables any GM emulation.

     --opl-driver=DRIVER
             Select AdLib (OPL) emulator (alsa, db, mame, nuked, opl2lpt).

     --output-channels=RATE
             Set output channel count (e.g. 2 for stereo).

     --output-rate=RATE
             Set output sample rate in Hz (e.g. 22050).

     --platform=PLATFORM
             Specify platform of game (2gs, 3do, acorn, amiga, android, apple2, atari, atari8,
             beos, c64, cdi, coco, coco3, cpc, fmtowns, ios, linux, macintosh, macintosh2,
             megadrive, nes, os2, pc, pc98, pce, pippin, playstation, playstation2, ppc, saturn,
             segacd, shockwave, ti994, wii, windows, xbox, zx).

     --random-seed=NUM
             Set the random seed number used to initialize entropy.

     --[no-]recursive
             In combination with --add or --detect, recurse down all subdirectories (default:
             disabled).

     --render-mode=MODE
             Enable additional render modes (2gs, amiga, atari, cga, cgaBW, cgaComp, ega,
             fmtowns, hercAmber, hercGreen, macintosh, macintoshbw, pc9801, pc9821, vga).

     --renderer=RENDERER
             Select 3D renderer (opengl, opengl_shaders, software).

     --savepath=PATH
             Specify where saved games are stored.

     --scale-factor=FACTOR
             Set the factor to scale the graphics by.

     --scaler=MODE
             Select graphics scaler (normal, hq, edge, advmame, sai, supersai, supereagle, pm,
             dotmatrix, tv2x).

     --screenshotpath=PATH
             Specify path where screenshot files are created.

     --[no-]show-fps
             Toggle FPS info in 3D games.

     --soundfont=FILE
             Select the SoundFont for MIDI playback (only supported by some MIDI drivers).

     --start-movie=NAME@NUM
             Start movie at frame for Director.  Either argument can be specified without the
             other.

     --stretch-mode=MODE
             Select stretch mode (center, even-pixels, fit, fit_force_aspect, pixel-perfect,
             stretch).

     --talkspeed=NUM
             Set talk delay for SCUMM games, or talk speed for other games.

     --tempo=NUM
             Set music tempo (in percent, 50–200) for SCUMM games (default: 100).

     --themepath=PATH
             Set the path to GUI themes.

     --window-size=W,H
             Set the window size to the specified dimensions (OpenGL only).

INGAME HOTKEYS

     Ctrl-F5        Display the Global Menu

     Cmd-q          Quit (macOS)

     Ctrl-q         Quit (Most platforms)

     Ctrl-u         Mute all sounds

     Ctrl-m         Toggle mouse capture

     Ctrl-Alt 1-8   Switch between graphics filters

     Ctrl-Alt +     Increase scale factor

     Ctrl-Alt -     Decrease scale factor

     Ctrl-Alt a     Toggle aspect-ratio correction

     Ctrl-Alt f     Toggle graphics filtering

     Ctrl-Alt s     Cycle through scaling modes

     Alt-Enter      Toggle full screen/windowed mode

     Alt-s          Take a screenshot

     Ctrl-F7        Open virtual keyboard (if available).  This can also be triggered by a long
                    press of the middle mouse button or wheel

     Ctrl-Alt d     Open the ScummVM debugger

     There are many more game-specific hotkeys.  See:
     https://wiki.scummvm.org/index.php?title=Category:Supported_Games

ENVIRONMENT

     SCUMMVM_MIDI
              The sequencer device to use with the ‘seq’ MIDI driver.

     SCUMMVM_MIDIPORT
              The number of the sequencer to use when using the ‘seq’ MIDI driver.

     SCUMMVM_PORT
              The ALSA port to open for output when using the ‘alsa’ MIDI driver.

     SCUMMVM_SAVEPATH
              Override the default save path (POSIX systems).

FILES

     $HOME/.config/scummvm/scummvm.ini
             Configuration file on most Unix systems.  XDG environment variables take precedence,
             if defined.

     $HOME/Library/Preferences/ScummVM Preferences
             Configuration file on macOS.

EXAMPLES

     Running the built-in game launcher:

           $ scummvm

     Running Day of the Tentacle, specifying the path:

           $ scummvm -p /usr/local/share/games/tentacle scumm:tentacle

     Running The Dig with advmame2x filter and subtitles (with the dig-steam target already
     defined in the configuration file):

           $ scummvm --scaler=advmame --scale-factor=2 -n dig-steam

     Running the Italian version of Maniac Mansion fullscreen, from the content of the current
     directory:

           $ scummvm -q it -f scumm:maniac

SEE ALSO

     https://docs.scummvm.org

AUTHORS

     ScummVM was written by the ScummVM team.  See AUTHORS file for more information.