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NAME

     callout_active, callout_deactivate, callout_async_drain, callout_drain, callout_handle_init,
     callout_init, callout_init_mtx, callout_init_rm, callout_init_rw, callout_pending,
     callout_reset, callout_reset_curcpu, callout_reset_on, callout_reset_sbt,
     callout_reset_sbt_curcpu, callout_reset_sbt_on, callout_schedule, callout_schedule_curcpu,
     callout_schedule_on, callout_schedule_sbt, callout_schedule_sbt_curcpu,
     callout_schedule_sbt_on, callout_stop, callout_when, timeout, untimeout — execute a function
     after a specified length of time

SYNOPSIS

     #include <sys/types.h>
     #include <sys/callout.h>
     #include <sys/systm.h>

     typedef void callout_func_t (void *);
     typedef void timeout_t (void *);

     int
     callout_active(struct callout *c);

     void
     callout_deactivate(struct callout *c);

     int
     callout_async_drain(struct callout *c, callout_func_t *drain);

     int
     callout_drain(struct callout *c);

     void
     callout_handle_init(struct callout_handle *handle);

     struct callout_handle handle = CALLOUT_HANDLE_INITIALIZER(&handle);

     void
     callout_init(struct callout *c, int mpsafe);

     void
     callout_init_mtx(struct callout *c, struct mtx *mtx, int flags);

     void
     callout_init_rm(struct callout *c, struct rmlock *rm, int flags);

     void
     callout_init_rw(struct callout *c, struct rwlock *rw, int flags);

     int
     callout_pending(struct callout *c);

     int
     callout_reset(struct callout *c, int ticks, callout_func_t *func, void *arg);

     int
     callout_reset_curcpu(struct callout *c, int ticks, callout_func_t *func, void *arg);

     int
     callout_reset_on(struct callout *c, int ticks, callout_func_t *func, void *arg, int cpu);

     int
     callout_reset_sbt(struct callout *c, sbintime_t sbt, sbintime_t pr, callout_func_t *func,
         void *arg, int flags);

     int
     callout_reset_sbt_curcpu(struct callout *c, sbintime_t sbt, sbintime_t pr,
         callout_func_t *func, void *arg, int flags);

     int
     callout_reset_sbt_on(struct callout *c, sbintime_t sbt, sbintime_t pr, callout_func_t *func,
         void *arg, int cpu, int flags);

     int
     callout_schedule(struct callout *c, int ticks);

     int
     callout_schedule_curcpu(struct callout *c, int ticks);

     int
     callout_schedule_on(struct callout *c, int ticks, int cpu);

     int
     callout_schedule_sbt(struct callout *c, sbintime_t sbt, sbintime_t pr, int flags);

     int
     callout_schedule_sbt_curcpu(struct callout *c, sbintime_t sbt, sbintime_t pr, int flags);

     int
     callout_schedule_sbt_on(struct callout *c, sbintime_t sbt, sbintime_t pr, int cpu,
         int flags);

     int
     callout_stop(struct callout *c);

     sbintime_t
     callout_when(sbintime_t sbt, sbintime_t precision, int flags, sbintime_t *sbt_res,
         sbintime_t *precision_res);

     struct callout_handle
     timeout(timeout_t *func, void *arg, int ticks);

     void
     untimeout(timeout_t *func, void *arg, struct callout_handle handle);

DESCRIPTION

     The callout API is used to schedule a call to an arbitrary function at a specific time in
     the future.  Consumers of this API are required to allocate a callout structure (struct
     callout) for each pending function invocation.  This structure stores state about the
     pending function invocation including the function to be called and the time at which the
     function should be invoked.  Pending function calls can be cancelled or rescheduled to a
     different time.  In addition, a callout structure may be reused to schedule a new function
     call after a scheduled call is completed.

     Callouts only provide a single-shot mode.  If a consumer requires a periodic timer, it must
     explicitly reschedule each function call.  This is normally done by rescheduling the
     subsequent call within the called function.

     Callout functions must not sleep.  They may not acquire sleepable locks, wait on condition
     variables, perform blocking allocation requests, or invoke any other action that might
     sleep.

     Each callout structure must be initialized by callout_init(), callout_init_mtx(),
     callout_init_rm(), or callout_init_rw() before it is passed to any of the other callout
     functions.  The callout_init() function initializes a callout structure in c that is not
     associated with a specific lock.  If the mpsafe argument is zero, the callout structure is
     not considered to be “multi-processor safe”; and the Giant lock will be acquired before
     calling the callout function and released when the callout function returns.

     The callout_init_mtx(), callout_init_rm(), and callout_init_rw() functions initialize a
     callout structure in c that is associated with a specific lock.  The lock is specified by
     the mtx, rm, or rw parameter.  The associated lock must be held while stopping or
     rescheduling the callout.  The callout subsystem acquires the associated lock before calling
     the callout function and releases it after the function returns.  If the callout was
     cancelled while the callout subsystem waited for the associated lock, the callout function
     is not called, and the associated lock is released.  This ensures that stopping or
     rescheduling the callout will abort any previously scheduled invocation.

     Only regular mutexes may be used with callout_init_mtx(); spin mutexes are not supported.  A
     sleepable read-mostly lock (one initialized with the RM_SLEEPABLE flag) may not be used with
     callout_init_rm().  Similarly, other sleepable lock types such as sx(9) and lockmgr(9)
     cannot be used with callouts because sleeping is not permitted in the callout subsystem.

     These flags may be specified for callout_init_mtx(), callout_init_rm(), or
     callout_init_rw():

     CALLOUT_RETURNUNLOCKED  The callout function will release the associated lock itself, so the
                             callout subsystem should not attempt to unlock it after the callout
                             function returns.

     CALLOUT_SHAREDLOCK      The lock is only acquired in read mode when running the callout
                             handler.  This flag is ignored by callout_init_mtx().

     The function callout_stop() cancels a callout c if it is currently pending.  If the callout
     is pending and successfully stopped, then callout_stop() returns a value of one.  If the
     callout is not set, or has already been serviced, then negative one is returned.  If the
     callout is currently being serviced and cannot be stopped, then zero will be returned.  If
     the callout is currently being serviced and cannot be stopped, and at the same time a next
     invocation of the same callout is also scheduled, then callout_stop() unschedules the next
     run and returns zero.  If the callout has an associated lock, then that lock must be held
     when this function is called.

     The function callout_async_drain() is identical to callout_stop() with one difference.  When
     callout_async_drain() returns zero it will arrange for the function drain to be called using
     the same argument given to the callout_reset() function.  callout_async_drain() If the
     callout has an associated lock, then that lock must be held when this function is called.
     Note that when stopping multiple callouts that use the same lock it is possible to get
     multiple return's of zero and multiple calls to the drain function, depending upon which
     CPU's the callouts are running.  The drain function itself is called from the context of the
     completing callout i.e. softclock or hardclock, just like a callout itself.

     The function callout_drain() is identical to callout_stop() except that it will wait for the
     callout c to complete if it is already in progress.  This function MUST NOT be called while
     holding any locks on which the callout might block, or deadlock will result.  Note that if
     the callout subsystem has already begun processing this callout, then the callout function
     may be invoked before callout_drain() returns.  However, the callout subsystem does
     guarantee that the callout will be fully stopped before callout_drain() returns.

     The callout_reset() and callout_schedule() function families schedule a future function
     invocation for callout c.  If c already has a pending callout, it is cancelled before the
     new invocation is scheduled.  These functions return a value of one if a pending callout was
     cancelled and zero if there was no pending callout.  If the callout has an associated lock,
     then that lock must be held when any of these functions are called.

     The time at which the callout function will be invoked is determined by either the ticks
     argument or the sbt, pr, and flags arguments.  When ticks is used, the callout is scheduled
     to execute after ticks/hz seconds.  Non-positive values of ticks are silently converted to
     the value ‘1’.

     The sbt, pr, and flags arguments provide more control over the scheduled time including
     support for higher resolution times, specifying the precision of the scheduled time, and
     setting an absolute deadline instead of a relative timeout.  The callout is scheduled to
     execute in a time window which begins at the time specified in sbt and extends for the
     amount of time specified in pr.  If sbt specifies a time in the past, the window is adjusted
     to start at the current time.  A non-zero value for pr allows the callout subsystem to
     coalesce callouts scheduled close to each other into fewer timer interrupts, reducing
     processing overhead and power consumption.  These flags may be specified to adjust the
     interpretation of sbt and pr:

     C_ABSOLUTE     Handle the sbt argument as an absolute time since boot.  By default, sbt is
                    treated as a relative amount of time, similar to ticks.

     C_DIRECT_EXEC  Run the handler directly from hardware interrupt context instead of from the
                    softclock thread.  This reduces latency and overhead, but puts more
                    constraints on the callout function.  Callout functions run in this context
                    may use only spin mutexes for locking and should be as small as possible
                    because they run with absolute priority.

     C_PREL()       Specifies relative event time precision as binary logarithm of time interval
                    divided by acceptable time deviation: 1 -- 1/2, 2 -- 1/4, etc.  Note that the
                    larger of pr or this value is used as the length of the time window.  Smaller
                    values (which result in larger time intervals) allow the callout subsystem to
                    aggregate more events in one timer interrupt.

     C_PRECALC      The sbt argument specifies the absolute time at which the callout should be
                    run, and the pr argument specifies the requested precision, which will not be
                    adjusted during the scheduling process.  The sbt and pr values should be
                    calculated by an earlier call to callout_when() which uses the user-supplied
                    sbt, pr, and flags values.

     C_HARDCLOCK    Align the timeouts to hardclock() calls if possible.

     The callout_reset() functions accept a func argument which identifies the function to be
     called when the time expires.  It must be a pointer to a function that takes a single void *
     argument.  Upon invocation, func will receive arg as its only argument.  The
     callout_schedule() functions reuse the func and arg arguments from the previous callout.
     Note that one of the callout_reset() functions must always be called to initialize func and
     arg before one of the callout_schedule() functions can be used.

     The callout subsystem provides a softclock thread for each CPU in the system.  Callouts are
     assigned to a single CPU and are executed by the softclock thread for that CPU.  Initially,
     callouts are assigned to CPU 0.  The callout_reset_on(), callout_reset_sbt_on(),
     callout_schedule_on() and callout_schedule_sbt_on() functions assign the callout to CPU cpu.
     The callout_reset_curcpu(), callout_reset_sbt_curpu(), callout_schedule_curcpu() and
     callout_schedule_sbt_curcpu() functions assign the callout to the current CPU.  The
     callout_reset(), callout_reset_sbt(), callout_schedule() and callout_schedule_sbt()
     functions schedule the callout to execute in the softclock thread of the CPU to which it is
     currently assigned.

     Softclock threads are not pinned to their respective CPUs by default.  The softclock thread
     for CPU 0 can be pinned to CPU 0 by setting the kern.pin_default_swi loader tunable to a
     non-zero value.  Softclock threads for CPUs other than zero can be pinned to their
     respective CPUs by setting the kern.pin_pcpu_swi loader tunable to a non-zero value.

     The macros callout_pending(), callout_active() and callout_deactivate() provide access to
     the current state of the callout.  The callout_pending() macro checks whether a callout is
     pending; a callout is considered pending when a timeout has been set but the time has not
     yet arrived.  Note that once the timeout time arrives and the callout subsystem starts to
     process this callout, callout_pending() will return FALSE even though the callout function
     may not have finished (or even begun) executing.  The callout_active() macro checks whether
     a callout is marked as active, and the callout_deactivate() macro clears the callout's
     active flag.  The callout subsystem marks a callout as active when a timeout is set and it
     clears the active flag in callout_stop() and callout_drain(), but it does not clear it when
     a callout expires normally via the execution of the callout function.

     The callout_when() function may be used to pre-calculate the absolute time at which the
     timeout should be run and the precision of the scheduled run time according to the required
     time sbt, precision precision, and additional adjustments requested by the flags argument.
     Flags accepted by the callout_when() function are the same as flags for the callout_reset()
     function.  The resulting time is assigned to the variable pointed to by the sbt_res
     argument, and the resulting precision is assigned to *precision_res.  When passing the
     results to callout_reset, add the C_PRECALC flag to flags, to avoid incorrect re-adjustment.
     The function is intended for situations where precise time of the callout run should be
     known in advance, since trying to read this time from the callout structure itself after a
     callout_reset() call is racy.

   Avoiding Race Conditions
     The callout subsystem invokes callout functions from its own thread context.  Without some
     kind of synchronization, it is possible that a callout function will be invoked concurrently
     with an attempt to stop or reset the callout by another thread.  In particular, since
     callout functions typically acquire a lock as their first action, the callout function may
     have already been invoked, but is blocked waiting for that lock at the time that another
     thread tries to reset or stop the callout.

     There are three main techniques for addressing these synchronization concerns.  The first
     approach is preferred as it is the simplest:

           1.   Callouts can be associated with a specific lock when they are initialized by
                callout_init_mtx(), callout_init_rm(), or callout_init_rw().  When a callout is
                associated with a lock, the callout subsystem acquires the lock before the
                callout function is invoked.  This allows the callout subsystem to transparently
                handle races between callout cancellation, scheduling, and execution.  Note that
                the associated lock must be acquired before calling callout_stop() or one of the
                callout_reset() or callout_schedule() functions to provide this safety.

                A callout initialized via callout_init() with mpsafe set to zero is implicitly
                associated with the Giant mutex.  If Giant is held when cancelling or
                rescheduling the callout, then its use will prevent races with the callout
                function.

           2.   The return value from callout_stop() (or the callout_reset() and
                callout_schedule() function families) indicates whether or not the callout was
                removed.  If it is known that the callout was set and the callout function has
                not yet executed, then a return value of FALSE indicates that the callout
                function is about to be called.  For example:

                      if (sc->sc_flags & SCFLG_CALLOUT_RUNNING) {
                              if (callout_stop(&sc->sc_callout)) {
                                      sc->sc_flags &= ~SCFLG_CALLOUT_RUNNING;
                                      /* successfully stopped */
                              } else {
                                      /*
                                       * callout has expired and callout
                                       * function is about to be executed
                                       */
                              }
                      }

           3.   The callout_pending(), callout_active() and callout_deactivate() macros can be
                used together to work around the race conditions.  When a callout's timeout is
                set, the callout subsystem marks the callout as both active and pending.  When
                the timeout time arrives, the callout subsystem begins processing the callout by
                first clearing the pending flag.  It then invokes the callout function without
                changing the active flag, and does not clear the active flag even after the
                callout function returns.  The mechanism described here requires the callout
                function itself to clear the active flag using the callout_deactivate() macro.
                The callout_stop() and callout_drain() functions always clear both the active and
                pending flags before returning.

                The callout function should first check the pending flag and return without
                action if callout_pending() returns TRUE.  This indicates that the callout was
                rescheduled using callout_reset() just before the callout function was invoked.
                If callout_active() returns FALSE then the callout function should also return
                without action.  This indicates that the callout has been stopped.  Finally, the
                callout function should call callout_deactivate() to clear the active flag.  For
                example:

                      mtx_lock(&sc->sc_mtx);
                      if (callout_pending(&sc->sc_callout)) {
                              /* callout was reset */
                              mtx_unlock(&sc->sc_mtx);
                              return;
                      }
                      if (!callout_active(&sc->sc_callout)) {
                              /* callout was stopped */
                              mtx_unlock(&sc->sc_mtx);
                              return;
                      }
                      callout_deactivate(&sc->sc_callout);
                      /* rest of callout function */

                Together with appropriate synchronization, such as the mutex used above, this
                approach permits the callout_stop() and callout_reset() functions to be used at
                any time without races.  For example:

                      mtx_lock(&sc->sc_mtx);
                      callout_stop(&sc->sc_callout);
                      /* The callout is effectively stopped now. */

                If the callout is still pending then these functions operate normally, but if
                processing of the callout has already begun then the tests in the callout
                function cause it to return without further action.  Synchronization between the
                callout function and other code ensures that stopping or resetting the callout
                will never be attempted while the callout function is past the
                callout_deactivate() call.

                The above technique additionally ensures that the active flag always reflects
                whether the callout is effectively enabled or disabled.  If callout_active()
                returns false, then the callout is effectively disabled, since even if the
                callout subsystem is actually just about to invoke the callout function, the
                callout function will return without action.

     There is one final race condition that must be considered when a callout is being stopped
     for the last time.  In this case it may not be safe to let the callout function itself
     detect that the callout was stopped, since it may need to access data objects that have
     already been destroyed or recycled.  To ensure that the callout is completely finished, a
     call to callout_drain() should be used.  In particular, a callout should always be drained
     prior to destroying its associated lock or releasing the storage for the callout structure.

LEGACY API

     The functions below are a legacy API that will be removed in a future release.  New code
     should not use these routines.

     The function timeout() schedules a call to the function given by the argument func to take
     place after ticks/hz seconds.  Non-positive values of ticks are silently converted to the
     value ‘1’.  func should be a pointer to a function that takes a void * argument.  Upon
     invocation, func will receive arg as its only argument.  The return value from timeout() is
     a struct callout_handle which can be used in conjunction with the untimeout() function to
     request that a scheduled timeout be canceled.

     The function callout_handle_init() can be used to initialize a handle to a state which will
     cause any calls to untimeout() with that handle to return with no side effects.

     Assigning a callout handle the value of CALLOUT_HANDLE_INITIALIZER() performs the same
     function as callout_handle_init() and is provided for use on statically declared or global
     callout handles.

     The function untimeout() cancels the timeout associated with handle using the func and arg
     arguments to validate the handle.  If the handle does not correspond to a timeout with the
     function func taking the argument arg no action is taken.  handle must be initialized by a
     previous call to timeout(), callout_handle_init(), or assigned the value of
     CALLOUT_HANDLE_INITIALIZER(&handle) before being passed to untimeout().  The behavior of
     calling untimeout() with an uninitialized handle is undefined.

     As handles are recycled by the system, it is possible (although unlikely) that a handle from
     one invocation of timeout() may match the handle of another invocation of timeout() if both
     calls used the same function pointer and argument, and the first timeout is expired or
     canceled before the second call.  The timeout facility offers O(1) running time for
     timeout() and untimeout().  Timeouts are executed from softclock() with the Giant lock held.
     Thus they are protected from re-entrancy.

RETURN VALUES

     The callout_active() macro returns the state of a callout's active flag.

     The callout_pending() macro returns the state of a callout's pending flag.

     The callout_reset() and callout_schedule() function families return a value of one if the
     callout was pending before the new function invocation was scheduled.

     The callout_stop() and callout_drain() functions return a value of one if the callout was
     still pending when it was called, a zero if the callout could not be stopped and a negative
     one is it was either not running or has already completed.  The timeout() function returns a
     struct callout_handle that can be passed to untimeout().

HISTORY

     The current timeout and untimeout routines are based on the work of Adam M. Costello and
     George Varghese, published in a technical report entitled Redesigning the BSD Callout and
     Timer Facilities and modified slightly for inclusion in FreeBSD by Justin T. Gibbs.  The
     original work on the data structures used in this implementation was published by G.
     Varghese and A. Lauck in the paper Hashed and Hierarchical Timing Wheels: Data Structures
     for the Efficient Implementation of a Timer Facility in the Proceedings of the 11th ACM
     Annual Symposium on Operating Systems Principles.  The current implementation replaces the
     long standing BSD linked list callout mechanism which offered O(n) insertion and removal
     running time but did not generate or require handles for untimeout operations.