Provided by: fstrm-bin_0.6.1-1build2_amd64
NAME
fstrm_replay - Replay saved Frame Streams data to a socket connection.
SYNOPSIS
fstrm_replay -t content-type -r file [ -r file ... ] [ -u socket-path ] [ -a IP -p port ] fstrm_replay --type content-type --read file [ --read file ... ] [ --unix socket-path ] [ --tcp IP --port port ]
DESCRIPTION
fstrm_replay connects to a Frame Streams receiver on either the given UNIX domain socket- path or TCP address and port, then reads and sends data of the supplied content-type from the given file(s).
OPTIONS
-t content-type | --type content-type Specify the content-type to read from files and send to the Frame Streams socket. Files whose content-type differ are skipped. If the socket server does not accept the content-type, fstrm_replay will fail. -r file | --read file Read data from file. Multiple files can be given with multiple -r options. Files which cannot be opened, or do not contain valid Frame Streams data will be skipped. -u socket-path | --unix socket-path Connect to Unix domain socket-path to write Frame Streams data. Only one of -u or -a may be given. -a IP | --tcp IP Connect to TCP address IP to write Frame Streams data. Only one of -u or -a may be given. Use of -a requires a port given with -p. -p port | --port port If -a is given, use TCP port port to write Frame Streams data.
EXAMPLES
Replay dnstap data over UNIX domain socket: fstrm_replay -t protobuf:dnstap.Dnstap \ -u /var/run/named/dnstap.sock -r dnstap-log.fstrm
SEE ALSO
fstrm_capture(1), fstrm_dump(1), Frame Streams C Library https://farsightsec.github.io/fstrm fstrm_replay(1)