Provided by: gfxreconstruct_1.0.0+dfsg-1_amd64
NAME
gfxrecon-extract - Extract shaders from a GFXReconstruct capture file.
DESCRIPTION
gfxrecon-extract - Extract shaders from a GFXReconstruct capture file. Usage: gfxrecon-extract [-h | --help] [--version] [--dir <dir>] <file> Required arguments: <file> The GFXReconstruct capture file to be processed. Optional arguments: -h Print usage information and exit (same as --help). --version Print version information and exit. --dir <dir> Place extracted shaders into directory <dir>. Otherwise use <file>.shaders in working directory. Create directory if necessary. Each shader is placed in individual file named sh<handle_id> where handle_id is handle id of the CreateShaderModule call. See gfxrecon-replay --replace-shaders. GFXReconstruct Version 0.9.4-unknown (unknown-build-source) Vulkan Header Version 1.2.162
SEE ALSO
The full documentation for gfxrecon-extract is maintained as a Texinfo manual. If the info and gfxrecon-extract programs are properly installed at your site, the command info gfxrecon-extract should give you access to the complete manual.