Provided by: kodi-tools-texturepacker_20.2+dfsg-4_amd64 bug

NAME

       TexturePacker - Compile all images used in a XBMC / Kodi skin into a single file

SYNOPSIS

       TexturePacker [-dupecheck] [--input DIRECTORY] [--output FILE.xbt]

DESCRIPTION

       Kodi  uses  a  tool named TexturePacker to compile all images used in a skin into a single
       file. The benefit of it is that images inside the Textures.xbt will  load  faster  in  the
       skin.  This  is  done  by converting all images into a format that take less processing by
       Kodi when they need to be rendered onto the screen.

       A common misconception is that TexturPacker will just compress the images  into  a  single
       file.  This  if far from the truth, so don't be surprised if the Textures.xbt file is much
       larger than the total size of all the individual images.

       The optional -dupecheck option is useful if you have  included  the  same  image  multiple
       times in your media folder. For example, if your skin includes a lot of studio logos, most
       likely a lot of them are included multiple times but with a slightly  different  filename.
       The  '-dupecheck'  option  will  make  sure each unique image is included only once in the
       Textures.xbt file, thus keeping the size of it as small as possible.

OPTIONS

       -dupecheck
              Check for image duplicates first

       -input fully-qualified name of input directory with images

       -output
              fully-qualified name of resulting compressed XBT file

                                                                                 TexturePacker(1)