Provided by: grass-doc_8.3.0-1_all
NAME
v.to.3d - Performs transformation of 2D vector features to 3D.
KEYWORDS
vector, geometry, 3D
SYNOPSIS
v.to.3d v.to.3d --help v.to.3d [-rt] input=name [layer=string] [type=string[,string,...]] output=name [column=name] [height=float] [--overwrite] [--help] [--verbose] [--quiet] [--ui] Flags: -r Reverse transformation; 3D vector features to 2D -t Do not copy attribute table --overwrite Allow output files to overwrite existing files --help Print usage summary --verbose Verbose module output --quiet Quiet module output --ui Force launching GUI dialog Parameters: input=name [required] Name of input vector map Or data source for direct OGR access layer=string Layer number or name (’-1’ for all layers) A single vector map can be connected to multiple database tables. This number determines which table to use. When used with direct OGR access this is the layer name. Default: 1 type=string[,string,...] Input feature type Options: point, line, boundary, centroid Default: point,line,boundary,centroid output=name [required] Name for output vector map column=name Name of attribute column used for height Can be used for reverse transformation, to store height of points height=float Fixed height for 3D vector features
DESCRIPTION
The v.to.3d module is used to transform 2D vector features to 3D. Height (z-coordinate) of 3D vector features can be specified by height parameter as fixed value or by column parameter. Flag -r enables to perform reverse transformation, i.e., transform 3D vector to 2D by omitting z-coordinate. Height of input 3D features can be optionally stored in column.
NOTES
When transforming 2D vector features to 3D based on attribute, all NULL values are silently converted to height 0.0. Reverse transformation is possible for points and lines. In case of lines, the reverse transformation should be used only when all vertices of a line have the same z-coordinate (for example contours).
EXAMPLES
Transform 2D vector features to 3D # convert z-values from string to double v.db.addcolumn map=geodetic_pts columns="Z_VALUE_D double precision" v.db.update map=geodetic_pts column=Z_VALUE_D qcolumn=Z_VALUE v.db.select map=geodetic_pts columns=cat,Z_VALUE,Z_VALUE_D # convert 2D vector point map to 3D based on attribute v.to.3d input=geodetic_pts out=geodetic_pts_3d column=Z_VALUE_D Transform 3D vector features to 2D v.to.3d -rt input=elev_lid792_bepts output=elev_lid_2d
SEE ALSO
v.transform, v.extrude, v.drape
AUTHOR
Martin Landa, Czech Technical University in Prague, Czech Republic
SOURCE CODE
Available at: v.to.3d source code (history) Accessed: Tuesday Jun 27 11:14:03 2023 Main index | Vector index | Topics index | Keywords index | Graphical index | Full index © 2003-2023 GRASS Development Team, GRASS GIS 8.3.0 Reference Manual