Provided by: mpv_0.37.0-1ubuntu4_amd64 bug

NAME

       mpv - a media player

SYNOPSIS

       mpv [options] [file|URL|PLAYLIST|-]
       mpv [options] files

DESCRIPTION

       mpv  is  a media player based on MPlayer and mplayer2. It supports a wide variety of video
       file formats, audio and video codecs, and subtitle types.  Special  input  URL  types  are
       available  to  read  input  from  a variety of sources other than disk files. Depending on
       platform, a variety of different video and audio output methods are supported.

       Usage examples to get you started quickly can be found at the end of this man page.

INTERACTIVE CONTROL

       mpv has a fully configurable, command-driven control layer which allows you to control mpv
       using  keyboard, mouse, or remote control (there is no LIRC support - configure remotes as
       input devices instead).

       See the --input- options for ways to customize it.

       The following listings are not necessarily complete. See etc/input.conf in the mpv  source
       files  for  a  list  of default bindings. User input.conf files and Lua scripts can define
       additional key bindings.

       See COMMAND INTERFACE and Key names sections for more details on configuring keybindings.

       See also --input-test for interactive binding details  by  key,  and  the  stats  built-in
       script for key bindings list (including print to terminal).

   Keyboard Control
       LEFT and RIGHT
              Seek  backward/forward  5  seconds.  Shift+arrow  does  a  1 second exact seek (see
              --hr-seek).

       UP and DOWN
              Seek forward/backward 1 minute.  Shift+arrow  does  a  5  second  exact  seek  (see
              --hr-seek).

       Ctrl+LEFT and Ctrl+RIGHT
              Seek  to  the  previous/next  subtitle.  Subject to some restrictions and might not
              always work; see sub-seek command.

       Ctrl+Shift+LEFT and Ctrl+Shift+RIGHT
              Adjust subtitle delay so that the next or previous subtitle is displayed now.  This
              is especially useful to sync subtitles to audio.

       [ and ]
              Decrease/increase current playback speed by 10%.

       { and }
              Halve/double current playback speed.

       BACKSPACE
              Reset playback speed to normal.

       Shift+BACKSPACE
              Undo the last seek. This works only if the playlist entry was not changed.  Hitting
              it a second time will go back to the original position.   See  revert-seek  command
              for details.

       Shift+Ctrl+BACKSPACE
              Mark  the  current  position.  This  will then be used by Shift+BACKSPACE as revert
              position (once you seek back, the marker will be reset). You can use this  to  seek
              around in the file and then return to the exact position where you left off.

       < and >
              Go backward/forward in the playlist.

       ENTER  Go forward in the playlist.

       p and SPACE
              Pause (pressing again unpauses).

       .      Step forward. Pressing once will pause, every consecutive press will play one frame
              and then go into pause mode again.

       ,      Step backward. Pressing once will pause, every  consecutive  press  will  play  one
              frame in reverse and then go into pause mode again.

       q      Stop playing and quit.

       Q      Like  q,  but store the current playback position. Playing the same file later will
              resume at the old playback position if possible. See RESUMING PLAYBACK.

       / and *
              Decrease/increase volume.

       9 and 0
              Decrease/increase volume.

       m      Mute sound.

       _      Cycle through the available video tracks.

       #      Cycle through the available audio tracks.

       E      Cycle through the available Editions.

       f      Toggle fullscreen (see also --fs).

       ESC    Exit fullscreen mode.

       T      Toggle stay-on-top (see also --ontop).

       w and W
              Decrease/increase pan-and-scan range. The e key does the same as W  currently,  but
              use is discouraged.

       o and P
              Show progression bar, elapsed time and total duration on the OSD.

       O      Toggle OSD states between normal and playback time/duration.

       v      Toggle subtitle visibility.

       j and J
              Cycle through the available subtitles.

       z and Z
              Adjust  subtitle  delay by +/- 0.1 seconds. The x key does the same as Z currently,
              but use is discouraged.

       l      Set/clear A-B loop points. See ab-loop command for details.

       L      Toggle infinite looping.

       Ctrl++ and Ctrl+-
              Adjust audio delay (A/V sync) by +/- 0.1 seconds.

       Shift+g and Shift+f
              Adjust subtitle font size by +/- 10%.

       u      Switch between applying only --sub-ass-* overrides (default) to SSA/ASS  subtitles,
              and  overriding  them  almost  completely  with  the  normal  subtitle  style.  See
              --sub-ass-override for more info.

       V      Toggle     subtitle     VSFilter      aspect      compatibility      mode.      See
              --sub-ass-vsfilter-aspect-compat for more info.

       r and R
              Move  subtitles  up/down.  The  t  key  does  the  same  as R currently, but use is
              discouraged.

       s      Take a screenshot.

       S      Take a screenshot, without subtitles. (Whether this  works  depends  on  VO  driver
              support.)

       Ctrl+s Take a screenshot, as the window shows it (with subtitles, OSD, and scaled video).

       PGUP and PGDWN
              Seek  to the beginning of the previous/next chapter. In most cases, "previous" will
              actually go to the beginning of the current chapter; see --chapter-seek-threshold.

       Shift+PGUP and Shift+PGDWN
              Seek backward or forward by 10 minutes. (This  used  to  be  mapped  to  PGUP/PGDWN
              without Shift.)

       d      Activate/deactivate deinterlacer.

       A      Cycle aspect ratio override.

       Ctrl+h Toggle hardware video decoding on/off.

       Alt+LEFT, Alt+RIGHT, Alt+UP, Alt+DOWN
              Move the video rectangle (panning).

       Alt++ and Alt+-
              Combining Alt with the + or - keys changes video zoom.

       Alt+BACKSPACE
              Reset the pan/zoom settings.

       F8     Show  the  playlist  and  the current position in it (useful only if a UI window is
              used, broken on the terminal).

       F9     Show the list of audio and subtitle streams (useful only if a UI window   is  used,
              broken on the terminal).

       i and I
              Show/toggle  an overlay displaying statistics about the currently playing file such
              as codec, framerate, number of dropped  frames  and  so  on.  See  STATS  for  more
              information.

       DEL    Cycle OSC visibility between never / auto (mouse-move) / always

       `      Show the console. (ESC closes it again. See CONSOLE.)

       (The  following  keys  are  valid  only  when  using  a  video  output  that  supports the
       corresponding adjustment.)

       1 and 2
              Adjust contrast.

       3 and 4
              Adjust brightness.

       5 and 6
              Adjust gamma.

       7 and 8
              Adjust saturation.

       Alt+0 (and Command+0 on macOS)
              Resize video window to half its original size.

       Alt+1 (and Command+1 on macOS)
              Resize video window to its original size.

       Alt+2 (and Command+2 on macOS)
              Resize video window to double its original size.

       Command + f (macOS only)
              Toggle fullscreen (see also --fs).

       (The following keys are valid if you have a keyboard with multimedia keys.)

       PAUSE  Pause.

       STOP   Stop playing and quit.

       PREVIOUS and NEXT
              Seek backward/forward 1 minute.

       ZOOMIN and ZOOMOUT
              Changes video zoom.

       If you miss some older key bindings, look at etc/restore-old-bindings.conf in the mpv  git
       repository.

   Mouse Control
       Left double click
              Toggle fullscreen on/off.

       Right click
              Toggle pause on/off.

       Forward/Back button
              Skip to next/previous entry in playlist.

       Wheel up/down
              Decrease/increase volume.

       Wheel left/right
              Seek forward/backward 10 seconds.

USAGE

       Command  line  arguments  starting  with  - are interpreted as options, everything else as
       filenames or URLs. All options except flag options (or choice options which  include  yes)
       require a parameter in the form --option=value.

       One  exception  is the lone - (without anything else), which means media data will be read
       from stdin. Also, -- (without anything else) will make the player interpret all  following
       arguments  as  filenames,  even if they start with -. (To play a file named -, you need to
       use ./-.)

       Every flag option has a no-flag counterpart, e.g. the  opposite  of  the  --fs  option  is
       --no-fs. --fs=yes is same as --fs, --fs=no is the same as --no-fs.

       If an option is marked as (XXX only), it will only work in combination with the XXX option
       or if XXX is compiled in.

   Legacy option syntax
       The --option=value syntax is not strictly enforced,  and  the  alternative  legacy  syntax
       -option  value  and  -option=value  will also work. This is mostly  for compatibility with
       MPlayer. Using these should be avoided. Their semantics can change any time in the future.

       For example, the alternative syntax will consider  an  argument  following  the  option  a
       filename.  mpv  -fs no will attempt to play a file named no, because --fs is a flag option
       that requires no parameter. If an option changes and its parameter becomes optional,  then
       a command line using the alternative syntax will break.

       Until mpv 0.31.0, there was no difference whether an option started with -- or a single -.
       Newer mpv releases strictly expect that you pass the option value after a =. For  example,
       before  mpv  --log-file f.txt would write a log to f.txt, but now this command line fails,
       as --log-file expects an option value, and f.txt is simply considered a normal file to  be
       played (as in mpv f.txt).

       The  future  plan is that -option value will not work anymore, and options with a single -
       behave the same as -- options.

   Escaping spaces and other special characters
       Keep in mind that the shell will partially parse and mangle the arguments you pass to mpv.
       For example, you might need to quote or escape options and filenames:
          mpv "filename with spaces.mkv" --title="window title"

       It  gets  more  complicated if the suboption parser is involved. The suboption parser puts
       several options into a single string, and passes them to a component at once,  instead  of
       using multiple options on the level of the command line.

       The suboption parser can quote strings with " and [...].  Additionally, there is a special
       form of quoting with %n% described below.

       For example, assume the hypothetical foo filter can take multiple options:
          mpv test.mkv --vf=foo:option1=value1:option2:option3=value3,bar

       This passes option1 and option3 to the  foo  filter,  with  option2  as  flag  (implicitly
       option2=yes), and adds a bar filter after that. If an option contains spaces or characters
       like , or :, you need to quote them:
          mpv '--vf=foo:option1="option value with spaces",bar'

       Shells may actually strip some quotes from the string passed to the  commandline,  so  the
       example quotes the string twice, ensuring that mpv receives the " quotes.

       The  [...]  form  of quotes wraps everything between [ and ]. It's useful with shells that
       don't interpret these characters in the middle of an argument (like  bash).  These  quotes
       are  balanced  (since mpv 0.9.0): the [ and ] nest, and the quote terminates on the last ]
       that has no matching [ within the string. (For example, [a[b]c] results in a[b]c.)

       The fixed-length quoting syntax is intended for use with external scripts and programs.

       It is started with % and has the following format:

          %n%string_of_length_n

          Examples

                 mpv '--vf=foo:option1=%11%quoted text' test.avi

                 Or in a script:

                 mpv --vf=foo:option1=%`expr length "$NAME"`%"$NAME" test.avi

       Note: where applicable with JSON-IPC, %n% is the length in UTF-8 bytes, after decoding the
       JSON data.

       Suboptions   passed   to   the   client   API   are   also   subject  to  escaping.  Using
       mpv_set_option_string() is exactly like passing  --name=data  to  the  command  line  (but
       without  shell  processing  of  the string). Some options support passing values in a more
       structured way instead of flat strings, and can avoid  the  suboption  parsing  mess.  For
       example,  --vf  supports  MPV_FORMAT_NODE, which lets you pass suboptions as a nested data
       structure of maps and arrays.

   Paths
       Some care must be taken when passing arbitrary paths and filenames to  mpv.  For  example,
       paths  starting  with  -  will be interpreted as options. Likewise, if a path contains the
       sequence ://, the string before that might be interpreted as protocol prefix, even  though
       ://  can  be part of a legal UNIX path. To avoid problems with arbitrary paths, you should
       be sure that absolute paths passed to mpv start with /, and prefix relative paths with ./.

       Using the  file://  pseudo-protocol  is  discouraged,  because  it  involves  strange  URL
       unescaping rules.

       The name - itself is interpreted as stdin, and will cause mpv to disable console controls.
       (Which makes it suitable for playing data piped to stdin.)

       The special argument -- can be used to stop mpv from interpreting the following  arguments
       as options.

       When using the client API, you should strictly avoid using mpv_command_string for invoking
       the loadfile command, and instead prefer e.g. mpv_command to avoid the need  for  filename
       escaping.

       For paths passed to suboptions, the situation is further complicated by the need to escape
       special characters. To work this around, the path  can  be  additionally  wrapped  in  the
       fixed-length syntax, e.g. %n%string_of_length_n (see above).

       Some  mpv  options interpret paths starting with ~.  Currently, the prefix ~~home/ expands
       to the mpv configuration directory (usually ~/.config/mpv/).  ~/  expands  to  the  user's
       home  directory.  (The  trailing  / is always required.) The following paths are currently
       recognized:

                           ┌─────────────┬──────────────────────────────────┐
                           │Name         │ Meaning                          │
                           ├─────────────┼──────────────────────────────────┤
                           │~~/          │ If the subpath exists in any  of │
                           │             │ the mpv's config directories the │
                           │             │ path of the existing file/dir is │
                           │             │ returned.   Otherwise   this  is │
                           │             │ equivalent  to  ~~home/.    Note │
                           │             │ that   if  --no-config  is  used │
                           │             │ ~~/foobar will resolve to foobar │
                           │             │ which can be unexpected.         │
                           ├─────────────┼──────────────────────────────────┤
                           │~/           │ user    home    directory   root │
                           │             │ (similar to shell, $HOME)        │
                           ├─────────────┼──────────────────────────────────┤
                           │~~home/      │ mpv  config  dir  (for   example │
                           │             │ ~/.config/mpv/)                  │
                           ├─────────────┼──────────────────────────────────┤
                           │~~global/    │ the   global   config  path,  if │
                           │             │ available (not on win32)         │
                           ├─────────────┼──────────────────────────────────┤
                           │~~osxbundle/ │ the macOS bundle  resource  path │
                           │             │ (macOS only)                     │
                           ├─────────────┼──────────────────────────────────┤
                           │~~desktop/   │ the  path to the desktop (win32, │
                           │             │ macOS)                           │
                           ├─────────────┼──────────────────────────────────┤
                           │~~exe_dir/   │ win32  only:  the  path  to  the │
                           │             │ directory   containing  the  exe │
                           │             │ (for   config   file   purposes; │
                           │             │ $MPV_HOME overrides it)          │
                           └─────────────┴──────────────────────────────────┘

                           │~~cache/     │ the  path  to  application cache │
                           │             │ data  (~/.cache/mpv/)  On   some │
                           │             │ platforms, this will be the same │
                           │             │ as ~~home/.                      │
                           ├─────────────┼──────────────────────────────────┤
                           │~~state/     │ the path  to  application  state │
                           │             │ data   (~/.local/state/mpv/)  On │
                           │             │ some platforms, this will be the │
                           │             │ same as ~~home/.                 │
                           ├─────────────┼──────────────────────────────────┤
                           │~~old_home/  │ do not use                       │
                           └─────────────┴──────────────────────────────────┘

   Per-File Options
       When  playing  multiple  files,  any  option given on the command line usually affects all
       files. Example:

          mpv --a file1.mkv --b file2.mkv --c

                                      ┌──────────┬────────────────┐
                                      │File      │ Active options │
                                      ├──────────┼────────────────┤
                                      │file1.mkv │ --a --b --c    │
                                      ├──────────┼────────────────┤
                                      │file2.mkv │ --a --b --c    │
                                      └──────────┴────────────────┘

       (This is different from MPlayer and mplayer2.)

       Also, if any option is changed at runtime (via input commands), they are not reset when  a
       new file is played.

       Sometimes,  it  is  useful  to change options per-file. This can be achieved by adding the
       special per-file markers --{ and --}. (Note that you must escape these  on  some  shells.)
       Example:

          mpv --a file1.mkv --b --\{ --c file2.mkv --d file3.mkv --e --\} file4.mkv --f

                                 ┌──────────┬─────────────────────────┐
                                 │File      │ Active options          │
                                 ├──────────┼─────────────────────────┤
                                 │file1.mkv │ --a --b --f             │
                                 ├──────────┼─────────────────────────┤
                                 │file2.mkv │ --a --b --f --c --d --e │
                                 ├──────────┼─────────────────────────┤
                                 │file3.mkv │ --a --b --f --c --d --e │
                                 ├──────────┼─────────────────────────┤
                                 │file4.mkv │ --a --b --f             │
                                 └──────────┴─────────────────────────┘

       Additionally,  any  file-local  option  changed  at runtime is reset when the current file
       stops playing. If option --c is changed during playback of file2.mkv,  it  is  reset  when
       advancing  to  file3.mkv.  This  only  affects file-local options. The option --a is never
       reset here.

   List Options
       Some options which store lists of option values can have action suffixes. For example, the
       --display-tags  option takes a ,-separated list of tags, but the option also allows you to
       append a single tag with --display-tags-append, and the tag name can for example contain a
       literal , without the need for escaping.

   String list and path list options
       String  lists  are separated by ,. The strings are not parsed or interpreted by the option
       system itself. However, most path or file list options use :  (Unix)  or  ;  (Windows)  as
       separator, instead of ,.

       They support the following operations:

                              ┌────────┬──────────────────────────────────┐
                              │Suffix  │ Meaning                          │
                              ├────────┼──────────────────────────────────┤
                              │-set    │ Set  a  list of items (using the │
                              │        │ list  separator,  escaped   with │
                              │        │ backslash)                       │
                              ├────────┼──────────────────────────────────┤
                              │-append │ Append  single  item  (does  not │
                              │        │ interpret escapes)               │
                              ├────────┼──────────────────────────────────┤
                              │-add    │ Append 1  or  more  items  (same │
                              │        │ syntax as -set)                  │
                              ├────────┼──────────────────────────────────┤
                              │-pre    │ Prepend  1  or  more items (same │
                              │        │ syntax as -set)                  │
                              ├────────┼──────────────────────────────────┤
                              │-clr    │ Clear  the  option  (remove  all │
                              │        │ items)                           │
                              ├────────┼──────────────────────────────────┤
                              │-remove │ Delete item if present (does not │
                              │        │ interpret escapes)               │
                              ├────────┼──────────────────────────────────┤
                              │-toggle │ Append an item, or remove if  if │
                              │        │ it already exists (no escapes)   │
                              └────────┴──────────────────────────────────┘

       -append  is  meant  as  a  simple way to append a single item without having to escape the
       argument (you may still need to escape on the shell level).

   Key/value list options
       A key/value list is a list of key/value string pairs. In programming languages, this  type
       of  data  structure  is  often  called  a map or a dictionary. The order normally does not
       matter, although in some cases the order might matter.

       They support the following operations:

                              ┌────────┬──────────────────────────────────┐
                              │Suffix  │ Meaning                          │
                              ├────────┼──────────────────────────────────┤
                              │-set    │ Set a list of items (using ,  as │
                              │        │ separator)                       │
                              ├────────┼──────────────────────────────────┤
                              │-append │ Append  a  single  item (escapes │
                              │        │ for the key, no escapes for  the │
                              │        │ value)                           │
                              ├────────┼──────────────────────────────────┤
                              │-add    │ Append  1  or  more  items (same │
                              │        │ syntax as -set)                  │
                              ├────────┼──────────────────────────────────┤
                              │-remove │ Delete item by  key  if  present │
                              │        │ (does not interpret escapes)     │
                              └────────┴──────────────────────────────────┘

       Keys  are  unique  within  the list. If an already present key is set, the existing key is
       removed before the new value is appended.

       If you want to pass a value without interpreting it for escapes or ,, it is recommended to
       use the -append variant. When using libmpv, prefer using MPV_FORMAT_NODE_MAP; when using a
       scripting backend or the JSON IPC, use an appropriate structured data type.

       Prior to mpv 0.33, : was also recognized as separator by -set.

   Filter options
       This is a very complex option type for the --af and --vf options only.  They often require
       complicated   escaping.  See  VIDEO  FILTERS  for  details.  They  support  the  following
       operations:

                              ┌────────┬──────────────────────────────────┐
                              │Suffix  │ Meaning                          │
                              ├────────┼──────────────────────────────────┤
                              │-set    │ Set a list of filters  (using  , │
                              │        │ as separator)                    │
                              ├────────┼──────────────────────────────────┤
                              │-append │ Append single filter             │
                              ├────────┼──────────────────────────────────┤
                              │-add    │ Append  1  or more filters (same │
                              │        │ syntax as -set)                  │
                              ├────────┼──────────────────────────────────┤
                              │-pre    │ Prepend 1 or more filters  (same │
                              │        │ syntax as -set)                  │
                              ├────────┼──────────────────────────────────┤
                              │-clr    │ Clear  the  option  (remove  all │
                              │        │ filters)                         │
                              ├────────┼──────────────────────────────────┤
                              │-remove │ Delete filter if present         │
                              ├────────┼──────────────────────────────────┤
                              │-toggle │ Append a filter, or remove if if │
                              │        │ it already exists                │
                              ├────────┼──────────────────────────────────┤
                              │-help   │ Pseudo  operation  that prints a │
                              │        │ help text to the terminal        │
                              └────────┴──────────────────────────────────┘

   General
       Without suffix, the operation used is normally -set.

       Although  some  operations  allow  specifying  multiple  items,  using  this  is  strongly
       discouraged  and  deprecated, except for -set. There is a chance that operations like -add
       and -pre will work like -append and accept  a  single,  unescaped  item  only  (so  the  ,
       separator will not be interpreted and is passed on as part of the value).

       Some  options  (like  --sub-file,  --audio-file, --glsl-shader) are aliases for the proper
       option with -append action. For example, --sub-file is an alias for --sub-files-append.

       Options of this type can be changed at runtime using the change-list command, which  takes
       the suffix (without the -) as separate operation parameter.

CONFIGURATION FILES

   Location and Syntax
       You can put all of the options in configuration files which will be read every time mpv is
       run. The system-wide configuration file 'mpv.conf'  is  in  your  configuration  directory
       (e.g.  /etc/mpv  or  /usr/local/etc/mpv), the user-specific one is ~/.config/mpv/mpv.conf.
       For details and platform specifics (in particular Windows paths) see the FILES section.

       User-specific options override system-wide options and options given on the  command  line
       override both. The syntax of the configuration files is option=value. Everything after a #
       is considered a comment. Options that work without values can be enabled by  setting  them
       to  yes  and  disabled by setting them to no, and if the value is omitted, yes is implied.
       Even suboptions can be specified in this way.

          Example configuration file

              # Don't allow new windows to be larger than the screen.
              autofit-larger=100%x100%
              # Enable hardware decoding if available, =yes is implied.
              hwdec
              # Spaces don't have to be escaped.
              osd-playing-msg=File: ${filename}

   Escaping special characters
       This is done like with command line options. A config entry can be quoted with  ",  ',  as
       well  as  with  the  fixed-length  syntax (%n%) mentioned before. This is like passing the
       exact contents of the quoted  string  as  a  command  line  option.  C-style  escapes  are
       currently _not_ interpreted on this level, although some options do this manually (this is
       a mess and should probably be changed at some point). The shell is not involved  here,  so
       option  values only need to be quoted to escape # and \, ", ' or % at the beginning of the
       value, and leading and trailing whitespace.

   Putting Command Line Options into the Configuration File
       Almost all command line options can be put into the configuration file. Here  is  a  small
       guide:

                             ┌──────────────────┬──────────────────────────┐
                             │Option            │ Configuration file entry │
                             ├──────────────────┼──────────────────────────┤
                             │--flagflag                     │
                             ├──────────────────┼──────────────────────────┤
                             │-opt valopt=val                  │
                             ├──────────────────┼──────────────────────────┤
                             │--opt=valopt=val                  │
                             ├──────────────────┼──────────────────────────┤
                             │-opt "has spaces"opt=has spaces           │
                             └──────────────────┴──────────────────────────┘

   File-specific Configuration Files
       You  can also write file-specific configuration files. If you wish to have a configuration
       file for a file  called  'video.avi',  create  a  file  named  'video.avi.conf'  with  the
       file-specific  options  in  it  and  put  it  in  ~/.config/mpv/.  You  can  also  put the
       configuration file in the same directory as the file to be played. Both require you to set
       the  --use-filedir-conf option (either on the command line or in your global config file).
       If a file-specific configuration file is found in the  same  directory,  no  file-specific
       configuration  is  loaded  from  ~/.config/mpv. In addition, the --use-filedir-conf option
       enables directory-specific configuration files.  For this,  mpv  first  tries  to  load  a
       mpv.conf  from  the  same  directory  as  the  file  played  and  then  tries  to load any
       file-specific configuration.

   Profiles
       To  ease  working  with  different  configurations,  profiles  can  be  defined   in   the
       configuration files. A profile starts with its name in square brackets, e.g. [my-profile].
       All following options will be part of the profile. A description (shown by --profile=help)
       can  be defined with the profile-desc option. To end the profile, start another one or use
       the profile name default to continue with normal options.

       You can list profiles with --profile=help,  and  show  the  contents  of  a  profile  with
       --show-profile=<name>  (replace  <name>  with the profile name). You can apply profiles on
       start with the --profile=<name> option,  or  at  runtime  with  the  apply-profile  <name>
       command.

          Example mpv config file with profiles

              # normal top-level option
              fullscreen=yes

              # a profile that can be enabled with --profile=big-cache
              [big-cache]
              cache=yes
              demuxer-max-bytes=123400KiB
              demuxer-readahead-secs=20

              [slow]
              profile-desc="some profile name"
              # reference a builtin profile
              profile=high-quality

              [fast]
              vo=vdpau

              # using a profile again extends it
              [slow]
              framedrop=no
              # you can also include other profiles
              profile=big-cache

   Runtime profiles
       Profiles  can  be  set  at  runtime  with  apply-profile  command. Since this operation is
       "destructive" (every item in a profile  is  simply  set  as  an  option,  overwriting  the
       previous value), you can't just enable and disable profiles again.

       As  a  partial  remedy,  there  is  a  way  to make profiles save old option values before
       overwriting them with the profile values, and then restoring the old  values  at  a  later
       point using apply-profile <profile-name> restore.

       This  can  be  enabled  with  the profile-restore option, which takes one of the following
       options:

          default
                 Does nothing, and nothing can be restored (default).

          copy   When applying a profile, copy the old values of all profile options to a  backup
                 before  setting  them  from  the  profile.  These options are reset to their old
                 values using the backup when restoring.

                 Every profile has its own list of backed up values. If the backup already exists
                 (e.g.  if  apply-profile  name was called more than once in a row), the existing
                 backup is no changed. The restore operation will remove the backup.

                 It's important to know that restoring does not "undo"  setting  an  option,  but
                 simply  copies  the  old  option  value. Consider for example vf-add, appends an
                 entry to vf. This mechanism will simply copy the entire vf list, and does  _not_
                 execute the inverse of vf-add (that would be vf-remove) on restoring.

                 Note that if a profile contains recursive profiles (via the profile option), the
                 options in these recursive profiles are treated as if they  were  part  of  this
                 profile. The referenced profile's backup list is not used when creating or using
                 the backup. Restoring a profile does not restore referenced profiles,  only  the
                 options of referenced profiles (as if they were part of the main profile).

          copy-equal
                 Similar  to  copy,  but  restore  an option only if it has the same value as the
                 value effectively set by the profile. This tries to deal with the situation when
                 the user does not want the option to be reset after interactively changing it.

          Example

              [something]
              profile-restore=copy-equal
              vf-add=rotate=PI/2  # rotate by 90 degrees

          Then running these commands will result in behavior as commented:

              set vf vflip
              apply-profile something
              vf add hflip
              apply-profile something
              # vf == vflip,rotate=PI/2,hflip,rotate=PI/2
              apply-profile something restore
              # vf == vflip

   Conditional auto profiles
       Profiles  which  have  the  profile-cond  option  set  are  applied  automatically  if the
       associated condition matches (unless auto profiles  are  disabled).  The  option  takes  a
       string, which is interpreted as Lua expression. If the expression evaluates as truthy, the
       profile is applied. If the expression errors or evaluates as falsy,  the  profile  is  not
       applied. This Lua code execution is not sandboxed.

       Any  variables  in condition expressions can reference properties. If an identifier is not
       already defined by Lua or mpv, it is interpreted as property.  For  example,  pause  would
       return  the  current  pause  status. You cannot reference properties with - this way since
       that would denote a subtraction, but if the variable name contains any _ characters,  they
       are turned into -. For example, playback_time would return the property playback-time.

       A  more  robust  way to access properties is using p.property_name or get("property-name",
       default_value). The automatic variable to property magic will break if  a  new  identifier
       with  the  same  name  is introduced (for example, if a function named pause() were added,
       pause would return a function value instead of the value of the pause property).

       Note that if a property is not available, it will return nil, which can  cause  errors  if
       used in expressions. These are logged in verbose mode, and the expression is considered to
       be false.

       Whenever  a  property  referenced  by  a  profile  condition  changes,  the  condition  is
       re-evaluated.  If the return value of the condition changes from falsy or error to truthy,
       the profile is applied.

       This mechanism tries to "unapply" profiles once the condition changes from truthy to falsy
       or  error.  If  you  want  to  use  this, you need to set profile-restore for the profile.
       Another possibility it to create another profile with an inverse  condition  to  undo  the
       other profile.

       Recursive  profiles  can  be  used.  But  it is discouraged to reference other conditional
       profiles in a conditional profile, since this can lead to tricky and unintuitive behavior.

          Example

                 Make only HD video look funny:

              [something]
              profile-desc=HD video sucks
              profile-cond=width >= 1280
              hue=-50

          Make only videos containing "youtube" or "youtu.be" in their path brighter:

              [youtube]
              profile-cond=path:find('youtu%.?be')
              gamma=20

          If you want the profile to be reverted if the condition goes to false  again,  you  can
          set profile-restore:

              [something]
              profile-desc=Mess up video when entering fullscreen
              profile-cond=fullscreen
              profile-restore=copy
              vf-add=rotate=PI/2  # rotate by 90 degrees

          This appends the rotate filter to the video filter chain when entering fullscreen. When
          leaving fullscreen, the  vf  option  is  set  to  the  value  it  had  before  entering
          fullscreen.  Note  that this would also remove any other filters that were added during
          fullscreen mode by the user. Avoiding this is trickier, and could for example be solved
          by adding a second profile with an inverse condition and operation:

              [something]
              profile-cond=fullscreen
              vf-add=@rot:rotate=PI/2

              [something-inv]
              profile-cond=not fullscreen
              vf-remove=@rot

       WARNING:
          Every  time  an  involved  property changes, the condition is evaluated again.  If your
          condition uses p.playback_time for example, the condition is re-evaluated approximately
          on every video frame. This is probably slow.

       This  feature  is  managed  by an internal Lua script. Conditions are executed as Lua code
       within this script. Its environment contains at least the following things:

       (function environment table)
              Every Lua function has an environment table. This is used  for  identifier  access.
              There is no named Lua symbol for it; it is implicit.

              The  environment  does  "magic" accesses to mpv properties. If an identifier is not
              already defined in _G, it  retrieves  the  mpv  property  of  the  same  name.  Any
              occurrences  of  _ in the name are replaced with - before reading the property. The
              returned value is as retrieved by mp.get_property_native(name). Internally, a cache
              of  property  values,  updated  by  observing  the  property  is  used  instead, so
              properties that are not observable will be stuck at the initial value forever.

              If you want to access properties, that actually contain _ in the  name,  use  get()
              (which does not perform transliteration).

              Internally, the environment table has a __index meta method set, which performs the
              access logic.

       p      A "magic" table similar to the environment table. Unlike the latter, this does  not
              prefer accessing variables defined in _G - it always accesses properties.

       get(name [, def])
              Read  a  property  and return its value. If the property value is nil (e.g.  if the
              property does not exist), def is returned.

              This  is  superficially  similar  to  mp.get_property_native(name).  An   important
              difference  is  that  this  accesses  the  property  cache,  and enables the change
              detection logic (which is  essential  to  the  dynamic  runtime  behavior  of  auto
              profiles). Also, it does not return an error value as second return value.

              The  "magic"  tables  mentioned  above  use  this  function as backend. It does not
              perform the _ transliteration.

       In addition, the same environment as in a blank mpv Lua script is  present.  For  example,
       math is defined and gives access to the Lua standard math library.

       WARNING:
          This  feature  is  subject  to  change indefinitely. You might be forced to adjust your
          profiles on mpv updates.

   Legacy auto profiles
       Some profiles are loaded automatically using a legacy  mechanism.  The  following  example
       demonstrates this:

          Auto profile loading

              [extension.mkv]
              profile-desc="profile for .mkv files"
              vf=vflip

       The  profile  name  follows  the  schema  type.name,  where  type  can be protocol for the
       input/output protocol in use (see --list-protocols), and extension for  the  extension  of
       the path of the currently played file (not the file format).

       This  feature  is  very  limited,  and is considered soft-deprecated. Use conditional auto
       profiles.

USING MPV FROM OTHER PROGRAMS OR SCRIPTS

       There are three choices for using mpv from other programs or scripts:

          1. Calling it as UNIX process. If you do this,  do  not  parse  terminal  output.   The
             terminal  output  is  intended  for  humans,  and  may change any time. In addition,
             terminal behavior itself may change any time. Compatibility cannot be guaranteed.

             Your code should work even if you pass --no-terminal. Do  not  attempt  to  simulate
             user  input  by  sending  terminal  control  codes  to  mpv's  stdin.   If  you need
             interactive control, using --input-ipc-server is recommended. This gives you  access
             to the JSON IPC  over unix domain sockets (or named pipes on Windows).

             Depending  on what you do, passing --no-config or --config-dir may be a good idea to
             avoid conflicts with the normal mpv user configuration intended for CLI playback.

             Using --input-ipc-server is also suitable for purposes like remote control (however,
             the IPC protocol itself is not "secure" and not intended to be so).

          2. Using libmpv. This is generally recommended when mpv is used as playback backend for
             a completely different application.  The  provided  C  API  is  very  close  to  CLI
             mechanisms and the scripting API.

             Note  that  even  though libmpv has different defaults, it can be configured to work
             exactly like the CLI player (except command line parsing is unavailable).

             See EMBEDDING INTO OTHER PROGRAMS (LIBMPV).

          3. As a user script (LUA SCRIPTING, JAVASCRIPT, C PLUGINS). This  is  recommended  when
             the goal is to "enhance" the CLI player. Scripts get access to the entire client API
             of mpv.

             This is the standard way to create third-party extensions for the player.

       All these access the client API, which is the sum of the various  mechanisms  provided  by
       the  player core, as documented here: OPTIONS, List of Input Commands, Properties, List of
       events (also see C API), Hooks.

TAKING SCREENSHOTS

       Screenshots of the currently played file can be taken using the  'screenshot'  input  mode
       command,  which  is  by  default  bound to the s key. Files named mpv-shotNNNN.jpg will be
       saved in the working directory, using the first  available  number  -  no  files  will  be
       overwritten.  In  pseudo-GUI mode, the screenshot will be saved somewhere else. See PSEUDO
       GUI MODE.

       A screenshot will usually contain the unscaled video contents at  the  end  of  the  video
       filter  chain  and  subtitles.  By default, S takes screenshots without subtitles, while s
       includes subtitles.

       Unlike with MPlayer, the screenshot video filter is not required. This  filter  was  never
       required in mpv, and has been removed.

TERMINAL STATUS LINE

       During  playback,  mpv  shows the playback status on the terminal. It looks like something
       like this:
          AV: 00:03:12 / 00:24:25 (13%) A-V: -0.000

       The status line can be overridden with the --term-status-msg option.

       The following is a list of things that can show up in the status line.  Input  properties,
       that can be used to get the same information manually, are also listed.

       • AV: or V: (video only) or A: (audio only)

       • The current time position in HH:MM:SS format (playback-time property)

       • The total file duration (absent if unknown) (duration property)

       • Playback  speed,  e.g.  x2.0.  Only  visible  if  the  speed  is not normal. This is the
         user-requested speed, and not the actual speed  (usually they should be the same, unless
         playback is too slow). (speed property.)

       • Playback  percentage,  e.g.  (13%).  How  much  of  the  file has been played.  Normally
         calculated out of playback position and duration, but  can  fallback  to  other  methods
         (like byte position) if these are not available.  (percent-pos property.)

       • The  audio/video  sync  as  A-V:   0.000. This is the difference between audio and video
         time. Normally it should be 0 or close to 0.  If  it's  growing,  it  might  indicate  a
         playback problem. (avsync property.)

       • Total  A/V  sync  change,  e.g.  ct: -0.417. Normally invisible. Can show up if there is
         audio "missing", or not enough frames can be  dropped.  Usually  this  will  indicate  a
         problem. (total-avsync-change property.)

       • Encoding state in {...}, only shown in encoding mode.

       • Display sync state. If display sync is active (display-sync-active property), this shows
         DS: 2.500/13, where the first number is average number of vsyncs per video  frame  (e.g.
         2.5  when  playing 24Hz videos on 60Hz screens), which might jitter if the ratio doesn't
         round off, or there  are  mistimed  frames  (vsync-ratio),  and  the  second  number  of
         estimated  number  of  vsyncs which took too long (vo-delayed-frame-count property). The
         latter is a heuristic, as it's generally not possible to determine this with certainty.

       • Dropped frames, e.g. Dropped: 4. Shows up only if the count is not 0. Can  grow  if  the
         video  framerate  is higher than that of the display, or if video rendering is too slow.
         May also be incremented on "hiccups" and when the video frame couldn't be  displayed  on
         time.  (frame-drop-count  property.)   If  the  decoder  drops  frames,  the  number  of
         decoder-dropped frames is appended to the display as well,  e.g.:  Dropped:  4/34.  This
         happens  only  if  decoder  frame  dropping  is  enabled  with  the --framedrop options.
         (decoder-frame-drop-count property.)

       • Cache state, e.g. Cache:  2s/134KB. Visible if the stream cache is enabled.   The  first
         value  shows  the  amount  of video buffered in the demuxer in seconds, the second value
         shows the estimated size of the buffered amount in  kilobytes.   (demuxer-cache-duration
         and demuxer-cache-state properties.)

LOW LATENCY PLAYBACK

       mpv  is  optimized  for normal video playback, meaning it actually tries to buffer as much
       data as it seems to make sense. This will increase latency. Reducing latency  is  possible
       only by specifically disabling features which increase latency.

       The  builtin  low-latency  profile  tries  to  apply  some of the options which can reduce
       latency. You can use  --profile=low-latency to  apply  all  of  them.  You  can  list  the
       contents  with  --show-profile=low-latency (some of the options are quite obscure, and may
       change every mpv release).

       Be aware that some of the options can reduce playback quality.

       Most latency is actually caused by inconvenient timing behavior. You can disable this with
       --untimed,  but  it will likely break, unless the stream has no audio, and the input feeds
       data to the player at a constant rate.

       Another common problem is with MJPEG streams. These do not signal the  correct  framerate.
       Using --untimed or --no-correct-pts --container-fps-override=60 might help.

       For  livestreams,  data  can  build  up  due  to pausing the stream, due to slightly lower
       playback rate, or "buffering" pauses. If the  demuxer  cache  is  enabled,  these  can  be
       skipped  manually.  The  experimental  drop-buffers  command  can  be  used to discard any
       buffered data, though it's very disruptive.

       In some cases, manually tuning TCP buffer sizes and such can help to reduce latency.

       Additional options that can be tried:

       • --opengl-glfinish=yes, can reduce buffering in the graphics driver

       • --opengl-swapinterval=0, same

       • --vo=xv, same

       • without audio --framedrop=no --speed=1.01 may help for  live  sources  (results  can  be
         mixed)

RESUMING PLAYBACK

       mpv  is  capable of storing the playback position of the currently playing file and resume
       from  there  the  next  time  that  file  is  played.  This  is  done  with  the  commands
       quit-watch-later  (bound to Shift+Q by default) and write-watch-later-config, and with the
       --save-position-on-quit option.

       The difference between always quitting with a key  bound  to  quit-watch-later  and  using
       --save-position-on-quit  is  that the latter will save the playback position even when mpv
       is closed with a method other than a keybinding, for example if you shutdown  your  system
       without  closing  mpv  beforehand, unless of course mpv is terminated abruptly and doesn't
       have the time to save (e.g. with the KILL Unix signal).

       mpv also stores options other than the playback position  when  they  have  been  modified
       after  playback  began,  for example the volume and selected audio/subtitles, and restores
       their values the next time the file is played. Which options are saved can  be  configured
       with the --watch-later-options option.

       When  playing  multiple  playlist entries, mpv checks if one them has a resume config file
       associated, and if it finds one it restarts playback from it.  For  example,  if  you  use
       quit-watch-later  on  the 5th episode of a show, and later play all the episodes, mpv will
       automatically resume playback from episode 5.

       More options to configure this functionality are listed in Watch Later.

PROTOCOLS

       http://..., https://, ...
          Many network protocols are supported, but the protocol prefix must always be specified.
          mpv  will  never  attempt  to guess whether a filename is actually a network address. A
          protocol prefix is always required.

          Note that not all prefixes  are  documented  here.  Undocumented  prefixes  are  either
          aliases  to documented protocols, or are just redirections to protocols implemented and
          documented in FFmpeg.

          data: is supported in FFmpeg (not in Libav), but needs to be  in  the  format  data://.
          This  is done to avoid ambiguity with filenames. You can also prefix it with lavf:// or
          ffmpeg://.

       ytdl://...
          By default, the youtube-dl hook script only looks at http(s)  URLs.  Prefixing  an  URL
          with  ytdl://  forces it to be always processed by the script. This can also be used to
          invoke special youtube-dl functionality like playing a video by ID or invoking search.

          Keep in mind that you can't pass youtube-dl command line options by this, and you  have
          to use --ytdl-raw-options instead.

       -
          Play data from stdin.

       smb://PATH
          Play a path from  Samba share. (Requires FFmpeg support.)

       bd://[title][/device] --bluray-device=PATH
          Play a Blu-ray disc. Since libbluray 1.0.1, you can read from ISO files by passing them
          to --bluray-device.

          title can be: longest or first (selects the default playlist);  mpls/<number>  (selects
          <number>.mpls  playlist); <number> (select playlist with the same index). mpv will list
          the available playlists on loading.

          bluray:// is an alias.

       dvd://[title][/device] --dvd-device=PATH
          Play a DVD. DVD menus are not supported. If no title is given,  the  longest  title  is
          auto-selected.  Without  --dvd-device,  it  will probably try to open an actual optical
          drive, if available and implemented for the OS.

          dvdnav:// is an old alias for dvd:// and does exactly the same thing.

       dvb://[cardnumber@]channel --dvbin-...
          Digital TV via DVB. (Linux only.)

       mf://[filemask|@listfile] --mf-...
          Play a series of images as video.

       cdda://[device] --cdrom-device=PATH --cdda-...
          Play CD.

       lavf://...
          Access any FFmpeg/Libav libavformat protocol. Basically, this passed the  string  after
          the // directly to libavformat.

       av://type:options
          This  is  intended  for using libavdevice inputs. type is the libavdevice demuxer name,
          and options is the (pseudo-)filename passed to the demuxer.

              Example

                 mpv av://v4l2:/dev/video0 --profile=low-latency --untimed

              This plays video from the first v4l input with nearly the lowest latency  possible.
              It's  a good replacement for the removed tv:// input.  Using --untimed is a hack to
              output a captured frame immediately, instead of  respecting  the  input  framerate.
              (There may be better ways to handle this in the future.)

          avdevice:// is an alias.

       file://PATH
          A  local  path as URL. Might be useful in some special use-cases. Note that PATH itself
          should start with a third / to make the path an absolute path.

       appending://PATH
          Play a local file, but assume it's being appended to. This is useful  for  example  for
          files  that  are currently being downloaded to disk. This will block playback, and stop
          playback only if no new data was appended after a timeout of about 2 seconds.

          Using this is still a bit of a bad idea, because there is no way to detect if a file is
          actually being appended, or if it's still written. If you're trying to play the  output
          of some program, consider using a pipe (something | mpv -). If it really has  to  be  a
          file on disk, use tail to make it wait forever, e.g. tail -f -c +0 file.mkv | mpv -.

       fd://123
          Read  data  from the given file descriptor (for example 123). This is similar to piping
          data to stdin via -, but can use an arbitrary file descriptor.   mpv  may  modify  some
          file descriptor properties when the stream layer "opens" it.

       fdclose://123
          Like  fd://,  but  the file descriptor is closed after use. When using this you need to
          ensure that the same fd URL will only be used once.

       edl://[edl specification as in edl-mpv.rst]
          Stitch together parts of multiple files and play them.

       slice://start[-end]@URL
          Read a slice of a stream.

          start and end represent a byte range and accept suffixes such as KiB and  MiB.  end  is
          optional.

          if end starts with +, it is considered as offset from start.

          Only works with seekable streams.

          Examples:

              mpv slice://1g-2g@cap.ts

              This starts reading from cap.ts after seeking 1 GiB, then
              reads until reaching 2 GiB or end of file.

              mpv slice://1g-+2g@cap.ts

              This starts reading from cap.ts after seeking 1 GiB, then
              reads until reaching 3 GiB or end of file.

              mpv slice://100m@appending://cap.ts

              This starts reading from cap.ts after seeking 100MiB, then
              reads until end of file.

       null://
          Simulate  an  empty  file.  If  opened for writing, it will discard all data.  The null
          demuxer will specifically pass autoprobing if this protocol is  used  (while  it's  not
          automatically invoked for empty files).

       memory://data
          Use the data part as source data.

       hex://data
          Like memory://, but the string is interpreted as hexdump.

PSEUDO GUI MODE

       mpv  has  no  official GUI, other than the OSC (ON SCREEN CONTROLLER), which is not a full
       GUI and is not meant to be. However, to compensate for the lack of expected GUI  behavior,
       mpv will in some cases start with some settings changed to behave slightly more like a GUI
       mode.

       Currently this happens only in the following cases:

       • if started using the mpv.desktop  file  on  Linux  (e.g.  started  from  menus  or  file
         associations provided by desktop environments)

       • if  started from explorer.exe on Windows (technically, if it was started on Windows, and
         all of the stdout/stderr/stdin handles are unset)

       • started out of the bundle on macOS

       • if you manually use --player-operation-mode=pseudo-gui on the command line

       This mode applies options from the builtin profile builtin-pseudo-gui, but only  if  these
       haven't  been  set  in  the  user's  config file or on the command line, which is the main
       difference to using --profile=builtin-pseudo-gui.

       The profile is currently defined as follows:

          [builtin-pseudo-gui]
          terminal=no
          force-window=yes
          idle=once
          screenshot-directory=~~desktop/

       The pseudo-gui profile exists for compatibility. The options in the pseudo-gui profile are
       applied  unconditionally.  In  addition,  the  profile makes sure to enable the pseudo-GUI
       mode, so that --profile=pseudo-gui works like in older mpv releases:

          [pseudo-gui]
          player-operation-mode=pseudo-gui

       WARNING:
          Currently, you can extend the pseudo-gui profile in the config  file  the  normal  way.
          This  is  deprecated.  In future mpv releases, the behavior might change, and not apply
          your additional settings, and/or use a different profile name.

LINUX DESKTOP ISSUES

       This subsection describes common problems on the Linux desktop.  None  of  these  problems
       exist on systems like Windows or macOS.

   Disabling Screensaver
       By  default,  mpv  tries to disable the OS screensaver during playback (only if a VO using
       the OS GUI API is active). --stop-screensaver=no disables this.

       A common problem is that Linux desktop environments ignore the standard  screensaver  APIs
       on  which mpv relies. In particular, mpv uses the Screen Saver extension (XSS) on X11, and
       the idle-inhibit protocol on Wayland.

       Before mpv 0.33.0, the X11 backend ran xdg-screensaver reset in 10 second  intervals  when
       not  paused  in  order  to  support  screensaver  inhibition  in  these environments. This
       functionality was removed in 0.33.0, but  it  is  possible  to  call  the  xdg-screensaver
       command line program from a user script instead.

OPTIONS

   Track Selection
       --alang=<languagecode[,languagecode,...]>
              Specify  a  priority  list  of  audio  languages  to  use,  as  IETF language tags.
              Equivalent ISO 639-1 two-letter and ISO 639-2 three-letter codes  are  treated  the
              same.  The first tag in the list whose language matches a track in the file will be
              used.  A track that matches more subtags will be preferred over  one  that  matches
              fewer, with preference given to earlier subtags over later ones. See also --aid.

              This is a string list option. See List Options for details.

                 Examples

                 • mpv  dvd://1  --alang=hu,en  chooses the Hungarian language track on a DVD and
                   falls back on English if Hungarian is not available.

                 • mpv --alang=jpn example.mkv plays a Matroska file with Japanese audio.

       --slang=<languagecode[,languagecode,...]>
              Equivalent to --alang, for subtitle tracks.

              This is a string list option. See List Options for details.

                 Examples

                 • mpv dvd://1 --slang=hu,en chooses the Hungarian subtitle track on  a  DVD  and
                   falls back on English if Hungarian is not available.

                 • mpv --slang=jpn example.mkv plays a Matroska file with Japanese subtitles.

                 • mpv  --slang=pt-BR example.mkv plays a Matroska file with Brazilian Portuguese
                   subtitles if available, and otherwise any Portuguese subtitles.

       --vlang=<...>
              Equivalent to --alang and --slang, for video tracks.

              This is a string list option. See List Options for details.

       --aid=<ID|auto|no>
              Select audio track. auto selects the default, no disables audio.  See also --alang.
              mpv  normally  prints available audio tracks on the terminal when starting playback
              of a file.

              --audio is an alias for --aid.

              --aid=no or --audio=no or --no-audio disables audio playback.  (The latter  variant
              does not work with the client API.)

              NOTE:
                 The  track  selection  options  (--aid  but also --sid and the others) sometimes
                 expose behavior that may appear strange. Also,  the  behavior  tends  to  change
                 around with each mpv release.

                 The  track selection properties will return the option value outside of playback
                 (as expected), but during playback, the affective track selection  is  returned.
                 For  example,  with  --aid=auto,  the  aid property will suddenly return 2 after
                 playback initialization (assuming the file has at least 2 audio tracks, and  the
                 second is the default).

                 At  mpv 0.32.0 (and some releases before), if you passed a track value for which
                 a corresponding track didn't exist (e.g. --aid=2 and  there  was  only  1  audio
                 track),  the  aid property returned no. However if another audio track was added
                 during playback, and you tried to set the aid property to 2,  nothing  happened,
                 because  the aid option still had the value 2, and writing the same value has no
                 effect.

                 With mpv 0.33.0, the behavior was changed. Now track selection options are reset
                 to  auto  at  playback initialization, if the option had tries to select a track
                 that does not exist. The same  is  done  if  the  track  exists,  but  fails  to
                 initialize.  The  consequence is that unlike before mpv 0.33.0, the user's track
                 selection parameters are clobbered in certain situations.

                 Also since mpv 0.33.0, trying to select a track by number will  strictly  select
                 this  track.  Before  this  change, trying to select a track which did not exist
                 would fall back to track default selection at playback initialization.  The  new
                 behavior is more consistent.

                 Setting a track selection property at runtime, and then playing a new file might
                 reset the track selection to defaults, if the fingerprint of the track  list  of
                 the new file is different.

                 Be  aware  of  tricky  combinations of all of all of the above: for example, mpv
                 --aid=2  file_with_2_audio_tracks.mkv  file_with_1_audio_track.mkv  would  first
                 play  the correct track, and the second file without audio.  If you then go back
                 the first file, its first audio track will be played, and  the  second  file  is
                 played  with  audio. If you do the same thing again but instead of using --aid=2
                 you run set aid 2 while the file is playing, then changing to  the  second  file
                 will  play  its  audio  track.   This  is  because runtime selection enables the
                 fingerprint heuristic.

                 Most likely this is not the end.

       --sid=<ID|auto|no>
              Display the subtitle stream  specified  by  <ID>.  auto  selects  the  default,  no
              disables subtitles.

              --sub is an alias for --sid.

              --sid=no  or  --sub=no or --no-sub disables subtitle decoding.  (The latter variant
              does not work with the client API.)

       --vid=<ID|auto|no>
              Select video channel. auto selects the default, no disables video.

              --video is an alias for --vid.

              --vid=no or --video=no or --no-video disables video playback.  (The latter  variant
              does not work with the client API.)

              If  video is disabled, mpv will try to download the audio only if media is streamed
              with  youtube-dl,  because  it  saves  bandwidth.  This  is  done  by  setting  the
              ytdl_format to "bestaudio/best" in the ytdl_hook.lua script.

       --edition=<ID|auto>
              (Matroska  files only) Specify the edition (set of chapters) to use, where 0 is the
              first. If set to auto (the default), mpv will choose the first edition declared  as
              a default, or if there is no default, the first edition defined.

       --track-auto-selection=<yes|no>
              Enable the default track auto-selection (default: yes). Enabling this will make the
              player select streams according to --aid, --alang, and others. If it  is  disabled,
              no  tracks  are  selected.  In  addition, the player will not exit if no tracks are
              selected, and wait instead (this wait mode is similar to  pausing,  but  the  pause
              option is not set).

              This  is useful with --lavfi-complex: you can start playback in this mode, and then
              set  select  tracks  at  runtime  by  setting  the  filter  graph.   Note  that  if
              --lavfi-complex is set before playback is started, the referenced tracks are always
              selected.

       --subs-with-matching-audio=<yes|no>
              When autoselecting a subtitle track, select  a  full/non-forced  one  even  if  the
              selected  audio  stream matches your preferred subtitle language (default: yes). If
              this option is set to no, a  non-forced  subtitle  track  that  matches  the  audio
              language  will  never  be autoselected by mpv regardless of the value of --slang or
              --subs-fallback.

       --subs-match-os-language=<yes|no>
              When autoselecting a subtitle track, select the track that matches the language  of
              your  OS  if the audio stream is in a different language if suitable (default track
              or a forced track under the right conditions). Note that if  -slang  is  set,  this
              will be completely ignored (default: yes).

       --subs-fallback=<yes|default|no>
              When  autoselecting  a subtitle track, if no tracks match your preferred languages,
              select a full track even if it  doesn't  match  your  preferred  subtitle  language
              (default:  default).   Setting  this  to default means that only streams flagged as
              default will be selected.

       --subs-fallback-forced=<yes|no|always>
              When autoselecting a subtitle track, the default value of yes will prefer  using  a
              forced  subtitle  track  if  the  subtitle  language matches the audio language and
              matches your list of preferred languages. The special value always will only select
              forced  subtitle  tracks  and  never fallback on a non-forced track. Conversely, no
              will never select a forced subtitle track.

   Playback Control
       --start=<relative time>
              Seek to given time position.

              The general format for times is [+|-][[hh:]mm:]ss[.ms]. If  the  time  is  prefixed
              with  -,  the  time is considered relative from the end of the file (as signaled by
              the demuxer/the file). A + is usually ignored (but see below).

              The following alternative time specifications are recognized:

              pp% seeks to percent position pp (0-100).

              #c seeks to chapter number c. (Chapters start from 1.)

              none resets any previously set option (useful for libmpv).

              If --rebase-start-time=no is given, then prefixing times  with  +  makes  the  time
              relative  to  the  start  of  the file. A timestamp without prefix is considered an
              absolute time, i.e. should seek to a frame with a timestamp as  the  file  contains
              it. As a bug, but also a hidden feature, putting 1 or more spaces before the + or -
              always interprets the time as absolute, which can  be  used  to  seek  to  negative
              timestamps (useful for debugging at most).

                 Examples

                 --start=+56, --start=00:56
                        Seeks to the start time + 56 seconds.

                 --start=-56, --start=-00:56
                        Seeks to the end time - 56 seconds.

                 --start=01:10:00
                        Seeks to 1 hour 10 min.

                 --start=50%
                        Seeks to the middle of the file.

                 --start=30 --end=40
                        Seeks to 30 seconds, plays 10 seconds, and exits.

                 --start=-3:20 --length=10
                        Seeks  to  3  minutes and 20 seconds before the end of the file, plays 10
                        seconds, and exits.

                 --start='#2' --end='#4'
                        Plays chapters 2 and 3, and exits.

       --end=<relative time>
              Stop at given time. Use --length if the time should be  relative  to  --start.  See
              --start for valid option values and examples.

       --length=<relative time>
              Stop  after  a given time relative to the start time.  See --start for valid option
              values and examples.

              If both --end and --length are provided, playback will stop when it reaches  either
              of the two endpoints.

              Obscurity  note:  this  does  not work correctly if --rebase-start-time=no, and the
              specified time is not  an  "absolute"  time,  as  defined  in  the  --start  option
              description.

       --rebase-start-time=<yes|no>
              Whether  to  move  the  file  start  time  to 00:00:00 (default: yes). This is less
              awkward for files which start at a random timestamp, such as transport streams.  On
              the other hand, if there are timestamp resets, the resulting behavior can be rather
              weird. For this reason, and in  case  you  are  actually  interested  in  the  real
              timestamps, this behavior can be disabled with no.

       --speed=<0.01-100>
              Slow down or speed up playback by the factor given as parameter.

              If  --audio-pitch-correction  (on  by default) is used, playing with a speed higher
              than normal automatically inserts the scaletempo2 audio filter.

       --pause
              Start the player in paused state.

       --shuffle
              Play files in random order.

       --playlist-start=<auto|index>
              Set which file on the internal playlist to start playback with.  The  index  is  an
              integer,  with 0 meaning the first file. The value auto means that the selection of
              the entry to play is left to the playback resume mechanism (default). If  an  entry
              with the given index doesn't exist, the behavior is unspecified and might change in
              future mpv versions. The same applies if the playlist  contains  further  playlists
              (don't  expect any reasonable behavior). Passing a playlist file to mpv should work
              with this option, though. E.g. mpv playlist.m3u --playlist-start=123 will  work  as
              expected, as long as playlist.m3u does not link to further playlists.

              The value no is a deprecated alias for auto.

       --playlist=<filename>
              Play files according to a playlist file. Supports some common formats. If no format
              is detected, it will be treated as list of files, separated by newline  characters.
              You  may  need  this  option  to  load plaintext files as a playlist. Note that XML
              playlist formats are not supported.

              This option  forces  --demuxer=playlist  to  interpret  the  playlist  file.   Some
              playlist  formats,  notably  CUE  and  optical  disc formats, need to use different
              demuxers and will not work with this option. They still  can  be  played  directly,
              without using this option.

              You  can  play  playlists directly, without this option. Before mpv version 0.31.0,
              this option disabled any security mechanisms that might  be  in  place,  but  since
              0.31.0 it uses the same security mechanisms as playing a playlist file directly. If
              you  trust  the  playlist  file,  you  can  disable  any   security   checks   with
              --load-unsafe-playlists.   Because  playlists  can  load  other  playlist  entries,
              consider applying this option only to the playlist  itself  and  not  its  entries,
              using something along these lines:
                 mpv --{ --playlist=filename --load-unsafe-playlists --}

              WARNING:
                 The  way older versions of mpv played playlist files via --playlist was not safe
                 against maliciously constructed files. Such files may trigger  harmful  actions.
                 This  has been the case for all versions of mpv prior to 0.31.0, and all MPlayer
                 versions, but unfortunately this fact was not well documented earlier, and  some
                 people  have  even  misguidedly recommended the use of --playlist with untrusted
                 sources. Do NOT use --playlist with random internet sources or files you do  not
                 trust if you are not sure your mpv is at least 0.31.0.

                 In  particular,  playlists  can contain entries using protocols other than local
                 files, such as special protocols like avdevice:// (which are inherently unsafe).

       --chapter-merge-threshold=<number>
              Threshold for merging almost consecutive  ordered  chapter  parts  in  milliseconds
              (default:  100).  Some Matroska files with ordered chapters have inaccurate chapter
              end timestamps, causing a small gap between the end of one chapter and the start of
              the  next one when they should match.  If the end of one playback part is less than
              the given threshold away from the start of the next one  then  keep  playing  video
              normally over the chapter change instead of doing a seek.

       --chapter-seek-threshold=<seconds>
              Distance in seconds from the beginning of a chapter within which a backward chapter
              seek will go to the  previous  chapter  (default:  5.0).  Past  this  threshold,  a
              backward  chapter  seek  will go to the beginning of the current chapter instead. A
              negative value means always go back to the previous chapter.

       --hr-seek=<no|absolute|yes|default>
              Select when to use precise seeks that are not  limited  to  keyframes.  Such  seeks
              require  decoding video from the previous keyframe up to the target position and so
              can take some time depending on  decoding  performance.  For  some  video  formats,
              precise  seeks  are  disabled.  This  option  selects the default choice to use for
              seeks; it is possible to explicitly override that default in the definition of  key
              bindings and in input commands.

              no     Never use precise seeks.

              absolute
                     Use  precise  seeks if the seek is to an absolute position in the file, such
                     as a chapter seek, but not for relative seeks like the default  behavior  of
                     arrow keys.

              default
                     Like  absolute,  but enable hr-seeks in audio-only cases. The exact behavior
                     is implementation specific and may change with new releases (default).

              yes    Use precise seeks whenever possible.

              always Same as yes (for compatibility).

       --hr-seek-demuxer-offset=<seconds>
              This option exists to work around failures to do precise seeks  (as  in  --hr-seek)
              caused  by bugs or limitations in the demuxers for some file formats. Some demuxers
              fail to seek to a keyframe before the given  target  position,  going  to  a  later
              position  instead. The value of this option is subtracted from the time stamp given
              to the demuxer. Thus, if you set this option to 1.5 and try to do a precise seek to
              60  seconds,  the demuxer is told to seek to time 58.5, which hopefully reduces the
              chance that it erroneously goes to some time later than 60 seconds. The downside of
              setting  this  option  is  that  precise  seeks become slower, as video between the
              earlier demuxer position and the real target may be unnecessarily decoded.

       --hr-seek-framedrop=<yes|no>
              Allow the video decoder to drop frames during seek, if these frames are before  the
              seek target. If this is enabled, precise seeking can be faster, but if you're using
              video filters which modify timestamps or add new frames, it  can  lead  to  precise
              seeking  skipping  the  target  frame.  This e.g. can break frame backstepping when
              deinterlacing is enabled.

              Default: yes

       --index=<mode>
              Controls how to seek in files. Note that if the index is missing from  a  file,  it
              will be built on the fly by default, so you don't need to change this. But it might
              help with some broken files.

              default
                     use an index if the file has one, or build it if missing

              recreate
                     don't read or use the file's index

              NOTE:
                 This option only works if the underlying media supports seeking (i.e.  not  with
                 stdin, pipe, etc).

       --load-unsafe-playlists
              Load  URLs  from playlists which are considered unsafe (default: no). This includes
              special protocols and anything that doesn't refer to normal files.  Local files and
              HTTP links on the other hand are always considered safe.

              In  addition, if a playlist is loaded while this is set, the added playlist entries
              are not  marked  as  originating  from  network  or  potentially  unsafe  location.
              (Instead,  the behavior is as if the playlist entries were provided directly to mpv
              command line or loadfile command.)

       --access-references=<yes|no>
              Follow any references in the file being opened (default: yes).  Disabling  this  is
              helpful  if  the  file is automatically scanned (e.g. thumbnail generation). If the
              thumbnail scanner for example encounters a playlist file,  which  contains  network
              URLs,  and the scanner should not open these, enabling this option will prevent it.
              This option also  disables  ordered  chapters,  mov  reference  files,  opening  of
              archives, and a number of other features.

              On  older  FFmpeg  versions, this will not work in some cases. Some FFmpeg demuxers
              might not respect this option.

              This option does not prevent  opening  of  paired  subtitle  files  and  such.  Use
              --autoload-files=no to prevent this.

              This  option  does  not  always  work  if  you  open  non-files  (for example using
              dvd://directory would open  a  whole  bunch  of  files  in  the  given  directory).
              Prefixing the filename with ./ if it doesn't start with a / will avoid this.

       --loop-playlist=<N|inf|force|no>, --loop-playlist
              Loops playback N times. A value of 1 plays it one time (default), 2 two times, etc.
              inf means forever. no is the same as 1 and disables looping. If several  files  are
              specified  on  command  line, the entire playlist is looped. --loop-playlist is the
              same as --loop-playlist=inf.

              The force mode is like inf, but does not skip  playlist  entries  which  have  been
              marked as failing. This means the player might waste CPU time trying to loop a file
              that doesn't exist. But it might be useful for playing  webradios  under  very  bad
              network conditions.

       --loop-file=<N|inf|no>, --loop=<N|inf|no>
              Loop  a  single  file  N  times.  inf  means forever, no means normal playback. For
              compatibility, --loop-file and --loop-file=yes are also accepted, and are the  same
              as --loop-file=inf.

              The  difference to --loop-playlist is that this doesn't loop the playlist, just the
              file itself. If the playlist contains only a single file,  the  difference  between
              the  two  option  is that this option performs a seek on loop, instead of reloading
              the file.

              NOTE:
                 --loop-file counts the number of times it causes  the  player  to  seek  to  the
                 beginning  of  the  file,  not  the  number  of  full  playthroughs.  This means
                 --loop-file=1 will end up playing the file twice. Contrast with --loop-playlist,
                 which counts the number of full playthroughs.

              --loop is an alias for this option.

       --ab-loop-a=<time>, --ab-loop-b=<time>
              Set  loop  points.  If  playback  passes  the  b  timestamp,  it will seek to the a
              timestamp. Seeking past the b point doesn't loop (this is intentional).

              If a is after b, the behavior is as if the points were given in  the  right  order,
              and  the player will seek to b after crossing through a. This is different from old
              behavior, where looping was disabled (and as a bug, looped back to a on the end  of
              the file).

              If  either options are set to no (or unset), looping is disabled. This is different
              from old behavior, where an unset a implied the start of the file, and an  unset  b
              the end of the file.

              The  loop-points  can be adjusted at runtime with the corresponding properties. See
              also ab-loop command.

       --ab-loop-count=<N|inf>
              Run A-B loops only N times, then ignore the A-B loop points (default: inf).   Every
              finished loop iteration will decrement this option by 1 (unless it is set to inf or
              0). inf means that looping goes on forever. If this option is set to 0, A-B looping
              is ignored, and even the ab-loop command will not enable looping again (the command
              will show (disabled)  on  the  OSD  message  if  both  loop  points  are  set,  but
              ab-loop-count is 0).

       --ordered-chapters, --no-ordered-chapters
              Enabled  by  default.   Disable support for Matroska ordered chapters. mpv will not
              load or search for video segments from  other  files,  and  will  also  ignore  any
              chapter order specified for the main file.

       --ordered-chapters-files=<playlist-file>
              Loads  the  given  file  as playlist, and tries to use the files contained in it as
              reference files when opening a Matroska  file  that  uses  ordered  chapters.  This
              overrides  the  normal  mechanism for loading referenced files by scanning the same
              directory the main file is located in.

              Useful for loading ordered  chapter  files  that  are  not  located  on  the  local
              filesystem, or if the referenced files are in different directories.

              Note:  a playlist can be as simple as a text file containing filenames separated by
              newlines.

       --chapters-file=<filename>
              Load chapters from this file, instead of using the chapter metadata  found  in  the
              main file.

              This  accepts  a  media file (like mkv) or even a pseudo-format like ffmetadata and
              uses its chapters to replace the current file's chapters. This  doesn't  work  with
              OGM or XML chapters directly.

       --sstep=<sec>
              Skip <sec> seconds after every frame.

              NOTE:
                 Without --hr-seek, skipping will snap to keyframes.

       --stop-playback-on-init-failure=<yes|no>
              Stop playback if either audio or video fails to initialize (default: no).  With no,
              playback will continue in video-only or audio-only mode if one of them fails.  This
              doesn't affect playback of audio-only or video-only files.

       --play-direction=<forward|+|backward|->
              Control the playback direction (default: forward). Setting backward will attempt to
              play the file in reverse direction, with decreasing playback time. If this  is  set
              on  playback  starts,  playback  will  start  from  the end of the file. If this is
              changed at during playback, a hr-seek will be issued to change the direction.

              + and - are aliases for forward and backward.

              The rest of this option description pertains to the backward mode.

              NOTE:
                 Backward playback is extremely fragile. It may not always work, is  much  slower
                 than  forward  playback,  and  breaks  certain other features. How well it works
                 depends mainly on the file being played. Generally, it will  show  good  results
                 (or results at all) only if the stars align.

              mpv,  as  well  as  most  media  formats,  were designed for forward playback only.
              Backward playback is bolted on top of mpv, and tries to make  a  medium  effort  to
              make backward playback work. Depending on your use-case, another tool may work much
              better.

              Backward playback is not exactly a 1st class feature. Implementation tradeoffs were
              made,  that  are  bad for backward playback, but in turn do not cause disadvantages
              for normal playback. Various possible optimizations are not implemented in order to
              keep the complexity down. Normally, a media player is highly pipelined (future data
              is prepared in separate threads, so it is available in realtime when the next stage
              needs  it),  but  backward  playback will essentially stall the pipeline at various
              random points.

              For example, for intra-only codecs are trivially backward playable, and tools built
              around  them  may  make  efficient  use  of  them (consider video editors or camera
              viewers). mpv won't be efficient in this case, because it uses its generic backward
              playback algorithm, that on top of it is not very optimized.

              If  you  just  want  to  quickly  go  backward  through  the  video  and  just show
              "keyframes", just use forward playback, and hold down the left cursor key (which on
              CLI with default config sends many small relative seek commands).

              The implementation consists of mostly 3 parts:

              • Backward  demuxing. This relies on the demuxer cache, so the demuxer cache should
                (or must, didn't test it) be enabled, and its size will  affect  performance.  If
                the cache is too small or too large, quadratic runtime behavior may result.

              • Backward  decoding.  The decoder library used (libavcodec) does not support this.
                It is emulated by feeding bits of data in forward, putting the result in a queue,
                returning  the  queue  data  to  the  VO in reverse, and then starting over at an
                earlier position. This can require buffering an extreme amount of  decoded  data,
                and also completely breaks pipelining.

              • Backward  output.  This  is  relatively  simple,  because the decoder returns the
                frames in the needed order. However, this  may  cause  various  problems  because
                filters see audio and video going backward.

              Known problems:

              • It's  fragile. If anything doesn't work, random non-useful behavior may occur. In
                simple cases, the player will just play nonsense and artifacts.  In other  cases,
                it  may  get  stuck or heat the CPU. (Exceeding memory usage significantly beyond
                the user-set limits would be a bug, though.)

              • Performance and resource usage isn't good. In part this is inherent  to  backward
                playback  of normal media formats, and in parts due to implementation choices and
                tradeoffs.

              • This is extremely reliant on good demuxer behavior.  Although  backward  demuxing
                requires  no  special  demuxer  support, it is required that the demuxer performs
                seeks reliably, fulfills some specific requirements about  packet  metadata,  and
                has deterministic behavior.

              • Starting  playback exactly from the end may or may not work, depending on seeking
                behavior and file duration detection.

              • Some container formats, audio, and video codecs are not supported  due  to  their
                behavior.  There is no list, and the player usually does not detect them. Certain
                live streams (including TV captures) may exhibit problems in particular, as  well
                as  some  lossy  audio  codecs.  h264  intra-refresh  is known not to work due to
                problems with libavcodec. WAV and some other  raw  audio  formats  tend  to  have
                problems - there are hacks for dealing with them, which may or may not work.

              • Backward demuxing of subtitles is not supported. Subtitle display still works for
                some external text subtitle formats. (These are fully read into memory, and  only
                backward  display  is  needed.)  Text  subtitles  that are cached in the subtitle
                renderer also have a chance to be displayed correctly.

              • Some features dealing with playback of broken or hard to deal with files will not
                work fully (such as timestamp correction).

              • If  demuxer  low  level  seeks  (i.e.  seeking the actual demuxer instead of just
                within the demuxer cache) are performed by backward playback,  the  created  seek
                ranges may not join, because not enough overlap is achieved.

              • Trying  to  use  this with hardware video decoding will probably exhaust all your
                GPU  memory  and  then  crash  a  thing  or  two.  Or  it   will   fail   because
                --hwdec-extra-frames will certainly be set too low.

              • Stream recording is broken. --stream-record may keep working if you backward play
                within a cached region only.

              • Relative seeks may behave weird. Small seeks backward (towards smaller time, i.e.
                seek  -1)  may not really seek properly, and audio will remain muted for a while.
                Using hr-seek is recommended, which should have none of these problems.

              • Some things are just weird. For example, while seek commands manipulate  playback
                time  in  the expected way (provided they work correctly), the framestep commands
                are transposed. Backstepping will perform very expensive work to step forward  by
                1 frame.

              Tuning:

              • Remove  all  --vf/--af  filters  you have set. Disable hardware decoding. Disable
                functions like SPDIF passthrough.

              • Increasing --video-reversal-buffer might  help  if  reversal  queue  overflow  is
                reported,  which  may  happen  in  high  bitrate  video, or video with large GOP.
                Hardware   decoding   mostly   ignores   this,   and   you   need   to   increase
                --hwdec-extra-frames instead (until you get playback without logged errors).

              • The  demuxer  cache  is  essential  for  backward  demuxing.  Make  sure  to  set
                --cache=yes. The cache size might matter. If it's too  small,  a  queue  overflow
                will  be  logged,  and backward playback cannot continue, or it performs too many
                low level seeks. If it's too large, implementation tradeoffs  may  cause  general
                performance issues. Use --demuxer-max-bytes to potentially increase the amount of
                packets the demuxer layer can queue for  reverse  demuxing  (basically  it's  the
                --video-reversal-buffer equivalent for the demuxer layer).

              • Setting  --vd-queue-enable=yes  can  help  a lot to make playback smooth (once it
                works).

              • --demuxer-backward-playback-step  also  factors  into  how  many  seeks  may   be
                performed,  and  whether  backward demuxing could break due to queue overflow. If
                it's set too high, the backstep operation needs to search  through  more  packets
                all the time, even if the cache is large enough.

              • Setting  --demuxer-cache-wait  may  be  useful  to cache the entire file into the
                demuxer cache. Set --demuxer-max-bytes to a large size to make sure it  can  read
                the  entire cache; --demuxer-max-back-bytes should also be set to a large size to
                prevent that tries to trim the cache.

              • If audio artifacts are audible, even though the AO does not underrun,  increasing
                --audio-backward-overlap might help in some cases.

       --video-reversal-buffer=<bytesize>, --audio-reversal-buffer=<bytesize>
              For  backward  decoding.  Backward  decoding  decodes  forward  in  steps, and then
              reverses the decoder output. These options control the approximate  maximum  amount
              of  bytes that can be buffered. The main use of this is to avoid unbounded resource
              usage; during normal backward playback, it's not supposed to hit the limit, and  if
              it does, it will drop frames and complain about it.

              Use this option if you get reversal queue overflow errors during backward playback.
              Increase the size until the warning disappears.  Usually,  the  video  buffer  will
              overflow first, especially if it's high resolution video.

              This  does  not  work correctly if video hardware decoding is used. The video frame
              size will not include the referenced GPU and driver memory. Some hardware  decoders
              may also be limited by --hwdec-extra-frames.

              How  large  the  queue  size  needs to be depends entirely on the way the media was
              encoded. Audio typically requires a very small  buffer,  while  video  can  require
              excessively large buffers.

              (Technically,  this  allows the last frame to exceed the limit. Also, this does not
              account for other buffered frames, such as inside the decoder or the video output.)

              This does not affect demuxer cache behavior at all.

              See --list-options for defaults and value range. <bytesize> options accept suffixes
              such as KiB and MiB.

       --video-backward-overlap=<auto|number>, --audio-backward-overlap=<auto|number>
              Number  of overlapping keyframe ranges to use for backward decoding (default: auto)
              ("keyframe" to be understood as in  the  mpv/ffmpeg  specific  meaning).   Backward
              decoding  works  by  forward  decoding  in  small steps. Some codecs cannot restart
              decoding from any packet (even  if  it's  marked  as  seek  point),  which  becomes
              noticeable  with  backward  decoding (in theory this is a problem with seeking too,
              but --hr-seek-demuxer-offset can fix it for seeking).  In  particular,  MDCT  based
              audio codecs are affected.

              The  solution  is  to  feed  a  previous  packet to the decoder each time, and then
              discard the output. This option controls how many packets to feed. The auto  choice
              is  currently  hardcoded to 0 for video, and uses 1 for lossy audio, 0 for lossless
              audio. For some specific lossy audio codecs, this is set to 2.

              --video-backward-overlap can potentially handle intra-refresh video,  depending  on
              the exact conditions. You may have to use the --vd-lavc-show-all option as well.

       --video-backward-batch=<number>, --audio-backward-batch=<number>
              Number  of keyframe ranges to decode at once when backward decoding (default: 1 for
              video, 10 for audio). Another pointless tuning parameter nobody  should  use.  This
              should affect performance only. In theory, setting a number higher than 1 for audio
              will reduce overhead due to less frequent backstep operations  and  less  redundant
              decoding  work  due to fewer decoded overlap frames (see --audio-backward-overlap).
              On the other hand, it requires a larger reversal buffer, and  could  make  playback
              less  smooth  due  to  breaking  pipelining (e.g. by decoding a lot, and then doing
              nothing for a while).

              It probably never makes sense to set  --video-backward-batch.  But  in  theory,  it
              could help with intra-only video codecs by reducing backstep operations.

       --demuxer-backward-playback-step=<seconds>
              Number  of  seconds the demuxer should seek back to get new packets during backward
              playback  (default:  60).  This  is  useful  for  tuning  backward  playback,   see
              --play-direction for details.

              Setting  this to a very low value or 0 may make the player think seeking is broken,
              or may make it perform multiple seeks.

              Setting this to a high value may lead to quadratic runtime behavior.

   Program Behavior
       --help, --h
              Show short summary of options.

              You can also pass a string to this option, which will list  all  top-level  options
              which  contain  the string in the name, e.g. --h=scale for all options that contain
              the word scale. The special string * lists all top-level options.

       -v     Increment verbosity level, one level for each -v found on the command line.

       --version, -V
              Print version string and exit.

       --no-config
              Do not load default configuration or any user files. This prevents loading of  both
              the  user-level and system-wide mpv.conf and input.conf files. Other user files are
              blocked as well, such as resume playback files and cache files.  This  option  only
              takes effect when used as a command line flag.

              NOTE:
                 Files   explicitly   requested  by  command  line  options,  like  --include  or
                 --use-filedir-conf, will still be loaded.

              See also: --config-dir.

       --list-options
              Prints all available options.

       --list-properties
              Print a list of the available properties.

       --list-protocols
              Print a list of the supported protocols.

       --log-file=<path>
              Opens the given path for writing, and print log messages to it. Existing files will
              be  truncated.  The  log level is at least -v -v, but can be raised via --msg-level
              (the option cannot lower it below the forced minimum log level).

              A  special  case  is  the  macOS  bundle,  it   will   create   a   log   file   at
              ~/Library/Logs/mpv.log by default.

       --config-dir=<path>
              Force  a  different configuration directory. If this is set, the given directory is
              used to load configuration files,  and  all  other  configuration  directories  are
              ignored.  This  means  the  global  mpv configuration directory as well as per-user
              directories are ignored, and overrides through environment variables (MPV_HOME) are
              also ignored.

              Note  that  the  cache  and  state  paths  (~~/cache,  ~~/state) are not considered
              "configuration" and keep their auto-detection logic.

              Note that the --no-config option takes precedence over this option.

       --dump-stats=<filename>
              Write certain statistics to the given file. The file is truncated on  opening.  The
              file  will  contain  raw  samples,  each with a timestamp. To make this file into a
              readable, the script TOOLS/stats-conv.py can be used (which currently  displays  it
              as a graph).

              This option is useful for debugging only.

       --idle=<no|yes|once>
              Makes  mpv  wait  idly  instead  of quitting when there is no file to play.  Mostly
              useful in input mode, where mpv can be controlled through input commands. (Default:
              no)

              once  will  only idle at start and let the player close once the first playlist has
              finished playing back.

       --include=<configuration-file>
              Specify configuration file to be parsed after the default ones.

       --load-scripts=<yes|no>
              If set to no, don't auto-load scripts from the scripts  configuration  subdirectory
              (usually ~/.config/mpv/scripts/).  (Default: yes)

       --script=<filename>, --scripts=file1.lua:file2.lua:...
              Load  a  Lua  script.  The  second  option  allows  you to load multiple scripts by
              separating them with the path separator (: on Unix, ; on Windows).

              --scripts is a path list option. See List Options for details.

       --script-opts=key1=value1,key2=value2,...
              Set options for scripts. A script can query an option by key. If an option is  used
              and  what  semantics  the  option value has depends entirely on the loaded scripts.
              Values not claimed by any scripts are ignored.

              This is a key/value list option. See List Options for details.

       --merge-files
              Pretend that all files passed to mpv are concatenated into a single, big file. This
              uses timeline/EDL support internally.

       --profile=<profile1,profile2,...>
              Use the given profile(s), --profile=help displays a list of the defined profiles.

       --reset-on-next-file=<all|option1,option2,...>
              Normally,  mpv  will  try  to  keep  all settings when playing the next file on the
              playlist, even if they were changed by the user during playback. (This behavior  is
              the  opposite  of  MPlayer's,  which tries to reset all settings when starting next
              file.)

              Default: Do not reset anything.

              This can be changed with this option. It accepts a list of options,  and  mpv  will
              reset  the  value  of  these  options  on  playback start to the initial value. The
              initial value is either the default value, or as set by the config file or  command
              line.

              The special name all resets as many options as possible.

              This is a string list option. See List Options for details.

                 Examples

                 • --reset-on-next-file=pause Reset pause mode when switching to the next file.

                 • --reset-on-next-file=fullscreen,speed  Reset  fullscreen  and  playback  speed
                   settings if they were changed during playback.

                 • --reset-on-next-file=all Try to reset all settings that  were  changed  during
                   playback.

       --show-profile=<profile>
              Show  the  description and content of a profile. Lists all profiles if no parameter
              is provided.

       --use-filedir-conf
              Look for a file-specific configuration file in the same directory as the file  that
              is being played. See File-specific Configuration Files.

              WARNING:
                 May be dangerous if playing from untrusted media.

       --ytdl, --no-ytdl
              Enable the youtube-dl hook-script. It will look at the input URL, and will play the
              video located on the website. This works with many streaming sites,  not  just  the
              one that the script is named after. This requires a recent version of youtube-dl to
              be installed on the system. (Enabled by default.)

              If the script can't do anything with an URL, it will do nothing.

              This accepts a set of options, which can be passed to  it  with  the  --script-opts
              option (using ytdl_hook- as prefix):

              try_ytdl_first=<yes|no>
                     If  'yes'  will  try  parsing  the URL with youtube-dl first, instead of the
                     default where it's only after mpv failed to open it. This mostly depends  on
                     whether most of your URLs need youtube-dl parsing.

              exclude=<URL1|URL2|...
                     A |-separated list of URL patterns which mpv should not use with youtube-dl.
                     The patterns are matched after the http(s):// part of the URL.

                     ^ matches the beginning of the URL, $ matches its end, and you should use  %
                     before any of the characters ^$()%|,.[]*+-? to match that character.

                        Examples

                        • --script-opts=ytdl_hook-exclude='^youtube%.com'  will  exclude  any URL
                          that starts with http://youtube.com or https://youtube.com.

                        • --script-opts=ytdl_hook-exclude='%.mkv$|%.mp4$' will  exclude  any  URL
                          that ends with .mkv or .mp4.

                     See more lua patterns here: https://www.lua.org/manual/5.1/manual.html#5.4.1

              all_formats=<yes|no>
                     If  'yes'  will  attempt  to  add  all  formats found reported by youtube-dl
                     (default: no). Each format is added as a separate track. In  addition,  they
                     are  delay-loaded,  and  actually opened only when a track is selected (this
                     should keep load times as low as without this option).

                     It adds average bitrate metadata, if available,  which  means  you  can  use
                     --hls-bitrate  to  decide  which  track  to select. (HLS used to be the only
                     format whose alternative quality streams were exposed in a similar way, thus
                     the option name.)

                     Tracks  which  represent formats that were selected by youtube-dl as default
                     will have the default flag set. This means mpv should generally still select
                     formats chosen with --ytdl-format by default.

                     Although this mechanism makes it possible to switch streams at runtime, it's
                     not suitable for this purpose for various  technical  reasons.  (It's  slow,
                     which can't be really fixed.) In general, this option is not useful, and was
                     only added to show that it's possible.

                     There are two cases that must be  considered  when  doing  quality/bandwidth
                     selection:

                        1. Completely separate audio and video streams (DASH-like). Each of these
                           streams contain either only audio or video, so you can mix and combine
                           audio/video  bandwidths  without restriction. This intuitively matches
                           best with the concept of selecting quality by track (what  all_formats
                           is supposed to do).

                        2. Separate  sets  of  muxed audio and video streams. Each version of the
                           media  contains  both  an  audio  and  video  stream,  and  they   are
                           interleaved.  In  order not to waste bandwidth, you should only select
                           one of these versions (if, for example, you select  an  audio  stream,
                           then  video  will  be  downloaded,  even  if you selected video from a
                           different stream).

                           mpv will still represent them as separate tracks,  but  will  set  the
                           title  of  each  track  to  muxed-N,  where  N  is  replaced  with the
                           youtube-dl format ID of the originating stream.

                     Some sites will  mix  1.  and  2.,  but  we  assume  that  they  do  so  for
                     compatibility reasons, and there is no reason to use them at all.

              force_all_formats=<yes|no>
                     If  set  to  'yes',  and  all_formats is also set to 'yes', this will try to
                     represent all youtube-dl reported formats  as  tracks,  even  if  mpv  would
                     normally use the direct URL reported by it (default: yes).

                     It  appears this normally makes a difference if youtube-dl works on a master
                     HLS playlist.

                     If this is set to 'no',  this  specific  kind  of  stream  is  treated  like
                     all_formats  is  set to 'no', and the stream selection as done by youtube-dl
                     (via --ytdl-format) is used.

              thumbnails=<all|best|none>
                     Add thumbnails as video tracks (default: none).

                     Thumbnails get downloaded when they are added as tracks, so 'all' can have a
                     noticable impact on how long it takes to open the video when there are a lot
                     of thumbnails.

              use_manifests=<yes|no>
                     Make mpv use the master manifest URL for  formats  like  HLS  and  DASH,  if
                     available, allowing for video/audio selection in runtime (default: no). It's
                     disabled ("no") by default for performance reasons.

              ytdl_path=youtube-dl
                     Configure paths to youtube-dl's executable or a compatible fork's. The paths
                     should  be  separated  by : on Unix and ; on Windows. mpv looks in order for
                     the configured paths in PATH and in mpv's config  directory.   The  defaults
                     are "yt-dlp", "yt-dlp_x86" and "youtube-dl". On Windows the suffix extension
                     is not necessary, but only ".exe" is acceptable.

                 Why do the option names mix _ and -?

                        I have no idea.

       --ytdl-format=<ytdl|best|worst|mp4|webm|...>
              Video format/quality that is directly passed to youtube-dl. The possible values are
              specific to the website and the video, for a given url the available formats can be
              found  with  the  command   youtube-dl   --list-formats   URL.   See   youtube-dl's
              documentation for available aliases.  (Default: bestvideo+bestaudio/best)

              The  ytdl value does not pass a --format option to youtube-dl at all, and thus does
              not override its default. Note that sometimes youtube-dl returns a format that  mpv
              cannot use, and in these cases the mpv default may work better.

       --ytdl-raw-options=<key>=<value>[,<key>=<value>[,...]]
              Pass  arbitrary options to youtube-dl. Parameter and argument should be passed as a
              key-value pair. Options without argument must include =.

              There is no sanity checking so it's possible to break things (i.e.  passing invalid
              parameters to youtube-dl).

              A proxy URL can be passed for youtube-dl to use it in parsing the website.  This is
              useful for geo-restricted URLs. After youtube-dl parsing, some URLs also require  a
              proxy  for playback, so this can pass that proxy information to mpv. Take note that
              SOCKS proxies aren't supported and https URLs also bypass  the  proxy.  This  is  a
              limitation in FFmpeg.

              This is a key/value list option. See List Options for details.

                 Example

                 • --ytdl-raw-options=username=user,password=pass--ytdl-raw-options=force-ipv6=--ytdl-raw-options=proxy=[http://127.0.0.1:3128]--ytdl-raw-options-append=proxy=http://127.0.0.1:3128

       --js-memory-report=<yes|no>
              Enable  memory  reporting  for  javascript  scripts  in the stats overlay.  This is
              disabled by default because it has an overhead and  increases  memory  usage.  This
              option will only work if it is enabled before mpv is started.

       --load-stats-overlay=<yes|no>
              Enable  the  builtin script that shows useful playback information on a key binding
              (default: yes). By default, the i key is used (I to make the overlay permanent).

       --load-osd-console=<yes|no>
              Enable the built-in script that shows a console on a key binding and lets you enter
              commands  (default: yes). The ` key is used to show the console by default, and ESC
              to hide it again.

       --load-auto-profiles=<yes|no|auto>
              Enable the builtin script that does auto profiles (default: auto). See  Conditional
              auto  profiles for details. auto will load the script, but immediately unload it if
              there are no conditional profiles.

       --player-operation-mode=<cplayer|pseudo-gui>
              For enabling "pseudo GUI mode", which means that the defaults for some options  are
              changed.  This  option  should  not  normally  be  used  directly,  but only by mpv
              internally, or mpv-provided scripts, config files, or .desktop  files.  See  PSEUDO
              GUI MODE for details.

   Watch Later
       --save-position-on-quit
              Always  save  the current playback position on quit. When this file is played again
              later, the player will seek to the old playback position on start.  This  does  not
              happen  if  playback  of  a  file  is  stopped  in any other way than quitting. For
              example, going to the next file in the playlist will not  save  the  position,  and
              start playback at beginning the next time the file is played.

              This  behavior  is  disabled  by default, but is always available when quitting the
              player with Shift+Q.

              See RESUMING PLAYBACK.

       --watch-later-dir=<path>
              The directory in which to store the "watch later" temporary files.

              --watch-later-directory is an alias for --watch-later-dir.

              If this option is  unset,  the  files  will  be  stored  in  a  subdirectory  named
              "watch_later" underneath the local state directory (usually ~/.local/state/mpv/).

       --no-resume-playback
              Do  not  restore  playback position from the watch_later configuration subdirectory
              (usually ~/.config/mpv/watch_later/).

       --resume-playback-check-mtime
              Only restore the playback position from the watch_later configuration  subdirectory
              (usually ~/.config/mpv/watch_later/) if the file's modification time is the same as
              at the time of saving. This may prevent skipping forward in  files  with  the  same
              name which have different content.  (Default: no)

       --watch-later-options=option1,option2,...
              The  options  that are saved in "watch later" files if they have been changed since
              when mpv started. These values will be restored the next time the files are played.
              Note that the playback position is saved via the start option.

              When  removing  options, existing watch later data won't be modified and will still
              be applied fully, but new watch later data won't contain these options.

              See --help=watch-later-options for the list of the properties that are restored  by
              default.

              This is a string list option. See List Options for details.

                 Examples

                 • --watch-later-options-remove=sid  The  subtitle  track  selection  will not be
                   restored.

                 • --watch-later-options-remove=volume   --watch-later-options-remove=mute    The
                   volume and mute state won't be saved to watch later files.

                 • --watch-later-options=start  No  option  will  be  saved to watch later files,
                   except the playback position.

       --write-filename-in-watch-later-config
              Prepend the watch later config files with the name of the file they refer to.  This
              is simply written as comment on the top of the file.

              WARNING:
                 This  option  may  expose  privacy-sensitive information and is thus disabled by
                 default.

       --ignore-path-in-watch-later-config
              Ignore path (i.e. use filename only) when using  watch  later  feature.   (Default:
              disabled)

   Video
       --vo=<driver>
              Specify  the  video output backend to be used. See VIDEO OUTPUT DRIVERS for details
              and descriptions of available drivers.

       --vd=<...>
              Specify a priority list of video decoders to be used, according to their family and
              name.  See  --ad for further details. Both of these options use the same syntax and
              semantics; the only difference is that they operate on different codec lists.

              NOTE:
                 See --vd=help for a full list of available decoders.

       --vf=<filter1[=parameter1:parameter2:...],filter2,...>
              Specify a list of video filters to apply to the video stream. See VIDEO FILTERS for
              details  and  descriptions of the available filters.  The option variants --vf-add,
              --vf-pre, and --vf-clr exist to modify a previously specified list, but you  should
              not need these for typical use.

       --untimed
              Do  not  sleep  when  outputting video frames. Useful for benchmarks when used with
              --no-audio.

       --framedrop=<mode>
              Skip displaying some frames to maintain A/V sync on slow systems, or  playing  high
              framerate video on video outputs that have an upper framerate limit.

              The argument selects the drop methods, and can be one of the following:

              <no>   Disable any frame dropping. Not recommended, for testing only.

              <vo>   Drop  late  frames on video output (default). This still decodes and filters
                     all frames, but doesn't render them on the VO. Drops are  indicated  in  the
                     terminal status line as Dropped: field.

                     In  audio  sync.  mode,  this  drops frames that are outdated at the time of
                     display. If the decoder is too slow, in theory all frames would have  to  be
                     dropped  (because  all  frames are too late) - to avoid this, frame dropping
                     stops  if the effective framerate is below 10 FPS.

                     In display-sync. modes (see --video-sync), this affects only how  A/V  drops
                     or  repeats  frames. If this mode is disabled, A/V desync will in theory not
                     affect video  scheduling  anymore  (much  like  the  display-resample-desync
                     mode).  However,  even  if  disabled,  frames  will  still  be skipped (i.e.
                     dropped) according to the ratio between video and display frequencies.

                     This is the recommended mode, and the default.

              <decoder>
                     Old, decoder-based framedrop mode. (This is the same as  --framedrop=yes  in
                     mpv  0.5.x  and  before.) This tells the decoder to skip frames (unless they
                     are needed to decode future frames). May help with  slow  systems,  but  can
                     produce unwatchable choppy output, or even freeze the display completely.

                     This  uses  a  heuristic  which  may  not make sense, and in  general cannot
                     achieve good  results,  because  the  decoder's  frame  dropping  cannot  be
                     controlled in a predictable manner. Not recommended.

                     Even if you want to use this, prefer decoder+vo for better results.

                     The --vd-lavc-framedrop option controls what frames to drop.

              <decoder+vo>
                     Enable both modes. Not recommended. Better than just decoder mode.

              NOTE:
                 --vo=vdpau  has  its  own  code for the vo framedrop mode. Slight differences to
                 other VOs are possible.

       --video-latency-hacks=<yes|no>
              Enable some things which tend to reduce video latency by 1 or  2  frames  (default:
              no). Note that this option might be removed without notice once the player's timing
              code does not inherently need to do these things  anymore.  Using  this  option  is
              known  to  break  other  options such as interpolation, so it is not recommended to
              enable this.

              This does:

              • Use the demuxer reported FPS for frame dropping. This avoids the  player  needing
                to  decode  1 frame in advance, lowering total latency in effect. This also means
                that if the demuxer reported FPS is wrong, or the video filter chain changes  FPS
                (e.g. deinterlacing), then it could drop too many or not enough frames.

              • Disable  waiting  for  the  first  video frame. Normally the player waits for the
                first video frame to be fully rendered before starting  playback  properly.  Some
                VOs  will  lazily  initialize stuff when rendering the first frame, so if this is
                not done, there is some likeliness that  the  VO  has  to  drop  some  frames  if
                rendering the first frame takes longer than needed.

       --display-fps-override=<fps>
              Set  the  display  FPS  used  with  the --video-sync=display-* modes. By default, a
              detected value is used. Keep in mind that  setting  an  incorrect  value  (even  if
              slightly  incorrect)  can ruin video playback. On multi-monitor systems, there is a
              chance that the detected value is from the wrong monitor.

              Set this option only if you have reason to  believe  the  automatically  determined
              value is wrong.

       --hwdec=<api1,api2,...|no|auto|auto-safe|auto-copy>
              Specify  the  hardware video decoding API that should be used if possible.  Whether
              hardware decoding is actually done depends on the video codec. If hardware decoding
              is not possible, mpv will fall back on software decoding.

              Hardware   decoding   is  not  enabled  by  default,  to  keep  the  out-of-the-box
              configuration as  reliable  as  possible.  However,  when  using  modern  hardware,
              hardware  video  decoding  should  work  correctly, offering reduced CPU usage, and
              possibly lower power consumption. On older systems, it  may  be  necessary  to  use
              hardware  decoding  due  to insufficient CPU resources; and even on modern systems,
              sufficiently complex content (eg: 4K60 AV1) may require it.

              NOTE:
                 Use the Ctrl+h shortcut to toggle hardware decoding at runtime. It toggles  this
                 option between auto-safe and no.

                 If  you  decide  you  want  to  use  hardware  decoding  by default, the general
                 recommendation is to try out decoding with the command line option, and prove to
                 yourself  that  it  works as desired for the content you care about. After that,
                 you can add it to your config file.

                 When testing, you should start by using hwdec=auto-safe as it will limit  itself
                 to  choosing from hwdecs that are actively supported by the development team. If
                 that doesn't result in working hardware decoding, you can try hwdec=auto to have
                 it  attempt to load every possible hwdec, but if auto-safe didn't work, you will
                 probably need to know exactly which hwdec matches your hardware and read  up  on
                 that entry below.

                 If  auto-safe  or  auto produced the desired results, we recommend just sticking
                 with that and only setting a specific hwdec in your config file if it is  really
                 necessary.

                 If  you  use  the  Ubuntu  package,  keep  in  mind that their /etc/mpv/mpv.conf
                 contains hwdec=vaapi, which is less than ideal as it may not be the right choice
                 for  your  system,  and it may end up using an inefficient wrapper library under
                 the covers. We recommend removing this line or deleting the file altogether.

              NOTE:
                 Even if enabled, hardware decoding is still only white-listed for  some  codecs.
                 See --hwdec-codecs to enable hardware decoding in more cases.

                 Which method to choose?

                 • If  you  only  want  to  enable  hardware  decoding  at runtime, don't set the
                   parameter, or put hwdec=no into  your  mpv.conf  (relevant  on  distros  which
                   force-enable it by default, such as on Ubuntu). Use the Ctrl+h default binding
                   to enable it at runtime.

                 • If you're not sure, but want hardware decoding always enabled by default,  put
                   hwdec=auto-safe  into  your  mpv.conf,  and  acknowledge  that  this may cause
                   problems.

                 • If you want to test available hardware  decoding  methods,  pass  --hwdec=auto
                   --hwdec-codecs=all and look at the terminal output.

                 • If you're a developer, or want to perform elaborate tests, you may need any of
                   the other possible option values.

              This option accepts a comma delimited list of api types, along with certain special
              values:

              no     always use software decoding (default)

              auto-safe
                     enable any whitelisted hw decoder (see below)

              auto   forcibly enable any hw decoder found (see below)

              yes    exactly the same as auto-safe

              auto-copy
                     enable best hw decoder with copy-back (see below)

              NOTE:
                 Special  values can be mixed with api names. eg: vaapi,auto will try and use the
                 vaapi hwdec, and if that fails, will run through the normal auto logic.

              Actively supported hwdecs:

              d3d11va
                     requires --vo=gpu with --gpu-context=d3d11 or  --gpu-context=angle  (Windows
                     8+ only)

              d3d11va-copy
                     copies video back to system RAM (Windows 8+ only)

              videotoolbox
                     requires --vo=gpu (macOS 10.8 and up), or --vo=libmpv (iOS 9.0 and up)

              videotoolbox-copy
                     copies video back into system RAM (macOS 10.8 or iOS 9.0 and up)

              vaapi  requires --vo=gpu, --vo=vaapi or --vo=dmabuf-wayland (Linux only)

              vaapi-copy
                     copies video back into system RAM (Linux with some GPUs only)

              nvdec  requires --vo=gpu (Any platform CUDA is available)

              nvdec-copy
                     copies video back to system RAM (Any platform CUDA is available)

              drm    requires --vo=gpu (Linux only)

              drm-copy
                     copies video back to system RAM (Linux only)

              vulkan requires --vo=gpu-next (Any platform with Vulkan Video Decoding)

              vulkan-copy
                     copies video back to system RAM (Any platform with Vulkan Video Decoding)

              Other hwdecs (only use if you know you have to):

              dxva2  requires   --vo=gpu   with   --gpu-context=d3d11,   --gpu-context=angle   or
                     --gpu-context=dxinterop (Windows only)

              dxva2-copy
                     copies video back to system RAM (Windows only)

              vdpau  requires --vo=gpu with --gpu-context=x11, or --vo=vdpau (Linux only)

              vdpau-copy
                     copies video back into system RAM (Linux with some GPUs only)

              mediacodec
                     requires --vo=gpu --gpu-context=android  or  --vo=mediacodec_embed  (Android
                     only)

              mediacodec-copy
                     copies video back to system RAM (Android only)

              mmal   requires --vo=gpu (Raspberry Pi only - default if available)

              mmal-copy
                     copies video back to system RAM (Raspberry Pi only)

              cuda   requires --vo=gpu (Any platform CUDA is available)

              cuda-copy
                     copies video back to system RAM (Any platform CUDA is available)

              crystalhd
                     copies video back to system RAM (Any platform supported by hardware)

              rkmpp  requires --vo=gpu (some RockChip devices only)

              auto  tries  to  automatically  enable  hardware decoding using the first available
              method. This still depends what VO you are using. For example, if you are not using
              --vo=gpu or --vo=vdpau, vdpau decoding will never be enabled. Also note that if the
              first found method doesn't actually work, it will  always  fall  back  to  software
              decoding, instead of trying the next method (might matter on some Linux systems).

              auto-safe  is  similar  to  auto,  but  allows  only  whitelisted  methods that are
              considered "safe". This is supposed to be  a  reasonable  way  to  enable  hardware
              decdoding  by  default  in a config file (even though you shouldn't do that anyway;
              prefer runtime enabling with Ctrl+h). Unlike auto, this  will  not  try  to  enable
              unknown or known-to-be-bad methods. In addition, this may disable hardware decoding
              in other situations when it's known to cause problems, but currently this mechanism
              is  quite  primitive.   (As  an  example  for something that still causes problems:
              certain combinations of HEVC and Intel chips on Windows tend to cause mpv to crash,
              most likely due to driver bugs.)

              auto-copy-safe selects the union of methods selected with auto-safe and auto-copy.

              auto-copy  selects  only modes that copy the video data back to system memory after
              decoding. This selects modes like vaapi-copy (and so on).  If none of  these  work,
              hardware  decoding  is  disabled.  This  mode  is  usually  guaranteed  to incur no
              additional quality loss compared to software decoding (assuming modern  codecs  and
              an error free video stream), and will allow CPU processing with video filters. This
              mode works with all video filters and VOs.

              Because these copy the decoded  video  back  to  system  RAM,  they're  often  less
              efficient  than  the direct modes, and may not help too much over software decoding
              if you are short on CPU resources.

              NOTE:
                 Most non-copy methods only work with the OpenGL GPU backend. Currently, only the
                 vaapi, nvdec, cuda and vulkan methods work with Vulkan.

              The vaapi mode, if used with --vo=gpu, requires Mesa 11, and most likely works with
              Intel and AMD GPUs only. It also requires the opengl EGL backend.

              nvdec and nvdec-copy are the newest, and recommended method to do hardware decoding
              on Nvidia GPUs.

              cuda  and cuda-copy are an older implementation of hardware decoding on Nvidia GPUs
              that uses Nvidia's bitstream parsers  rather  than  FFmpeg's.   This  can  lead  to
              feature   deficiencies,   such   as   incorrect   playback   of  HDR  content,  and
              nvdec/nvdec-copy should always be preferred unless you specifically  need  Nvidia's
              deinterlacing  algorithms.  To  use  this  deinterlacing  you must pass the option:
              vd-lavc-o=deint=[weave|bob|adaptive].  Pass weave (or leave the  option  unset)  to
              not attempt any deinterlacing.

                 Quality reduction with hardware decoding

                        In  theory, hardware decoding does not reduce video quality (at least for
                        the codecs h264 and HEVC). However, due to restrictions in  video  output
                        APIs,  as well as bugs in the actual hardware decoders, there can be some
                        loss, or even blatantly incorrect results. This has largely ceased to  be
                        a problem with modern hardware, but there is a lot of hardware out there,
                        so caveat emptor. Known problems are discussed below, but the list cannot
                        be  considered  exhaustive,  as  even  hwdecs  that  work well on certain
                        hardware generations may be problematic on other ones.

                        In some cases, RGB conversion is forced, which means the  RGB  conversion
                        is performed by the hardware decoding API, instead of the shaders used by
                        --vo=gpu. This means certain colorspaces may not display  correctly,  and
                        certain  filtering (such as debanding) cannot be applied in an ideal way.
                        This will also usually force  the  use  of  low  quality  chroma  scalers
                        instead  of  the  one  specified  by  --cscale.  In other cases, hardware
                        decoding can also reduce the bit depth of the decoded  image,  which  can
                        introduce banding or precision loss for 10-bit files.

                        vdpau  always  does  RGB  conversion  in hardware, which does not support
                        newer colorspaces like BT.2020 correctly. However, vdpau doesn't  support
                        10  bit  or  HDR  encodings,  so  these  limitations  are  unlikely to be
                        relevant.

                        dxva2 is not safe. It  appears  to  always  use  BT.601  for  forced  RGB
                        conversion,  but actual behavior depends on the GPU drivers. Some drivers
                        appear to convert to limited range RGB, which gives a  faded  appearance.
                        In  addition  to  driver-specific  behavior, global system settings might
                        affect this additionally. This  can  give  incorrect  results  even  with
                        completely ordinary video sources.

                        rpi always uses the hardware overlay renderer, even with --vo=gpu.

                        mediacodec is not safe. It forces RGB conversion (not with -copy) and how
                        well it handles non-standard colorspaces is not known.  In the rare cases
                        where  10-bit is supported the bit depth of the output will be reduced to
                        8.

                        cuda should usually be safe, but depending on how a file/stream has  been
                        mixed,  it  has been reported to corrupt the timestamps causing glitched,
                        flashing frames. It can  also  sometimes  cause  massive  framedrops  for
                        unknown   reasons.  Caution  is  advised,  and  nvdec  should  always  be
                        preferred.

                        crystalhd is not safe. It always converts to  4:2:2  YUV,  which  may  be
                        lossy, depending on how chroma sub-sampling is done during conversion. It
                        also discards the top left pixel of each frame for some reason.

                        If  you  run  into  any  weird  decoding  issues,   frame   glitches   or
                        discoloration, and you have --hwdec turned on, the first thing you should
                        try is disabling it.

       --gpu-hwdec-interop=<auto|all|no|name>
              This option is for troubleshooting hwdec interop issues.  Since  it's  a  debugging
              option, its semantics may change at any time.

              This is useful for the gpu and libmpv VOs for selecting which hwdec interop context
              to use exactly. Effectively it also  can  be  used  to  block  loading  of  certain
              backends.

              If set to auto (default), the behavior depends on the VO: for gpu, it does nothing,
              and the interop context is loaded on demand (when the decoder  probes  for  --hwdec
              support).  For  libmpv,  which  has has no on-demand loading, this is equivalent to
              all.

              The empty string is equivalent to auto.

              If set to all, it attempts to load all interop  contexts  at  GL  context  creation
              time.

              Other than that, a specific backend can be set, and the list of them can be queried
              with help (mpv CLI only).

              Runtime changes to this are ignored (the current option value is used whenever  the
              renderer is created).

       --hwdec-extra-frames=<N>
              Number   of   GPU   frames  hardware  decoding  should  preallocate  (default:  see
              --list-options output). If this is  too  low,  frame  allocation  may  fail  during
              decoding, and video frames might get dropped and/or corrupted.  Setting it too high
              simply wastes GPU memory and has no advantages.

              This value is used only for hardware  decoding  APIs  which  require  preallocating
              surfaces  (known  examples  include d3d11va and vaapi).  For other APIs, frames are
              allocated as needed. The details depend on the libavcodec  implementations  of  the
              hardware decoders.

              The  required number of surfaces depends on dynamic runtime situations. The default
              is a fixed value that is thought to be sufficient for most  uses.  But  in  certain
              situations, it may not be enough.

       --hwdec-image-format=<name>
              Set  the  internal pixel format used by hardware decoding via --hwdec (default no).
              The special value no selects  an  implementation  specific  standard  format.  Most
              decoder implementations support only one format, and will fail to initialize if the
              format is not supported.

              Some implementations might support multiple formats. In particular, videotoolbox is
              known  to  require uyvy422 for good performance on some older hardware. d3d11va can
              always use yuv420p, which uses an opaque format, with likely no advantages.

       --cuda-decode-device=<auto|0..>
              Choose the GPU device used for decoding when using the cuda or  nvdec  hwdecs  with
              the OpenGL GPU backend, and with the cuda-copy or nvdec-copy hwdecs in all cases.

              For  the  OpenGL GPU backend, the default device used for decoding is the one being
              used to provide gpu output (and in the vast majority of cases, only one GPU will be
              present).

              For  the copy hwdecs, the default device will be the first device enumerated by the
              CUDA libraries - however that is done.

              For the Vulkan GPU backend, decoding must always happen on the display device,  and
              this option has no effect.

       --vaapi-device=<device file>
              Choose the DRM device for vaapi-copy. This should be the path to a DRM device file.
              (Default: /dev/dri/renderD128)

       --panscan=<0.0-1.0>
              Enables pan-and-scan functionality (cropping the sides of e.g. a 16:9 video to make
              it fit a 4:3 display without black bands). The range controls how much of the image
              is cropped. May not work with all video output drivers.

              This option has no effect if --video-unscaled option is used.

       --video-aspect-override=<ratio|no>
              Override video aspect ratio, in case aspect information is incorrect or missing  in
              the file being played.

              These values have special meaning:

              0      disable aspect ratio handling, pretend the video has square pixels

              no     same as 0

              -1     use the video stream or container aspect (default)

              But note that handling of these special values might change in the future.

                 Examples

                 • --video-aspect-override=4:3  or --video-aspect-override=1.3333--video-aspect-override=16:9 or --video-aspect-override=1.7777--no-video-aspect-override or --video-aspect-override=no

       --video-aspect-method=<bitstream|container>
              This  sets  the  default  video aspect determination method (if the aspect is _not_
              overridden by the user with --video-aspect-override or others).

              container
                     Strictly prefer the container aspect ratio. This is apparently  the  default
                     behavior with VLC, at least with Matroska. Note that if the container has no
                     aspect ratio set, the behavior is the same as with bitstream.

              bitstream
                     Strictly prefer the bitstream aspect  ratio,  unless  the  bitstream  aspect
                     ratio is not set. This is apparently the default behavior with XBMC/kodi, at
                     least with Matroska.

              The current default for mpv is container.

              Normally you should not set this. Try the various choices if  you  encounter  video
              that has the wrong aspect ratio in mpv, but seems to be correct in other players.

       --video-unscaled=<no|yes|downscale-big>
              Disable  scaling  of  the video. If the window is larger than the video, black bars
              are  added.  Otherwise,  the  video  is  cropped,  unless  the  option  is  set  to
              downscale-big,  in  which  case  the video is fit to window. The video still can be
              influenced by the other --video-... options. This option  disables  the  effect  of
              --panscan.

              Note  that  the scaler algorithm may still be used, even if the video isn't scaled.
              For example, this can influence chroma conversion. The video  will  also  still  be
              scaled  in  one  dimension  if  the  source uses non-square pixels (e.g. anamorphic
              widescreen DVDs).

              This option is disabled if the --no-keepaspect option is used.

       --video-pan-x=<value>, --video-pan-y=<value>
              Moves the displayed video rectangle by the given value in the X or Y direction. The
              unit  is in fractions of the size of the scaled video (the full size, even if parts
              of the video are not visible due to panscan or other options).

              For  example,  displaying  a  video  fullscreen  on   a   1920x1080   screen   with
              --video-pan-x=-0.1   would   move   the   video   192   pixels   to  the  left  and
              --video-pan-y=-0.1 would move the video 108 pixels up.

              This option is disabled if the --no-keepaspect option is used.

       --video-rotate=<0-359|no>
              Rotate the video clockwise, in degrees. If no is given, the video is never rotated,
              even  if  the  file  has  rotation  metadata.  (The  rotation value is added to the
              rotation metadata, which means the value 0 would rotate the video according to  the
              rotation metadata.)

              When using hardware decoding without copy-back, only 90° steps work, while software
              decoding and hardware decoding methods that copy the video back  to  system  memory
              support all values between 0 and 359.

       --video-crop=<[W[xH]][+x+y]>, --video-crop=<x:y>
              Crop  the video by starting at the x, y offset for w, h pixels. The crop is applied
              to the source video rectangle (before  anamorphic  stretch)  by  the  VO.   A  crop
              rectangle  that is not within the video rectangle will be ignored.  This works with
              hwdec, unlike the equivalent 'lavfi-crop'. When offset is omitted, the central area
              will  be  cropped.  Setting  the  crop  to empty one --video-crop=0x0+0+0 overrides
              container crop and disables cropping.  Setting the crop to --video-crop="" disables
              manual cropping and restores the container crop if it's specified.

       --video-zoom=<value>
              Adjust  the  video  display scale factor by the given value. The parameter is given
              log 2. For example, --video-zoom=0 is unscaled, --video-zoom=1 is twice  the  size,
              --video-zoom=-2 is one fourth of the size, and so on.

              This option is disabled if the --no-keepaspect option is used.

       --video-scale-x=<value>, --video-scale-y=<value>
              Multiply  the  video  display  size  with  the  given  value  (default:  1.0). If a
              non-default value is used, this will be different from the window  size,  so  video
              will be either cut off, or black bars are added.

              This  value  is  multiplied with the value derived from --video-zoom and the normal
              video aspect ratio. This option is disabled if the --no-keepaspect option is used.

       --video-align-x=<-1-1>, --video-align-y=<-1-1>
              Moves the video rectangle within the black borders, which are usually added to  pad
              the   video   to   screen   if  video  and  screen  aspect  ratios  are  different.
              --video-align-y=-1 would move the video to the top of the screen (leaving a  border
              only  on the bottom), a value of 0 centers it (default), and a value of 1 would put
              the video at the bottom of the screen.

              If video and screen aspect match perfectly, these options do nothing.

              This option is disabled if the --no-keepaspect option is used.

       --video-margin-ratio-left=<val>,                         --video-margin-ratio-right=<val>,
       --video-margin-ratio-top=<val>, --video-margin-ratio-bottom=<val>
              Set  extra  video margins on each border (default: 0). Each value is a ratio of the
              window  size,  using  a  range   0.0-1.0.   For   example,   setting   the   option
              --video-margin-ratio-right=0.2  at  a  window  size  of  1000 pixels will add a 200
              pixels border on the right side of the window.

              The video is "boxed"  by  these  margins.  The  window  size  is  not  changed.  In
              particular  it does not enlarge the window, and the margins will cause the video to
              be downscaled by default. This may or may not change in the future.

              The margins are applied after 90°  video  rotation,  but  before  any  other  video
              transformations.

              This option is disabled if the --no-keepaspect option is used.

              Subtitles  still  may  use  the margins, depending on --sub-use-margins and similar
              options.

              These options were created for the OSC. Some odd  decisions,  such  as  making  the
              margin  values a ratio (instead of pixels), were made for the sake of the OSC. It's
              possible that these options may be replaced by ones that are more generally useful.
              The behavior of these options may change to fit OSC requirements better, too.

       --correct-pts, --no-correct-pts
              --no-correct-pts  switches  mpv  to a mode where video timing is determined using a
              fixed framerate value (either using the --container-fps-override option,  or  using
              file  information).  Sometimes,  files  with  very  broken timestamps can be played
              somewhat well in this mode.  Note that video filters, subtitle  rendering,  seeking
              (including  hr-seeks and backstepping), and audio synchronization can be completely
              broken in this mode.

       --container-fps-override=<float>
              Override video framerate. Useful if the original value is wrong or missing.

              NOTE:
                 Works in --no-correct-pts mode only.

       --deinterlace=<yes|no>
              Enable or disable interlacing (default: no).  Interlaced video shows ugly comb-like
              artifacts,  which are visible on fast movement. Enabling this typically inserts the
              yadif video filter in order to deinterlace the video,  or  lets  the  video  output
              apply deinterlacing if supported.

              This behaves exactly like the deinterlace input property (usually mapped to d).

              Keep  in mind that this will conflict with manually inserted deinterlacing filters,
              unless you take care. (Since mpv 0.27.0, even the hardware deinterlace filters will
              conflict.  Also  since  that version, --deinterlace=auto was removed, which used to
              mean that the default interlacing option of possibly  inserted  video  filters  was
              used.)

              Note that this will make video look worse if it's not actually interlaced.

       --frames=<number>
              Play/convert only first <number> video frames, then quit.

              --frames=0  loads  the  file,  but  immediately quits before initializing playback.
              (Might be useful for scripts which just want to determine some file properties.)

              For audio-only playback, any value greater than 0 will  quit  playback  immediately
              after initialization. The value 0 works as with video.

       --video-output-levels=<outputlevels>
              RGB  color levels used with YUV to RGB conversion. Normally, output devices such as
              PC monitors use full range color levels.  However,  some  TVs  and  video  monitors
              expect  studio RGB levels. Providing full range output to a device expecting studio
              level input results in crushed blacks and whites, the reverse in  dim  gray  blacks
              and dim whites.

              Not all VOs support this option. Some will silently ignore it.

              Available color ranges are:

              auto   automatic selection (equals to full range) (default)

              limited
                     limited range (16-235 per component), studio levels

              full   full range (0-255 per component), PC levels

              NOTE:
                 It  is  advisable  to  use your graphics driver's color range option instead, if
                 available.

       --hwdec-codecs=<codec1,codec2,...|all>
              Allow hardware decoding for a given list of codecs  only.  The  special  value  all
              always allows all codecs.

              You  can get the list of allowed codecs with mpv --vd=help. Remove the prefix, e.g.
              instead of lavc:h264 use h264.

              By default, this is  set  to  h264,vc1,hevc,vp8,vp9,av1.  Note  that  the  hardware
              acceleration  special  codecs like h264_vdpau are not relevant anymore, and in fact
              have been removed from Libav in this form.

              This is usually only needed  with  broken  GPUs,  where  a  codec  is  reported  as
              supported, but decoding causes more problems than it solves.

                 Example

                 mpv --hwdec=vdpau --vo=vdpau --hwdec-codecs=h264,mpeg2video
                        Enable vdpau decoding for h264 and mpeg2 only.

       --vd-lavc-check-hw-profile=<yes|no>
              Check hardware decoder profile (default: yes). If no is set, the highest profile of
              the hardware decoder is unconditionally selected, and decoding is  forced  even  if
              the  profile  of  the  video is higher than that.  The result is most likely broken
              decoding, but may also help if  the  detected  or  reported  profiles  are  somehow
              incorrect.

       --vd-lavc-software-fallback=<yes|no|N>
              Fallback  to  software decoding if the hardware-accelerated decoder fails (default:
              3). If this is a number, then fallback will be triggered if N frames fail to decode
              in a row. 1 is equivalent to yes.

              Setting  this  to  a  higher  number  might break the playback start fallback: if a
              fallback happens, parts of the file will be skipped, approximately by to the number
              of  packets  that  could not be decoded. Values below an unspecified count will not
              have this problem, because mpv retains the packets.

       --vd-lavc-film-grain=<auto|cpu|gpu>
              Enables film grain application on the GPU. If video decoding is done  on  the  CPU,
              doing  film  grain  application  on the GPU can speed up decoding.  This option can
              also help hardware decoding, as it can reduce the number of frame copies done.

              By default, it's set to auto, so if the VO supports film grain application, then it
              will be treated as gpu. If the VO does not support this, then it will be treated as
              cpu, regardless of the setting.   Currently,  only  gpu-next  supports  film  grain
              application.

       --vd-lavc-dr=<auto|yes|no>
              Enable  direct  rendering (default: auto). If this is set to yes, the video will be
              decoded directly to GPU video memory (or staging buffers).  This can speed up video
              upload,  and may help with large resolutions or slow hardware. This works only with
              the following VOs:

                 • gpu: requires at least OpenGL 4.4 or Vulkan.

                 • libmpv: The libmpv render API has optional support.

              The auto option will try to guess  whether  DR  can  improve  performance  on  your
              particular  hardware. Currently this enables it on AMD or NVIDIA if using OpenGL or
              unconditionally if using Vulkan.

              Using video filters of any kind that write to  the  image  data  (or  output  newly
              allocated frames) will silently disable the DR code path.

       --vd-lavc-bitexact
              Only use bit-exact algorithms in all decoding steps (for codec testing).

       --vd-lavc-fast (MPEG-1/2 and H.264 only)
              Enable  optimizations  which  do  not  comply  with  the  format  specification and
              potentially  cause  problems,   like   simpler   dequantization,   simpler   motion
              compensation,  assuming  use of the default quantization matrix, assuming YUV 4:2:0
              and skipping a few checks to detect damaged bitstreams.

       --vd-lavc-o=<key>=<value>[,<key>=<value>[,...]]
              Pass AVOptions to libavcodec decoder. Note, a patch to make  the  o=  unneeded  and
              pass  all  unknown  options  through the AVOption system is welcome. A full list of
              AVOptions can be found in the FFmpeg manual.

              Some options which used to be direct options can be set with this  mechanism,  like
              bug, gray, idct, ec, vismv, skip_top (was st), skip_bottom (was sb), debug.

              This is a key/value list option. See List Options for details.

                 Example

                        --vd-lavc-o=debug=pict

       --vd-lavc-show-all=<yes|no>
              Show  even  broken/corrupt  frames  (default:  no).  If  this  option is set to no,
              libavcodec won't output frames that were either decoded before an initial  keyframe
              was decoded, or frames that are recognized as corrupted.

       --vd-lavc-skiploopfilter=<skipvalue> (H.264, HEVC only)
              Skips the loop filter (AKA deblocking) during decoding. Since the filtered frame is
              supposed to be used as reference for decoding dependent frames, this  has  a  worse
              effect  on quality than not doing deblocking on e.g. MPEG-2 video. But at least for
              high bitrate HDTV, this provides a big speedup with little  visible  quality  loss.
              Codecs  other  than  H.264  or HEVC may have partial support for this option (often
              only all and none).

              <skipvalue> can be one of the following:

              none   Never skip.

              default
                     Skip useless processing steps (e.g. 0 size packets in AVI).

              nonref Skip frames that are not  referenced  (i.e.  not  used  for  decoding  other
                     frames, the error cannot "build up").

              bidir  Skip B-Frames.

              nonkey Skip all frames except keyframes.

              all    Skip all frames.

       --vd-lavc-skipidct=<skipvalue> (MPEG-1/2/4 only)
              Skips  the  IDCT  step.  This  degrades  quality  a  lot  in  almost all cases (see
              skiploopfilter for available skip values).

       --vd-lavc-skipframe=<skipvalue>
              Skips decoding of frames completely. Big speedup, but jerky  motion  and  sometimes
              bad artifacts (see skiploopfilter for available skip values).

       --vd-lavc-framedrop=<skipvalue>
              Set framedropping mode used with --framedrop (see skiploopfilter for available skip
              values).

       --vd-lavc-threads=<N>
              Number of threads to use for decoding.  Whether  threading  is  actually  supported
              depends  on  codec  (default: 0). 0 means autodetect number of cores on the machine
              and use that, up to the maximum of 16. You can set more than 16 threads manually.

       --vd-lavc-assume-old-x264=<yes|no>
              Assume the video  was  encoded  by  an  old,  buggy  x264  version  (default:  no).
              Normally, this is autodetected by libavcodec. But if the bitstream contains no x264
              version info (or it was somehow skipped), and the stream was in fact encoded by  an
              old  x264 version (build 150 or earlier), and if the stream uses 4:4:4 chroma, then
              libavcodec will by default show corrupted video.  This option sets  the  libavcodec
              x264_build  option to 150, which means that if the stream contains no version info,
              or was not encoded by x264 at all, it assumes it was encoded by  the  old  version.
              Enabling  this  option is pretty safe if you want your broken files to work, but in
              theory this can break on streams not encoded by x264, or if a stream encoded  by  a
              newer x264 version contains no version info.

       --vd-apply-cropping
              Certain  video  codecs  support  cropping, meaning that only a sub-rectangle of the
              decoded frame is intended for display. This option controls how cropping is handled
              by  libavcodec.  Cropping  during  decoding has certain limitations with regards to
              alignment and hardware decoding. If this option is enabled, decoder will apply  the
              crop, else VO will handle it. Enabled by default.

       --swapchain-depth=<N>
              Allow  up  to  N  in-flight  frames.  This  essentially controls the frame latency.
              Increasing the swapchain depth can improve pipelining and  prevent  missed  vsyncs,
              but  increases  visible  latency.  This  option  only  mandates an upper limit, the
              implementation can use a lower latency than requested internally. A  setting  of  1
              means  that  the  VO will wait for every frame to become visible before starting to
              render the next frame. (Default: 3)

   Audio
       --audio-pitch-correction=<yes|no>
              If  this  is  enabled  (default),  playing  with  a  speed  different  from  normal
              automatically  inserts the scaletempo2 audio filter. You can insert filters besides
              scaletempo2 and modify their params using Conditional auto profiles:

                 [af_insert]
                 profile-cond=speed ~= 1
                 profile-restore=copy
                 af-add=scaletempo2=search-interval=50 # Insert filter and params here.

              Filters set this way replace the scaletempo2 default, instead of  overlapping  with
              it. If there are multiple audio filters inserted that can do pitch correction, then
              only the last one in the filter chain is used.  For details  on  the  specifics  of
              each available filter, see the audio filter section.

       --audio-device=<name>
              Use  the  given  audio  device. This consists of the audio output name, e.g.  alsa,
              followed by /, followed by the audio output specific device name. The default value
              for  this  option  is auto, which tries every audio output in preference order with
              the default device.

              You can list audio devices with --audio-device=help. This outputs the  device  name
              in  quotes,  followed by a description. The device name is what you have to pass to
              the --audio-device option. The list of audio devices can be  retrieved  by  API  by
              using the audio-device-list property.

              While  the  option  normally  takes  one of the strings as indicated by the methods
              above, you can also force the device for most AOs  by  building  it  manually.  For
              example  name/foobar forces the AO name to use the device foobar. However, the --ao
              option will strictly force a specific AO. To avoid confusion, don't  use  --ao  and
              --audio-device together.

                 Example for ALSA

                        MPlayer and mplayer2 required you to replace any ',' with '.' and any ':'
                        with '=' in the ALSA device name. For example, to use  the  device  named
                        dmix:default, you had to do:
                     -ao alsa:device=dmix=default

                 In mpv you could instead use:
                     --audio-device=alsa/dmix:default

       --audio-exclusive=<yes|no>
              Enable  exclusive  output mode. In this mode, the system is usually locked out, and
              only mpv will be able to output audio.

              This only works for some audio outputs, such as  wasapi,  coreaudio  and  pipewire.
              Other  audio  outputs  silently ignore this option.  They either have no concept of
              exclusive mode, or the mpv side of the implementation is missing.

       --audio-fallback-to-null=<yes|no>
              If no audio device can be opened, behave as if --ao=null was given. This is  useful
              in  combination  with  --audio-device:  instead of causing an error if the selected
              device does not exist, the client API user (or a Lua  script)  could  let  playback
              continue  normally,  and  check  the current-ao and audio-device-list properties to
              make high-level decisions about how to continue.

       --ao=<driver>
              Specify the audio output drivers to be used. See AUDIO OUTPUT DRIVERS  for  details
              and descriptions of available drivers.

       --af=<filter1[=parameter1:parameter2:...],filter2,...>
              Specify a list of audio filters to apply to the audio stream. See AUDIO FILTERS for
              details and descriptions of the available filters.  The option  variants  --af-add,
              --af-pre,  and --af-clr exist to modify a previously specified list, but you should
              not need these for typical use.

       --audio-spdif=<codecs>
              List of codecs for which compressed audio passthrough should be  used.  This  works
              for both classic S/PDIF and HDMI.

              Possible  codecs  are  ac3,  dts,  dts-hd,  eac3,  truehd.   Multiple codecs can be
              specified by separating them with ,. dts refers to  low  bitrate  DTS  core,  while
              dts-hd  refers  to  DTS MA (receiver and OS support varies). If both dts and dts-hd
              are specified, it behaves equivalent to specifying dts-hd only.

              In earlier mpv versions you could use --ad to force the spdif wrapper.   This  does
              not work anymore.

                 Warning

                        There  is  not  much  reason  to  use  this.  HDMI  supports uncompressed
                        multichannel PCM, and mpv supports lossless DTS-HD decoding via  FFmpeg's
                        new DCA decoder (based on libdcadec).

       --ad=<decoder1,decoder2,...[-]>
              Specify  a  priority  list of audio decoders to be used, according to their decoder
              name. When determining which decoder to use, the first  decoder  that  matches  the
              audio  format  is  selected.  If  that  is  unavailable,  the next decoder is used.
              Finally, it tries all other decoders that are not explicitly selected  or  rejected
              by the option.

              - at the end of the list suppresses fallback on other available decoders not on the
              --ad list. + in front of an entry forces the decoder.  Both  of  these  should  not
              normally  be  used, because they break normal decoder auto-selection! Both of these
              methods are deprecated.

                 Examples

                 --ad=mp3float
                        Prefer the FFmpeg/Libav mp3float decoder over all other MP3 decoders.

                 --ad=help
                        List all available decoders.

                 Warning

                        Enabling compressed audio passthrough (AC3 and DTS via  SPDIF/HDMI)  with
                        this option is not possible. Use --audio-spdif instead.

       --volume=<value>
              Set  the  startup  volume.  0  means  silence,  100  means  no  volume reduction or
              amplification. Negative values can be passed for compatibility, but are treated  as
              0.

              Since mpv 0.18.1, this always controls the internal mixer (aka "softvol").

       --replaygain=<no|track|album>
              Adjust volume gain according to replaygain values stored in the file metadata. With
              --replaygain=no (the default), perform  no  adjustment.   With  --replaygain=track,
              apply  track  gain.  With  --replaygain=album, apply album gain if present and fall
              back to track gain otherwise.

       --replaygain-preamp=<db>
              Pre-amplification gain in dB to apply to the selected replaygain gain (default: 0).

       --replaygain-clip=<yes|no>
              Prevent clipping caused by replaygain by automatically lowering the gain (default).
              Use --replaygain-clip=no to disable this.

       --replaygain-fallback=<db>
              Gain  in  dB  to  apply  if the file has no replay gain tags. This option is always
              applied if the replaygain logic is somehow inactive. If this is applied,  no  other
              replaygain options are applied.

       --audio-delay=<sec>
              Audio  delay  in  seconds (positive or negative float value). Positive values delay
              the audio, and negative values delay the video.

       --mute=<yes|no|auto>
              Set startup audio mute status (default: no).

              auto is a deprecated possible value that is equivalent to no.

              See also: --volume.

       --softvol=<no|yes|auto>
              Deprecated/unfunctional. Before mpv 0.18.1, this used to control whether to use the
              volume controls of the audio output driver or the internal mpv volume filter.

              The  current  behavior is that softvol is always enabled, i.e. as if this option is
              set to yes. The other behaviors are not available  anymore,  although  auto  almost
              matches current behavior in most cases.

              The  no  behavior  is  still  partially available through the ao-volume and ao-mute
              properties. But there are no options to reset these.

       --audio-demuxer=<[+]name>
              Use this audio demuxer type when using --audio-file. Use a '+' before the  name  to
              force  it;  this  will  skip  some  checks.  Give  the  demuxer  name as printed by
              --audio-demuxer=help.

       --ad-lavc-ac3drc=<level>
              Select the Dynamic Range Compression level for AC-3 audio streams.   <level>  is  a
              float  value  ranging  from  0  to  1,  where  0 means no compression (which is the
              default) and 1 means full compression (make loud  passages  more  silent  and  vice
              versa).  Values up to 6 are also accepted, but are purely experimental. This option
              only shows an effect if the AC-3 stream contains  the  required  range  compression
              information.

              The  standard  mandates  that  DRC  is  enabled by default, but mpv (and some other
              players) ignore this for the sake of better audio quality.

       --ad-lavc-downmix=<yes|no>
              Whether to request audio channel downmixing from the decoder (default:  no).   Some
              decoders, like AC-3, AAC and DTS, can remix audio on decoding. The requested number
              of output channels is set with the --audio-channels  option.   Useful  for  playing
              surround audio on a stereo system.

       --ad-lavc-threads=<0-16>
              Number  of  threads  to  use  for decoding. Whether threading is actually supported
              depends on codec. As of this writing, it's supported for some lossless codecs only.
              0  means  autodetect number of cores on the machine and use that, up to the maximum
              of 16 (default: 1).

       --ad-lavc-o=<key>=<value>[,<key>=<value>[,...]]
              Pass AVOptions to libavcodec decoder. Note, a patch to make  the  o=  unneeded  and
              pass  all  unknown  options  through the AVOption system is welcome. A full list of
              AVOptions can be found in the FFmpeg manual.

              This is a key/value list option. See List Options for details.

       --ad-spdif-dtshd=<yes|no>, --dtshd, --no-dtshd
              If DTS is passed through, use DTS-HD.

                 Warning

                        This and enabling passthrough via --ad are deprecated in favor  of  using
                        --audio-spdif=dts-hd.

       --audio-channels=<auto-safe|auto|layouts>
              Control  which  audio channels are output (e.g. surround vs. stereo). There are the
              following possibilities:

              •

                --audio-channels=auto-safe
                       Use the system's preferred channel layout. If there is none (such as  when
                       accessing  a  hardware  device instead of the system mixer), force stereo.
                       Some audio outputs might simply accept any layout  and  do  downmixing  on
                       their own.

                       This is the default.

              •

                --audio-channels=auto
                       Send the audio device whatever it accepts, preferring the audio's original
                       channel layout. Can cause issues with HDMI (see the warning below).

              •

                --audio-channels=layout1,layout2,...
                       List of ,-separated channel layouts which should be allowed.  Technically,
                       this  only  adjusts the filter chain output to the best matching layout in
                       the list, and passes the result to the audio API.  It's possible that  the
                       audio API will select a different channel layout.

                       Using this mode is recommended for direct hardware output, especially over
                       HDMI (see HDMI warning below).

              •

                --audio-channels=<stereo|mono>
                       Force a downmix to stereo or mono. These are special-cases of the previous
                       item. (See paragraphs below for implications.)

              If  a  list of layouts is given, each item can be either an explicit channel layout
              name (like 5.1), or a channel number. Channel numbers  refer  to  default  layouts,
              e.g. 2 channels refer to stereo, 6 refers to 5.1.

              See  --audio-channels=help  output  for  defined  default  layouts. This also lists
              speaker names, which can  be  used  to  express  arbitrary  channel  layouts  (e.g.
              fl-fr-lfe is 2.1).

              If  the  list  of  channel layouts has only 1 item, the decoder is asked to produce
              according output. This sometimes triggers decoder-downmix, which might be different
              from the normal mpv downmix. (Only some decoders support remixing audio, like AC-3,
              AAC or DTS. You can use --ad-lavc-downmix=no to make the decoder always output  its
              native  layout.)  One  consequence is that --audio-channels=stereo triggers decoder
              downmix, while auto or auto-safe never will, even if they end up selecting  stereo.
              This  happens  because  the  decision  whether  to use decoder downmix happens long
              before the audio device is opened.

              If the channel layout of the media file (i.e. the decoder)  and  the  AO's  channel
              layout  don't  match, mpv will attempt to insert a conversion filter.  You may need
              to change the channel layout of the system mixer to achieve your desired output  as
              mpv  does  not have control over it. Another work-around for this on some AOs is to
              use --audio-exclusive=yes to circumvent the system mixer entirely.

                 Warning

                        Using auto can cause issues when using  audio  over  HDMI.  The  OS  will
                        typically report all channel layouts that _can_ go over HDMI, even if the
                        receiver does not support them. If a receiver gets an unsupported channel
                        layout,  random  things  can  happen,  such  as  dropping  the additional
                        channels, or adding noise.

                        You are recommended to set an explicit whitelist of the layouts you want.
                        For  example,  most  A/V receivers connected via HDMI and that can do 7.1
                        would  be served by: --audio-channels=7.1,5.1,stereo

       --audio-display=<no|embedded-first|external-first>
              Determines whether to display cover art when playing  audio  files  and  with  what
              priority.  It  will  display  the  first  image  found,  and  additional images are
              available as video tracks.

              no     Disable display of video entirely when playing audio files.

              embedded-first
                     Display embedded images and external cover art, giving priority to  embedded
                     images (default).

              external-first
                     Display  embedded images and external cover art, giving priority to external
                     files.

              This option has no influence on files with normal video tracks.

       --audio-files=<files>
              Play audio from an external file while viewing a video.

              This is a path list option. See List Options for details.

       --audio-file=<file>
              CLI/config file only alias for --audio-files-append. Each use of this  option  will
              add a new audio track. The details are similar to how --sub-file works.

       --audio-format=<format>
              Select  the  sample format used for output from the audio filter layer to the sound
              card. The values that <format> can adopt are listed below in the description of the
              format audio filter.

       --audio-samplerate=<Hz>
              Select  the  output  sample  rate  to be used (of course sound cards have limits on
              this). If the sample frequency selected is  different  from  that  of  the  current
              media,  the  lavrresample audio filter will be inserted into the audio filter layer
              to compensate for the difference.

       --gapless-audio=<no|yes|weak>
              Try to play consecutive audio files with no silence or disruption at the  point  of
              file change. Default: weak.

              no     Disable gapless audio.

              yes    The audio device is opened using parameters chosen for the first file played
                     and is then kept open for gapless playback. This means  that  if  the  first
                     file  for  example  has  a low sample rate, then the following files may get
                     resampled to the same low sample rate, resulting in reduced  sound  quality.
                     If  you play files with different parameters, consider using options such as
                     --audio-samplerate and --audio-format to explicitly select what  the  shared
                     output format will be.

              weak   Normally,  the  audio  device  is  kept  open (using the format it was first
                     initialized with). If the audio format the decoder output changes, the audio
                     device is closed and reopened. This means that you will normally get gapless
                     audio with files that were encoded using the same settings, but might not be
                     gapless  in  other cases.  The exact conditions under which the audio device
                     is kept open is an implementation detail, and can  change  from  version  to
                     version.   Currently,  the device is kept even if the sample format changes,
                     but the sample formats are convertible.  If video is  still  going  on  when
                     there is still audio, trying to use gapless is also explicitly given up.

              NOTE:
                 This feature is implemented in a simple manner and relies on audio output device
                 buffering to continue playback  while  moving  from  one  file  to  another.  If
                 playback  of the new file starts slowly, for example because it is played from a
                 remote network location or  because  you  have  specified  cache  settings  that
                 require  time  for  the  initial cache fill, then the buffered audio may run out
                 before playback of the new file can start.

       --initial-audio-sync, --no-initial-audio-sync
              When starting a video file or after events such as seeking,  mpv  will  by  default
              modify  the  audio  stream  to  make  it start from the same timestamp as video, by
              either inserting silence at the start or cutting away the first samples.  Disabling
              this  option  makes  the player behave like older mpv versions did: video and audio
              are both started immediately even if their start timestamps differ, and then  video
              timing is gradually adjusted if necessary to reach correct synchronization later.

       --volume-max=<100.0-1000.0>
              Set  the maximum amplification level in percent (default: 130). A value of 130 will
              allow you to adjust the volume up to about double the normal level.

       --audio-file-auto=<no|exact|fuzzy|all>, --no-audio-file-auto
              Load additional audio files matching the video filename.  The  parameter  specifies
              how external audio files are matched.

              no     Don't automatically load external audio files (default).

              exact  Load the media filename with audio file extension.

              fuzzy  Load all audio files containing the media filename.

              all    Load all audio files in the current and --audio-file-paths directories.

       --audio-file-auto-exts=ext1,ext2,...
              Audio file extentions to try and match when using audio-file-auto.

              This is a string list option. See List Options for details.

       --audio-file-paths=<path1:path2:...>
              Equivalent to --sub-file-paths option, but for auto-loaded audio files.

              This is a path list option. See List Options for details.

       --audio-client-name=<name>
              The application name the player reports to the audio API. Can be useful if you want
              to force a different audio profile (e.g. with  PulseAudio),  or  to  set  your  own
              application name when using libmpv.

       --audio-buffer=<seconds>
              Set  the  audio  output  minimum  buffer.  The audio device might actually create a
              larger buffer if it pleases. If the device creates  a  smaller  buffer,  additional
              audio is buffered in an additional software buffer.

              Making  this larger will make soft-volume and other filters react slower, introduce
              additional issues on playback speed change, and block the player  on  audio  format
              changes. A smaller buffer might lead to audio dropouts.

              This  option  should  be  used  for  testing  only.  If  a  non-default value helps
              significantly, the mpv developers should be contacted.

              Default: 0.2 (200 ms).

       --audio-stream-silence=<yes|no>
              Cash-grab consumer audio hardware (such as  A/V  receivers)  often  ignore  initial
              audio  sent  over  HDMI.  This can happen every time audio over HDMI is stopped and
              resumed. In order to compensate for this, you can enable this option to not to stop
              and  restart audio on seeks, and fill the gaps with silence. Likewise, when pausing
              playback, audio is not stopped, and silence is played while paused. Note that if no
              audio track is selected, the audio device will still be closed immediately.

              Not all AOs support this.

                 Warning

                        This  modifies certain subtle player behavior, like A/V-sync and underrun
                        handling. Enabling this option is strongly discouraged.

       --audio-wait-open=<secs>
              This makes sense for use with --audio-stream-silence=yes. If this option is  given,
              the player will wait for the given amount of seconds after opening the audio device
              before sending actual audio data to it. Useful if your expensive hardware  discards
              the first 1 or 2 seconds of audio data sent to it. If --audio-stream-silence=yes is
              not set, this option will likely just waste time.

   Subtitles
       NOTE:
          Changing styling and position does not work with all subtitles.  Image-based  subtitles
          (DVD, Bluray/PGS, DVB) cannot changed for fundamental reasons.  Subtitles in ASS format
          are normally not changed intentionally, but overriding  them  can  be  controlled  with
          --sub-ass-override.

       --sub-demuxer=<[+]name>
              Force  subtitle  demuxer  type  for --sub-file. Give the demuxer name as printed by
              --sub-demuxer=help.

       --sub-delay=<sec>
              Delays subtitles by <sec> seconds. Can be negative.

       --sub-files=<file-list>, --sub-file=<filename>
              Add a subtitle file to the list of external subtitles.

              If you use --sub-file only once, this subtitle file is displayed by default.

              If --sub-file is used multiple times, the  subtitle  to  use  can  be  switched  at
              runtime  by  cycling  subtitle tracks. It's possible to show two subtitles at once:
              use --sid to select the first subtitle index, and  --secondary-sid  to  select  the
              second  index. (The index is printed on the terminal output after the --sid= in the
              list of streams.)

              --sub-files is a path list option (see List Options  for  details),  and  can  take
              multiple file names separated by : (Unix) or ; (Windows), while  --sub-file takes a
              single filename, but can be used multiple times to add multiple files. Technically,
              --sub-file is a CLI/config file only alias for  --sub-files-append.

       --secondary-sid=<ID|auto|no>
              Select  a  secondary  subtitle  stream.  This  is  similar to --sid. If a secondary
              subtitle is selected, it will be rendered as toptitle  (i.e.  on  the  top  of  the
              screen)  alongside  the normal subtitle, and provides a way to render two subtitles
              at once.

              There are some caveats associated with this feature. For example, bitmap  subtitles
              will  always be rendered in their usual position, so selecting a bitmap subtitle as
              secondary subtitle will result in overlapping subtitles.  Secondary  subtitles  are
              never shown on the terminal if video is disabled.

              NOTE:
                 Styling  and interpretation of any formatting tags is disabled for the secondary
                 subtitle. Internally, the same mechanism as --no-sub-ass is used  to  strip  the
                 styling.

              NOTE:
                 If  the main subtitle stream contains formatting tags which display the subtitle
                 at the top of the screen, it  will  overlap  with  the  secondary  subtitle.  To
                 prevent this, you could use --no-sub-ass to disable styling in the main subtitle
                 stream.

       --sub-scale=<0-100>
              Factor for the text subtitle font size (default: 1).

              NOTE:
                 This affects  ASS  subtitles  as  well,  and  may  lead  to  incorrect  subtitle
                 rendering. Use with care, or use --sub-font-size instead.

       --sub-scale-by-window=<yes|no>
              Whether  to  scale  subtitles  with  the  window  size  (default:  yes). If this is
              disabled, changing the window size won't change the subtitle font size.

              Like --sub-scale, this can break ASS subtitles.

       --sub-scale-with-window=<yes|no>
              Make the subtitle font size relative to the window, instead of the video.  This  is
              useful  if  you always want the same font size, even if the video doesn't cover the
              window fully, e.g. because screen aspect and window aspect mismatch (and the player
              adds black bars).

              Default: yes.

              This  option is misnamed. The difference to the confusingly similar sounding option
              --sub-scale-by-window  is  that  --sub-scale-with-window  still  scales  with   the
              approximate window size, while the other option disables this scaling.

              Affects  plain  text  subtitles  only  (or  ASS  if  --sub-ass-override is set high
              enough).

       --sub-ass-scale-with-window=<yes|no>
              Like --sub-scale-with-window, but affects  subtitles  in  ASS  format  only.   Like
              --sub-scale, this can break ASS subtitles.

              Default: no.

       --embeddedfonts=<yes|no>
              Use  fonts  embedded  in  Matroska  container files and ASS scripts (default: yes).
              These fonts can be used for SSA/ASS subtitle rendering.

       --sub-pos=<0-150>
              Specify the position of subtitles on the screen. The value is the vertical position
              of  the  subtitle in % of the screen height. 100 is the original position, which is
              often not the absolute bottom of the screen,  but  with  some  margin  between  the
              bottom and the subtitle. Values above 100 move the subtitle further down.

                 Warning

                        Text  subtitles  (as  opposed  to  image subtitles) may be cut off if the
                        value of the option is above 100. This is a libass restriction.

                        This affects ASS subtitles as well, and may lead  to  incorrect  subtitle
                        rendering in addition to the problem above.

                        Using --sub-margin-y can achieve this in a better way.

       --sub-speed=<0.1-10.0>
              Multiply the subtitle event timestamps with the given value. Can be used to fix the
              playback speed for frame-based subtitle formats. Affects text subtitles only.

                 Example

                        --sub-speed=25/23.976 plays frame based subtitles which have been  loaded
                        assuming a framerate of 23.976 at 25 FPS.

       --sub-ass-style-overrides=<[Style.]Param=Value[,...]>
              Override some style or script info parameters.

              This is a string list option. See List Options for details.

                 Examples

                 • --sub-ass-style-overrides=FontName=Arial,Default.Bold=1--sub-ass-style-overrides=PlayResY=768

              NOTE:
                 Using this option may lead to incorrect subtitle rendering.

       --sub-ass-hinting=<none|light|normal|native>
              Set font hinting type. <type> can be:

              none   no hinting (default)

              light  FreeType autohinter, light mode

              normal FreeType autohinter, normal mode

              native font native hinter

                 Warning

                        Enabling  hinting  can  lead  to  mispositioned  text (in situations it's
                        supposed to match up video  background),  or  reduce  the  smoothness  of
                        animations with some badly authored ASS scripts. It is recommended to not
                        use this option, unless really needed.

       --sub-ass-line-spacing=<value>
              Set line spacing value for SSA/ASS renderer.

       --sub-ass-shaper=<simple|complex>
              Set the text layout engine used by libass.

              simple uses Fribidi only, fast, doesn't render some languages correctly

              complex
                     uses HarfBuzz, slower, wider language support

              complex is the default. If libass hasn't been  compiled  against  HarfBuzz,  libass
              silently reverts to simple.

       --sub-ass-styles=<filename>
              Load all SSA/ASS styles found in the specified file and use them for rendering text
              subtitles. The syntax of the file is exactly like the [V4 Styles]  /  [V4+  Styles]
              section of SSA/ASS.

              NOTE:
                 Using this option may lead to incorrect subtitle rendering.

       --sub-ass-override=<yes|no|force|scale|strip>
              Control  whether  user  style  overrides  should be applied. Note that all of these
              overrides try to be somewhat smart about figuring out whether or not a subtitle  is
              considered a "sign".

              no     Render subtitles as specified by the subtitle scripts, without overrides.

              yes    Apply  all  the --sub-ass-* style override options. Changing the default for
                     any of these options can lead to incorrect subtitle rendering (default).

              force  Like yes, but also force all --sub-* options. Can break rendering easily.

              scale  Like yes, but also apply --sub-scale.

              strip  Radically strip  all  ASS  tags  and  styles  from  the  subtitle.  This  is
                     equivalent to the old --no-ass / --no-sub-ass options.

              This  also controls some bitmap subtitle overrides, as well as HTML tags in formats
              like SRT, despite the name of the option.

       --sub-ass-force-margins
              Enables placing toptitles and subtitles in black borders when they  are  available,
              if the subtitles are in the ASS format.

              Default: no.

       --sub-use-margins
              Enables  placing  toptitles and subtitles in black borders when they are available,
              if the subtitles are in a plain text format  (or ASS if --sub-ass-override  is  set
              high enough).

              Default: yes.

       --sub-ass-vsfilter-aspect-compat=<yes|no>
              Stretch  SSA/ASS  subtitles  when  playing anamorphic videos for compatibility with
              traditional VSFilter behavior. This switch has no effect when the video  is  stored
              with square pixels.

              The  renderer  historically  most  commonly  used for the SSA/ASS subtitle formats,
              VSFilter, had questionable behavior that resulted in subtitles being stretched  too
              if  the  video  was  stored in anamorphic format that required scaling for display.
              This behavior is  usually  undesirable  and  newer  VSFilter  versions  may  behave
              differently.  However,  many  existing  scripts  compensate  for  the stretching by
              modifying things in the opposite direction.  Thus, if such  scripts  are  displayed
              "correctly",  they  will  not appear as intended.  This switch enables emulation of
              the old VSFilter behavior (undesirable but expected by many existing scripts).

              Enabled by default.

       --sub-ass-vsfilter-blur-compat=<yes|no>
              Scale \blur tags by video resolution  instead  of  script  resolution  (enabled  by
              default).  This is bug in VSFilter, which according to some, can't be fixed anymore
              in the name of compatibility.

              Note that this uses the actual video resolution for calculating  the  offset  scale
              factor, not what the video filter chain or the video output use.

       --sub-ass-vsfilter-color-compat=<basic|full|force-601|no>
              Mangle  colors  like  (xy-)vsfilter do (default: basic). Historically, VSFilter was
              not color space aware. This was no problem as long as the color space used  for  SD
              video  (BT.601) was used. But when everything switched to HD (BT.709), VSFilter was
              still converting RGB colors to BT.601, rendered them  into  the  video  frame,  and
              handled  the  frame  to  the video output, which would use BT.709 for conversion to
              RGB. The result were mangled subtitle colors. Later on, bad hacks were added on top
              of the ASS format to control how colors are to be mangled.

              basic  Handle  only BT.601->BT.709 mangling, if the subtitles seem to indicate that
                     this is required (default).

              full   Handle the full YCbCr Matrix header with all video color spaces supported by
                     libass  and mpv. This might lead to bad breakages in corner cases and is not
                     strictly needed for compatibility (hopefully), which  is  why  this  is  not
                     default.

              force-601
                     Force BT.601->BT.709 mangling, regardless of subtitle headers or video color
                     space.

              no     Disable color mangling completely. All colors are RGB.

              Choosing anything other than no will make the subtitle color depend  on  the  video
              color space, and it's for example in theory not possible to reuse a subtitle script
              with another video file. The --sub-ass-override  option  doesn't  affect  how  this
              option is interpreted.

       --stretch-dvd-subs=<yes|no>
              Stretch  DVD  subtitles  when playing anamorphic videos for better looking fonts on
              badly mastered DVDs. This switch has no effect when the video is stored with square
              pixels - which for DVD input cannot be the case though.

              Many  studios  tend  to  use bitmap fonts designed for square pixels when authoring
              DVDs, causing the fonts to look stretched on playback on DVD players.  This  option
              fixes  them, however at the price of possibly misaligning some subtitles (e.g. sign
              translations).

              Disabled by default.

       --stretch-image-subs-to-screen=<yes|no>
              Stretch DVD and other image subtitles to the screen, ignoring  the  video  margins.
              This  has a similar effect as --sub-use-margins for text subtitles, except that the
              text itself will be stretched, not only just repositioned. (At least in general  it
              is  unavoidable,  as  an  image  bitmap  can  in  theory consist of a single bitmap
              covering the whole screen, and the player won't know where exactly the  text  parts
              are located.)

              This option does not display subtitles correctly. Use with care.

              Disabled by default.

       --image-subs-video-resolution=<yes|no>
              Override  the  image  subtitle  resolution with the video resolution (default: no).
              Normally, the subtitle canvas is fit into  the  video  canvas  (e.g.  letterboxed).
              Setting  this  option uses the video size as subtitle canvas size. Can be useful to
              test broken subtitles, which often happen  when  the  video  was  trancoded,  while
              attempting to keep the old subtitles.

       --sub-ass, --no-sub-ass
              Render ASS subtitles natively (enabled by default).

              NOTE:
                 This  has  been  deprecated  by  --sub-ass-override=strip.  You  also  may  need
                 --embeddedfonts=no    to    get    the    same     behavior.     Also,     using
                 --sub-ass-override=style  should  give better results without breaking subtitles
                 too much.

              If --no-sub-ass is specified, all tags and  style  declarations  are  stripped  and
              ignored  on  display. The subtitle renderer uses the font style as specified by the
              --sub- options instead.

              NOTE:
                 Using --no-sub-ass may lead to  incorrect  or  completely  broken  rendering  of
                 ASS/SSA  subtitles.  It can sometimes be useful to forcibly override the styling
                 of ASS subtitles, but should be avoided in general.

       --sub-auto=<no|exact|fuzzy|all>, --no-sub-auto
              Load additional subtitle files matching the video filename. The parameter specifies
              how external subtitle files are matched. exact is enabled by default.

              no     Don't automatically load external subtitle files.

              exact  Load  the  media filename with subtitle file extension and possibly language
                     suffixes (default).

              fuzzy  Load all subs containing the media filename.

              all    Load all subs in the current and --sub-file-paths directories.

       --sub-auto-exts=ext1,ext2,...
              Subtitle extentions to try and match when using  --sub-auto.  Note  that  modifying
              this  list  will  also  affect what mpv recognizes as subtitles when using drag and
              drop.

              This is a string list option. See List Options for details.

       --sub-codepage=<codepage>
              You can use this option to specify the subtitle codepage. uchardet will be used  to
              guess  the  charset.  (If  mpv  was  not  compiled with uchardet, then utf-8 is the
              effective default.)

              The default value for this option is auto, which enables autodetection.

              The following steps are taken to determine the final codepage, in order:

              • if the specific codepage has a +, use that codepage

              • if the data looks like UTF-8, assume it is UTF-8

              • if --sub-codepage is set to a specific codepage, use that

              • run uchardet, and if successful, use that

              • otherwise, use UTF-8-BROKEN

                 Examples

                 • --sub-codepage=latin2 Use Latin 2 if input is not UTF-8.

                 • --sub-codepage=+cp1250 Always force recoding to cp1250.

              The pseudo codepage UTF-8-BROKEN is used internally. If  it's  set,  subtitles  are
              interpreted as UTF-8 with "Latin 1" as fallback for bytes which are not valid UTF-8
              sequences. iconv is never involved in this mode.

              NOTE:
                 This works for text subtitle files only. Other types of subtitles (in particular
                 subtitles in mkv files) are always assumed to be UTF-8.

       --sub-stretch-durations=<yes|no>
              Stretch  a subtitle duration so it ends when the next one starts.  Should help with
              subtitles which erroneously have zero durations.

              NOTE:
                 Only applies to text subtitles.

       --sub-fix-timing=<yes|no>
              Adjust subtitle timing is to remove minor gaps or overlaps  between  subtitles  (if
              the difference is smaller than 210 ms, the gap or overlap is removed).

       --sub-forced-events-only=<yes|no>
              Enabling this displays only forced events within subtitle streams. Only some bitmap
              subtitle formats (such as DVD or PGS) are capable of having a mixture of forced and
              unforced  events  within  the stream. Enabling this on text subtitles will cause no
              subtitles to be displayed (default: no).

       --sub-fps=<rate>
              Specify the framerate of the subtitle  file  (default:  video  fps).  Affects  text
              subtitles only.

              NOTE:
                 <rate>  >  video  fps speeds the subtitles up for frame-based subtitle files and
                 slows them down for time-based ones.

              See also: --sub-speed.

       --sub-gauss=<0.0-3.0>
              Apply Gaussian blur to  image  subtitles  (default:  0).  This  can  help  to  make
              pixelated  DVD/Vobsubs  look  nicer. A value other than 0 also switches to software
              subtitle scaling. Might be slow.

              NOTE:
                 Never applied to text subtitles.

       --sub-gray
              Convert image subtitles to grayscale. Can help  to  make  yellow  DVD/Vobsubs  look
              nicer.

              NOTE:
                 Never applied to text subtitles.

       --sub-file-paths=<path-list>
              Specify  extra  directories  to  search for subtitles matching the video.  Multiple
              directories can be separated by ":" (";" on Windows).  Paths  can  be  relative  or
              absolute.  Relative paths are interpreted relative to video file directory.  If the
              file is a URL, only absolute paths  and  sub  configuration  subdirectory  will  be
              scanned.

                 Example

                        Assuming      that     /path/to/video/video.avi     is     played     and
                        --sub-file-paths=sub:subtitles is specified, mpv  searches  for  subtitle
                        files in these directories:

                 • /path/to/video//path/to/video/sub//path/to/video/subtitles/

                 • the sub configuration subdirectory (usually ~/.config/mpv/sub/)

              This is a path list option. See List Options for details.

       --sub-visibility, --no-sub-visibility
              Can be used to disable display of subtitles, but still select and decode them.

       --secondary-sub-visibility, --no-secondary-sub-visibility
              Can  be used to disable display of secondary subtitles, but still select and decode
              them.

       --sub-clear-on-seek
              (Obscure, rarely useful.) Can be used to  play  broken  mkv  files  with  duplicate
              ReadOrder  fields.  ReadOrder  is  the first field in a Matroska-style ASS subtitle
              packets. It  should  be  unique,  and  libass  uses  it  for  fast  elimination  of
              duplicates. This option disables caching of subtitles across seeks, so after a seek
              libass can't eliminate subtitle packets with the same ReadOrder as earlier packets.

       --teletext-page=<1-999>
              This works for dvb_teletext subtitle streams, and if FFmpeg has been compiled  with
              support for it.

       --sub-past-video-end
              After  the  last frame of video, if this option is enabled, subtitles will continue
              to update based on audio timestamps. Otherwise, the subtitles for  the  last  video
              frame will stay onscreen.

              Default: disabled

       --sub-font=<name>
              Specify font to use for subtitles that do not themselves specify a particular font.
              The default is sans-serif.

                 Examples

                 • --sub-font='Bitstream Vera Sans'--sub-font='Comic Sans MS'

              NOTE:
                 The --sub-font option (and many other style related --sub- options) are  ignored
                 when ASS-subtitles are rendered, unless the --no-sub-ass option is specified.

                 This  used  to  support  fontconfig  patterns. Starting with libass 0.13.0, this
                 stopped working.

       --sub-font-size=<size>
              Specify the sub font size. The unit is the size in scaled pixels at a window height
              of  720.  The  actual  pixel  size  is scaled with the window height: if the window
              height is larger or smaller than 720, the actual size  of  the  text  increases  or
              decreases as well.

              Default: 55.

       --sub-back-color=<color>
              See   --sub-color.   Color   used   for   sub   text   background.   You   can  use
              --sub-shadow-offset to change its size relative to the text.

       --sub-blur=<0..20.0>
              Gaussian blur factor. 0 means no blur applied (default).

       --sub-bold=<yes|no>
              Format text on bold.

       --sub-italic=<yes|no>
              Format text on italic.

       --sub-border-color=<color>
              See --sub-color. Color used for the sub font border.

       --sub-border-size=<size>
              Size of the sub font border in scaled pixels (see --sub-font-size for  details).  A
              value of 0 disables borders.

              Default: 3.

       --sub-color=<color>
              Specify the color used for unstyled text subtitles.

              The  color  is specified in the form r/g/b, where each color component is specified
              as number in the range 0.0 to 1.0. It's also possible to specify  the  transparency
              by  using  r/g/b/a,  where the alpha value 0 means fully transparent, and 1.0 means
              opaque. If the alpha component is not given, the color is 100% opaque.

              Passing a single number to the option sets the sub to gray,  and  the  form  gray/a
              lets you specify alpha additionally.

                 Examples

                 • --sub-color=1.0/0.0/0.0 set sub to opaque red

                 • --sub-color=1.0/0.0/0.0/0.75 set sub to opaque red with 75% alpha

                 • --sub-color=0.5/0.75 set sub to 50% gray with 75% alpha

              Alternatively, the color can be specified as a RGB hex triplet in the form #RRGGBB,
              where each 2-digit group expresses a color value in the range 0 (00) to  255  (FF).
              For  example,  #FF0000  is red.  This is similar to web colors. Alpha is given with
              #AARRGGBB.

                 Examples

                 • --sub-color='#FF0000' set sub to opaque red

                 • --sub-color='#C0808080' set sub to 50% gray with 75% alpha

       --sub-margin-x=<size>
              Left and right screen margin for the subs in scaled pixels (see --sub-font-size for
              details).

              This  option  specifies  the  distance  of the sub to the left, as well as at which
              distance from the right border long sub text will be broken.

              Default: 25.

       --sub-margin-y=<size>
              Top and bottom screen margin for the subs in scaled pixels (see --sub-font-size for
              details).

              This option specifies the vertical margins of unstyled text subtitles.  If you just
              want to raise the vertical subtitle position, use --sub-pos.

              Default: 22.

       --sub-align-x=<left|center|right>
              Control to which corner of the screen text subtitles should be aligned to (default:
              center).

              Never  applied  to  ASS subtitles, except in --no-sub-ass mode. Likewise, this does
              not apply to image subtitles.

       --sub-align-y=<top|center|bottom>
              Vertical position (default: bottom).  Details see --sub-align-x.

       --sub-justify=<auto|left|center|right>
              Control how multi line subs are justified irrespective of where  they  are  aligned
              (default: auto which justifies as defined by --sub-align-x).  Left justification is
              recommended to make the subs easier to read as it is easier for the eyes.

       --sub-ass-justify=<yes|no>
              Applies  justification  as  defined  by   --sub-justify   on   ASS   subtitles   if
              --sub-ass-override is not set to no.  Default: no.

       --sub-shadow-color=<color>
              See --sub-color. Color used for sub text shadow.

              NOTE:
                 ignored when --sub-back-color is specified (or more exactly: when that option is
                 not set to completely transparent).

       --sub-shadow-offset=<size>
              Displacement of the sub text shadow  in  scaled  pixels  (see  --sub-font-size  for
              details). A value of 0 disables shadows.

              Default: 0.

       --sub-spacing=<size>
              Horizontal  sub  font  spacing  in scaled pixels (see --sub-font-size for details).
              This value is added to the normal letter spacing. Negative values are allowed.

              Default: 0.

       --sub-filter-sdh=<yes|no>
              Applies filter removing subtitle additions for the deaf or  hard-of-hearing  (SDH).
              This  is  intended  for English, but may in part work for other languages too.  The
              intention is that it can be always enabled so may not remove all parts  added.   It
              removes  speaker labels (like MAN:), upper case text in parentheses and any text in
              brackets.

              Default: no.

       --sub-filter-sdh-harder=<yes|no>
              Do harder SDH filtering (if enabled by --sub-filter-sdh).  Will also remove speaker
              labels and text within parentheses using both lower and upper case letters.

              Default: no.

       --sub-filter-regex-...=...
              Set  a list of regular expressions to match on text subtitles, and remove any lines
              that match (default: empty). This is a string list option.  See  List  Options  for
              details.  Normally,  you  should  use --sub-filter-regex-append=<regex>, where each
              option use will append a new regular expression, without having to  fight  escaping
              problems.

              List  items  are  matched in order. If a regular expression matches, the process is
              stopped, and the subtitle line is  discarded.  The  text  matched  against  is,  by
              default,  the  Text field of ASS events (if the subtitle format is different, it is
              always converted). This may include formatting tags. Matching is  case-insensitive,
              but  how  this is done depends on the libc, and most likely works in ASCII only. It
              does not work on bitmap/image subtitles. Unavailable  on  inferior  OSes  (requires
              POSIX regex support).

                 Example

                        --sub-filter-regex-append=opensubtitles\.org filters some ads.

              Technically,  using  a  list  for matching is redundant, since you could just use a
              single combined regular expression. But it helps with diagnosis, ease of  use,  and
              temporarily disabling or enabling individual filters.

              WARNING:
                 This  is  experimental.  The  semantics  most likely will change, and if you use
                 this, you should be prepared to update the option later. Ideas include replacing
                 the  regexes  with  a  very primitive and small subset of sed, or some method to
                 control case-sensitivity.

       --sub-filter-jsre-...=...
              Same   as   --sub-filter-regex   but   with   JavaScript    regular    expressions.
              Shares/affected-by  all  --sub-filter-regex-* control options (see below), and also
              experimental. Requires only JavaScript support.

       --sub-filter-regex-plain=<yes|no>
              Whether to first convert the ASS "Text" field to plain-text  (default:  no).   This
              strips  ASS tags and applies ASS directives, like \N to new-line.  If the result is
              multi-line then the regexp anchors ^ and $ match each line,  but  still  any  match
              discards all lines.

       --sub-filter-regex-warn=<yes|no>
              Log  dropped  lines  with  warning  log  level,  instead  of verbose (default: no).
              Helpful for testing.

       --sub-filter-regex-enable=<yes|no>
              Whether to enable regex filtering (default: yes). Note that if no regexes are added
              to  the  --sub-filter-regex  list,  setting  this option to yes has no effect. It's
              meant to easily disable or enable filtering temporarily.

       --sub-create-cc-track=<yes|no>
              For every video stream, create a closed captions  track  (default:  no).  The  only
              purpose  is  to  make  the  track available for selection at the start of playback,
              instead of creating it lazily. This applies only to ATSC A53 Part 4 Closed Captions
              (displayed  by  mpv  as  subtitle  tracks using the codec eia_608). The CC track is
              marked "default" and selected according to  the  normal  subtitle  track  selection
              rules. You can then use --sid to explicitly select the correct track too.

              If  the  video stream contains no closed captions, or if no video is being decoded,
              the CC track will remain empty and will not show any text.

       --sub-font-provider=<auto|none|fontconfig>
              Which libass font provider backend to use (default: auto). auto will attempt to use
              the  native  font  provider: fontconfig on Linux, CoreText on macOS, DirectWrite on
              Windows. fontconfig forces fontconfig, if libass was built with support (if not, it
              behaves like none).

              The  none font provider effectively disables system fonts. It will still attempt to
              use embedded fonts (unless --embeddedfonts=no is set; this is the same behavior  as
              with  all  other  font providers), subfont.ttf if provided, and fonts in  the fonts
              sub-directory if provided. (The fallback is more strict than  that  of  other  font
              providers,  and if a font name does not match, it may prefer not to render any text
              that uses the missing font.)

       --sub-fonts-dir=<path>
              Font files in this directory are used by mpv/libass for subtitles. Useful if you do
              not  want  to  install  fonts to your system. Note that files in this directory are
              loaded into memory before being used by mpv. If you have a lot of  fonts,  consider
              using fonts.conf (see FILES section) to include additional mpv user settings.

              If this option is not specified, ~~/fonts will be used by default.

   Window
       --title=<string>
              Set the window title. This is used for the video window, and if possible, also sets
              the audio stream title.

              Properties are expanded. (See Property Expansion.)

              WARNING:
                 There is a danger of this  causing  significant  CPU  usage,  depending  on  the
                 properties used. Changing the window title is often a slow operation, and if the
                 title changes every frame, playback can be ruined.

       --screen=<default|0-32>
              In multi-monitor configurations (i.e. a single desktop that spans  across  multiple
              displays), this option tells mpv which screen to display the video on.

                 Note (X11)

                        This  option  does  not  work properly with all window managers. In these
                        cases, you can try to use --geometry to position the  window  explicitly.
                        It's  also  possible  that the window manager provides native features to
                        control which screens application windows should use.

                 Note (Wayland)

                        This option does not actually work on wayland since window  placement  is
                        not  allowed.  However  setting  this option does influence mpv's initial
                        guess at  finding  an  output  which  may  be  useful  for  options  like
                        --geometry or --autofit which depend on the monitor resolution.

              See also --fs-screen.

       --screen-name=<string>
              In  multi-monitor configurations, this option tells mpv which screen to display the
              video on based on the screen name from the video backend. The same caveats  in  the
              --screen  option  also  apply  here.  This  option  is  ignored and does nothing if
              --screen is explicitly set.

       --fullscreen, --fs
              Fullscreen playback.

       --fs-screen=<all|current|0-32>
              In multi-monitor configurations (i.e. a single desktop that spans  across  multiple
              displays),  this  option tells mpv which screen to go fullscreen to.  If current is
              used mpv will fallback on what the user provided with the screen option.

                 Note (X11)

                        This option works properly only with window managers which understand the
                        EWMH _NET_WM_FULLSCREEN_MONITORS hint.

                 Note (macOS)

                        all does not work on macOS and will behave like current.

              See also --screen.

       --fs-screen-name=<string>
              In  multi-monitor  configurations,  this  option  tells  mpv  which  screen  to  go
              fullscreen to based on the screen name from the video backend. The same caveats  in
              the  --fs-screen option also apply here. This option is ignored and does nothing if
              --fs-screen is explicitly set.

       --keep-open=<yes|no|always>
              Do not terminate when playing or seeking beyond the end of the file, and  there  is
              no  next  file  to  be played (and --loop is not used).  Instead, pause the player.
              When trying to seek beyond end of the file, the player will attempt to seek to  the
              last frame.

              Normally,  this will act like set pause yes on EOF, unless the --keep-open-pause=no
              option is set.

              The following arguments can be given:

              no     If the current file ends, go to the next file or terminate.  (Default.)

              yes    Don't terminate if the current file is the last playlist entry.   Equivalent
                     to --keep-open without arguments.

              always Like  yes,  but  also  applies to files before the last playlist entry. This
                     means playback will never automatically advance to the next file.

              NOTE:
                 This option is not respected when using --frames.  Explicitly  skipping  to  the
                 next file if the binding uses force will terminate playback as well.

                 Also, if errors or unusual circumstances happen, the player can quit anyway.

              Since mpv 0.6.0, this doesn't pause if there is a next file in the playlist, or the
              playlist is looped. Approximately, this will pause when the player  would  normally
              exit,  but  in  practice there are corner cases in which this is not the case (e.g.
              mpv --keep-open file.mkv /dev/null will play file.mkv normally, then fail  to  open
              /dev/null, then exit). (In mpv 0.8.0, always was introduced, which restores the old
              behavior.)

       --keep-open-pause=<yes|no>
              If set to no, instead of pausing when --keep-open is active, just stop  at  end  of
              file  and continue playing forward when you seek backwards until end where it stops
              again. Default: yes.

       --image-display-duration=<seconds|inf>
              If the current file is an image, play the image for the  given  amount  of  seconds
              (default:  1).  inf  means  the  file  is  kept  open forever (until the user stops
              playback manually).

              Unlike --keep-open, the player is not paused, but simply continues  playback  until
              the time has elapsed. (It should not use any resources during "playback".)

              This  affects  image  files,  which are defined as having only 1 video frame and no
              audio. The player may recognize  certain  non-images  as  images,  for  example  if
              --length is used to reduce the length to 1 frame, or if you seek to the last frame.

              This  option  does  not  affect  the framerate used for mf:// or --merge-files. For
              that, use --mf-fps instead.

              Setting --image-display-duration hides the OSC and does not track playback time  on
              the command-line output, and also does not duplicate the image frame when encoding.
              To force the player into  "dumb  mode"  and  actually  count  out  seconds,  or  to
              duplicate   the   image   when   encoding,   you   need   to   use   --demuxer=lavf
              --demuxer-lavf-o=loop=1, and use --length or --frames to stop  after  a  particular
              time.

       --force-window=<yes|no|immediate>
              Create  a  video  output  window even if there is no video. This can be useful when
              pretending that mpv is a GUI application. Currently, the window always has the size
              640x480, and is subject to --geometry, --autofit, and similar options.

              WARNING:
                 The  window  is  created  only after initialization (to make sure default window
                 placement still works if the video size is  different  from  the  --force-window
                 default  window  size).  This  can  be  a problem if initialization doesn't work
                 perfectly, such as when opening URLs with bad  network  connection,  or  opening
                 broken  video  files. The immediate mode can be used to create the window always
                 on program start, but this may cause other issues.

       --taskbar-progress, --no-taskbar-progress
              (Windows only) Enable/disable playback progress rendering in taskbar (Windows 7 and
              above).

              Enabled by default.

       --snap-window
              (Windows only) Snap the player window to screen edges.

       --drag-and-drop=<no|auto|replace|append>
              (X11,  Wayland  and Windows only) Controls the default behavior of drag and drop on
              platforms that support this.  auto will obey what the underlying os/platform  gives
              mpv.  Typically, holding shift during the drag and drop will append the item to the
              playlist. Otherwise, it will completely replace it. replace and append always force
              replacing and appending to the playlist respectively. no disables all drag and drop
              behavior.

       --ontop
              Makes the player window stay on top of other windows.

              On Windows, if combined with fullscreen mode, this causes  mpv  to  be  treated  as
              exclusive fullscreen window that bypasses the Desktop Window Manager.

       --ontop-level=<window|system|desktop|level>
              (macOS only) Sets the level of an ontop window (default: window).

              window On top of all other windows.

              system On top of system elements like Taskbar, Menubar and Dock.

              desktop
                     On top of the Desktop behind windows and Desktop icons.

              level  A level as integer.

       --focus-on-open, --no-focus-on-open
              (macOS only) Focus the video window on creation and makes it the front most window.
              This is on by default.

       --window-corners=<default|donotround|round|roundsmall>
              (Windows only) Set the preference for window corner rounding.

              default
                     Let the system decide whether or not to round window corners

              donotround
                     Never round window corners

              round  Round the corners if appropriate

              roundsmall
                     Round the corners if appropriate, with a small radius

       --border, --no-border
              Play video with window border and decorations. Since this is  on  by  default,  use
              --no-border to disable the standard window decorations.

       --title-bar, --no-title-bar
              (Windows  only)  Play video with the window title bar. Since this is on by default,
              use --no-title-bar to hide the title bar. The --no-border option takes precedence.

       --on-all-workspaces
              (X11 and macOS only) Show the video window on all virtual desktops.

       --geometry=<[W[xH]][+-x+-y][/WS]>, --geometry=<x:y>
              Adjust the initial window position or size. W and H set the window size in  pixels.
              x and y set the window position, measured in pixels from the top-left corner of the
              screen to the top-left corner of the image being displayed. If  a  percentage  sign
              (%) is given after the argument, it turns the value into a percentage of the screen
              size in that direction.  Positions  are  specified  similar  to  the  standard  X11
              --geometry option format, in which e.g. +10-50 means "place 10 pixels from the left
              border and 50 pixels from the lower border" and "--20+-10" means "place  20  pixels
              beyond  the right and 10 pixels beyond the top border". A trailing / followed by an
              integer denotes on which workspace (virtual desktop) the window should appear  (X11
              only).

              If an external window is specified using the --wid option, this option is ignored.

              The coordinates are relative to the screen given with --screen for the video output
              drivers that fully support --screen.

              NOTE:
                 Generally only supported by GUI VOs. Ignored for encoding.

                 Note (macOS)

                        On macOS, the origin of the screen coordinate system is  located  on  the
                        bottom-left  corner.  For  instance,  0:0  will  place  the window at the
                        bottom-left of the screen.

                 Note (X11)

                        This option does not work properly with all window managers.

                 Examples

                 50:40  Places the window at x=50, y=40.

                 50%:50%
                        Places the window in the middle of the screen.

                 100%:100%
                        Places the window at the bottom right corner of the screen.

                 50%    Sets the window width to half the screen width. Window height is  set  so
                        that the window has the video aspect ratio.

                 50%x50%
                        Forces  the  window width and height to half the screen width and height.
                        Will show black borders to compensate for the video  aspect  ratio  (with
                        most VOs and without --no-keepaspect).

                 50%+10+10/2
                        Sets  the  window  to  half the screen widths, and positions it 10 pixels
                        below/left of the top left corner of the screen, on the second workspace.

              See also --autofit and --autofit-larger for fitting the window into  a  given  size
              without changing aspect ratio.

       --autofit=<[W[xH]]>
              Set  the  initial  window size to a maximum size specified by WxH, without changing
              the window's aspect ratio. The size is measured  in  pixels,  or  if  a  number  is
              followed by a percentage sign (%), in percents of the screen size.

              This  option  never  changes  the  aspect  ratio of the window. If the aspect ratio
              mismatches, the window's size is reduced until it fits into the specified size.

              Window position is not taken into account, nor is it modified by this  option  (the
              window  manager  still  may  place  the  window differently depending on size). Use
              --geometry to change the window  position.  Its  effects  are  applied  after  this
              option.

              See --geometry for details how this is handled with multi-monitor setups.

              Use  --autofit-larger  instead  if  you  just want to limit the maximum size of the
              window, rather than always forcing a window size.

              Use --geometry if you want to force both window width  and  height  to  a  specific
              size.

              NOTE:
                 Generally only supported by GUI VOs. Ignored for encoding.

                 Examples

                 70%    Make the window width 70% of the screen size, keeping aspect ratio.

                 1000   Set the window width to 1000 pixels, keeping aspect ratio.

                 70%x60%
                        Make the window as large as possible, without being wider than 70% of the
                        screen width, or higher than 60% of the screen height.

       --autofit-larger=<[W[xH]]>
              This option behaves exactly like --autofit, except the window size is only  changed
              if the window would be larger than the specified size.

                 Example

                 90%x80%
                        If  the video is larger than 90% of the screen width or 80% of the screen
                        height, make the window smaller until either its  width  is  90%  of  the
                        screen, or its height is 80% of the screen.

       --autofit-smaller=<[W[xH]]>
              This option behaves exactly like --autofit, except that it sets the minimum size of
              the window (just as --autofit-larger sets the maximum).

                 Example

                 500x500
                        Make the window at least 500 pixels wide and 500 pixels  high  (depending
                        on the video aspect ratio, the width or height will be larger than 500 in
                        order to keep the aspect ratio the same).

       --window-scale=<factor>
              Resize the video window to a multiple (or fraction) of the video size. This  option
              is  applied  before  --autofit and other options are applied (so they override this
              option).

              For example, --window-scale=0.5 would show the window at half the video size.

       --window-minimized=<yes|no>
              Whether the video window is minimized  or  not.  Setting  this  will  minimize,  or
              unminimize,  the video window if the current VO supports it. Note that some VOs may
              support minimization while not supporting unminimization (eg: Wayland).

              Whether this option and --window-maximized work on program start or at runtime, and
              whether  they're  (at  runtime) updated to reflect the actual window state, heavily
              depends on the VO and the windowing system. Some VOs simply do not  implement  them
              or  parts  of  them,  while  other  VOs  may be restricted by the windowing systems
              (especially Wayland).

       --window-maximized=<yes|no>
              Whether the video window is maximized  or  not.  Setting  this  will  maximize,  or
              unmaximize,  the video window if the current VO supports it. See --window-minimized
              for further remarks.

       --cursor-autohide=<number|no|always>
              Make mouse cursor automatically hide after given number of  milliseconds  (default:
              1000  ms).  no  will  disable  cursor  autohide.  always means the cursor will stay
              hidden.

       --cursor-autohide-fs-only
              If this option is given,  the  cursor  is  always  visible  in  windowed  mode.  In
              fullscreen mode, the cursor is shown or hidden according to --cursor-autohide.

       --force-rgba-osd-rendering
              Change  how  some  video  outputs  render the OSD and text subtitles. This does not
              change appearance of the subtitles and only has performance implications.  For  VOs
              which  support  native  ASS  rendering  (like  gpu,  vdpau,  direct3d), this can be
              slightly faster or slower, depending on GPU drivers and hardware.  For  other  VOs,
              this just makes rendering slower.

       --force-render
              Forces  mpv  to  always  render  frames regardless of the visibility of the window.
              Currently only affects X11 and Wayland VOs since they are the only ones  that  have
              this optimization (i.e. everything else always renders regardless of visibility).

       --force-window-position
              Forcefully  move  mpv's video output window to default location whenever there is a
              change in video parameters, video stream or file.  This  used  to  be  the  default
              behavior. Currently only affects X11 and SDL VOs.

       --auto-window-resize=<yes|no>
              (Wayland,  Win32,  and X11) By default, mpv will automatically resize itself if the
              video's size changes (i.e. advancing forward in a playlist).  Setting  this  to  no
              disables  this behavior so the window size never changes automatically. This option
              does not have any impact on the --autofit or --geometry options.

       --no-keepaspect, --keepaspect
              --no-keepaspect will always stretch the video to window size, and will disable  the
              window  manager  hints  that force the window aspect ratio.  (Ignored in fullscreen
              mode.)

       --no-keepaspect-window, --keepaspect-window
              --keepaspect-window (the default) will lock the window size to  the  video  aspect.
              --no-keepaspect-window  disables  this behavior, and will instead add black bars if
              window aspect and video aspect mismatch. Whether this actually works depends on the
              VO backend.  (Ignored in fullscreen mode.)

       --monitoraspect=<ratio>
              Set the aspect ratio of your monitor or TV screen. A value of 0 disables a previous
              setting (e.g. in the config file). Overrides the  --monitorpixelaspect  setting  if
              enabled.

              See also --monitorpixelaspect and --video-aspect-override.

                 Examples

                 • --monitoraspect=4:3  or --monitoraspect=1.3333--monitoraspect=16:9 or --monitoraspect=1.7777

       --hidpi-window-scale, --no-hidpi-window-scale
              (macOS,  Windows,  X11,  and  Wayland  only) Scale the window size according to the
              backing scale factor (default: yes).  On regular HiDPI resolutions the window opens
              with  double  the  size  but  appears  as  having  the  same  size  as on non-HiDPI
              resolutions.

       --native-fs, --no-native-fs
              (macOS only) Uses the native fullscreen mechanism of the OS (default: yes).

       --monitorpixelaspect=<ratio>
              Set the aspect of a single pixel of your monitor or TV screen (default: 1). A value
              of 1 means square pixels (correct for (almost?) all LCDs). See also --monitoraspect
              and --video-aspect-override.

       --stop-screensaver=<yes|no|always>
              Turns off the screensaver (or screen blanker and similar mechanisms) at startup and
              turns  it  on  again  on  exit (default: yes). When using yes, the screensaver will
              re-enable when playback is not active. always will always disable the  screensaver.
              Note  that stopping the screensaver is only possible if a video output is available
              (i.e. there is an open mpv window).

              This is  not  supported  on  all  video  outputs  or  platforms.  Sometimes  it  is
              implemented,  but  does  not  work  (especially  with  Linux  "desktops"). Read the
              Disabling Screensaver section very carefully.

       --wid=<ID>
              This tells mpv to attach to an existing window. If a VO is selected  that  supports
              this  option, it will use that window for video output. mpv will scale the video to
              the size of this window, and will add black bars to compensate if the aspect  ratio
              of the video is different.

              On  X11,  the  ID  is  interpreted as a Window on X11. Unlike MPlayer/mplayer2, mpv
              always creates its own window, and sets the wid window as parent. The  window  will
              always  be  resized  to  cover  the parent window fully. The value 0 is interpreted
              specially, and mpv will draw directly on the root window.

              On win32, the ID is interpreted as HWND. Pass it as value  cast  to  uint32_t  (all
              Windows  handles  are  32-bit),  this  is important as mpv will not accept negative
              values. mpv will create its own window and set the wid window as parent, like  with
              X11.

              On  macOS/Cocoa,  the  ID  is  interpreted  as  NSView*.  Pass  it as value cast to
              intptr_t. mpv will create its own sub-view. Because macOS does not  support  window
              embedding  of  foreign  processes, this works only with libmpv, and will crash when
              used from the command line.

              On Android, the ID is interpreted as android.view.Surface. Pass it as a value  cast
              to  intptr_t.  Use  with  --vo=mediacodec_embed  and  --hwdec=mediacodec for direct
              rendering using MediaCodec, or with --vo=gpu --gpu-context=android (with or without
              --hwdec=mediacodec).

       --no-window-dragging
              Don't move the window when clicking on it and moving the mouse pointer.

       --x11-name=<string>
              Set the window class name for X11-based video output methods.

       --x11-netwm=<yes|no|auto>
              (X11 only) Control the use of NetWM protocol features.

              This  may  or  may  not  help  with  broken  window  managers.  This  provides some
              functionality that was implemented by the now removed --fstype  option.   Actually,
              it  is  not  known  to  the  developers  to which degree this option was needed, so
              feedback is welcome.

              Specifically, yes  will  force  use  of  NetWM  fullscreen  support,  even  if  not
              advertised  by  the WM. This can be useful for WMs that are broken on purpose, like
              XMonad. (XMonad supposedly doesn't advertise fullscreen support, because Flash uses
              it.  Apparently,  applications  which want to use fullscreen anyway are supposed to
              either ignore the NetWM support hints, or provide a workaround. Shame on XMonad for
              deliberately breaking X protocols (as if X isn't bad enough already).

              By default, NetWM support is autodetected (auto).

              This option might be removed in the future.

       --x11-bypass-compositor=<yes|no|fs-only|never>
              If  set  to  yes,  then  ask  the compositor to unredirect the mpv window (default:
              fs-only). This uses the _NET_WM_BYPASS_COMPOSITOR hint.

              fs-only asks the window manager to disable the compositor only in fullscreen mode.

              no sets _NET_WM_BYPASS_COMPOSITOR to 0, which is the default value as  declared  by
              the EWMH specification, i.e. no change is done.

              never asks the window manager to never disable the compositor.

       --x11-present=<no|auto|yes>
              Whether  or  not  to  use presentation statistics from X11's presentation extension
              (default: auto).

              mpv asks X11 for present events which it then  may  use  for  more  accurate  frame
              presentation. This only has an effect if --video-sync=display-...  is being used.

              The  auto  option  enumerates  XRandr  providers for autodetection. If amd, radeon,
              intel, or nouveau (the standard x86 Mesa drivers) is found and nvidia is NOT found,
              presentation  feedback  is  enabled. Other drivers are not assumed to work, so they
              are not enabled automatically.

              yes or no can still be passed regardless to enable/disable this mechanism  in  case
              there  is good/bad behavior with whatever your combination of hardware/drivers/etc.
              happens to be.

       --x11-wid-title --no-x11-wid-title
              Whether or not to set the window title when mpv is embedded on X11 (default: no).

   Disc Devices
       --cdda-device=<path>
              Specify the CD device for CDDA playback (default: /dev/cdrom).

       --dvd-device=<path>
              Specify the DVD device or .iso filename (default: /dev/dvd). You can also specify a
              directory  that  contains  files  previously  copied directly from a DVD (with e.g.
              vobcopy).

                 Example

                        mpv dvd:// --dvd-device=/path/to/dvd/

       --bluray-device=<path>
              (Blu-ray only) Specify the Blu-ray disc location. Must be a directory with  Blu-ray
              structure.

                 Example

                        mpv bd:// --bluray-device=/path/to/bd/

       --cdda-...
              These options can be used to tune the CD Audio reading feature of mpv.

       --cdda-speed=<value>
              Set CD spin speed.

       --cdda-paranoia=<0-2>
              Set  paranoia level. Values other than 0 seem to break playback of anything but the
              first track.

              0      disable checking (default)

              1      overlap checking only

              2      full data correction and verification

       --cdda-sector-size=<value>
              Set atomic read size.

       --cdda-overlap=<value>
              Force minimum overlap search during verification to <value> sectors.

       --cdda-toc-offset=<value>
              Add <value> sectors  to  the  values  reported  when  addressing  tracks.   May  be
              negative.

       --cdda-skip=<yes|no>
              (Never) accept imperfect data reconstruction.

       --cdda-cdtext=<yes|no>
              Print  CD  text.  This  is  disabled  by default, because it ruins performance with
              CD-ROM drives for unknown reasons.

       --dvd-speed=<speed>
              Try to limit DVD speed (default: 0, no change). DVD base speed is 1385 kB/s, so  an
              8x  drive  can  read  at speeds up to 11080 kB/s. Slower speeds make the drive more
              quiet. For watching DVDs, 2700 kB/s should be quiet and fast enough. mpv resets the
              speed  to  the  drive default value on close.  Values of at least 100 mean speed in
              kB/s. Values less than 100 mean multiples of 1385 kB/s, i.e. --dvd-speed=8  selects
              11080 kB/s.

              NOTE:
                 You need write access to the DVD device to change the speed.

       --dvd-angle=<ID>
              Some  DVDs  contain  scenes  that  can be viewed from multiple angles.  This option
              tells mpv which angle to use (default: 1).

   Equalizer
       --brightness=<-100-100>
              Adjust the brightness of the video signal (default: 0). Not supported by all  video
              output drivers.

       --contrast=<-100-100>
              Adjust  the  contrast  of the video signal (default: 0). Not supported by all video
              output drivers.

       --saturation=<-100-100>
              Adjust the saturation of the video signal  (default:  0).  You  can  get  grayscale
              output with this option. Not supported by all video output drivers.

       --gamma=<-100-100>
              Adjust  the  gamma  of  the  video  signal (default: 0). Not supported by all video
              output drivers.

       --hue=<-100-100>
              Adjust the hue of the video signal (default: 0). You can get a colored negative  of
              the image with this option. Not supported by all video output drivers.

   Demuxer
       --demuxer=<[+]name>
              Force  demuxer  type.  Use  a  '+' before the name to force it; this will skip some
              checks. Give the demuxer name as printed by --demuxer=help.

       --demuxer-lavf-analyzeduration=<value>
              Maximum length in seconds to analyze the stream properties.

       --demuxer-lavf-probe-info=<yes|no|auto|nostreams>
              Whether to probe stream information (default:  auto).  Technically,  this  controls
              whether  libavformat's avformat_find_stream_info() function is called. Usually it's
              safer to call it, but it can also make startup slower.

              The auto choice (the default) tries to skip this for a  few  know-safe  whitelisted
              formats, while calling it for everything else.

              The  nostreams  choice  only  calls  it if and only if the file seems to contain no
              streams after opening (helpful in cases when calling  the  function  is  needed  to
              detect streams at all, such as with FLV files).

       --demuxer-lavf-probescore=<1-100>
              Minimum required libavformat probe score. Lower values will require less data to be
              loaded (makes streams start faster), but makes file format detection less reliable.
              Can  be  used  to  force  auto-detected  libavformat  demuxers, even if libavformat
              considers the detection not reliable enough. (Default: 26.)

       --demuxer-lavf-allow-mimetype=<yes|no>
              Allow deriving the format from the HTTP MIME type (default: yes). Set this to no in
              case  playing  things from HTTP mysteriously fails, even though the same files work
              from local disk.

              This is default in order to reduce latency when opening HTTP streams.

       --demuxer-lavf-format=<name>
              Force a specific libavformat demuxer.

       --demuxer-lavf-hacks=<yes|no>
              By default, some  formats  will  be  handled  differently  from  other  formats  by
              explicitly  checking  for  them.  Most  of  these compensate for weird or imperfect
              behavior from libavformat demuxers. Passing no disables these.  For  debugging  and
              testing only.

       --demuxer-lavf-o=<key>=<value>[,<key>=<value>[,...]]
              Pass AVOptions to libavformat demuxer.

              Note,  a  patch  to  make  the o= unneeded and pass all unknown options through the
              AVOption system is welcome. A full list of AVOptions can be  found  in  the  FFmpeg
              manual. Note that some options may conflict with mpv options.

              This is a key/value list option. See List Options for details.

                 Example

                        --demuxer-lavf-o=fflags=+ignidx

       --demuxer-lavf-probesize=<value>
              Maximum  amount of data to probe during the detection phase. In the case of MPEG-TS
              this value identifies the maximum number of TS packets to scan.

       --demuxer-lavf-buffersize=<value>
              Size of the stream read buffer allocated for libavformat in bytes (default: 32768).
              Lowering  the  size could lower latency. Note that libavformat might reallocate the
              buffer internally, or not fully use all of it.

       --demuxer-lavf-linearize-timestamps=<yes|no|auto>
              Attempt to linearize timestamp resets in demuxed streams (default: auto).  This was
              tested  only  for single audio streams. It's unknown whether it works correctly for
              video (but likely won't). Note that the implementation is slightly incorrect either
              way, and will introduce a discontinuity by about 1 codec frame size.

              The  auto  mode  enables  this  for  OGG  audio  stream. This covers the common and
              annoying case of OGG web radio streams. Some of these will reset  timestamps  to  0
              every  time a new song begins. This breaks the mpv seekable cache, which can't deal
              with timestamp resets. Note that FFmpeg/libavformat's seeking API can't  deal  with
              this  either;  it's likely that if this option breaks this even more, while if it's
              disabled, you can at least seek within the first song  in  the  stream.  Well,  you
              won't get anything useful either way if the seek is outside of mpv's cache.

       --demuxer-lavf-propagate-opts=<yes|no>
              Propagate  FFmpeg-level  options  to recursively opened connections (default: yes).
              This is needed because FFmpeg will apply these settings  to  nested  AVIO  contexts
              automatically. On the other hand, this could break in certain situations - it's the
              FFmpeg API, you just can't win.

              This  affects  in  particular  the  --timeout  option  and  anything  passed   with
              --demuxer-lavf-o.

              If  this  option  is  deemed  unnecessary  at  some point in the future, it will be
              removed without notice.

       --demuxer-mkv-subtitle-preroll=<yes|index|no>
              Try harder to show embedded soft subtitles when seeking somewhere. Normally, it can
              happen  that the subtitle at the seek target is not shown due to how some container
              file formats are designed. The subtitles appear only if seeking before  or  exactly
              to  the  position a subtitle first appears. To make this worse, subtitles are often
              timed to appear a very small amount before the  associated  video  frame,  so  that
              seeking to the video frame typically does not demux the subtitle at that position.

              Enabling  this  option  makes  the demuxer start reading data a bit before the seek
              target, so that subtitles appear correctly. Note that this  makes  seeking  slower,
              and is not guaranteed to always work. It only works if the subtitle is close enough
              to the seek target.

              Works with the internal Matroska demuxer only.  Always  enabled  for  absolute  and
              hr-seeks, and this option changes behavior with relative or imprecise seeks only.

              You can use the --demuxer-mkv-subtitle-preroll-secs option to specify how much data
              the demuxer should pre-read at most in order to  find  subtitle  packets  that  may
              overlap. Setting this to 0 will effectively disable this preroll mechanism. Setting
              a very large value can make seeking very slow, and an extremely large  value  would
              completely reread the entire file from start to seek target on every seek - seeking
              can become slower towards the end of the file. The details are messy, and the value
              is actually rounded down to the cluster with the previous video keyframe.

              Some  files,  especially files muxed with newer mkvmerge versions, have information
              embedded that can be used to determine what subtitle packets overlap  with  a  seek
              target.  In  these  cases,  mpv  will  reduce the amount of data read to a minimum.
              (Although it will still read all data between the cluster that contains  the  first
              wanted  subtitle  packet,  and  the seek target.) If the index choice (which is the
              default) is specified, then prerolling will be done only  if  this  information  is
              actually  available. If this method is used, the maximum amount of data to skip can
              be additionally controlled by --demuxer-mkv-subtitle-preroll-secs-index  (it  still
              uses the value of the option without -index if that is higher).

              See also --hr-seek-demuxer-offset option. This option can achieve a similar effect,
              but only if hr-seek is active. It works with any demuxer, but  makes  seeking  much
              slower, as it has to decode audio and video data instead of just skipping over it.

       --demuxer-mkv-subtitle-preroll-secs=<value>
              See --demuxer-mkv-subtitle-preroll.

       --demuxer-mkv-subtitle-preroll-secs-index=<value>
              See --demuxer-mkv-subtitle-preroll.

       --demuxer-mkv-probe-start-time=<yes|no>
              Check  the start time of Matroska files (default: yes). This simply reads the first
              cluster timestamps and assumes it is the start time. Technically, this  also  reads
              the first timestamp, which may increase latency by one frame (which may be relevant
              for live streams).

       --demuxer-mkv-probe-video-duration=<yes|no|full>
              When opening the file, seek to the end of it, and check  what  timestamp  the  last
              video  packet  has,  and  report  that  as  file  duration.  This  is  strictly for
              compatibility with Haali only. In this mode, it's possible  that  opening  will  be
              slower  (especially  when playing over http), or that behavior with broken files is
              much worse. So don't use this option.

              The yes mode merely uses the index and reads a small number of blocks from the  end
              of  the  file.  The  full  mode  actually  traverses the entire file and can make a
              reliable estimate even without an index present (such as partial files).

       --demuxer-rawaudio-channels=<value>
              Number of channels (or channel layout)  if  --demuxer=rawaudio  is  used  (default:
              stereo).

       --demuxer-rawaudio-format=<value>
              Sample     format     for     --demuxer=rawaudio     (default:     s16le).      Use
              --demuxer-rawaudio-format=help to get a list of all formats.

       --demuxer-rawaudio-rate=<value>
              Sample rate for --demuxer=rawaudio (default: 44 kHz).

       --demuxer-rawvideo-fps=<value>
              Rate in frames per second for --demuxer=rawvideo (default: 25.0).

       --demuxer-rawvideo-w=<value>, --demuxer-rawvideo-h=<value>
              Image dimension in pixels for --demuxer=rawvideo.

                 Example

                        Play a raw YUV sample:

                     mpv sample-720x576.yuv --demuxer=rawvideo \
                     --demuxer-rawvideo-w=720 --demuxer-rawvideo-h=576

       --demuxer-rawvideo-format=<value>
              Color space (fourcc) in hex or string for --demuxer=rawvideo (default: YV12).

       --demuxer-rawvideo-mp-format=<value>
              Color   space   by   internal   video   format    for    --demuxer=rawvideo.    Use
              --demuxer-rawvideo-mp-format=help for a list of possible formats.

       --demuxer-rawvideo-codec=<value>
              Set   the   video  codec  instead  of  selecting  the  rawvideo  codec  when  using
              --demuxer=rawvideo. This uses the same values as codec names in --vd (but  it  does
              not accept decoder names).

       --demuxer-rawvideo-size=<value>
              Frame size in bytes when using --demuxer=rawvideo.

       --demuxer-max-bytes=<bytesize>
              This  controls  how  much  the demuxer is allowed to buffer ahead. The demuxer will
              normally try to read ahead as much as necessary,  or  as  much  is  requested  with
              --demuxer-readahead-secs. The option can be used to restrict the maximum readahead.
              This limits excessive readahead in case of broken files or desynced  playback.  The
              demuxer  will  stop  reading  additional  packets  as  soon as one of the limits is
              reached. (The limits still can be slightly overstepped due to technical reasons.)

              Set these limits higher if you get a packet queue overflow warning, and  you  think
              normal playback would be possible with a larger packet queue.

              See --list-options for defaults and value range. <bytesize> options accept suffixes
              such as KiB and MiB.

       --demuxer-max-back-bytes=<bytesize>
              This controls how much past data the demuxer is allowed to preserve. This is useful
              only if the cache is enabled.

              Unlike  the forward cache, there is no control how many seconds are actually cached
              - it will simply use as much memory this option allows. Setting this  option  to  0
              will strictly disable any back buffer, but this will lead to the situation that the
              forward seek range starts after the current playback position (as it  removes  past
              packets that are seek points).

              If  the  end  of  the file is reached, the remaining unused forward buffer space is
              "donated"  to  the  backbuffer  (unless  the  backbuffer  size  is  set  to  0,  or
              --demuxer-donate-buffer  is set to no).  This still limits the total cache usage to
              the sum of the forward and backward cache, and effectively makes better use of  the
              total allowed memory budget. (The opposite does not happen: free backward buffer is
              never "donated" to the forward buffer.)

              Keep in mind that other buffers in  the  player  (like  decoders)  will  cause  the
              demuxer  to cache "future" frames in the back buffer, which can skew the impression
              about how much data the backbuffer contains.

              See --list-options for defaults and value range.

       --demuxer-donate-buffer=<yes|no>
              Whether to let the back buffer use part of the forward buffer (default:  yes).   If
              set  to  yes,  the  "donation"  behavior  described  in  the option description for
              --demuxer-max-back-bytes is enabled. This means the back buffer may use  up  memory
              up  to the sum of the forward and back buffer options, minus the active size of the
              forward buffer. If set to no, the options  strictly  limit  the  forward  and  back
              buffer sizes separately.

              Note that if the end of the file is reached, the buffered data stays the same, even
              if you seek back within the cache. This is because the back buffer is only  reduced
              when new data is read.

       --demuxer-seekable-cache=<yes|no|auto>
              Debugging  option  to  control  whether seeking can use the demuxer cache (default:
              auto). Normally you don't ever need to set this; the default auto  does  the  right
              thing  and  enables cache seeking it if --cache is set to yes (or is implied yes if
              --cache=auto).

              If enabled, short seek offsets will not trigger a low  level  demuxer  seek  (which
              means  for  example  that  slow  network  round  trips  or  FFmpeg seek bugs can be
              avoided). If a seek cannot happen within the cached range, a low level seek will be
              triggered.  Seeking  outside  of  the  cache will start a new cached range, but can
              discard the old cache range if the demuxer exhibits certain unsupported behavior.

              The special value auto means yes in the same  situation  as  --cache-secs  is  used
              (i.e.  when  the  stream  appears  to  be  a  network stream or the stream cache is
              enabled).

       --demuxer-thread=<yes|no>
              Run the demuxer in a separate thread, and let  it  prefetch  a  certain  amount  of
              packets  (default:  yes).  Having  this enabled leads to smoother playback, enables
              features like prefetching, and prevents that stuck network freezes the  player.  On
              the  other  hand,  it  can  add overhead, or the background prefetching can hog CPU
              resources.

              Disabling this option is not recommended. Use it for debugging only.

       --demuxer-termination-timeout=<seconds>
              Number of seconds the player should wait to shutdown the  demuxer  (default:  0.1).
              The  player  will  wait  up  to  this  much  time before it closes the stream layer
              forcefully. Forceful closing usually means the network I/O is given  no  chance  to
              close  its connections gracefully (of course the OS can still close TCP connections
              properly), and might result in annoying messages being logged, and in  some  cases,
              confused remote servers.

              This timeout is usually only applied when loading has finished properly. If loading
              is aborted by the user, or in some  corner  cases  like  removing  external  tracks
              sourced from network during playback, forceful closing is always used.

       --demuxer-readahead-secs=<seconds>
              If  --demuxer-thread  is  enabled, this controls how much the demuxer should buffer
              ahead in seconds (default: 1). As long as no  packet  has  a  timestamp  difference
              higher  than  the  readahead  amount  relative  to  the last packet returned to the
              decoder, the demuxer keeps reading.

              Note that enabling the cache (such as --cache=yes, or if the input is considered  a
              network  stream,  and  --cache=auto  is  used),  this  option  is  mostly  ignored.
              (--cache-secs will override this. Technically,  the  maximum  of  both  options  is
              used.)

              The  main purpose of this option is to limit the readhead for local playback, since
              a large readahead value is not overly useful in this case.

              (This value tends to be  fuzzy,  because  many  file  formats  don't  store  linear
              timestamps.)

       --demuxer-hysteresis-secs=<seconds>
              Once the demuxer limit is reached (--demuxer-max-bytes, --demuxer-readahead-secs or
              --cache-secs), this value can be used to specify a hysteresis  before  the  demuxer
              will  buffer  ahead  again.  This  specifies the maximum number of seconds from the
              current playback position that needs to  be  remaining  in  the  cache  before  the
              demuxer will continue buffering ahead.

              For example, with a value of 10 seconds specified, the demuxer will buffer ahead up
              to the demuxer limit and won't start buffering ahead again until there is  only  10
              seconds of content left in the cache.

              This  can  provide  significant power savings and reduce load by making the demuxer
              only buffer ahead in chunks at a time rather than buffering ahead nonstop  to  keep
              the cache filled.

              If  you want to save power and reduce load, configure this to a small number that's
              much lower than --cache-secs or --demuxer-readahead-secs.  If it takes a long  time
              to  buffer  anything  at all for a given stream (like when reading from a very slow
              disk is involved), then the hysteresis value should be larger to compensate.

              The default value is 0 seconds, which disables the caching hysteresis. A  value  of
              10 seconds probably works well for most usecases.

       --prefetch-playlist=<yes|no>
              Prefetch  next  playlist  entry  while  playback  of  the  current  entry is ending
              (default: no).

              This does not prefill the cache with the video data of the next  URL.   Prefetching
              video  data  is  supported  only for the current playlist entry, and depends on the
              demuxer cache settings (on by default). This merely  opens  the  URL  of  the  next
              playlist entry as soon the current URL is fully read.

              This does not work with URLs resolved by the youtube-dl wrapper, and it won't.

              This  can give subtly wrong results if per-file options are used, or if options are
              changed in the time window between prefetching start and next file played.

              This can occasionally make wrong  prefetching  decisions.  For  example,  it  can't
              predict  whether  you  go backwards in the playlist, and assumes you won't edit the
              playlist.

              Highly experimental.

       --force-seekable=<yes|no>
              If the player thinks that the media is not seekable (e.g. playing from a  pipe,  or
              it's  an  http  stream  with a server that doesn't support range requests), seeking
              will be disabled. This option can forcibly enable it.  For seeks within the  cache,
              there's a good chance of success.

       --demuxer-cache-wait=<yes|no>
              Before  starting  playback, read data until either the end of the file was reached,
              or the demuxer cache has reached maximum capacity. Only once this is done, playback
              starts.  This intentionally happens before the initial seek triggered with --start.
              This does not change any runtime behavior after the initial caching. This option is
              useless if the file cannot be cached completely.

       --rar-list-all-volumes=<yes|no>
              When  opening  multi-volume  rar  files,  open all volumes to create a full list of
              contained files (default: no). If disabled, only the archive entries whose  headers
              are located within the first volume are listed (and thus played when opening a .rar
              file with mpv). Doing so speeds up opening, and the  typical  idiotic  use-case  of
              playing  uncompressed  multi-volume  rar  files that contain a single media file is
              made faster.

              Opening is still slow,  because  for  unknown,  idiotic,  and  unnecessary  reasons
              libarchive  opens  all  volumes  anyway when playing the main file, even though mpv
              iterated no archive entries yet.

       --directory-mode=<auto|lazy|recursive|ignore>
              When opening a directory, open subdirectories lazily, recursively or  not  at  all.
              The  default  is  auto,  which behaves like recursive with --shuffle, and like lazy
              otherwise.

   Input
       --native-keyrepeat
              Use system settings for keyrepeat delay and rate, instead of  --input-ar-delay  and
              --input-ar-rate. (Whether this applies depends on the VO backend and how it handles
              keyboard input. Does not apply to terminal input.)

       --input-ar-delay
              Delay in milliseconds before we start to autorepeat a key (0 to disable).

       --input-ar-rate
              Number of key presses to generate per second on autorepeat.

       --input-conf=<filename>
              Specify input configuration file  other  than  the  default  location  in  the  mpv
              configuration directory (usually ~/.config/mpv/input.conf).

       --no-input-default-bindings
              Disable  default-level ("weak") key bindings. These are bindings which config files
              like input.conf can override. It currently affects the builtin  key  bindings,  and
              keys which scripts bind using mp.add_key_binding (but not mp.add_forced_key_binding
              because this overrides input.conf).

       --no-input-builtin-bindings
              Disable loading of built-in key bindings during start-up. This  option  is  applied
              only  during  (lib)mpv initialization, and if used then it will not be not possible
              to enable them later. May be useful to libmpv clients.

       --input-cmdlist
              Prints all commands that can be bound to keys.

       --input-doubleclick-time=<milliseconds>
              Time in milliseconds to recognize two consecutive button presses as a  double-click
              (default: 300).

       --input-keylist
              Prints all keys that can be bound to commands.

       --input-key-fifo-size=<2-65000>
              Specify  the  size  of  the FIFO that buffers key events (default: 7). If it is too
              small, some events may be lost. The main disadvantage of setting it to a very large
              value is that if you hold down a key triggering some particularly slow command then
              the player may be unresponsive while it processes all the queued commands.

       --input-test
              Input test mode. Instead of executing commands on key presses, mpv  will  show  the
              keys  and the bound commands on the OSD. Has to be used with a dummy video, and the
              normal ways to quit the player will not work (key bindings that normally quit  will
              be shown on OSD only, just like any other binding). See INPUT.CONF.

       --input-terminal, --no-input-terminal
              --no-input-terminal  prevents  the  player  from  reading  key events from standard
              input. Useful when reading data from standard input. This is automatically  enabled
              when  - is found on the command line. There are situations where you have to set it
              manually, e.g. if you open /dev/stdin (or the equivalent on your system), use stdin
              in  a  playlist  or intend to read from stdin later on via the loadfile or loadlist
              input commands.

       --input-ipc-server=<filename>
              Enable the IPC support and create the listening socket at the given path.

              On Linux and Unix, the given path is a regular filesystem path. On  Windows,  named
              pipes  are used, so the path refers to the pipe namespace (\\.\pipe\<name>). If the
              \\.\pipe\ prefix is missing, mpv will add  it  automatically  before  creating  the
              pipe,             so             --input-ipc-server=/tmp/mpv-socket             and
              --input-ipc-server=\\.\pipe\tmp\mpv-socket are equivalent for IPC on Windows.

              See JSON IPC for details.

       --input-ipc-client=fd://<N>
              Connect a single  IPC  client  to  the  given  FD.  This  is  somewhat  similar  to
              --input-ipc-server,  except  no  socket  is  created,  and instead the passed FD is
              treated like a socket connection received from accept().  In  practice,  you  could
              pass  either a FD created by socketpair(), or a pipe.  In both cases, you must sure
              the FD is actually inherited by mpv (do not set the POSIX CLOEXEC flag).

              The player quits when the connection is closed.

              This is somewhat similar to the removed --input-file  option,  except  it  supports
              only integer FDs, and cannot open actual paths.

                 Example

                        --input-ipc-client=fd://123

              NOTE:
                 Does not and will not work on Windows.

              WARNING:
                 Writing to the input-ipc-server option at runtime will start another instance of
                 an IPC client handler for the input-ipc-client option, because initialization is
                 bundled, and this thing is stupid. This is a bug. Writing to input-ipc-client at
                 runtime will start another  IPC  client  handler  for  the  new  value,  without
                 stopping  the  old  one,  even  if  the  FD value is the same (but the string is
                 different e.g. due to whitespace). This is not a bug.

       --input-gamepad=<yes|no>
              Enable/disable SDL2 Gamepad support. Disabled by default.

       --input-cursor, --no-input-cursor
              Permit mpv to receive pointer events reported by the video output driver. Necessary
              to  use  the OSC, or to select the buttons in DVD menus.  Support depends on the VO
              in use.

       --input-cursor-passthrough, --no-input-cursor-passthrough
              (X11 and Wayland only) Tell the backend windowing system to allow pointer events to
              passthrough  the  mpv  window.  This  allows  windows  under mpv to instead receive
              pointer events as if the mpv window was never there.

       --input-media-keys=<yes|no>
              On systems where mpv can choose between receiving media keys or letting the  system
              handle them - this option controls whether mpv should receive them.

              Default:  yes  (except  for  libmpv). macOS and Windows only, because elsewhere mpv
              doesn't have a choice - the system decides whether to send media keys to  mpv.  For
              instance,  on  X11  or Wayland, system-wide media keys are not implemented. Whether
              media keys work when the mpv window is focused is implementation-defined.

       --input-right-alt-gr, --no-input-right-alt-gr
              (Cocoa and Windows only) Use the right  Alt  key  as  Alt  Gr  to  produce  special
              characters.  If  disabled,  count  the right Alt as an Alt modifier key. Enabled by
              default.

       --input-vo-keyboard=<yes|no>
              Disable all keyboard input on for VOs which can't participate  in  proper  keyboard
              input dispatching. May not affect all VOs. Generally useful for embedding only.

              On  X11,  a sub-window with input enabled grabs all keyboard input as long as it is
              1. a child of a focused window, and 2. the mouse is inside of  the  sub-window.  It
              can  steal  away  all keyboard input from the application embedding the mpv window,
              and on the other hand, the mpv window will receive no input if the mouse is outside
              of  the  mpv  window,  even  though mpv has focus. Modern toolkits work around this
              weird X11 behavior, but naively embedding foreign windows breaks it.

              The only way to handle this reasonably is using  the  XEmbed  protocol,  which  was
              designed to solve these problems. GTK provides GtkSocket, which supports XEmbed. Qt
              doesn't seem to provide anything working in newer versions.

              If the embedder supports XEmbed, input should work with default settings  and  with
              this  option  disabled.  Note that input-default-bindings is disabled by default in
              libmpv as well - it should be enabled if you want the mpv default key bindings.

   OSD
       --osc, --no-osc
              Whether to load the on-screen-controller (default: yes).

       --no-osd-bar, --osd-bar
              Disable display of the OSD bar.

              You can configure this on a per-command basis in input.conf  using  osd-  prefixes,
              see  Input  Command  Prefixes.  If  you  want  to  disable  the OSD completely, use
              --osd-level=0.

       --osd-on-seek=<no,bar,msg,msg-bar>
              Set what is displayed on the OSD during seeks. The default is bar.

              You can configure this on a per-command basis in input.conf  using  osd-  prefixes,
              see Input Command Prefixes.

       --osd-duration=<time>
              Set the duration of the OSD messages in ms (default: 1000).

       --osd-font=<name>
              Specify font to use for OSD. The default is sans-serif.

                 Examples

                 • --osd-font='Bitstream Vera Sans'--osd-font='Comic Sans MS'

       --osd-font-size=<size>
              Specify the OSD font size. See --sub-font-size for details.

              Default: 55.

       --osd-msg1=<string>
              Show  this  string  as  message  on OSD with OSD level 1 (visible by default).  The
              message will be visible by default, and as long as no other message covers it,  and
              the  OSD  level  isn't changed (see --osd-level).  Expands properties; see Property
              Expansion.

       --osd-msg2=<string>
              Similar to --osd-msg1, but for OSD level 2. If this is an empty  string  (default),
              then the playback time is shown.

       --osd-msg3=<string>
              Similar  to  --osd-msg1, but for OSD level 3. If this is an empty string (default),
              then the playback time, duration, and some more information is shown.

              This is used for the show-progress command (by  default  mapped  to  P),  and  when
              seeking  if enabled with --osd-on-seek or by osd- prefixes in input.conf (see Input
              Command Prefixes).

              --osd-status-msg is a legacy equivalent (but with a minor difference).

       --osd-status-msg=<string>
              Show a custom string during playback instead of the  standard  status  text.   This
              overrides  the  status  text  used  for --osd-level=3, when using the show-progress
              command (by default mapped to P), and when seeking if enabled with --osd-on-seek or
              osd-  prefixes  in input.conf (see Input Command Prefixes). Expands properties. See
              Property Expansion.

              This option has been replaced with --osd-msg3. The only  difference  is  that  this
              option  implicitly  includes ${osd-sym-cc}. This option is ignored if --osd-msg3 is
              not empty.

       --osd-playing-msg=<string>
              Show a message on OSD when playback starts. The string is expanded for  properties,
              e.g.  --osd-playing-msg='file: ${filename}' will show the message file: followed by
              a space and the currently played filename.

              See Property Expansion.

       --osd-playing-msg-duration=<time>
              Set the duration of osd-playing-msg in ms. If this is unset, osd-playing-msg  stays
              on screen for the duration of osd-duration.

       --osd-bar-align-x=<-1-1>
              Position of the OSD bar. -1 is far left, 0 is centered, 1 is far right.  Fractional
              values (like 0.5) are allowed.

       --osd-bar-align-y=<-1-1>
              Position of the OSD bar. -1 is top, 0 is centered, 1 is bottom.  Fractional  values
              (like 0.5) are allowed.

       --osd-bar-w=<1-100>
              Width  of the OSD bar, in percentage of the screen width (default: 75).  A value of
              50 means the bar is half the screen wide.

       --osd-bar-h=<0.1-50>
              Height of the OSD bar, in percentage of the screen height (default: 3.125).

       --osd-back-color=<color>
              See --sub-color. Color used for OSD text background.

       --osd-blur=<0..20.0>
              Gaussian blur factor. 0 means no blur applied (default).

       --osd-bold=<yes|no>
              Format text on bold.

       --osd-italic=<yes|no>
              Format text on italic.

       --osd-border-color=<color>
              See --sub-color. Color used for the OSD font border.

       --osd-border-size=<size>
              Size of the OSD font border in scaled pixels (see --sub-font-size for  details).  A
              value of 0 disables borders.

              Default: 3.

       --osd-color=<color>
              Specify the color used for OSD.  See --sub-color for details.

       --osd-fractions
              Show  OSD times with fractions of seconds (in millisecond precision). Useful to see
              the exact timestamp of a video frame.

       --osd-level=<0-3>
              Specifies which mode the OSD should start in.

              0      OSD completely disabled (subtitles only)

              1      enabled (shows up only on user interaction)

              2      enabled + current time visible by default

              3      enabled + --osd-status-msg (current time and status by default)

       --osd-margin-x=<size>
              Left and right screen margin for the OSD in scaled pixels (see --sub-font-size  for
              details).

              This  option  specifies  the  distance  of the OSD to the left, as well as at which
              distance from the right border long OSD text will be broken.

              Default: 25.

       --osd-margin-y=<size>
              Top and bottom screen margin for the OSD in scaled pixels (see --sub-font-size  for
              details).

              This option specifies the vertical margins of the OSD.

              Default: 22.

       --osd-align-x=<left|center|right>
              Control to which corner of the screen OSD should be aligned to (default: left).

       --osd-align-y=<top|center|bottom>
              Vertical position (default: top).  Details see --osd-align-x.

       --osd-scale=<factor>
              OSD font size multiplier, multiplied with --osd-font-size value.

       --osd-scale-by-window=<yes|no>
              Whether  to scale the OSD with the window size (default: yes). If this is disabled,
              --osd-font-size and other OSD options that use scaled pixels are always  in  actual
              pixels. The effect is that changing the window size won't change the OSD font size.

       --osd-shadow-color=<color>
              See --sub-color. Color used for OSD shadow.

              NOTE:
                 ignored when --osd-back-color is specified (or more exactly: when that option is
                 not set to completely transparent).

       --osd-shadow-offset=<size>
              Displacement of the OSD shadow in scaled pixels (see --sub-font-size for  details).
              A value of 0 disables shadows.

              Default: 0.

       --osd-spacing=<size>
              Horizontal OSD/sub font spacing in scaled pixels (see --sub-font-size for details).
              This value is added to the normal letter spacing. Negative values are allowed.

              Default: 0.

       --video-osd=<yes|no>
              Enabled OSD rendering on the video window (default:  yes).  This  can  be  used  in
              situations  where  terminal  OSD  is preferred. If you just want to disable all OSD
              rendering, use --osd-level=0.

              It does not affect subtitles or overlays created by scripts (in particular, the OSC
              needs to be disabled with --no-osc).

              This  option is somewhat experimental and could be replaced by another mechanism in
              the future.

       --osd-font-provider=<...>
              See  --sub-font-provider  for  details  and  accepted  values.  Note  that   unlike
              subtitles, OSD never uses embedded fonts from media files.

       --osd-fonts-dir=<path>
              See --sub-fonts-dir for details.  Defaults to ~~/fonts.

   Screenshot
       --screenshot-format=<type>
              Set the image file type used for saving screenshots.

              Available choices:

              png    PNG

              jpg    JPEG (default)

              jpeg   JPEG (alias for jpg)

              webp   WebP

              jxl    JPEG XL

              avif   AVIF

       --screenshot-tag-colorspace=<yes|no>
              Tag screenshots with the appropriate colorspace (default: yes).

              Note that not all formats support this. When it is unsupported, or when this option
              is disabled, screenshots will be converted to sRGB before being written.

       --screenshot-high-bit-depth=<yes|no>
              If possible, write screenshots with  a  bit  depth  similar  to  the  source  video
              (default:  yes).  This  is  interesting  in  particular  for PNG, as this sometimes
              triggers writing 16 bit PNGs with huge file sizes. This will also include an unused
              alpha channel in the resulting files if 16 bit is used.

       --screenshot-template=<template>
              Specify  the filename template used to save screenshots. The template specifies the
              filename without file extension, and can contain format specifiers, which  will  be
              substituted  when  taking  a  screenshot.   By default, the template is mpv-shot%n,
              which results in filenames like mpv-shot0012.png for example.

              The template can start with a relative or absolute path,  in  order  to  specify  a
              directory location where screenshots should be saved.

              If  the final screenshot filename points to an already existing file, the file will
              not be overwritten. The screenshot will either not be saved,  or  if  the  template
              contains %n, saved using different, newly generated filename.

              Allowed format specifiers:

              %[#][0X]n
                     A  sequence  number,  padded  with  zeros  to  length  X (default: 04). E.g.
                     passing the format %04n will yield 0012 on the 12th screenshot.  The  number
                     is  incremented  every  time  a  screenshot  is taken or if the file already
                     exists. The length X must be in the range 0-9. With the optional # sign, mpv
                     will  use  the  lowest  available  number.  For  example,  if you take three
                     screenshots--0001, 0002, 0003--and  delete  the  first  two,  the  next  two
                     screenshots will not be 0004 and 0005, but 0001 and 0002 again.

              %f     Filename of the currently played video.

              %F     Same as %f, but strip the file extension, including the dot.

              %x     Directory  path  of  the  currently played video. If the video is not on the
                     filesystem (but e.g. http://), this expand to an empty string.

              %X{fallback}
                     Same as %x, but if the video file is  not  on  the  filesystem,  return  the
                     fallback string inside the {...}.

              %p     Current  playback time, in the same format as used in the OSD. The result is
                     a string of the form "HH:MM:SS". For example, if the video is  at  the  time
                     position 5 minutes and 34 seconds, %p will be replaced with "00:05:34".

              %P     Similar  to  %p, but extended with the playback time in milliseconds.  It is
                     formatted as "HH:MM:SS.mmm", with "mmm" being the millisecond  part  of  the
                     playback time.

                     NOTE:
                        This  is  a  simple  way  for getting unique per-frame timestamps. (Frame
                        numbers would be more intuitive, but are not easily implementable because
                        container formats usually use time stamps for identifying frames.)

              %wX    Specify  the  current  playback  time using the format string X.  %p is like
                     %wH:%wM:%wS, and %P is like %wH:%wM:%wS.%wT.

                     Valid format specifiers:

                            %wH    hour (padded with 0 to two digits)

                            %wh    hour (not padded)

                            %wM    minutes (00-59)

                            %wm    total minutes (includes hours, unlike %wM)

                            %wS    seconds (00-59)

                            %ws    total seconds (includes hours and minutes)

                            %wf    like %ws, but as float

                            %wT    milliseconds (000-999)

              %tX    Specify the  current  local  date/time  using  the  format  X.  This  format
                     specifier  uses  the  UNIX  strftime()  function internally, and inserts the
                     result of passing "%X" to strftime. For example, %tm will insert the  number
                     of  the  current month as number. You have to use multiple %tX specifiers to
                     build a full date/time string.

              %{prop[:fallback text]}
                     Insert the value of the input property 'prop'. E.g. %{filename} is the  same
                     as  %f. If the property does not exist or is not available, an error text is
                     inserted, unless a fallback is specified.

              %%     Replaced with the % character itself.

       --screenshot-dir=<path>
              Store screenshots in  this  directory.  This  path  is  joined  with  the  filename
              generated  by  --screenshot-template. If the template filename is already absolute,
              the directory is ignored.

              --screenshot-directory is an alias for --screenshot-dir.

              If the directory does not exist, it is created on the first screenshot.  If  it  is
              not a directory, an error is generated when trying to write a screenshot.

              This option is not set by default, and thus will write screenshots to the directory
              from which mpv was started. In pseudo-gui mode (see PSEUDO GUI MODE), this  is  set
              to the desktop.

       --screenshot-jpeg-quality=<0-100>
              Set the JPEG quality level. Higher means better quality. The default is 90.

       --screenshot-jpeg-source-chroma=<yes|no>
              Write  JPEG  files with the same chroma subsampling as the video (default: yes). If
              disabled, the libjpeg default is used.

       --screenshot-png-compression=<0-9>
              Set the PNG compression level. Higher means better compression.  This  will  affect
              the  file  size  of  the  written  screenshot file and the time it takes to write a
              screenshot. Too  high  compression  might  occupy  enough  CPU  time  to  interrupt
              playback. The default is 7.

       --screenshot-png-filter=<0-5>
              Set  the filter applied prior to PNG compression. 0 is none, 1 is "sub", 2 is "up",
              3 is "average", 4 is  "Paeth",  and  5  is  "mixed".  This  affects  the  level  of
              compression  that  can  be  achieved.  For  most  images, "mixed" achieves the best
              compression ratio, hence it is the default.

       --screenshot-webp-lossless=<yes|no>
              Write lossless WebP files. --screenshot-webp-quality is ignored if this is set. The
              default is no.

       --screenshot-webp-quality=<0-100>
              Set the WebP quality level. Higher means better quality. The default is 75.

       --screenshot-webp-compression=<0-6>
              Set the WebP compression level. Higher means better compression, but takes more CPU
              time. Note that this also affects the screenshot quality when used with lossy  WebP
              files. The default is 4.

       --screenshot-jxl-distance=<0-15>
              Set  the JPEG XL Butteraugli distance. Lower means better quality. Lossless is 0.0,
              and 1.0 is approximately equivalent to JPEG quality 90  for  photographic  content.
              Use 0.1 for "visually lossless" screenshots. The default is 1.0.

       --screenshot-jxl-effort=<1-9>
              Set   the  JPEG  XL  compression  effort.  Higher  effort  (usually)  means  better
              compression, but takes more CPU time. The default is 4.

       --screenshot-avif-encoder=<encoder>
              Specify the AV1 encoder to be used by libavcodec for encoding avif screenshots.

              Default: libaom-av1

       --screenshot-avif-pixfmt=<format>
              Specify the pixel format to the libavcodec encoder.

              Default: yuv420p

       --screenshot-avif-opts=key1=value1,key2=value2,...
              Specifies libavcodec options for selected encoder. For  more  information,  consult
              the FFmpeg documentation.

              Default: usage=allintra,crf=32,cpu-used=8,tune=ssim

              Note:  the  default  is only guaranteed to work with the libaom-av1 encoder.  Above
              options may not be valid and or optimal for other encoders.

              This is a key/value list option. See List Options for details.

                 Example

                 "--screenshot-avif-opts=crf=32,aq-mode=complexity"
                        sets the crf to 32 and quantization (aq-mode) to complexity based.

       --screenshot-sw=<yes|no>
              Whether to use software rendering for screenshots (default: no).

              If set to no, the screenshot will be rendered by the current  VO  (only  vo_gpu  or
              vo_gpu_next  currently).  The advantage is that this will (probably) always show up
              as in the video window, because the same code is used for rendering.  But since the
              renderer needs to be reinitialized, this can be slow and interrupt playback.

              If set to yes, the software scaler is used to convert the video to RGB (or whatever
              the target screenshot requires). In this case, conversion will run  in  a  separate
              thread  and  will  probably  not interrupt playback. The software renderer may lack
              some capabilities, such as HDR rendering.  If window mode is used, the  image  will
              also  be  scaled  in  software  which may not accurately reflect the actual visible
              result.

   Software Scaler
       --sws-scaler=<name>
              Specify the software scaler algorithm to be used with --vf=scale. This also affects
              video  output  drivers  which  lack  hardware  acceleration,  e.g.  x11.  See  also
              --vf=scale.

              To get a list of available scalers, run --sws-scaler=help.

              Default: bicubic.

       --sws-lgb=<0-100>
              Software scaler Gaussian blur filter (luma). See --sws-scaler.

       --sws-cgb=<0-100>
              Software scaler Gaussian blur filter (chroma). See --sws-scaler.

       --sws-ls=<-100-100>
              Software scaler sharpen filter (luma). See --sws-scaler.

       --sws-cs=<-100-100>
              Software scaler sharpen filter (chroma). See --sws-scaler.

       --sws-chs=<h>
              Software scaler chroma horizontal shifting. See --sws-scaler.

       --sws-cvs=<v>
              Software scaler chroma vertical shifting. See --sws-scaler.

       --sws-bitexact=<yes|no>
              Unknown functionality (default: no). Consult libswscale source  code.  The  primary
              purpose  of  this,  as  far as libswscale API goes), is to produce exactly the same
              output for the same input on all platforms (output has the same "bits"  everywhere,
              thus "bitexact"). Typically disables optimizations.

       --sws-fast=<yes|no>
              Allow optimizations that help with performance, but reduce quality (default: no).

              VOs like drm and x11 will benefit a lot from using --sws-fast.  You may need to set
              other options, like --sws-scaler. The builtin sws-fast profile sets this option and
              some others to gain performance for reduced quality. Also see --sws-allow-zimg.

       --sws-allow-zimg=<yes|no>
              Allow  using  zimg  (if the component using the internal swscale wrapper explicitly
              allows so) (default: yes). In this case, zimg may be used,  if  the  internal  zimg
              wrapper  supports  the  input  and output formats. It will silently or noisily fall
              back to libswscale if one of these conditions does not apply.

              If zimg is used, the other --sws- options are ignored, and the --zimg- options  are
              used instead.

              If  the  internal component using the swscale wrapper hooks up logging correctly, a
              verbose priority log message will indicate whether zimg is being used.

              Most things which need software conversion can make use of this.

              NOTE:
                 Do note that zimg may be slower than libswscale. Usually,  it's  faster  on  x86
                 platforms,  but  slower  on ARM (due to lack of ARM specific optimizations). The
                 mpv zimg wrapper uses unoptimized repacking for some  formats,  for  which  zimg
                 cannot be blamed.

       --zimg-scaler=<point|bilinear|bicubic|spline16|spline36|lanczos>
              Zimg luma scaler to use (default: lanczos).

       --zimg-scaler-param-a=<default|float>, --zimg-scaler-param-b=<default|float>
              Set  scaler  parameters.  By  default, these are set to the special string default,
              which maps to a scaler-specific  default  value.  Ignored  if  the  scaler  is  not
              tunable.

              lanczos
                     --zimg-scaler-param-a is the number of taps.

              bicubic
                     a and b are the bicubic b and c parameters.

       --zimg-scaler-chroma=...
              Same as --zimg-scaler, for for chroma interpolation (default: bilinear).

       --zimg-scaler-chroma-param-a, --zimg-scaler-chroma-param-b
              Same as --zimg-scaler-param-a / --zimg-scaler-param-b, for chroma.

       --zimg-dither=<no|ordered|random|error-diffusion>
              Dithering (default: random).

       --zimg-threads=<auto|integer>
              Set  the  maximum  number of threads to use for scaling (default: auto).  auto uses
              the number of logical cores on the current machine. Note that the  scaler  may  use
              less  threads  (or  even  just  1 thread) depending on stuff.  Passing a value of 1
              disables threading and always scales the image in a single operation. Higher thread
              counts waste resources, but make it typically faster.

              Note  that  some zimg git versions had bugs that will corrupt the output if threads
              are used.

       --zimg-fast=<yes|no>
              Allow optimizations that help with performance, but reduce quality (default:  yes).
              Currently, this may simplify gamma conversion operations.

   Audio Resampler
       This  controls  the  default  options  of  any  resampling  done  by  mpv  (but not within
       libavfilter, within the system audio API resampler, or any other places).

       It also sets the defaults for the lavrresample audio filter.

       --audio-resample-filter-size=<length>
              Length of the filter with respect to the lower sampling rate. (default: 16)

       --audio-resample-phase-shift=<count>
              Log2 of the number of polyphase entries. (..., 10->1024, 11->2048,  12->4096,  ...)
              (default: 10->1024)

       --audio-resample-cutoff=<cutoff>
              Cutoff frequency (0.0-1.0), default set depending upon filter length.

       --audio-resample-linear=<yes|no>
              If  set  then  filters  will  be  linearly  interpolated between polyphase entries.
              (default: no)

       --audio-normalize-downmix=<yes|no>
              Enable/disable normalization if surround audio is  downmixed  to  stereo  (default:
              no).  If  this is disabled, downmix can cause clipping. If it's enabled, the output
              might be too quiet. It depends on the source audio.

              Technically, this changes the normalize suboption of the lavrresample audio filter,
              which performs the downmixing.

              If  downmix  happens  outside  of  mpv  for some reason, or in the decoder (decoder
              downmixing), or in the audio output (system mixer), this has no effect.

       --audio-resample-max-output-size=<length>
              Limit maximum size of audio frames filtered at once,  in  ms  (default:  40).   The
              output  size  size is limited in order to make resample speed changes react faster.
              This is necessary especially if decoders or filters output very large  frame  sizes
              (like  some  lossless codecs or some DRC filters).  This option does not affect the
              resampling algorithm in any way.

              For testing/debugging only. Can be removed or changed any time.

       --audio-swresample-o=<string>
              Set  AVOptions  on  the  SwrContext  or  AVAudioResampleContext.  These  should  be
              documented by FFmpeg or Libav.

              This is a key/value list option. See List Options for details.

   Terminal
       --quiet
              Make console output less verbose; in particular, prevents the status line (i.e. AV:
              3.4 (00:00:03.37) / 5320.6 ...) from being displayed.  Particularly useful on  slow
              terminals or broken ones which do not properly handle carriage return (i.e. \r).

              See also: --really-quiet and --msg-level.

       --really-quiet
              Display even less output and status messages than with --quiet.

       --no-terminal, --terminal
              Disable  any  use of the terminal and stdin/stdout/stderr. This completely silences
              any message output.

              Unlike --really-quiet, this disables input and terminal initialization as well.

       --no-msg-color
              Disable colorful console output on terminals.

       --msg-level=<module1=level1,module2=level2,...>
              Control verbosity directly for each module. The all module changes the verbosity of
              all  the  modules. The verbosity changes from this option are applied in order from
              left to right, and each item can override a previous one.

              Run mpv with --msg-level=all=trace to see all messages mpv outputs. You can use the
              module  names  printed  in the output (prefixed to each line in [...]) to limit the
              output to interesting modules.

              This also affects --log-file, and in certain cases libmpv API logging.

              NOTE:
                 Some messages are printed before the command line is parsed  and  are  therefore
                 not  affected  by  --msg-level.  To  control these messages, you have to use the
                 MPV_VERBOSE environment variable; see ENVIRONMENT VARIABLES for details.

              Available levels:

                 no     complete silence

                 fatal  fatal messages only

                 error  error messages

                 warn   warning messages

                 info   informational messages

                 status status messages (default)

                 v      verbose messages

                 debug  debug messages

                 trace  very noisy debug messages

                 Example

                     mpv --msg-level=ao/sndio=no

                 Completely  silences  the  output  of  ao_sndio,  which  uses  the  log   prefix
                 [ao/sndio].

                     mpv --msg-level=all=warn,ao/alsa=error

                 Only show warnings or worse, and let the ao_alsa output show errors only.

       --term-osd=<auto|no|force>
              Control  whether  OSD  messages  are  shown  on the console when no video output is
              available (default: auto).

              auto   use terminal OSD if no video output active

              no     disable terminal OSD

              force  use terminal OSD even if video output active

              The auto mode also enables terminal OSD if --video-osd=no was set.

       --term-osd-bar, --no-term-osd-bar
              Enable printing a progress bar under the status line on the terminal.  (Disabled by
              default.)

       --term-osd-bar-chars=<string>
              Customize  the  --term-osd-bar  feature.  The  string  is  expected to consist of 5
              characters (start, left space, position indicator, right space, end). You  can  use
              Unicode  characters,  but  note  that  double- width characters will not be treated
              correctly.

              Default: [-+-].

       --term-playing-msg=<string>
              Print out a string after starting playback. The string is expanded for  properties,
              e.g. --term-playing-msg='file: ${filename}' will print the string file: followed by
              a space and the currently played filename.

              See Property Expansion.

       --term-remaining-playtime, --no-term-remaining-playtime
              When printing out the time on the terminal, show the  remaining  time  adjusted  by
              playback speed. Default: yes

       --term-status-msg=<string>
              Print  out  a  custom  string  during playback instead of the standard status line.
              Expands properties. See Property Expansion.

       --term-title=<string>
              Set the terminal title. Currently, this simply  concatenates  the  escape  sequence
              setting  the  window  title with the provided (property expanded) string. This will
              mess up if the expanded string contain bytes that end the escape  sequence,  or  if
              the  terminal  does  not  understand the sequence. The latter probably includes the
              regrettable win32.

              Expands properties. See Property Expansion.

       --msg-module
              Prepend module name to each console message.

       --msg-time
              Prepend timing information to each console message. The time is  in  seconds  since
              the  player  process  was  started  (technically, slightly later actually), using a
              monotonic time source depending on the OS. This is  CLOCK_MONOTONIC  on  sane  UNIX
              variants.

   Cache
       --cache=<yes|no|auto>
              Decide whether to use network cache settings (default: auto).

              If  enabled,  use  up  to  --cache-secs  for  the  cache size (but still limited to
              --demuxer-max-bytes),  and  make  the  cached  data  seekable  (if  possible).   If
              disabled, --cache-pause and related are implicitly disabled.

              The  auto choice enables this depending on whether the stream is thought to involve
              network accesses or other slow media (this is an imperfect heuristic).

              Before mpv 0.30.0, this used to accept a number, which specified the  size  of  the
              cache in kilobytes. Use e.g. --cache --demuxer-max-bytes=123k instead.

       --no-cache
              Turn off input stream caching. See --cache.

       --cache-secs=<seconds>
              How  many seconds of audio/video to prefetch if the cache is active. This overrides
              the --demuxer-readahead-secs option if and only if the cache  is  enabled  and  the
              value  is  larger. The default value is set to something very high, so the actually
              achieved readahead will usually be limited by the value of the  --demuxer-max-bytes
              option. Setting this option is usually only useful for limiting readahead.

       --cache-on-disk=<yes|no>
              Write  packet  data  to  a temporary file, instead of keeping them in memory.  This
              makes sense only with --cache. If the normal cache  is  disabled,  this  option  is
              ignored.

              The  cache  file is append-only. Even if the player appears to prune data, the file
              space freed by it is not reused. The cache file is deleted when playback is closed.

              Note that packet metadata is still kept in memory. --demuxer-max-bytes and  related
              options  are applied to metadata only. The size of this metadata  varies, but 50 MB
              per hour of media is typical. The cache statistics will report this metadats  size,
              instead  of  the  size of the cache file. If the metadata hits the size limits, the
              metadata is pruned (but not the cache file).

              When the media is closed, the cache file is deleted.  A  cache  file  is  generally
              worthless  after the media is closed, and it's hard to retrieve any media data from
              it (it's not supported by design).

              If the option is enabled at runtime, the cache file is created, but old  data  will
              remain  in the memory cache. If the option is disabled at runtime, old data remains
              in the disk cache, and the cache file is not closed until the media is  closed.  If
              the  option  is  disabled and enabled again, it will continue to use the cache file
              that was opened first.

       --demuxer-cache-dir=<path>
              Directory where to create temporary files. Cache is stored in  the  system's  cache
              directory (usually ~/.cache/mpv) if this is unset.

              Currently, this is used for --cache-on-disk only.

       --cache-pause=<yes|no>
              Whether  the  player should automatically pause when the cache runs out of data and
              stalls decoding/playback (default: yes). If enabled, it will pause and unpause once
              more data is available, aka "buffering".

       --cache-pause-wait=<seconds>
              Number  of  seconds  the packet cache should have buffered before starting playback
              again if "buffering" was entered (default: 1). This can be used to control how long
              the player rebuffers if --cache-pause is enabled, and the demuxer underruns. If the
              given   time   is   higher   than   the   maximum   set   with   --cache-secs    or
              --demuxer-readahead-secs,  or  prefetching  ends  before that for some other reason
              (like file end or maximum configured cache size reached), playback resumes earlier.

       --cache-pause-initial=<yes|no>
              Enter "buffering" mode before starting playback (default: no). This can be used  to
              ensure  playback  starts  smoothly,  in  exchange for waiting some time to prefetch
              network data (as  controlled  by  --cache-pause-wait).  For  example,  some  common
              behavior  is  that  playback  starts,  but network caches immediately underrun when
              trying to decode more data as playback progresses.

              Another thing that can happen is that the network prefetching is so  CPU  demanding
              (due  to  demuxing in the background) that playback drops frames at first. In these
              cases,  it   helps   enabling   this   option,   and   setting   --cache-secs   and
              --cache-pause-wait to roughly the same value.

              This option also triggers when playback is restarted after seeking.

       --demuxer-cache-unlink-files=<immediate|whendone|no>
              Whether  or  when  to  unlink  cache files (default: immediate). This affects cache
              files which are inherently temporary, and which make no sense  to  remain  on  disk
              after the player terminates. This is a debugging option.

              immediate
                     Unlink  cache file after they were created. The cache files won't be visible
                     anymore, even though they're in use. This ensures they are guaranteed to  be
                     removed from disk when the player terminates, even if it crashes.

              whendone
                     Delete cache files after they are closed.

              no     Don't delete cache files. They will consume disk space without having a use.

              Currently, this is used for --cache-on-disk only.

       --stream-buffer-size=<bytesize>
              Size  of  the low level stream byte buffer (default: 128KB). This is used as buffer
              between demuxer and low level I/O (e.g.  sockets).  Generally,  this  can  be  very
              small,  and  the  main  purpose  is  similar  to  the internal buffer FILE in the C
              standard library will have.

              Half of the buffer is always used for guaranteed seek back, which is important  for
              unseekable input.

              There are known cases where this can help performance to set a large buffer:

                 1. mp4  files.  libavformat  may  trigger  many  small seeks in both directions,
                    depending on how the file was muxed.

                 2. Certain network filesystems, which do not have a cache, and where small reads
                    can be inefficient.

              In other cases, setting this to a large value can reduce performance.

              Usually, read accesses are at half the buffer size, but it may happen that accesses
              are done alternating with smaller and larger sizes (this is  due  to  the  internal
              ring buffer wrap-around).

              See --list-options for defaults and value range. <bytesize> options accept suffixes
              such as KiB and MiB.

       --vd-queue-enable=<yes|no>, --ad-queue-enable
              Enable running the video/audio decoder on a  separate  thread  (default:  no).   If
              enabled,  the decoder is run on a separate thread, and a frame queue is put between
              decoder and higher level playback logic. The size of the frame queue is defined  by
              the other options below.

              This  is  probably  quite  pointless. libavcodec already has multithreaded decoding
              (enabled by default), which makes this largely unnecessary. It might help  in  some
              corner  cases  with  high  bandwidth  video  that is slow to decode (in these cases
              libavcodec would block the playback logic, while  using  a  decoding  thread  would
              distribute the decoding time evenly without affecting the playback logic). In other
              situations, it will simply make seeking slower and use significantly more memory.

              The queue size is restricted by the other --vd-queue-... options. The  final  queue
              size  is  the  minimum  as  indicated  by  the  option  with the lowest limit. Each
              decoder/track has its own queue that may use the full configured queue size.

              Most queue options can be changed at runtime.  --vd-queue-enable  itself  (and  the
              audio  equivalent)  update  only  if decoding is completely reinitialized. However,
              setting --vd-queue-max-samples=1  should  almost  lead  to  the  same  behavior  as
              --vd-queue-enable=no,   so   that   value  can  be  used  for  effectively  runtime
              enabling/disabling the queue.

              This should not be used with hardware decoding. It is possible to enable  this  for
              audio, but it makes even less sense.

       --vd-queue-max-bytes=<bytesize>, --ad-queue-max-bytes
              Maximum  approximate  allowed  size  of  the  queue.  If exceeded, decoding will be
              stopped. The maximum size can be exceeded by about 1 frame.

              See --list-options for defaults and value range. <bytesize> options accept suffixes
              such as KiB and MiB.

       --vd-queue-max-samples=<int>, --ad-queue-max-samples
              Maximum  number  of  frames (video) or samples (audio) of the queue. The audio size
              may be exceeded by about 1 frame.

              See --list-options for defaults and value range.

       --vd-queue-max-secs=<seconds>, --ad-queue-max-secs
              Maximum number of seconds of media in the queue. The special value 0 means no limit
              is set. The queue size may be exceeded by about 2 frames. Timestamp resets may lead
              to random queue size usage.

              See --list-options for defaults and value range.

   Network
       --user-agent=<string>
              Use <string> as user agent for HTTP streaming.

       --cookies, --no-cookies
              Support cookies when making HTTP requests. Disabled by default.

       --cookies-file=<filename>
              Read HTTP cookies from <filename>. The file is assumed to be in Netscape format.

       --http-header-fields=<field1,field2>
              Set custom HTTP fields when accessing HTTP stream.

              This is a string list option. See List Options for details.

                 Example

                     mpv --http-header-fields='Field1: value1','Field2: value2' \
                     http://localhost:1234

                 Will generate HTTP request:

                     GET / HTTP/1.0
                     Host: localhost:1234
                     User-Agent: MPlayer
                     Icy-MetaData: 1
                     Field1: value1
                     Field2: value2
                     Connection: close

       --http-proxy=<proxy>
              URL of the HTTP/HTTPS proxy. If this is set, the http_proxy environment is ignored.
              The  no_proxy  environment  variable  is  still  respected. This option is silently
              ignored if it does not start with http://. Proxies are not  used  for  https  URLs.
              Setting this option does not try to make the ytdl script use the proxy.

       --tls-ca-file=<filename>
              Certificate  authority  database  file for use with TLS. (Silently fails with older
              FFmpeg or Libav versions.)

       --tls-verify
              Verify peer certificates when using TLS (e.g. with https://...).   (Silently  fails
              with older FFmpeg or Libav versions.)

       --tls-cert-file
              A file containing a certificate to use in the handshake with the peer.

       --tls-key-file
              A file containing the private key for the certificate.

       --referrer=<string>
              Specify a referrer path or URL for HTTP requests.

       --network-timeout=<seconds>
              Specify the network timeout in seconds (default: 60 seconds). This affects at least
              HTTP. The special value 0 uses the FFmpeg/Libav defaults. If  a  protocol  is  used
              which does not support timeouts, this option is silently ignored.

              WARNING:
                 This  breaks the RTSP protocol, because of inconsistent FFmpeg API regarding its
                 internal timeout option. Not only does the RTSP timeout option accept  different
                 units  (seconds instead of microseconds, causing mpv to pass it huge values), it
                 will also overflow FFmpeg  internal  calculations.  The  worst  is  that  merely
                 setting  the  option  will put RTSP into listening mode, which breaks any client
                 uses. At time of this writing, the fix was not  made  effective  yet.  For  this
                 reason,  this  option  is  ignored  (or should be ignored) on RTSP URLs. You can
                 still set the timeout option directly with --demuxer-lavf-o.

       --rtsp-transport=<lavf|udp|udp_multicast|tcp|http>
              Select RTSP transport method (default: tcp). This selects  the  underlying  network
              transport  when  playing  rtsp://...  URLs.  The  value lavf leaves the decision to
              libavformat.

       --hls-bitrate=<no|min|max|<rate>>
              If HLS streams are played, this  option  controls  what  streams  are  selected  by
              default. The option allows the following parameters:

              no     Don't  do  anything  special.  Typically,  this  will  simply pick the first
                     audio/video streams it can find.

              min    Pick the streams with the lowest bitrate.

              max    Same, but highest bitrate. (Default.)

              Additionally, if the option is a number, the stream with the highest rate equal  or
              below the option value is selected.

              The  bitrate  as used is sent by the server, and there's no guarantee it's actually
              meaningful.

   DVB
       --dvbin-prog=<string>
              This defines the program to tune to. Usually, you  may  specify  this  by  using  a
              stream  URI like "dvb://ZDF HD", but you can tune to a different channel by writing
              to this property at runtime.  Also see dvbin-channel-switch-offset for more  useful
              channel switching functionality.

       --dvbin-card=<0-15>
              Specifies using card number 0-15 (default: 0).

       --dvbin-file=<filename>
              Instructs  mpv to read the channels list from <filename>. The default is in the mpv
              configuration    directory    (usually    ~/.config/mpv)    with    the    filename
              channels.conf.{sat,ter,cbl,atsc,isdbt}  (based  on your card type) or channels.conf
              as a last resort.  Please note that using specific file  name  with  card  type  is
              recommended,  since  the  legacy  channel  format  is  not  fully  standardized  so
              autodetection of the delivery system may fail otherwise.  For DVB-S/2 cards, a  VDR
              1.7.x  format  channel  list is recommended as it allows tuning to DVB-S2 channels,
              enabling subtitles and decoding the PMT  (which  largely  improves  the  demuxing).
              Classic   mplayer   format   channel  lists  are  still  supported  (without  these
              improvements), and for other card types,  only  limited  VDR  format  channel  list
              support  is implemented (patches welcome).  For channels with dynamic PID switching
              or incomplete channels.conf, --dvbin-full-transponder or the  magic  PID  8192  are
              recommended.

       --dvbin-timeout=<1-30>
              Maximum  number of seconds to wait when trying to tune a frequency before giving up
              (default: 30).

       --dvbin-full-transponder=<yes|no>
              Apply no filters on program PIDs, only tune to frequency and pass full  transponder
              to demuxer.  The player frontend selects the streams from the full TS in this case,
              so the program  which  is  shown  initially  may  not  match  the  chosen  channel.
              Switching  between  the programs is possible by cycling the program property.  This
              is useful to record multiple programs on a single transponder, or  to  work  around
              issues in the channels.conf.  It is also recommended to use this for channels which
              switch PIDs on-the-fly, e.g. for regional news.

              Default: no

       --dvbin-channel-switch-offset=<integer>
              This value is not  meant  for  setting  via  configuration,  but  used  in  channel
              switching.  An  input.conf  can  cycle  this  value  up and down to perform channel
              switching. This number effectively gives the  offset  to  the  initially  tuned  to
              channel in the channel list.

              An  example  input.conf  could  contain:  H cycle dvbin-channel-switch-offset up, K
              cycle dvbin-channel-switch-offset down

   ALSA audio output options
       --alsa-device=<device>
              Deprecated, use --audio-device (requires alsa/ prefix).

       --alsa-resample=yes
              Enable ALSA resampling plugin. (This is disabled by default, because  some  drivers
              report incorrect audio delay in some cases.)

       --alsa-mixer-device=<device>
              Set the mixer device used with ao-volume (default: default).

       --alsa-mixer-name=<name>
              Set  the  name  of  the mixer element (default: Master). This is for example PCM or
              Master.

       --alsa-mixer-index=<number>
              Set the index of the mixer channel (default: 0). Consider  the  output  of  "amixer
              scontrols", then the index is the number that follows the name of the element.

       --alsa-non-interleaved
              Allow  output  of  non-interleaved formats (if the audio decoder uses this format).
              Currently disabled by default, because some popular ALSA plugins are utterly broken
              with non-interleaved formats.

       --alsa-ignore-chmap
              Don't  read  or  set the channel map of the ALSA device - only request the required
              number of channels, and then pass the audio as-is to it. This  option  most  likely
              should  not  be  used.  It can be useful for debugging, or for static setups with a
              specially engineered ALSA configuration (in this case you should always  force  the
              same  layout  with  --audio-channels,  or it will work only for files which use the
              layout implicit to your ALSA device).

       --alsa-buffer-time=<microseconds>
              Set the requested buffer time in  microseconds.  A  value  of  0  skips  requesting
              anything  from  the ALSA API. This and the --alsa-periods option uses the ALSA near
              functions to set the  requested  parameters.  If  doing  so  results  in  an  empty
              configuration set, setting these parameters is skipped.

              Both  options  control  the  buffer  size. A low buffer size can lead to higher CPU
              usage and audio dropouts, while a high buffer size can lead to  higher  latency  in
              volume changes and other filtering.

       --alsa-periods=<number>
              Number  of  periods requested from the ALSA API. See --alsa-buffer-time for further
              remarks.

   GPU renderer options
       The following video options are  currently  all  specific  to  --vo=gpu,  --vo=libmpv  and
       --vo=gpu-next, which are the only VOs that implement them.

       --scale=<filter>
              The filter function to use when upscaling video.

              bilinear
                     Bilinear hardware texture filtering (fastest, very low quality). This is the
                     default when using the fast profile.

              lanczos
                     Lanczos scaling. Provides good  balance  between  quality  and  performance.
                     This  is  the  default  for scale. The number of taps can be controlled with
                     scale-radius, but is best left unchanged.

                     (This filter is an alias for sinc-windowed sinc)

              ewa_lanczos
                     Elliptic weighted average Lanczos scaling. Also known as  Jinc.   Relatively
                     slow, but very good quality. The radius can be controlled with scale-radius.
                     Increasing the radius makes the filter sharper but adds more ringing.

                     (This filter is an alias for jinc-windowed jinc)

              ewa_lanczossharp
                     A slightly sharpened version of ewa_lanczos. This is the default when  using
                     the high-quality profile.

              ewa_lanczos4sharpest
                     Very sharp scaler, but also slightly slower than ewa_lanczossharp.  Prone to
                     ringing, so it's recommended to combine this with an anti-ringing shader. On
                     --vo=gpu-next,  setting  this  filter  enables  built-in anti-ringing, so no
                     extra action needs to be taken.

              mitchell
                     Mitchell-Netravali. The B and C parameters can be  set  with  --scale-param1
                     and --scale-param2.

              hermite
                     Hermite  spline.  Similar to bicubic but with B set to 0.0.  This filter has
                     the special property of having a support of radius 1.0, making it very  fast
                     in comparison, but prone to blocking. This is the default for --dscale.

              catmull_rom
                     Catmull-Rom.  A Cubic filter in the same vein as mitchell, where the B and C
                     parameters are 0.0 and  0.5  respectively.   This  filter  is  sharper  than
                     mitchell, but it results in more ringing.

              oversample
                     A  version  of  nearest neighbour that (naively) oversamples pixels, so that
                     pixels overlapping edges get linearly interpolated instead of rounded.  This
                     essentially  removes  the small imperfections and judder artifacts caused by
                     nearest-neighbour interpolation, in exchange for adding some blur. This  can
                     also  be used for frame mixing, where it is commonly known as "smoothmotion"
                     (see --tscale).

              linear A --tscale filter.

              There are some more filters, but most are not as useful. For a complete list,  pass
              help as value, e.g.:

                 mpv --scale=help

       --cscale=<filter>
              As  --scale,  but  for  interpolating  chroma  information.  If  the  image  is not
              subsampled, this option is ignored entirely. If this option is  unset,  the  filter
              implied by --scale will be applied.

       --dscale=<filter>
              Like --scale, but apply these filters on downscaling instead.

       --tscale=<filter>
              The  filter used for interpolating the temporal axis (frames). This is only used if
              --interpolation is enabled. The only  valid  choices  for  --tscale  are  separable
              convolution filters (use --tscale=help to get a list). The default is oversample.

              Common   --tscale   choices  include  oversample,  linear,  catmull_rom,  mitchell,
              gaussian,   or   bicubic.   These   are   listed    in    increasing    order    of
              smoothness/blurriness,  with  bicubic  being the smoothest/blurriest and oversample
              being the sharpest/least smooth.

       --scale-param1=<value>,          --scale-param2=<value>,          --cscale-param1=<value>,
       --cscale-param2=<value>,         --dscale-param1=<value>,         --dscale-param2=<value>,
       --tscale-param1=<value>, --tscale-param2=<value>
              Set filter parameters. By default, these are set to  the  special  string  default,
              which  maps  to  a  scaler-specific  default  value.  Ignored  if the filter is not
              tunable. Currently, this affects the following filter parameters:

              bicubic
                     Spline parameters (B and C). Defaults to B=1 and C=0.

              gaussian
                     Scale parameter (t). Increasing this makes the result blurrier.  Defaults to
                     1.

              oversample
                     Minimum  distance to an edge before interpolation is used. Setting this to 0
                     will always  interpolate  edges,  whereas  setting  it  to  0.5  will  never
                     interpolate, thus behaving as if the regular nearest neighbour algorithm was
                     used. Defaults to 0.0.

       --scale-blur=<value>, --cscale-blur=<value>, --dscale-blur=<value>, --tscale-blur=<value>
              Kernel scaling factor (also known as a blur  factor).  Decreasing  this  makes  the
              result  sharper,  increasing  it  makes  it  blurrier (default 0). If set to 0, the
              kernel's preferred blur factor is used. Note that setting this too  low  (eg.  0.5)
              leads to bad results. It's generally recommended to stick to values between 0.8 and
              1.2.

       --scale-clamp=<0.0-1.0>, --cscale-clamp, --dscale-clamp, --tscale-clamp
              Specifies  a  weight  bias  to  multiply  into  negative  coefficients.  Specifying
              --scale-clamp=1  has  the  effect  of  removing  negative  weights completely, thus
              effectively clamping the value range to [0-1]. Values between 0.0 and  1.0  can  be
              specified  to  apply  only  a  moderate  diminishment  of negative weights. This is
              especially useful for --tscale, where it reduces excessive ringing artifacts in the
              temporal domain (which typically manifest themselves as short flashes or fringes of
              black, mostly around moving edges) in exchange for potentially  adding  more  blur.
              The default for --tscale-clamp is 1.0, the others default to 0.0.

       --scale-taper=<value>,           --scale-wtaper=<value>,           --dscale-taper=<value>,
       --dscale-wtaper=<value>,         --cscale-taper=<value>,          --cscale-wtaper=<value>,
       --tscale-taper=<value>, --tscale-wtaper=<value>
              Kernel/window  taper  factor.  Increasing this flattens the filter function.  Value
              range is 0 to 1. A value of 0 (the default) means no flattening, a value of 1 makes
              the  filter completely flat (equivalent to a box function).  Values in between mean
              that some portion will be flat and the actual filter function will be squeezed into
              the space in between.

       --scale-radius=<value>,          --cscale-radius=<value>,         --dscale-radius=<value>,
       --tscale-radius=<value>
              Set radius for tunable filters, must be  a  float  number  between  0.5  and  16.0.
              Defaults  to the filter's preferred radius if not specified. Doesn't work for every
              scaler and VO combination.

              Note that depending on filter implementation details and video scaling  ratio,  the
              radius  that  actually being used might be different (most likely being increased a
              bit).

       --scale-antiring=<value>,      --cscale-antiring=<value>,       --dscale-antiring=<value>,
       --tscale-antiring=<value>
              Set  the  antiringing  strength. This tries to eliminate ringing, but can introduce
              other artifacts in the process. Must be a float number between  0.0  and  1.0.  The
              default value of 0.0 disables antiringing entirely.

              Note  that  this  doesn't affect the special filters bilinear and bicubic_fast, nor
              does it affect any polar (EWA) scalers.

       --scale-window=<window>,        --cscale-window=<window>,        --dscale-window=<window>,
       --tscale-window=<window>
              (Advanced  users only) Choose a custom windowing function for the kernel.  Defaults
              to the filter's preferred window if unset. Use --scale-window=help to get a list of
              supported windowing functions.

       --scale-wparam=<window>,        --cscale-wparam=<window>,        --cscale-wparam=<window>,
       --tscale-wparam=<window>
              (Advanced users only) Configure the parameter for  the  window  function  given  by
              --scale-window  etc. By default, these are set to the special string default, which
              maps to a window-specific default value. Ignored if  the  window  is  not  tunable.
              Currently, this affects the following window parameters:

              kaiser Window parameter (alpha). Defaults to 6.33.

              blackman
                     Window parameter (alpha). Defaults to 0.16.

              gaussian
                     Scale parameter (t). Increasing this makes the window wider. Defaults to 1.

       --scaler-resizes-only
              Disable  the  scaler  if  the video image is not resized. In that case, bilinear is
              used instead of whatever is set with --scale. Bilinear will  reproduce  the  source
              image  perfectly  if  no  scaling is performed.  Enabled by default. Note that this
              option never affects --cscale.

       --correct-downscaling
              When using convolution based filters, extend  the  filter  size  when  downscaling.
              Increases quality, but reduces performance while downscaling.  Enabled by default.

              This  will  perform  slightly  sub-optimally for anamorphic video (but still better
              than without it) since it will extend the size to match  only  the  milder  of  the
              scale factors between the axes.

              Note: this option is ignored when using bilinear downscaling with --vo=gpu.

       --linear-downscaling
              Scale  in linear light when downscaling. It should only be used with a --fbo-format
              that has at least 16 bit precision. This option  has  no  effect  on  HDR  content.
              Enabled by default.

       --linear-upscaling
              Scale  in linear light when upscaling. Like --linear-downscaling, it should only be
              used with a --fbo-format that has at least 16 bits precisions. This is not  usually
              recommended  except  for  testing/specific  purposes.  Users  are advised to either
              enable --sigmoid-upscaling or keep both options disabled  (i.e.  scaling  in  gamma
              light).

       --sigmoid-upscaling
              When  upscaling,  use  a  sigmoidal  color  transform  to avoid emphasizing ringing
              artifacts.  Enabled  by  default.  This   is   incompatible   with   and   replaces
              --linear-upscaling.  (Note  that sigmoidization also requires linearization, so the
              LINEAR rendering step fires in both cases)

       --sigmoid-center
              The center of the sigmoid curve used  for  --sigmoid-upscaling,  must  be  a  float
              between 0.0 and 1.0. Defaults to 0.75 if not specified.

       --sigmoid-slope
              The  slope  of  the  sigmoid  curve  used  for --sigmoid-upscaling, must be a float
              between 1.0 and 20.0. Defaults to 6.5 if not specified.

       --interpolation
              Reduce stuttering caused by mismatches in the video fps and  display  refresh  rate
              (also known as judder).

              WARNING:
                 This  requires  setting the --video-sync option to one of the display- modes, or
                 it will be silently disabled.  This was not required before mpv 0.14.0.

              This essentially attempts to interpolate the  missing  frames  by  convoluting  the
              video along the temporal axis. The filter used can be controlled using the --tscale
              setting.

       --interpolation-threshold=<0..1,-1>
              Threshold below which frame ratio interpolation gets disabled (default: 0.01). This
              is calculated as abs(disphz/vfps - 1) < threshold, where vfps is the speed-adjusted
              video FPS, and disphz the display refresh rate. (The speed-adjusted  video  FPS  is
              roughly  equal to the normal video FPS, but with slowdown and speedup applied. This
              matters if you use --video-sync=display-resample to make video run synchronously to
              the display FPS, or if you change the speed property.)

              The  default  is  intended to enable interpolation in scenarios where retiming with
              the --video-sync=display-* cannot adjust the speed of the  video  sufficiently  for
              smooth  playback. For example if a video is 60.00 FPS and your display refresh rate
              is 59.94 Hz, interpolation will never be activated, since the mismatch is within 1%
              of  the  refresh  rate.  The  default  also  handles  the  scenario when mpv cannot
              determine the  container  FPS,  such  as  during  certain  live  streams,  and  may
              dynamically toggle interpolation on and off. In this scenario, the default would be
              to not use interpolation but rather to allow --video-sync=display-* to  retime  the
              video  to  match  display  refresh rate. See --video-sync-max-video-change for more
              information about how mpv will retime video.

              Also note that if you use e.g. --video-sync=display-vdrop, small deviations in  the
              rate can disable interpolation and introduce a discontinuity every other minute.

              Set this to -1 to disable this logic.

       --interpolation-preserve
              Preserve  the  previous  frames' interpolated results even when renderer parameters
              are changed -  with  the  exception  of  options  related  to  cropping  and  video
              placement,  which  always  invalidate the cache. Enabling this option makes dynamic
              updates of renderer settings slightly smoother  at  the  cost  of  slightly  higher
              latency  in  response to such changes. Defaults to on. (Only affects --vo=gpu-next,
              note that --vo=gpu always invalidates interpolated frames)

       --opengl-pbo
              Enable use of PBOs. On some drivers this can be faster, especially  if  the  source
              video size is huge (e.g. so called "4K" video). On other drivers it might be slower
              or cause latency issues.

       --dither-depth=<N|no|auto>
              Set dither target depth to N. Default: auto.

              no     Disable any dithering done by mpv.

              auto   Automatic selection. If output bit depth cannot  be  detected,  8  bits  per
                     component are assumed.

              8      Dither to 8 bit output.

              Note  that  the  depth  of  the  connected video display device cannot be detected.
              Often, LCD panels will do dithering on their own, which conflicts with this  option
              and leads to ugly output.

       --dither-size-fruit=<2-8>
              Set  the  size  of the dither matrix (default: 6). The actual size of the matrix is
              (2^N) x (2^N) for an option value of N, so a value of 6 gives a size of 64x64.  The
              matrix  is  generated  at  startup time, and a large matrix can take rather long to
              compute (seconds).

              Used in --dither=fruit mode only.

       --dither=<fruit|ordered|error-diffusion|no>
              Select dithering algorithm (default: fruit). (Normally, the  --dither-depth  option
              controls whether dithering is enabled.)

              The  error-diffusion option requires compute shader support. It also requires large
              amount of shared memory to run, the size of which depends on both the  kernel  (see
              --error-diffusion option below) and the height of video window. It will fallback to
              fruit dithering if there is no enough shared memory to run the shader.

       --temporal-dither
              Enable temporal dithering. (Only active if dithering is enabled in  general.)  This
              changes  between  8  different  dithering  patterns  on  each frame by changing the
              orientation of the tiled dithering matrix. Unfortunately, this can lead to  flicker
              on LCD displays, since these have a high reaction time.

       --temporal-dither-period=<1-128>
              Determines  how often the dithering pattern is updated when --temporal-dither is in
              use. 1 (the default) will update on every video frame, 2 on every other frame, etc.

       --error-diffusion=<kernel>
              The error diffusion kernel to use when --dither=error-diffusion is set.

              simple Propagate error to only two adjacent pixels. Fastest but low quality.

              sierra-lite
                     Fast with reasonable quality. This is the default.

              floyd-steinberg
                     Most notable error diffusion kernel.

              atkinson
                     Looks different from other kernels because only fraction of errors  will  be
                     propagated  during  dithering.  A  typical use case of this kernel is saving
                     dithered screenshot (in window mode). This kernel produces slightly  smaller
                     file, with still reasonable dithering quality.

              There  are  other kernels (use --error-diffusion=help to list) but most of them are
              much slower and demanding  even  larger  amount  of  shared  memory.   Among  these
              kernels,  burkes  achieves  a  good  balance  between  performance and quality, and
              probably is the one you want to try first.

       --gpu-debug
              Enables GPU debugging. What this means depends on the  API  type.  For  OpenGL,  it
              calls glGetError(), and requests a debug context. For Vulkan, it enables validation
              layers.

       --opengl-swapinterval=<n>
              Interval in displayed frames between two buffer swaps. 1 is  equivalent  to  enable
              VSYNC, 0 to disable VSYNC. Defaults to 1 if not specified.

              Note  that  this  depends  on  proper  OpenGL  vsync support. On some platforms and
              drivers, this only works reliably when in fullscreen  mode.  It  may  also  require
              driver-specific  hacks if using multiple monitors, to ensure mpv syncs to the right
              one. Compositing window managers can also lead to bad results, as  can  missing  or
              incorrect display FPS information (see --display-fps-override).

       --vulkan-device=<device name|UUID>
              The  name  or  UUID of the Vulkan device to use for rendering and presentation. Use
              --vulkan-device=help to see the list of  available  devices  and  their  names  and
              UUIDs.  If  left  unspecified,  the first enumerated hardware Vulkan device will be
              used.

       --vulkan-swap-mode=<mode>
              Controls the presentation mode of the vulkan swapchain.  This  is  similar  to  the
              --opengl-swapinterval option.

              auto   Use the preferred swapchain mode for the vulkan context. (Default)

              fifo   Non-tearing, vsync blocked. Similar to "VSync on".

              fifo-relaxed
                     Tearing, vsync blocked. Late frames will tear instead of stuttering.

              mailbox
                     Non-tearing, not vsync blocked. Similar to "triple buffering".

              immediate
                     Tearing, not vsync blocked. Similar to "VSync off".

       --vulkan-queue-count=<1..8>
              Controls the number of VkQueues used for rendering (limited by how many your device
              supports). In theory, using more  queues  could  enable  some  parallelism  between
              frames  (when using a --swapchain-depth higher than 1), but it can also slow things
              down on hardware where there's no true parallelism between queues. (Default: 1)

       --vulkan-async-transfer
              Enables the use of async transfer queues on supported vulkan  devices.  Using  them
              allows  transfer  operations  like texture uploads and blits to happen concurrently
              with the actual rendering, thus improving overall throughput and power consumption.
              Enabled by default, and should be relatively safe.

       --vulkan-async-compute
              Enables the use of async compute queues on supported vulkan devices. Using this, in
              theory, allows out-of-order scheduling of compute shaders  with  graphics  shaders,
              thus  enabling  the  hardware  to do more effective work while waiting for pipeline
              bubbles and memory operations. Not beneficial on all GPUs. It's worth  noting  that
              if  async  compute  is  enabled,  and  the device supports more compute queues than
              graphics queues (bound by the restrictions set by --vulkan-queue-count),  mpv  will
              internally try and prefer the use of compute shaders over fragment shaders wherever
              possible. Enabled by default, although Nvidia users may want to disable it.

       --vulkan-display-display=<n>
              The index of the display, on the selected Vulkan device, to present on  when  using
              the  displayvk  GPU  context.  Use --vulkan-display-display=help to see the list of
              available displays. If left unspecified, the first enumerated display will be used.

       --vulkan-display-mode=<n>
              The index of the display mode, of the selected Vulkan display, to  use  when  using
              the  displayvk  GPU  context.  Use  --vulkan-display-mode=help  to  see the list of
              available modes. If left unspecified, the first enumerated mode will be used.

       --vulkan-display-plane=<n>
              The index of the plane, on the selected Vulkan device, to present on when using the
              displayvk GPU context. Use --vulkan-display-plane=help to see the list of available
              planes. If left unspecified, the first enumerated plane will be used.

       --d3d11-exclusive-fs=<yes|no>
              Switches the D3D11 swap chain fullscreen  state  to  'fullscreen'  when  fullscreen
              video  is  requested.  Also  known as "exclusive fullscreen" or "D3D fullscreen" in
              other applications. Gives mpv full control of rendering on the swap chain's screen.
              Off by default.

       --d3d11-warp=<yes|no|auto>
              Use  WARP  (Windows  Advanced  Rasterization  Platform)  with the D3D11 GPU backend
              (default: auto). This is a high performance software renderer. By  default,  it  is
              only  used  when  the system has no hardware adapters that support D3D11. While the
              extended GPU features will work with WARP, they can be very slow.

       --d3d11-feature-level=<12_1|12_0|11_1|11_0|10_1|10_0|9_3|9_2|9_1>
              Select a specific feature level when using the D3D11 GPU backend. By  default,  the
              highest  available feature level is used. This option can be used to select a lower
              feature level, which is mainly useful for debugging.  Most  extended  GPU  features
              will not work at 9_x feature levels.

       --d3d11-flip=<yes|no>
              Enable  flip-model  presentation, which avoids unnecessarily copying the backbuffer
              by sharing surfaces with the DWM (default: yes). This may cause performance  issues
              with  older  drivers.  If flip-model presentation is not supported (for example, on
              Windows 7 without the platform update), mpv will automatically  fall  back  to  the
              older bitblt presentation model.

       --d3d11-sync-interval=<0..4>
              Schedule each frame to be presented for this number of VBlank intervals.  (default:
              1) Setting to 1 will enable VSync, setting to 0 will disable it.

       --d3d11-adapter=<adapter name|help>
              Select a specific D3D11 adapter to utilize for  D3D11  rendering.   Will  pick  the
              default adapter if unset. Alternatives are listed when the name "help" is given.

              Checks for matches based on the start of the string, case insensitive. Thus, if the
              description of the adapter starts with the vendor name, that can be utilized as the
              selection parameter.

              Hardware  decoders utilizing the D3D11 rendering abstraction's helper functionality
              to receive a device, such as D3D11VA or DXVA2's DXGI mode, will be affected by this
              choice.

       --d3d11-output-format=<auto|rgba8|bgra8|rgb10_a2|rgba16f>
              Select  a  specific  D3D11 output format to utilize for D3D11 rendering.  "auto" is
              the default, which will pick either rgba8 or rgb10_a2 depending on  the  configured
              desktop  bit  depth. rgba16f and bgra8 are left out of the autodetection logic, and
              are available for manual testing.

              NOTE:
                 Desktop bit depth querying is only available from an API available from  Windows
                 10.  Thus  on  older systems it will only automatically utilize the rgba8 output
                 format.

       --d3d11-output-csp=<auto|srgb|linear|pq|bt.2020>
              Select a specific D3D11 output color space to utilize for D3D11 rendering.   "auto"
              is  the default, which will select the color space of the desktop on which the swap
              chain is located.

              Values other than "srgb" and "pq" have had issues in testing, so  they  are  mostly
              available for manual testing.

              NOTE:
                 Swap  chain  color  space  configuration is only available from an API available
                 from Windows 10. Thus on older systems it will not work.

       --d3d11va-zero-copy=<yes|no>
              By default, when using hardware decoding with --gpu-api=d3d11, the video image will
              be  copied  (GPU-to-GPU)  from  the  decoder surface to a shader resource. Set this
              option to avoid that copy by sampling directly from the  decoder  image.  This  may
              increase  performance and reduce power usage, but can cause the image to be sampled
              incorrectly on the bottom and right edges due to padding,  and  may  invoke  driver
              bugs,  since Direct3D 11 technically does not allow sampling from a decoder surface
              (though most drivers support it.)

              Currently only relevant for --gpu-api=d3d11.

       --wayland-app-id=<string>
              Set the client app id for Wayland-based video output methods (default: mpv).

       --wayland-configure-bounds=<auto|yes|no>
              Controls whether or not mpv opts into the configure bounds event  if  sent  by  the
              compositor  (default: auto). This restricts the initial size of the mpv window to a
              certain maximum size intended by the compositor. In most cases,  this  simply  just
              prevents  the  mpv  window  from  being larger than the size of the monitor when it
              first renders. With the default value of auto, configure-bounds  will  silently  be
              ignored if any autofit or geometry type option is also set.

       --wayland-content-type=<auto|none|photo|video|game>
              If  supported  by  the  compositor,  mpv  will  send  a hint using the content-type
              protocol telling the compositor what type  of  content  is  being  displayed.  auto
              (default) will automatically switch between telling the compositor the content is a
              photo, video or possibly none depending on internal heuristics.

       --wayland-disable-vsync=<yes|no>
              Disable mpv's internal vsync for Wayland-based video output (default: no).  This is
              mainly    useful    for    benchmarking    wayland    VOs    when   combined   with
              video-sync=display-desync, --no-audio, and --untimed=yes.

       --wayland-edge-pixels-pointer=<value>
              Defines the size of an edge border (default: 16) to  initiate  client  side  resize
              events  in the wayland contexts with the mouse. This is only active if there are no
              server side decorations from the compositor.

       --wayland-edge-pixels-touch=<value>
              Defines the size of an edge border (default: 32) to initiate  client  side  resizes
              events in the wayland contexts with touch events.

       --spirv-compiler=<compiler>
              Controls  which  compiler  is used to translate GLSL to SPIR-V. This is (currently)
              only relevant for --gpu-api=vulkan and --gpu-api=d3d11.  The possible  choices  are
              currently only:

              auto   Use the first available compiler. (Default)

              shaderc
                     Use  libshaderc,  which  is an API wrapper around glslang. This is generally
                     the most preferred, if available.

              NOTE:
                 This option is deprecated, since there is only one reasonable value.  It may  be
                 removed in the future.

       --glsl-shader=<file>, --glsl-shaders=<file-list>
              Custom  GLSL  hooks. These are a flexible way to add custom fragment shaders, which
              can be injected at almost arbitrary points in the rendering  pipeline,  and  access
              all previous intermediate textures.

              Each  use of the --glsl-shader option will add another file to the internal list of
              shaders, while --glsl-shaders takes a list of files, and  overwrites  the  internal
              list with it. The latter is a path list option (see List Options for details).

                 Warning

                        The syntax is not stable yet and may change any time.

              The general syntax of a user shader looks like this:

                 //!METADATA ARGS...
                 //!METADATA ARGS...

                 vec4 hook() {
                    ...
                    return something;
                 }

                 //!METADATA ARGS...
                 //!METADATA ARGS...

                 ...

              Each  section  of  metadata,  along with the non-metadata lines after it, defines a
              single block. There are currently two types of blocks, HOOKs and TEXTUREs.

              A TEXTURE block can set the following options:

              TEXTURE <name> (required)
                     The name of this texture. Hooks can then bind the texture  under  this  name
                     using BIND. This must be the first option of the texture block.

              SIZE <width> [<height>] [<depth>] (required)
                     The  dimensions  of the texture. The height and depth are optional. The type
                     of texture (1D, 2D or 3D) depends on the number of components specified.

              FORMAT <name> (required)
                     The texture format for the samples. Supported texture formats are listed  in
                     debug  logging  when  the gpu VO is initialized (look for Texture formats:).
                     Usually,  this  follows  OpenGL  naming  conventions.   For  example,  rgb16
                     provides  3 channels with normalized 16 bit components. One oddity are float
                     formats: for example, rgba16f has 16 bit internal precision, but the texture
                     data  is  provided  as  32  bit  floats, and the driver converts the data on
                     texture upload.

                     Although format names follow a common naming convention, not all of them are
                     available on all hardware, drivers, GL versions, and so on.

              FILTER <LINEAR|NEAREST>
                     The min/magnification filter used when sampling from this texture.

              BORDER <CLAMP|REPEAT|MIRROR>
                     The border wrapping mode used when sampling from this texture.

              Following the metadata is a string of bytes in hexadecimal notation that define the
              raw texture data, corresponding to the format specified by FORMAT, on a single line
              with no extra whitespace.

              A HOOK block can set the following options:

              HOOK <name> (required)
                     The  texture  which to hook into. May occur multiple times within a metadata
                     block, up to a predetermined  limit.  See  below  for  a  list  of  hookable
                     textures.

              DESC <title>
                     User-friendly   description  of  the  pass.  This  is  the  name  used  when
                     representing this shader in the list of passes for property vo-passes.

              BIND <name>
                     Loads a texture (either coming from mpv or from a TEXTURE block)  and  makes
                     it available to the pass. When binding textures from mpv, this will also set
                     up macros to facilitate accessing it properly. See  below  for  a  list.  By
                     default, no textures are bound. The special name HOOKED can be used to refer
                     to the texture that triggered this pass.

              SAVE <name>
                     Gives the name of the texture to save the  result  of  this  pass  into.  By
                     default,  this  is  set  to  the special name HOOKED which has the effect of
                     overwriting the hooked texture.

              WIDTH <szexpr>, HEIGHT <szexpr>
                     Specifies the size of the resulting texture for this pass. szexpr refers  to
                     an  expression in RPN (reverse polish notation), using the operators + - * /
                     > < !, floating point literals, and references to sizes of existing  texture
                     (such as MAIN.width or CHROMA.height), OUTPUT, or NATIVE_CROPPED (size of an
                     input texture cropped after  pan-and-scan,  video-align-x/y,  video-pan-x/y,
                     etc.  and  possibly  prescaled).  By  default, these are set to HOOKED.w and
                     HOOKED.h, espectively.

              WHEN <szexpr>
                     Specifies a condition that needs to be true (non-zero) for the shader  stage
                     to  be  evaluated.  If  it  fails, it will silently be omitted. (Note that a
                     shader stage like this which has a dependency on an optional hook point  can
                     still cause that hook point to be saved, which has some minor overhead)

              OFFSET <ox oy | ALIGN>
                     Indicates  a  pixel  shift  (offset)  introduced  by  this pass. These pixel
                     offsets will be accumulated and  corrected  during  the  next  scaling  pass
                     (cscale  or scale). The default values are 0 0 which correspond to no shift.
                     Note that offsets are ignored when not overwriting the hooked texture.

                     A special value of ALIGN will attempt to fix existing offset  of  HOOKED  by
                     align  it with reference. It requires HOOKED to be resizable (see below). It
                     works transparently with fragment shader. For compute shader, the predefined
                     texmap macro is required to handle coordinate mapping.

              COMPONENTS <n>
                     Specifies  how many components of this pass's output are relevant and should
                     be stored in the texture, up to 4 (rgba). By default, this value is equal to
                     the number of components in HOOKED.

              COMPUTE <bw> <bh> [<tw> <th>]
                     Specifies  that  this shader should be treated as a compute shader, with the
                     block size bw and bh. The compute shader will  be  dispatched  with  however
                     many  blocks  are necessary to completely tile over the output.  Within each
                     block, there will be tw*th threads, forming a single work  group.  In  other
                     words:  tw  and  th specify the work group size, which can be different from
                     the block size. So for example, a compute shader with bw, bh = 32 and tw, th
                     =  8  running on a 500x500 texture would dispatch 16x16 blocks (rounded up),
                     each with 8x8 threads.

                     Compute shaders in mpv are treated a bit different  from  fragment  shaders.
                     Instead of defining a vec4 hook that produces an output sample, you directly
                     define void hook  which  writes  to  a  fixed  writeonly  image  unit  named
                     out_image (this is bound by mpv) using imageStore. To help translate texture
                     coordinates in the absence of vertices,  mpv  provides  a  special  function
                     NAME_map(id)  to map from the texel space of the output image to the texture
                     coordinates for all bound textures. In particular, NAME_pos is equivalent to
                     NAME_map(gl_GlobalInvocationID), although using this only really makes sense
                     if (tw,th) == (bw,bh).

              Each bound mpv texture (via BIND) will make available the following definitions  to
              that shader pass, where NAME is the name of the bound texture:

              vec4 NAME_tex(vec2 pos)
                     The  sampling  function  to  use to access the texture at a certain spot (in
                     texture coordinate space, range [0,1]). This takes  care  of  any  necessary
                     normalization conversions.

              vec4 NAME_texOff(vec2 offset)
                     Sample  the  texture at a certain offset in pixels. This works like NAME_tex
                     but additionally takes care of necessary rotations, so that sampling at e.g.
                     vec2(-1,0) is always one pixel to the left.

              vec2 NAME_pos
                     The local texture coordinate of that texture, range [0,1].

              vec2 NAME_size
                     The (rotated) size in pixels of the texture.

              mat2 NAME_rot
                     The  rotation  matrix  associated with this texture. (Rotates pixel space to
                     texture coordinates)

              vec2 NAME_pt
                     The (unrotated) size of a single pixel, range [0,1].

              float NAME_mul
                     The coefficient that needs to be multiplied into  the  texture  contents  in
                     order to normalize it to the range [0,1].

              sampler NAME_raw
                     The  raw  bound  texture  itself.  The  use of this should be avoided unless
                     absolutely necessary.

              Normally, users should use either NAME_tex or NAME_texOff to read from the texture.
              For  some  shaders however , it can be better for performance to do custom sampling
              from NAME_raw, in which case care  needs  to  be  taken  to  respect  NAME_mul  and
              NAME_rot.

              In  addition  to  these  parameters,  the  following  uniforms  are  also  globally
              available:

              float random
                     A random number in the range [0-1], different per frame.

              int frame
                     A simple count of frames rendered, increases by  one  per  frame  and  never
                     resets (regardless of seeks).

              vec2 input_size
                     The size in pixels of the input image (possibly cropped and prescaled).

              vec2 target_size
                     The  size in pixels of the visible part of the scaled (and possibly cropped)
                     image.

              vec2 tex_offset
                     Texture  offset  introduced  by  user  shaders  or  options  like   panscan,
                     video-align-x/y, video-pan-x/y.

              Internally,  vo_gpu  may generate any number of the following textures.  Whenever a
              texture is rendered and saved by vo_gpu, all of the passes that have hooked into it
              will  run,  in  the  order they were added by the user. This is a list of the legal
              hook points:

              RGB, LUMA, CHROMA, ALPHA, XYZ (resizable)
                     Source planes (raw). Which of these fire depends on the image format of  the
                     source.

              CHROMA_SCALED, ALPHA_SCALED (fixed)
                     Source planes (upscaled). These only fire on subsampled content.

              NATIVE (resizable)
                     The combined image, in the source colorspace, before conversion to RGB.

              MAINPRESUB (resizable)
                     The  image,  after  conversion to RGB, but before --blend-subtitles=video is
                     applied.

              MAIN (resizable)
                     The main image, after conversion to RGB but before upscaling.

              LINEAR (fixed)
                     Linear light image, before scaling. This only fires when --linear-upscaling,
                     --linear-downscaling or --sigmoid-upscaling is in effect.

              SIGMOID (fixed)
                     Sigmoidized  light, before scaling. This only fires when --sigmoid-upscaling
                     is in effect.

              PREKERNEL (fixed)
                     The image immediately before the scaler kernel runs.

              POSTKERNEL (fixed)
                     The image immediately after the scaler kernel runs.

              SCALED (fixed)
                     The final upscaled image, before color management.

              OUTPUT (fixed)
                     The final output image, after color  management  but  before  dithering  and
                     drawing to screen.

              Only  the  textures  labelled  with  resizable may be transformed by the pass. When
              overwriting a texture marked fixed, the WIDTH, HEIGHT and OFFSET must  be  left  at
              their default values.

       --glsl-shader=<file>
              CLI/config file only alias for --glsl-shaders-append.

       --glsl-shader-opts=param1=value1,param2=value2,...
              Specifies the options to use for tunable shader parameters. You can target specific
              named shaders by prefixing the shader name  with  a  /,  e.g.   shader/param=value.
              Without  a prefix, parameters affect all shaders.  The shader name is the base part
              of the shader filename, without the extension. (--vo=gpu-next only)

       --deband
              Enable the debanding algorithm. This greatly reduces the amount of visible banding,
              blocking and other quantization artifacts, at the expense of very slightly blurring
              some of the finest details. In practice, it's virtually always an improvement - the
              only reason to disable it would be for performance.

       --deband-iterations=<0..16>
              The  number  of debanding steps to perform per sample. Each step reduces a bit more
              banding, but takes time to compute. Note that the strength of each step  falls  off
              very quickly, so high numbers (>4) are practically useless.  (Default 1)

       --deband-threshold=<0..4096>
              The  debanding  filter's  cut-off  threshold. Higher numbers increase the debanding
              strength dramatically but progressively diminish image details.  (Default 48)

       --deband-range=<1..64>
              The debanding filter's initial radius.  The  radius  increases  linearly  for  each
              iteration. A higher radius will find more gradients, but a lower radius will smooth
              more aggressively. (Default 16)

              If you increase the --deband-iterations,  you  should  probably  decrease  this  to
              compensate.

       --deband-grain=<0..4096>
              Add  some  extra  noise  to  the image. This significantly helps cover up remaining
              quantization artifacts. Higher numbers add more noise. (Default 32)

       --corner-rounding=<0..1>
              If set to a value above 0.0, the output will be rendered with rounded  corners,  as
              if  an  alpha  transparency mask had been applied. The value indicates the relative
              fraction of the side length to round - a value of 1.0 rounds the corners as much as
              possible. (--vo=gpu-next only)

       --sharpen=<value>
              If  set  to a value other than 0, enable an unsharp masking filter. Positive values
              will sharpen the image (but add more ringing and aliasing).  Negative  values  will
              blur  the  image.  If  your  GPU is powerful enough, consider alternatives like the
              ewa_lanczossharp scale filter, or the --scale-blur option. (Only for --vo=gpu)

       --opengl-glfinish
              Call glFinish() before swapping buffers  (default:  disabled).  Slower,  but  might
              improve  results  when  doing  framedropping.  Can completely ruin performance. The
              details depend entirely on the OpenGL driver.

       --opengl-waitvsync
              Call glXWaitVideoSyncSGI after each buffer swap (default: disabled).  This  may  or
              may  not  help  with  video timing accuracy and frame drop. It's possible that this
              makes video output slower, or has no effect at all.

              X11/GLX only.

       --opengl-dwmflush=<no|windowed|yes|auto>
              (Windows only) Calls DwmFlush after swapping buffers on Windows (default: auto). It
              also  sets  SwapInterval(0) to ignore the OpenGL timing. Values are: no (disabled),
              windowed (only in windowed mode), yes (also in full screen).

              The value auto will try to determine whether the compositor is  active,  and  calls
              DwmFlush only if it seems to be.

              This  may  help  to  get  more consistent frame intervals, especially with high-fps
              clips - which might also reduce dropped frames.  Typically,  a  value  of  windowed
              should be enough, since full screen may bypass the DWM.

       --angle-d3d11-feature-level=<11_0|10_1|10_0|9_3>
              Selects  a  specific  feature  level  when  using the ANGLE backend with D3D11.  By
              default, the highest available feature level is used. This option can  be  used  to
              select  a  lower  feature  level,  which is mainly useful for debugging.  Note that
              OpenGL ES 3.0 is only supported at feature level 10_1  or  higher.   Most  extended
              OpenGL features will not work at lower feature levels (similar to --gpu-dumb-mode).

              Windows with ANGLE only.

       --angle-d3d11-warp=<yes|no|auto>
              Use  WARP  (Windows  Advanced  Rasterization Platform) when using the ANGLE backend
              with D3D11 (default: auto). This  is  a  high  performance  software  renderer.  By
              default, it is used when the Direct3D hardware does not support Direct3D 11 feature
              level 9_3. While the extended OpenGL features will work with WARP, they can be very
              slow.

              Windows with ANGLE only.

       --angle-egl-windowing=<yes|no|auto>
              Use  ANGLE's  built  in  EGL  windowing  functions to create a swap chain (default:
              auto). If this is set to no and the D3D11 renderer is in use, ANGLE's built in swap
              chain  will  not  be  used  and  a  custom  swap  chain that is optimized for video
              rendering will be created instead. If set to auto, a custom swap chain will be used
              for  D3D11 and the built in swap chain will be used for D3D9. This option is mainly
              for debugging purposes, in case the custom swap chain has poor performance or  does
              not work.

              If set to yes, the --angle-flip option will have no effect.

              Windows with ANGLE only.

       --angle-flip=<yes|no>
              Enable  flip-model  presentation, which avoids unnecessarily copying the backbuffer
              by sharing surfaces with the DWM (default: yes). This may cause performance  issues
              with  older  drivers.  If flip-model presentation is not supported (for example, on
              Windows 7 without the platform update), mpv will automatically  fall  back  to  the
              older bitblt presentation model.

              If set to no, the --angle-swapchain-length option will have no effect.

              Windows with ANGLE only.

       --angle-renderer=<d3d9|d3d11|auto>
              Forces  a  specific  renderer when using the ANGLE backend (default: auto). In auto
              mode this will pick D3D11 for systems that support Direct3D 11 feature level 9_3 or
              higher,  and D3D9 otherwise. This option is mainly for debugging purposes. Normally
              there is no reason to force a specific renderer, though  --angle-renderer=d3d9  may
              give  slightly better performance on old hardware. Note that the D3D9 renderer only
              supports OpenGL ES 2.0, so most extended OpenGL features  will  not  work  if  this
              renderer is selected (similar to --gpu-dumb-mode).

              Windows with ANGLE only.

       --macos-force-dedicated-gpu=<yes|no>
              Deactivates  the  automatic  graphics  switching  and  forces  the  dedicated  GPU.
              (default: no)

              macOS only.

       --cocoa-cb-sw-renderer=<yes|no|auto>
              Use the Apple Software Renderer when using cocoa-cb (default: auto). If set  to  no
              the software renderer is never used and instead fails when a the usual pixel format
              could not be created, yes will always only use the software renderer, and auto only
              falls  back  to  the  software  renderer  when  the  usual pixel format couldn't be
              created.

              macOS only.

       --cocoa-cb-10bit-context=<yes|no>
              Creates a 10bit capable pixel format  for  the  context  creation  (default:  yes).
              Instead of 8bit integer framebuffer a 16bit half-float framebuffer is requested.

              macOS only.

       --macos-title-bar-appearance=<appearance>
              Sets  the  appearance  of  the  title  bar (default: auto). Not all combinations of
              appearances and --macos-title-bar-material materials  make  sense  or  are  unique.
              Appearances  that  are  not supported by you current macOS version fall back to the
              default value.  macOS and cocoa-cb only

              <appearance> can be one of the following:

              auto   Detects the system settings and sets the title bar appearance appropriately.
                     On macOS 10.14 it also detects run time changes.

              aqua   The standard macOS Light appearance.

              darkAqua
                     The standard macOS Dark appearance. (macOS 10.14+)

              vibrantLight
                     Light vibrancy appearance with.

              vibrantDark
                     Dark vibrancy appearance with.

              aquaHighContrast
                     Light Accessibility appearance. (macOS 10.14+)

              darkAquaHighContrast
                     Dark Accessibility appearance. (macOS 10.14+)

              vibrantLightHighContrast
                     Light vibrancy Accessibility appearance.  (macOS 10.14+)

              vibrantDarkHighContrast
                     Dark vibrancy Accessibility appearance.  (macOS 10.14+)

       --macos-title-bar-material=<material>
              Sets  the  material  of the title bar (default: titlebar). All deprecated materials
              should not be used on macOS 10.14+ because their functionality is  not  guaranteed.
              Not all combinations of materials and --macos-title-bar-appearance appearances make
              sense or are unique.  Materials that are not supported by you current macOS version
              fall back to the default value.  macOS and cocoa-cb only

              <material> can be one of the following:

              titlebar
                     The standard macOS title bar material.

              selection
                     The standard macOS selection material.

              menu   The standard macOS menu material. (macOS 10.11+)

              popover
                     The standard macOS popover material. (macOS 10.11+)

              sidebar
                     The standard macOS sidebar material. (macOS 10.11+)

              headerView
                     The standard macOS header view material.  (macOS 10.14+)

              sheet  The standard macOS sheet material. (macOS 10.14+)

              windowBackground
                     The standard macOS window background material.  (macOS 10.14+)

              hudWindow
                     The standard macOS hudWindow material. (macOS 10.14+)

              fullScreen
                     The standard macOS full screen material.  (macOS 10.14+)

              toolTip
                     The standard macOS tool tip material. (macOS 10.14+)

              contentBackground
                     The standard macOS content background material.  (macOS 10.14+)

              underWindowBackground
                     The standard macOS under window background material.  (macOS 10.14+)

              underPageBackground
                     The  standard  macOS  under  page background material.  (deprecated in macOS
                     10.14+)

              dark   The standard macOS dark material.  (deprecated in macOS 10.14+)

              light  The standard macOS light material.  (macOS 10.14+)

              mediumLight
                     The standard macOS mediumLight material.  (macOS 10.11+, deprecated in macOS
                     10.14+)

              ultraDark
                     The  standard  macOS  ultraDark material.  (macOS 10.11+ deprecated in macOS
                     10.14+)

       --macos-title-bar-color=<color>
              Sets the color of the title bar (default: completely transparent). Is influenced by
              --macos-title-bar-appearance  and  --macos-title-bar-material.  See --sub-color for
              color syntax.

       --macos-fs-animation-duration=<default|0-1000>
              Sets the fullscreen resize  animation  duration  in  ms  (default:  default).   The
              default  value  is  slightly  less  than the system's animation duration (500ms) to
              prevent some problems when the end of an async animation happens at the  same  time
              as  the  end  of the system wide fullscreen animation. Setting anything higher than
              500ms will only prematurely cancel the  resize  animation  after  the  system  wide
              animation  ended.  The  upper limit is still set at 1000ms since it's possible that
              Apple or the user changes the system defaults. Anything higher than  1000ms  though
              seems too long and shouldn't be set anyway.  (macOS and cocoa-cb only)

       --macos-app-activation-policy=<regular|accessory|prohibited>
              Changes  the  App activation policy. With accessory the mpv icon in the Dock can be
              hidden. (default: regular)

              macOS only.

       --macos-geometry-calculation=<visible|whole>
              This changes the rectangle which is used to calculate the screen position and  size
              of  the  window  (default:  visible).  visible takes the the menu bar and Dock into
              account and the window is only positioned/sized within  the  visible  screen  frame
              rectangle,  whole  takes  the whole screen frame rectangle and ignores the menu bar
              and Dock. Other previous restrictions still apply, like the window can't be  placed
              on top of the menu bar etc.

              macOS only.

       --macos-render-timer=<timer>
              Sets  the  mode  (default:  callback)  for  syncing  the rendering of frames to the
              display's vertical refresh rate.  macOS and Vulkan (macvk) only.

              <timer> can be one of the following:

              callback
                     Syncs to the CVDisplayLink callback

              precise
                     Syncs to the time of the next  vertical  display  refresh  reported  by  the
                     CVDisplayLink callback provided information

              system No manual syncing, depend on the layer mechanic and the next drawable

       --android-surface-size=<WxH>
              Set  dimensions of the rendering surface used by the Android gpu context.  Needs to
              be set by the embedding application if the dimensions change during  runtime  (i.e.
              if the device is rotated), via the surfaceChanged callback.

              Android with --gpu-context=android only.

       --gpu-sw
              Continue even if a software renderer is detected.

       --gpu-context=<sys>
              The value auto (the default) selects the GPU context. You can also pass help to get
              a complete list of compiled in backends (sorted by autoprobe order).

              auto   auto-select (default)

              cocoa  Cocoa/macOS (deprecated, use --vo=libmpv instead)

              win    Win32/WGL

              winvk  VK_KHR_win32_surface

              angle  Direct3D11 through the OpenGL ES  translation  layer  ANGLE.  This  supports
                     almost everything the win backend does (if the ANGLE build is new enough).

              dxinterop (experimental)
                     Win32,  using  WGL for rendering and Direct3D 9Ex for presentation. Works on
                     Nvidia and AMD. Newer Intel chips with the latest drivers may also work.

              d3d11  Win32, with native Direct3D 11 rendering.

              x11    X11/GLX (deprecated/legacy, EGL is preferred these days)

              x11vk  VK_KHR_xlib_surface

              wayland
                     Wayland/EGL

              waylandvk
                     VK_KHR_wayland_surface

              drm    DRM/EGL

              displayvk
                     VK_KHR_display. This backend is roughly the  Vukan  equivalent  of  DRM/EGL,
                     allowing for direct rendering via Vulkan without a display manager.

              x11egl X11/EGL

              android
                     Android/EGL. Requires --wid be set to an android.view.Surface.

              macvk  Vulkan   on   macOS  with  a  metal  surface  through  a  translation  layer
                     (experimental)

       --gpu-api=<type>
              Controls which type of graphics APIs will be accepted:

              auto   Use any available API (default)

              opengl Allow only OpenGL (requires OpenGL 2.1+ or GLES 2.0+)

              vulkan Allow only Vulkan (requires a valid/working --spirv-compiler)

              d3d11  Allow only --gpu-context=d3d11

       --opengl-es=<mode>
              Controls which type of OpenGL context will be accepted:

              auto   Allow all types of OpenGL (default)

              yes    Only allow GLES

              no     Only allow desktop/core GL

       --fbo-format=<fmt>
              Selects the internal format of textures used for FBOs.  The  format  can  influence
              performance  and  quality  of  the  video  output.  fmt can be one of: rgb8, rgb10,
              rgb10_a2, rgb16, rgb16f, rgb32f, rgba12, rgba16, rgba16f, rgba16hf, rgba32f.

              Default: auto, which first attempts to utilize 16bit float (rgba16f, rgba16hf), and
              falls  back  to  rgba16  if  those are not available.  Finally, attempts to utilize
              rgb10_a2 or rgba8 if all of the previous formats are not available.

       --gamma-factor=<0.1..2.0>
              Set an additional raw gamma factor (default: 1.0). If gamma is  adjusted  in  other
              ways  (like  with  the  --gamma option or key bindings and the gamma property), the
              value is multiplied with the other gamma value.

              This option is deprecated and may be removed in the future.

       --gamma-auto
              Automatically corrects the gamma value depending  on  ambient  lighting  conditions
              (adding a gamma boost for bright rooms).

              This option is deprecated and may be removed in the future.

              NOTE: Only implemented on macOS.

       --image-lut=<file>
              Specifies  a  custom LUT file (in Adobe .cube format) to apply to the colors during
              image decoding. The exact interpretation  of  the  LUT  depends  on  the  value  of
              --image-lut-type. (Only for --vo=gpu-next)

       --image-lut-type=<value>
              Controls  the  interpretation  of color values fed to and from the LUT specified as
              --image-lut. Valid values are:

              auto   Chooses the interpretation of the LUT automatically  from  tagged  metadata,
                     and otherwise falls back to native. (Default)

              native Applied  to the raw image contents in its native colorspace, before decoding
                     to RGB. For example, for a HDR10 image, this would be fed  PQ-encoded  YCbCr
                     values in the range 0.0 - 1.0.

              normalized
                     Applied to the normalized RGB image contents, after decoding from its native
                     color encoding, but before linearization.

              conversion
                     Fully replaces the color decoding. A LUT of  this  type  should  ingest  the
                     image's native colorspace and output normalized non-linear RGB.

       --target-colorspace-hint
              Automatically  configure  the  output colorspace of the display to pass through the
              input values of the stream (e.g. for HDR  passthrough),  if  possible.  Requires  a
              supporting driver and --vo=gpu-next.

       --target-prim=<value>
              Specifies  the  primaries  of  the  display.  Video  colors will be adapted to this
              colorspace when ICC color management is not being used. Valid values are:

              auto   Disable any adaptation, except  for  atypical  color  spaces.  Specifically,
                     wide/unusual  gamuts  get  automatically  adapted  to BT.709, while standard
                     gamut (i.e. BT.601 and BT.709) content is not touched. (default)

              bt.470m
                     ITU-R BT.470 M

              bt.601-525
                     ITU-R BT.601 (525-line SD systems, eg. NTSC), SMPTE 170M/240M

              bt.601-625
                     ITU-R BT.601 (625-line SD systems, eg. PAL/SECAM), ITU-R BT.470 B/G

              bt.709 ITU-R BT.709 (HD), IEC 61966-2-4 (sRGB), SMPTE RP177 Annex B

              bt.2020
                     ITU-R BT.2020 (UHD)

              apple  Apple RGB

              adobe  Adobe RGB (1998)

              prophoto
                     ProPhoto RGB (ROMM)

              cie1931
                     CIE 1931 RGB (not to be confused with CIE XYZ)

              dci-p3 DCI-P3 (Digital Cinema Colorspace), SMPTE RP431-2

              v-gamut
                     Panasonic V-Gamut (VARICAM) primaries

              s-gamut
                     Sony S-Gamut (S-Log) primaries

       --target-trc=<value>
              Specifies the transfer characteristics (gamma) of the display. Video colors will be
              adjusted  to  this curve when ICC color management is not being used.  Valid values
              are:

              auto   Disable any adaptation, except for atypical transfers. Specifically, HDR  or
                     linear  light  source  material  gets  automatically converted to gamma 2.2,
                     while SDR content is not touched. (default)

              bt.1886
                     ITU-R BT.1886 curve (assuming infinite contrast)

              srgb   IEC 61966-2-4 (sRGB)

              linear Linear light output

              gamma1.8
                     Pure power curve (gamma 1.8), also used for Apple RGB

              gamma2.0
                     Pure power curve (gamma 2.0)

              gamma2.2
                     Pure power curve (gamma 2.2)

              gamma2.4
                     Pure power curve (gamma 2.4)

              gamma2.6
                     Pure power curve (gamma 2.6)

              gamma2.8
                     Pure power curve (gamma 2.8), also used for BT.470-BG

              prophoto
                     ProPhoto RGB (ROMM)

              pq     ITU-R BT.2100 PQ (Perceptual quantizer) curve, aka SMPTE ST2084

              hlg    ITU-R BT.2100 HLG (Hybrid Log-gamma) curve, aka ARIB STD-B67

              v-log  Panasonic V-Log (VARICAM) curve

              s-log1 Sony S-Log1 curve

              s-log2 Sony S-Log2 curve

              NOTE:
                 When using HDR output formats, mpv will encode to the  specified  curve  but  it
                 will  not  set any HDMI flags or other signalling that might be required for the
                 target  device  to  correctly  display  the  HDR  signal.    The   user   should
                 independently guarantee this before using these signal formats for display.

       --target-peak=<auto|nits>
              Specifies the measured peak brightness of the output display, in cd/m^2 (AKA nits).
              The interpretation of this brightness depends on the  configured  --target-trc.  In
              all  cases,  it  imposes  a  limit  on  the  signal values that will be sent to the
              display. If the source exceeds this brightness level, a tone mapping filter will be
              inserted.  For HLG, it has the additional effect of parametrizing the inverse OOTF,
              in order to get colorimetrically consistent results with the mastering display. For
              SDR,  or  when using an ICC (profile (--icc-profile), setting this to a value above
              203 essentially causes the display to be treated as if it were an  HDR  display  in
              disguise. (See the note below)

              In  auto  mode  (the default), the chosen peak is an appropriate value based on the
              TRC in use. For SDR curves, it uses 203. For HDR curves, it uses 203 * the transfer
              function's nominal peak.

              NOTE:
                 When using an SDR transfer function, this is normally not needed, and setting it
                 may lead to very unexpected results. The one time it is useful is if you want to
                 calibrate  a  HDR  display  using traditional transfer functions and calibration
                 equipment. In such cases, you can set your HDR display to a high brightness such
                 as  800 cd/m^2, and then calibrate it to a standard curve like gamma2.8. Setting
                 this value to 800 would then instruct mpv to essentially  treat  it  as  an  HDR
                 display  with  the  given  peak.  This may be a good alternative in environments
                 where PQ or HLG input to the display is not possible, and makes it  possible  to
                 use  HDR  displays  with mpv regardless of operating system support for HDMI HDR
                 metadata.

                 In such a configuration, we highly recommend setting --tone-mapping to mobius or
                 even clip.

       --target-contrast=<auto|10-1000000|inf>
              Specifies  the  measured  contrast  of  the  output  display.  --target-contrast in
              conjunction with --target-peak value is used to calculate display black point. Used
              in  black  point  compensation  during  HDR  tone-mapping.  auto is the default and
              assumes 1000:1 contrast as a typical SDR display would have or an infinite contrast
              when  HDR  --target-trc is used.  inf contrast specifies display with perfect black
              level, in practice OLED.  (Only for --vo=gpu-next)

       --target-gamut=<value>
              Constrains the gamut of the display.  You  can  use  this  option  to  output  e.g.
              DCIP3-in-BT.2020.  Set  --target-prim to the primaries of the containing colorspace
              (into which values will be encoded), and --target-gamut to the gamut  you  want  to
              limit colors to. Takes the same values as --target-prim. (Only for --vo=gpu-next)

       --target-lut=<file>
              Specifies  a  custom LUT file (in Adobe .cube format) to apply to the colors before
              display on-screen. This LUT is fed values in normalized RGB,  after  encoding  into
              the  target  colorspace,  so  after  the  application  of  --target-trc.  (Only for
              --vo=gpu-next)

       --tone-mapping=<value>
              Specifies the algorithm used for tone-mapping images onto the target display.  This
              is  relevant  for both HDR->SDR conversion as well as gamut reduction (e.g. playing
              back BT.2020 content on a standard gamut display).  Valid values are:

              auto   Choose the best curve according to internal heuristics. (Default)

              clip   Hard-clip any out-of-range values. Use this  when  you  care  about  perfect
                     color  accuracy  for  in-range  values  at the cost of completely distorting
                     out-of-range values. Not generally recommended.

              mobius Generalization of Reinhard  to  a  Möbius  transform  with  linear  section.
                     Smoothly  maps  out-of-range  values while retaining contrast and colors for
                     in-range material as much as possible. Use this when you  care  about  color
                     accuracy  more  than  detail preservation. This is somewhere in between clip
                     and reinhard, depending on the value of --tone-mapping-param.

              reinhard
                     Reinhard tone mapping algorithm. Very simple  continuous  curve.   Preserves
                     overall  image  brightness  but  uses  nonlinear  contrast, which results in
                     flattening of details and degradation in color accuracy.

              hable  Similar to reinhard but  preserves  both  dark  and  bright  details  better
                     (slightly  sigmoidal),  at  the  cost  of  slightly darkening / desaturating
                     everything. Developed by John Hable for use in video games.  Use  this  when
                     you care about detail preservation more than color/brightness accuracy. This
                     is roughly equivalent to --tone-mapping=reinhard  --tone-mapping-param=0.24.
                     If possible, you should also enable --hdr-compute-peak for the best results.

              bt.2390
                     Perceptual tone mapping curve (EETF) specified in ITU-R Report BT.2390.

              gamma  Fits a logarithmic transfer between the tone curves.

              linear Linearly  stretches the entire reference gamut to (a linear multiple of) the
                     display.

              spline Perceptually linear single-pivot polynomial. (--vo=gpu-next only)

              bt.2446a
                     HDR<->SDR mapping specified in ITU-R Report BT.2446, method A. This  is  the
                     recommended curve for well-mastered content. (--vo=gpu-next only)

              st2094-40
                     Dynamic  HDR10+ tone-mapping method specified in SMPTE ST2094-40 Annex B. In
                     the absence of metadata, falls  back  to  a  fixed  spline  matched  to  the
                     input/output average brightness characteristics. (--vo=gpu-next only)

              st2094-10
                     Dynamic   tone-mapping  method  specified  in  SMPTE  ST2094-10  Annex  B.2.
                     Conceptually simpler than ST2094-40, and generally produces worse results.

       --tone-mapping-param=<value>
              Set tone mapping parameters. By default, this is set to the special string default,
              which  maps  to  an  algorithm-specific  default value. Ignored if the tone mapping
              algorithm is not tunable. This affects the following tone mapping algorithms:

              clip   Specifies an extra linear coefficient to multiply  into  the  signal  before
                     clipping. Defaults to 1.0.

              mobius Specifies  the transition point from linear to mobius transform. Every value
                     below this point is guaranteed to be mapped 1:1. The higher the  value,  the
                     more  accurate  the  result  will  be, at the cost of losing bright details.
                     Defaults to 0.3, which due  to  the  steep  initial  slope  still  preserves
                     in-range colors fairly accurately.

              reinhard
                     Specifies  the  local  contrast coefficient at the display peak. Defaults to
                     0.5, which means that in-gamut values will be about half as bright  as  when
                     clipping.

              bt.2390
                     Specifies  the  offset  for the knee point. Defaults to 1.0, which is higher
                     than the value from the original ITU-R specification (0.5).   (--vo=gpu-next
                     only)

              gamma  Specifies the exponent of the function. Defaults to 1.8.

              linear Specifies the scale factor to use while stretching. Defaults to 1.0.

              spline Specifies the knee point (in PQ space). Defaults to 0.30.

              st2094-10
                     Specifies the contrast (slope) at the knee point. Defaults to 1.0.

       --inverse-tone-mapping
              If  set,  allows  inverse tone mapping (expanding SDR to HDR). Not supported by all
              tone mapping curves. Use with caution. (--vo=gpu-next only)

       --tone-mapping-max-boost=<1.0..10.0>
              Upper limit for how much the tone mapping algorithm is allowed to boost the average
              brightness  by  over-exposing  the  image.  The  default  value  of  1.0  allows no
              additional brightness boost. A value of 2.0 would allow over-exposing by  a  factor
              of  2, and so on. Raising this setting can help reveal details that would otherwise
              be hidden in dark scenes, but raising it too high  will  make  dark  scenes  appear
              unnaturally bright. (--vo=gpu only)

       --tone-mapping-visualize
              Display a (PQ-PQ) graph of the active tone-mapping LUT. Intended only for debugging
              purposes. The X axis shows PQ input values, the Y axis shows PQ output values.  The
              tone-mapping  curve  is shown in green/yellow. Yellow means the brightness has been
              boosted from the source, dark blue regions  show  where  the  brightness  has  been
              reduced.  The  extra  colored regions and lines indicate various monitor limits, as
              well  a  reference  diagonal  (neutral  tone-mapping)  and  source  scene   average
              brightness information (if available). (--vo=gpu-next only)

       --gamut-mapping-mode
              Specifies  the  algorithm  used  for  reducing  the  gamut of images for the target
              display, after any tone mapping is done.

              auto   Choose the best mode automatically. (Default)

              clip   Hard-clip to the gamut (per-channel). Very low quality, but free.

              perceptual
                     Performs a perceptually balanced gamut mapping using a soft knee function to
                     roll-off   clipped   regions,  and  a  hue  shifting  function  to  preserve
                     saturation. (--vo=gpu-next only)

              relative
                     Performs relative colorimetric clipping, while  maintaining  an  exponential
                     relationship between brightness and chromaticity.  (--vo=gpu-next only)

              saturation
                     Performs  simple  RGB->RGB  saturation mapping. The input R/G/B channels are
                     mapped directly onto the output R/G/B channels. Will never  clip,  but  will
                     distort all hues and/or result in a faded look.  (--vo=gpu-next only)

              absolute
                     Performs  absolute  colorimetric clipping. Like relative, but does not adapt
                     the white point. (--vo=gpu-next only)

              desaturate
                     Performs constant-luminance colorimetric clipping, desaturing colors towards
                     white until they're in-range.

              darken Uniformly  darkens  the  input  slightly  to  prevent  clipping on blown-out
                     highlights, then clamps colorimetrically to the input gamut boundary, biased
                     slightly to preserve chromaticity over luminance.  (--vo=gpu-next only)

              warn   Performs no gamut mapping, but simply highlights out-of-gamut pixels.

              linear Linearly/uniformly  desaturates the image in order to bring the entire image
                     into the target gamut. (--vo=gpu-next only)

       --hdr-compute-peak=<auto|yes|no>
              Compute the HDR peak and frame average brightness per-frame instead of  relying  on
              tagged  metadata.  These  values  are  averaged  over local regions as well as over
              several frames to prevent the value from jittering around  too  much.  This  option
              basically  gives  you  dynamic,  per-scene tone mapping.  Requires compute shaders,
              which is a fairly recent OpenGL feature, and will probably also perform horribly on
              some  drivers,  so  enable at your own risk.  The special value auto (default) will
              enable HDR  peak  computation  automatically  if  compute  shaders  and  SSBOs  are
              supported.

       --allow-delayed-peak-detect
              When  using  --hdr-compute-peak,  allow  delaying the detected peak by a frame when
              beneficial for performance. In particular, this is required to avoid an unnecessary
              FBO  indirection when no advanced rendering is required otherwise. Has no effect if
              there already is an indirect pass,  such  as  when  advanced  scaling  is  enabled.
              Defaults  to  no. (Only affects --vo=gpu-next, note that --vo=gpu always delays the
              peak.)

       --hdr-peak-percentile=<0.0..100.0>
              Which percentile of the input image brightness histogram to consider  as  the  true
              peak  of  the  scene.  If  this  is  set  to  100 (default), the brightest pixel is
              measured. Otherwise, the top of the frequency  distribution  is  progressively  cut
              off.  Setting  this  too  low  will  cause clipping of very bright details, but can
              improve  the  dynamic  brightness  range  of  scenes  with  very  bright   isolated
              highlights.  Values other than 100 come with a small performance penalty. (Only for
              --vo=gpu-next)

       --hdr-peak-decay-rate=<0.0..1000.0>
              The decay rate used for the HDR peak detection algorithm (default: 20.0).  This  is
              only relevant when --hdr-compute-peak is enabled. Higher values make the peak decay
              more  slowly,  leading  to  more  stable  values  at  the   cost   of   more   "eye
              adaptation"-like    effects    (although    this    is    mitigated   somewhat   by
              --hdr-scene-threshold).  A  value  of  0.0  (the  lowest  possible)  disables   all
              averaging,  meaning each frame's value is used directly as measured, but doing this
              is not recommended for "noisy" sources since it may lead to excessive flicker.  (In
              signal  theory  terms,  this  controls  the  time constant "tau" of an IIR low pass
              filter)

       --hdr-scene-threshold-low=<0.0..100.0>, --hdr-scene-threshold-high=<0.0..100.0>
              The lower and upper thresholds (in dB) for a brightness difference to be considered
              a  scene  change  (default:  1.0  low,  3.0  high).  This  is  only  relevant  when
              --hdr-compute-peak is enabled. Normally, small fluctuations in the frame brightness
              are  compensated  for  by  the peak averaging mechanism, but for large jumps in the
              brightness this can result in the frame remaining too bright or too dark for up  to
              several  seconds,  depending  on  the value of --hdr-peak-decay-rate. To counteract
              this, when the brightness between the running average and the current frame exceeds
              the  low  threshold,  mpv will make the averaging filter more aggressive, up to the
              limit of the high threshold (at which point the filter becomes instant).

       --hdr-contrast-recovery=<0.0..2.0>, --hdr-contrast-smoothness=<1.0..100.0>
              Enables the HDR contrast recovery  algorithm,  which  is  to  designed  to  enhance
              contrast of HDR video after tone mapping. The strength (default: 0.0) indicates the
              degree of contrast recovery, with 0.0 being completely disabled and 1.0 being  100%
              strength.  Values  higher  than  1.0  are  allowed,  but  may  result  in excessive
              sharpening. The smoothness (default: 3.5) indicates the degree  to  which  the  HDR
              source  is  low-passed  in  order  to  obtain contrast information - a value of 2.0
              corresponds to 2x downscaling.  Users on low DPI displays  (<=  100)  may  want  to
              lower  this  value,  while  users  on very high DPI displays ("retina") may want to
              increase it. (Only for vo=gpu-next)

       --use-embedded-icc-profile
              Load the embedded ICC  profile  contained  in  media  files  such  as  PNG  images.
              (Default:  yes).  Note  that  this  option only works when also using a display ICC
              profile (--icc-profile  or  --icc-profile-auto),  and  also  requires  LittleCMS  2
              support.

       --icc-profile=<file>
              Load  an  ICC  profile  and  use it to transform video RGB to screen output.  Needs
              LittleCMS  2  support  compiled  in.  This  option  overrides  the   --target-prim,
              --target-trc and --icc-profile-auto options.

       --icc-profile-auto
              Automatically  select  the  ICC  display profile currently specified by the display
              settings of the operating system.

              NOTE: On Windows, the default profile must be an ICC profile. WCS profiles are  not
              supported.

              Applications  using  libmpv with the render API need to provide the ICC profile via
              MPV_RENDER_PARAM_ICC_PROFILE.

       --icc-cache
              Store and load 3DLUTs created from the ICC profile on disk in the  cache  directory
              (Default:  yes). This can be used to speed up loading, since LittleCMS 2 can take a
              while to create a 3D LUT. Note that these files contain  uncompressed  LUTs.  Their
              size depends on the --icc-3dlut-size, and can be very big.

              NOTE:  On  --vo=gpu,  this is not cleaned automatically, so old, unused cache files
              may stick around indefinitely.

       --icc-cache-dir
              The directory where icc cache is stored. Cache is  stored  in  the  system's  cache
              directory (usually ~/.cache/mpv) if this is unset.

       --icc-intent=<value>
              Specifies   the   ICC   intent  used  for  the  color  transformation  (when  using
              --icc-profile).

              0      perceptual

              1      relative colorimetric (default)

              2      saturation

              3      absolute colorimetric

       --icc-3dlut-size=<auto|RxGxB>
              Size of the 3D LUT generated from the ICC profile in each dimension. The default of
              auto  means  to  pick  the size automatically based on the profile characteristics.
              Sizes may range from 2 to 512.

              NOTE: Setting this option to anything other  than  auto  is  strongly  discouraged,
              except for testing.

       --icc-force-contrast=<no|0-1000000|inf>
              Override  the target device's detected contrast ratio by a specific value.  This is
              detected automatically from the profile if possible, but for some profiles it might
              be  missing, causing the contrast to be assumed as infinite. As a result, video may
              appear darker than intended. If this is the case, setting this option  might  help.
              This  only  affects  BT.1886  content.  The  default of no means to use the profile
              values. The special value inf causes the BT.1886 curve to  be  treated  as  a  pure
              power gamma 2.4 function.

       --icc-use-luma
              Use ICC profile luminance value. (Only for --vo=gpu-next)

       --lut=<file>
              Specifies  a  custom  LUT (in Adobe .cube format) to apply to the colors as part of
              color conversion. The exact interpretation depends  on  the  value  of  --lut-type.
              (Only for --vo=gpu-next)

       --lut-type=<value>
              Controls  the  interpretation  of color values fed to and from the LUT specified as
              --lut. Valid values are:

              auto   Chooses the interpretation of the LUT automatically  from  tagged  metadata,
                     and otherwise falls back to native. (Default)

              native Applied  to  raw  image  contents  in  its native RGB colorspace (non-linear
                     light), before conversion to the output color space.

              normalized
                     Applied to the normalized  RGB  image  contents,  in  linear  light,  before
                     conversion to the output color space.

              conversion
                     Fully replaces the conversion from the image color space to the output color
                     space. If such a LUT is present, it has the highest priority, and  overrides
                     any  ICC  profiles,  as  well  as options related to tone mapping and output
                     colorimetry (--target-prim, --target-trc etc.).

       --blend-subtitles=<yes|video|no>
              Blend subtitles directly onto upscaled video frames,  before  interpolation  and/or
              color  management  (default:  no). Enabling this causes subtitles to be affected by
              --icc-profile, --target-prim,  --target-trc,  --interpolation,  --gamma-factor  and
              --glsl-shaders. It also increases subtitle performance when using --interpolation.

              The downside of enabling this is that it restricts subtitles to the visible portion
              of the video, so you can't have subtitles exist in the black margins below a  video
              (for example).

              If  video  is  selected,  the behavior is similar to yes, but subs are drawn at the
              video's native resolution, and scaled along with the video.

              WARNING:
                 This changes the way subtitle colors are handled. Normally, subtitle colors  are
                 assumed  to  be  in  sRGB  and  color  managed as such. Enabling this makes them
                 treated as being in the video's color space instead. This is good  if  you  want
                 things  like  softsubbed  ASS signs to match the video colors, but may cause SRT
                 subtitles or similar to look slightly off.

       --alpha=<blend-tiles|blend|yes|no>
              Decides what to do if the input has an alpha component.

              blend-tiles
                     Blend the frame against a 16x16 gray/white tiles background (default).

              blend  Blend the frame against the background color (--background, normally black).

              yes    Try to create a framebuffer with alpha component. This only makes  sense  if
                     the  video  contains  alpha  information (which is extremely rare) or if you
                     make  the  background  color  transparent.  May  not  be  supported  on  all
                     platforms.  If alpha framebuffers are unavailable, it silently falls back on
                     a normal framebuffer. Note that if you set  the  --fbo-format  option  to  a
                     non-default  value,  a  format  with  alpha must be specified, or this won't
                     work. Whether this really works depends on the windowing system and  desktop
                     environment.

              no     Ignore alpha component.

       --opengl-rectangle-textures
              Force  use  of  rectangle  textures (default: no). Normally this shouldn't have any
              advantages over normal textures. Note that hardware decoding overrides  this  flag.
              Could be removed any time.

       --background=<color>
              Color  used  to  draw  parts  of  the  mpv  window  not  covered  by video. See the
              --sub-color option for how colors are defined.

       --gpu-tex-pad-x, --gpu-tex-pad-y
              Enlarge the video source textures by this many pixels. For debugging only (normally
              textures  are  sized  exactly,  but due to hardware decoding interop we may have to
              deal with additional padding, which can be tested with  these  options).  Could  be
              removed any time.

       --opengl-early-flush=<yes|no|auto>
              Call  glFlush()  after  rendering  a  frame  and  before  attempting  to display it
              (default: auto). Can fix stuttering in some cases, in other cases  probably  causes
              it.  The  auto mode will call glFlush() only if the renderer is going to wait for a
              while after rendering, instead of flipping GL  front  and  backbuffers  immediately
              (i.e. it doesn't call it in display-sync mode).

              On macOS this is always deactivated because it only causes performance problems and
              other regressions.

       --gpu-dumb-mode=<yes|no|auto>
              This mode is extremely restricted, and will disable most  extended  features.  That
              includes high quality scalers and custom shaders!

              It  is  intended  for  hardware  that  does not support FBOs (including GLES, which
              supports it insufficiently), or to get some more performance  out  of  bad  or  old
              hardware.

              This  mode  is forced automatically if needed, and this option is mostly useful for
              debugging. The default of  auto  will  enable  it  automatically  if  nothing  uses
              features which require FBOs.

              This option might be silently removed in the future.

       --gpu-shader-cache
              Store  and  load  compiled  GLSL  shaders  in  the  cache directory (Default: yes).
              Normally, shader compilation is very fast, so this is not usually needed. It mostly
              matters  for  anything  based  on D3D11 (including ANGLE), as well as on some other
              proprietary drivers.  Enabling  this  can  improve  startup  performance  on  these
              platforms.

              NOTE:  On  --vo=gpu,  is  not cleaned automatically, so old, unused cache files may
              stick around indefinitely.

       --gpu-shader-cache-dir
              The directory where gpu shader cache is stored. Cache is  stored  in  the  system's
              cache directory (usually ~/.cache/mpv) if this is unset.

       --libplacebo-opts=<key>=<value>[,<key>=<value>[,...]]
              Passes   extra   raw   option   to   the  libplacebo  rendering  backend  (used  by
              --vo=gpu-next). May override the effects of any other options set using the  normal
              options  system.  Requires  libplacebo  v6.309  or  higher.  Included for debugging
              purposes only. For more information, see:

              https://libplacebo.org/options/

   Miscellaneous
       --display-tags=tag1,tags2,...
              Set the list of tags that should be displayed on the terminal. Tags that are in the
              list,  but  are not present in the played file, will not be shown.  If a value ends
              with *, all tags are matched by prefix (though there is no general globbing).  Just
              passing * essentially filtering.

              The default includes a common list of tags, call mpv with --list-options to see it.

              This is a string list option. See List Options for details.

       --mc=<seconds/frame>
              Maximum A-V sync correction per frame (in seconds)

       --autosync=<factor>
              Gradually  adjusts  the  A/V  sync  based  on audio delay measurements.  Specifying
              --autosync=0, the default, will cause frame timing to be based  entirely  on  audio
              delay  measurements.  Specifying  --autosync=1  will  do  the same, but will subtly
              change the A/V correction algorithm. An uneven video framerate  in  a  video  which
              plays  fine with --no-audio can often be helped by setting this to an integer value
              greater than 1. The higher the value, the closer the timing will be to  --no-audio.
              Try  --autosync=30 to smooth out problems with sound drivers which do not implement
              a perfect audio delay measurement. With this  value,  if  large  A/V  sync  offsets
              occur,  they  will  only  take  about  1  or 2 seconds to settle out. This delay in
              reaction time to sudden A/V offsets should be the only side effect of turning  this
              option on, for all sound drivers.

       --video-timing-offset=<seconds>
              Control  how  long  before  video  display target time the frame should be rendered
              (default: 0.050). If a video frame should be displayed at a certain  time,  the  VO
              will start rendering the frame earlier, and then will perform a blocking wait until
              the display time, and only then "swap" the frame to display. The  rendering  cannot
              start  before  the previous frame is displayed, so this value is implicitly limited
              by the video framerate. With normal video  frame  rates,  the  default  value  will
              ensure  that  rendering  is always immediately started after the previous frame was
              displayed. On the other hand, setting a too high value  can  reduce  responsiveness
              with low FPS value.

              This  option  is  interesting for client API users using the render API because you
              can stop it from limiting your FPS (see mpv_render_context_render() documentation).

              This applies only to audio timing modes (e.g. --video-sync=audio). In  other  modes
              (--video-sync=display-...),  video timing relies on vsync blocking, and this option
              is not used.

       --video-sync=<audio|...>
              How the player synchronizes audio and video.

              If you use this option, you usually want to set it to display-resample to enable  a
              timing  mode that tries to not skip or repeat frames when for example playing 24fps
              video on a 24Hz screen.

              The  modes  starting  with  display-  try  to  output   video   frames   completely
              synchronously to the display, using the detected display vertical refresh rate as a
              hint how fast frames will be displayed on average. These modes change  video  speed
              slightly  to  match the display. See --video-sync-...  options for fine tuning. The
              robustness of this mode is further reduced by making a some idealized  assumptions,
              which  may  not  always  apply  in  reality.  Behavior can depend on the VO and the
              system's video and  audio  drivers.   Media  files  must  use  constant  framerate.
              Section-wise VFR might work as well with some container formats (but not e.g. mkv).

              Under  some  circumstances, the player automatically reverts to audio mode for some
              time or permanently. This can happen  on  very  low  framerate  video,  or  if  the
              framerate cannot be detected.

              Also in display-sync modes it can happen that interruptions to video playback (such
              as toggling fullscreen mode, or simply resizing the window)  will  skip  the  video
              frames  that  should  have been displayed, while audio mode will display them after
              the renderer has resumed (typically resulting in a short A/V desync and  the  video
              "catching up").

              Before  mpv  0.30.0,  there was a fallback to audio mode on severe A/V desync. This
              was changed for the sake of not sporadically  stopping.  Now,  display-desync  does
              what  it  promises  and  may  desync with audio by an arbitrary amount, until it is
              manually fixed with a seek.

              These modes also require a  vsync  blocked  presentation  mode.  For  OpenGL,  this
              translates    to    --opengl-swapinterval=1.   For   Vulkan,   it   translates   to
              --vulkan-swap-mode=fifo (or fifo-relaxed).

              The modes with desync in their names do not attempt to keep  audio/video  in  sync.
              They will slowly (or quickly) desync, until e.g. the next seek happens. These modes
              are meant for testing, not serious use.

              audio  Time video frames to audio. This is the most robust mode, because the player
                     doesn't  have  to  assume  anything  about  how  the  display  behaves.  The
                     disadvantage is that it can lead to occasional frame drops  or  repeats.  If
                     audio is disabled, this uses the system clock. This is the default mode.

              display-resample
                     Resample  audio  to match the video. This mode will also try to adjust audio
                     speed to compensate for other drift.  (This means it will play the audio  at
                     a different speed every once in a while to reduce the A/V difference.)

              display-resample-vdrop
                     Resample  audio  to  match  the  video.  Drop video frames to compensate for
                     drift.

              display-resample-desync
                     Like the previous mode, but no A/V compensation.

              display-tempo
                     Same as display-resample, but apply audio speed  changes  to  audio  filters
                     instead  of  resampling to avoid the change in pitch. Beware that some audio
                     filters don't do well with a speed close to 1. It  is  recommend  to  use  a
                     conditional  profile  to automatically switch to display-resample when speed
                     gets  too   close   to   1   for   your   filter   setup.   Use   (speed   *
                     video_speed_correction)  to  get the actual playback speed in the condition.
                     See Conditional auto profiles for details.

              display-vdrop
                     Drop or repeat video frames to  compensate  desyncing  video.  (Although  it
                     should   have  the  same  effects  as  audio,  the  implementation  is  very
                     different.)

              display-adrop
                     Drop or repeat audio data to compensate  desyncing  video.  This  mode  will
                     cause  severe  audio  artifacts  if  the  real  monitor  refresh rate is too
                     different from the reported or forced rate. Since mpv 0.33.0, this  acts  on
                     entire audio frames, instead of single samples.

              display-desync
                     Sync video to display, and let audio play on its own.

              desync Sync video according to system clock, and let audio play on its own.

       --video-sync-max-factor=<value>
              Maximum  multiple  for  which  to  try  to fit the video's FPS to the display's FPS
              (default: 5).

              For example, if this is set to 1, the video FPS is forced to an integer multiple of
              the  display  FPS,  as  long  as  the speed change does not exceed the value set by
              --video-sync-max-video-change.

              See --interpolation-threshold for how this option affects interpolation.

       --video-sync-max-video-change=<value>
              Maximum  speed  difference   in   percent   that   is   applied   to   video   with
              --video-sync=display-...  (default:  1).  Display sync mode will be disabled if the
              monitor and video refresh way do  not  match  within  the  given  range.  It  tries
              multiples  as  well:  playing  30  fps video on a 60 Hz screen will duplicate every
              second frame. Playing 24 fps video  on  a  60  Hz  screen  will  play  video  in  a
              2-3-2-3-... pattern.

              The  default  settings are not loose enough to speed up 23.976 fps video to 25 fps.
              We consider the pitch change too extreme to allow this  behavior  by  default.  Set
              this option to a value of 5 to enable it.

              Note that --video-sync=display-tempo avoids this pitch change.

              Also  note  that in the --video-sync=display-resample or --video-sync=display-tempo
              mode, audio speed will additionally be changed by a small amount if  necessary  for
              A/V sync. See --video-sync-max-audio-change.

       --video-sync-max-audio-change=<value>
              Maximum  additional  speed  difference  in  percent  that  is applied to audio with
              --video-sync=display-... (default: 0.125). Normally, the player plays the audio  at
              the  speed  of the video. But if the difference between audio and video position is
              too high, e.g. due to drift or other timing errors, it will attempt to speed up  or
              slow down audio by this additional factor. Too low values could lead to video frame
              dropping or repeating if the A/V desync cannot  be  compensated,  too  high  values
              could  lead  to chaotic frame dropping due to the audio "overshooting" and skipping
              multiple video frames before the sync logic can react.

       --mf-fps=<value>
              Framerate used when decoding from multiple PNG or JPEG files with  mf://  (default:
              1).

       --mf-type=<value>
              Input  file  type  for  mf:// (available: jpeg, png, tga, sgi). By default, this is
              guessed from the file extension.

       --stream-dump=<destination-filename>
              Instead of playing a file,  read  its  byte  stream  and  write  it  to  the  given
              destination   file.   The  destination  is  overwritten.  Can  be  useful  to  test
              network-related behavior.

       --stream-lavf-o=opt1=value1,opt2=value2,...
              Set AVOptions on streams opened with libavformat. Unknown or misspelled options are
              silently  ignored. (They are mentioned in the terminal output in verbose mode, i.e.
              --v. In general we can't print errors, because other  options  such  as  e.g.  user
              agent are not available with all protocols, and printing errors for unknown options
              would end up being too noisy.)

              This is a key/value list option. See List Options for details.

       --backdrop-type=<auto|none|mica|acrylic|mica-alt>
              (Windows only) Controls the backdrop/border style.

              auto   Default Windows behavior

              none   The backdrop will  be  black  or  white  depending  on  the  system's  theme
                     settings.

              mica   Enables the Mica style, which is the default on Windows 11.

              acrylic
                     Enables the Acrylic style (frosted glass look).

              mica-alt
                     Same as Mica, except reversed.

       --window-affinity=<default|excludefromcmcapture|monitor>
              (Windows only) Controls the window affinity behavior of mpv.

              default
                     Default Windows behavior

              excludefromcapture
                     mpv's   window   will  be  completely  excluded  from  capture  by  external
                     applications or screen recording software.

              monitor
                     Blacks out the mpv window

       --vo-mmcss-profile=<name>
              (Windows only) Set the MMCSS  profile  for  the  video  renderer  thread  (default:
              Playback).

       --priority=<prio>
              (Windows  only) Set process priority for mpv according to the predefined priorities
              available under Windows.

              Possible values of <prio>: idle|belownormal|normal|abovenormal|high|realtime

              WARNING:
                 Using realtime priority can cause system lockup.

       --force-media-title=<string>
              Force the contents of the media-title property to this value.  Useful  for  scripts
              which want to set a title, without overriding the user's setting in --title.

       --external-files=<file-list>
              Load  a  file  and  add  all  of its tracks. This is useful to play different files
              together (for example audio from one file, video from  another),  or  for  advanced
              --lavfi-complex used (like playing two video files at the same time).

              Unlike  --sub-files and --audio-files, this includes all tracks, and does not cause
              default stream selection over the  "proper"  file.  This  makes  it  slightly  less
              intrusive. (In mpv 0.28.0 and before, this was not quite strictly enforced.)

              This is a path list option. See List Options for details.

       --external-file=<file>
              CLI/config  file  only  alias  for --external-files-append. Each use of this option
              will add a new external file.

       --cover-art-files=<file-list>
              Use an external file as cover art while playing audio. This makes it appear on  the
              track  list  and subject to automatic track selection. Options like --audio-display
              control whether such tracks are supposed to be selected.

              (The difference to loading a file with --external-files is that video  tracks  will
              be marked as being pictures, which affects the auto-selection method. If the passed
              file is a video, only the first frame will be decoded and displayed.  Enabling  the
              cover  art  track  during  playback may show a random frame if the source file is a
              video. Normally you're not  supposed  to  pass  videos  to  this  option,  so  this
              paragraph  describes  the  behavior  coincidentally  resulting  from implementation
              details.)

              This is a path list option. See List Options for details.

       --cover-art-file=<file>
              CLI/config file only alias for --cover-art-files-append. Each use  of  this  option
              will add a new external file.

       --cover-art-auto=<no|exact|fuzzy|all>
              Whether  to  load  _external_  cover  art  automatically. Similar to --sub-auto and
              --audio-file-auto. If a video already has tracks (which are  not  marked  as  cover
              art), external cover art will not be loaded.

              no     Don't automatically load cover art.

              exact  Load the media filename with an image file extension (default).

              fuzzy  Load all cover art containing the media filename.

              all    Load all images in the current directory.

              See --cover-art-files for details about what constitutes cover art.

              See  --audio-display  how  to  control  display  of  cover art (this can be used to
              disable cover art that is part of the file).

       --cover-art-auto-exts=ext1,ext2,...
              Cover art extentions to try and match when using cover-art-auto.

              This is a string list option. See List Options for details.

       --cover-art-whitelist=<no|yes>
              Whether to load files with a filename among "AlbumArt", "Album", "cover",  "front",
              "AlbumArtSmall",    "Folder",    ".folder",    "thumb",   and   an   extension   in
              --cover-art-auto-exts, as cover art. This has no effect if cover-art-auto is no.

              Default: yes.

       --autoload-files=<yes|no>
              Automatically load/select external files (default: yes).

              If set to no, then do  not  automatically  load  external  files  as  specified  by
              --sub-auto,  --audio-file-auto and --cover-art-auto. If external files are forcibly
              added (like with --sub-files), they will not be auto-selected.

              This  does  not  affect  playlist  expansion,  redirection,  or  other  loading  of
              referenced files like with ordered chapters.

       --stream-record=<file>
              Write received/read data from the demuxer to the given output file. The output file
              will always be overwritten without asking. The output format is determined  by  the
              extension of the output file.

              Switching  streams  or  seeking  during  recording  might result in recording being
              stopped and/or broken files. Use with care.

              Seeking outside of the demuxer cache will result in "skips" in the output file, but
              seeking  within   the  demuxer  cache should not affect recording. One exception is
              when you seek back far enough to exceed the forward buffering size, in  which  case
              the  cache  stops actively reading. This will return in dropped data if it's a live
              stream.

              If this is set at runtime, the old file is closed, and the new file is opened. Note
              that  this  will  write only data that is appended at the end of the cache, and the
              already cached data cannot be written. You can try the  dump-cache  command  as  an
              alternative.

              External files (--audio-file etc.) are ignored by this, it works on the "main" file
              only. Using this with files using ordered chapters or EDL files will also not  work
              correctly in general.

              There  are some glitches with this because it uses FFmpeg's libavformat for writing
              the output file. For example, it's typical that it will only  work  if  the  output
              format  is the same as the input format. This is the case even if it works with the
              ffmpeg tool. One reason for this is that ffmpeg and its libraries  contain  certain
              hacks and workarounds for these issues, that are unavailable to outside users.

       --lavfi-complex=<string>
              Set  a  "complex"  libavfilter  filter,  which means a single filter graph can take
              input from multiple source audio and video tracks. The graph can result in a single
              audio or video output (or both).

              Currently,  the  filter  graph  labels  are  used to select the participating input
              tracks and audio/video output. The following rules apply:

              • A label of the form aidN selects audio track N as input (e.g.  aid1).

              • A label of the form vidN selects video track N as input.

              • A label named ao will be connected to the audio output.

              • A label named vo will be connected to the video output.

              Each label can be used only once. If you want to  use  e.g.  an  audio  stream  for
              multiple  filters,  you  need  to  use  the  asplit filter. Multiple video or audio
              outputs are not possible, but you can use filters to merge them into one.

              It's not possible to change the tracks connected to the filter at  runtime,  unless
              you  explicitly  change  the  lavfi-complex property and set new track assignments.
              When the graph is changed, the track selection is changed  according  to  the  used
              labels as well.

              Other tracks, as long as they're not connected to the filter, and the corresponding
              output is not connected to the filter, can still be freely changed with the  normal
              methods.

              Note  that  the  normal  filter chains (--af, --vf) are applied between the complex
              graphs (e.g. ao label) and the actual output.

                 Examples

                 • --lavfi-complex='[aid1] [aid2] amix [ao]' Play audio track 1 and 2 at the same
                   time.

                 • --lavfi-complex='[vid1] [vid2] vstack [vo]' Stack video track 1 and 2 and play
                   them at the same time. Note that both tracks need to have the same  width,  or
                   filter  initialization  will fail (you can add scale filters before the vstack
                   filter to fix the size).  To load a video track from another file, you can use
                   --external-file=other.mkv.

                 • --lavfi-complex='[vid1]  [vid2]  [vid3]  hstack=inputs=3  [vo]' Use the inputs
                   option to stack more than 2 tracks.

                 • --lavfi-complex='[aid1] asplit [t1] [ao] ; [t1] showvolume [t2] ; [vid1]  [t2]
                   overlay  [vo]'  Play  audio  track 1, and overlay the measured volume for each
                   speaker over video track 1.

              See the FFmpeg libavfilter documentation for details on the available filters.

       --metadata-codepage=<codepage>
              Codepage for various input metadata (default: auto). This affects  how  file  tags,
              chapter titles, etc. are interpreted. In most cases, this merely evaluates to UTF-8
              as non-UTF-8 codepages are obscure.

              See --sub-codepage option on  how  codepages  are  specified  and  further  details
              regarding autodetection and codepage conversion. (The underlying code is the same.)

              Conversion is not applied to metadata that is updated at runtime.

AUDIO OUTPUT DRIVERS

       Audio output drivers are interfaces to different audio output facilities. The syntax is:

       --ao=<driver1,driver2,...[,]>
              Specify a priority list of audio output drivers to be used.

       If the list has a trailing ',', mpv will fall back on drivers not contained in the list.

       NOTE:
          See  --ao=help  for a list of compiled-in audio output drivers. The driver --ao=alsa is
          preferred. --ao=pulse is preferred on systems where PulseAudio is used. On BSD systems,
          --ao=oss is preferred.

       Available audio output drivers are:

       alsa (Linux only)
              ALSA audio output driver

              See ALSA audio output options for options specific to this AO.

              WARNING:
                 To  get  multichannel/surround audio, use --audio-channels=auto. The default for
                 this option is auto-safe,  which  makes  this  audio  output  explicitly  reject
                 multichannel  output,  as  there  is  no way to detect whether a certain channel
                 layout is actually supported.

                 You can also try using the upmix plugin.  This setup enables multichannel  audio
                 on  the  default  device  with automatic upmixing with shared access, so playing
                 stereo and multichannel audio at the same time will work as expected.

       oss    OSS audio output driver

       jack   JACK (Jack Audio Connection Kit) audio output driver.

              The following global options are supported by this audio output:

              --jack-port=<name>
                     Connects to the ports with the given name (default: physical ports).

              --jack-name=<client>
                     Client name that is passed to JACK (default: mpv). Useful  if  you  want  to
                     have certain connections established automatically.

              --jack-autostart=<yes|no>
                     Automatically  start  jackd if necessary (default: disabled). Note that this
                     tends to be unreliable and will flood stdout with server messages.

              --jack-connect=<yes|no>
                     Automatically create connections to output ports (default:  enabled).   When
                     enabled, the maximum number of output channels will be limited to the number
                     of available output ports.

              --jack-std-channel-layout=<waveext|any>
                     Select the standard channel layout (default: waveext). JACK  itself  has  no
                     notion  of  channel layouts (i.e. assigning which speaker a given channel is
                     supposed to map to) - it just takes whatever the  application  outputs,  and
                     reroutes  it  to  whatever  the  user  defines.  This means the user and the
                     application are in charge of dealing with the channel layout.  waveext  uses
                     WAVE_FORMAT_EXTENSIBLE   order,   which,  even  though  it  was  defined  by
                     Microsoft, is the standard on many systems.  The value any makes JACK accept
                     whatever comes from the audio filter chain, regardless of channel layout and
                     without reordering. This mode is probably not very useful,  other  than  for
                     debugging or when used with fixed setups.

       coreaudio (macOS only)
              Native macOS audio output driver using AudioUnits and the CoreAudio sound server.

              Automatically redirects to coreaudio_exclusive when playing compressed formats.

              The following global options are supported by this audio output:

              --coreaudio-change-physical-format=<yes|no>
                     Change  the  physical  format  to  one similar to the requested audio format
                     (default: no). This has the advantage that multichannel  audio  output  will
                     actually work. The disadvantage is that it will change the system-wide audio
                     settings. This is equivalent to changing the Format  setting  in  the  Audio
                     Devices  dialog  in  the  Audio  MIDI Setup utility. Note that this does not
                     affect the selected speaker setup.

              --coreaudio-spdif-hack=<yes|no>
                     Try to pass through AC3/DTS data as PCM. This is useful for drivers which do
                     not  report  AC3 support. It converts the AC3 data to float, and assumes the
                     driver will do the inverse conversion, which means a  typical  A/V  receiver
                     will  pick  it  up  as  compressed IEC framed AC3 stream, ignoring that it's
                     marked as PCM. This disables normal AC3  passthrough  (even  if  the  device
                     reports it as supported). Use with extreme care.

       coreaudio_exclusive (macOS only)
              Native  macOS  audio  output  driver  using direct device access and exclusive mode
              (bypasses the sound server).

       openal OpenAL audio output driver.

              --openal-num-buffers=<2-128>
                     Specify the number of audio buffers to use.  Lower  values  are  better  for
                     lower CPU usage. Default: 4.

              --openal-num-samples=<256-32768>
                     Specify the number of complete samples to use for each buffer. Higher values
                     are better for lower CPU usage. Default: 8192.

              --openal-direct-channels=<yes|no>
                     Enable OpenAL Soft's  direct  channel  extension  when  available  to  avoid
                     tinting the sound with ambisonics or HRTF. Default: yes.

       pulse  PulseAudio audio output driver

              The following global options are supported by this audio output:

              --pulse-host=<host>
                     Specify  the  host  to  use. An empty <host> string uses a local connection,
                     "localhost" uses network transfer (most likely not what you want).

              --pulse-buffer=<1-2000|native>
                     Set the audio buffer size in milliseconds. A higher value buffers more data,
                     and  has  a lower probability of buffer underruns. A smaller value makes the
                     audio stream react faster, e.g. to playback speed changes. "native" lets the
                     sound server determine buffers.

              --pulse-latency-hacks=<yes|no>
                     Enable hacks to workaround PulseAudio timing bugs (default: no). If enabled,
                     mpv will do elaborate latency calculations on its own. If disabled, it  will
                     use  PulseAudio  automatically  updated  timing  information. Disabling this
                     might help with e.g. networked audio or  some  plugins,  while  enabling  it
                     might  help  in  some unknown situations (it used to be required to get good
                     behavior on old PulseAudio versions).

                     If you have stuttering video when using pulse, try to  enable  this  option.
                     (Or try to update PulseAudio.)

              --pulse-allow-suspended=<yes|no>
                     Allow  mpv  to  use  PulseAudio even if the sink is suspended (default: no).
                     Can be useful if PulseAudio is running as a bridge to jack and mpv  has  its
                     sink-input set to the one jack is using.

       pipewire
              PipeWire audio output driver

              The following global options are supported by this audio output:

              --pipewire-buffer=<1-2000|native>
                     Set the audio buffer size in milliseconds. A higher value buffers more data,
                     and has a lower probability of buffer underruns. A smaller value  makes  the
                     audio stream react faster, e.g. to playback speed changes. "native" lets the
                     sound server determine buffers.

              --pipewire-remote=<remote>
                     Specify the PipeWire remote  daemon  name  to  connect  to  via  local  UNIX
                     sockets.  An empty <remote> string uses the default remote named pipewire-0.

              --pipewire-volume-mode=<channel|global>
                     Specify if the ao-volume property should apply to the channel volumes or the
                     global volume.  By default the channel volumes are used.

       sdl    SDL 1.2+ audio output driver. Should work on any platform supported by SDL 1.2, but
              may  require  the  SDL_AUDIODRIVER environment variable to be set appropriately for
              your system.

              NOTE:
                 This driver is for compatibility with extremely foreign  environments,  such  as
                 systems where none of the other drivers are available.

              The following global options are supported by this audio output:

              --sdl-buflen=<length>
                     Sets the audio buffer length in seconds. Is used only as a hint by the sound
                     system. Playing a file with -v will show the requested  and  obtained  exact
                     buffer size. A value of 0 selects the sound system default.

       null   Produces  no audio output but maintains video playback speed. You can use --ao=null
              --ao-null-untimed for benchmarking.

              The following global options are supported by this audio output:

              --ao-null-untimed
                     Do not simulate timing of a perfect audio device. This means audio  decoding
                     will go as fast as possible, instead of timing it to the system clock.

              --ao-null-buffer
                     Simulated buffer length in seconds.

              --ao-null-outburst
                     Simulated chunk size in samples.

              --ao-null-speed
                     Simulated audio playback speed as a multiplier. Usually, a real audio device
                     will not go exactly as fast as the system clock.  It  will  deviate  just  a
                     little, and this option helps to simulate this.

              --ao-null-latency
                     Simulated device latency. This is additional to EOF.

              --ao-null-broken-eof
                     Simulate  broken audio drivers, which always add the fixed device latency to
                     the reported audio playback position.

              --ao-null-broken-delay
                     Simulate broken audio drivers, which don't report latency correctly.

              --ao-null-channel-layouts
                     If not empty, this is a , separated list of channel layouts the  AO  allows.
                     This can be used to test channel layout selection.

              --ao-null-format
                     Force the audio output format the AO will accept. If unset accepts any.

       pcm    Raw PCM/WAVE file writer audio output

              The following global options are supported by this audio output:

              --ao-pcm-waveheader=<yes|no>
                     Include  or  do  not  include  the WAVE header (default: included). When not
                     included, raw PCM will be generated.

              --ao-pcm-file=<filename>
                     Write the sound to <filename>  instead  of  the  default  audiodump.wav.  If
                     no-waveheader is specified, the default is audiodump.pcm.

              --ao-pcm-append=<yes|no>
                     Append  to  the  file,  instead  of overwriting it. Always use this with the
                     no-waveheader option - with waveheader it's broken, because it will write  a
                     WAVE header every time the file is opened.

       sndio  Audio output to the OpenBSD sndio sound system

              (Note: only supports mono, stereo, 4.0, 5.1 and 7.1 channel layouts.)

       wasapi Audio output to the Windows Audio Session API.

VIDEO OUTPUT DRIVERS

       Video output drivers are interfaces to different video output facilities. The syntax is:

       --vo=<driver1,driver2,...[,]>
              Specify a priority list of video output drivers to be used.

       If the list has a trailing ,, mpv will fall back on drivers not contained in the list.

       NOTE:
          See --vo=help for a list of compiled-in video output drivers.

          The  recommended output driver is --vo=gpu, which is the default. All other drivers are
          for compatibility or special purposes. If the default does not work, it  will  fallback
          to other drivers (in the same order as listed by --vo=help).

       Available video output drivers are:

       gpu    General  purpose,  customizable,  GPU-accelerated  video output driver. It supports
              extended scaling methods, dithering, color management,  custom  shaders,  HDR,  and
              more.

              See GPU renderer options for options specific to this VO.

              By   default,   mpv   utilizes  settings  that  balance  quality  and  performance.
              Additionally, two predefined profiles are available: fast for  maximum  performance
              and  high-quality  for superior rendering quality. You can apply a specific profile
              using   the   --profile=<name>   option   and   inspect    its    contents    using
              --show-profile=<name>.

              This VO abstracts over several possible graphics APIs and windowing contexts, which
              can be influenced using the --gpu-api and --gpu-context options.

              Hardware decoding over OpenGL-interop is supported to some  degree.  Note  that  in
              this  mode,  some  corner  case  might  not  be gracefully handled, and color space
              conversion and chroma upsampling is generally in the hand of the  hardware  decoder
              APIs.

              gpu  makes  use  of  FBOs  by  default. Sometimes you can achieve better quality or
              performance by changing the --fbo-format option to rgb16f,  rgb32f  or  rgb.  Known
              problems  include Mesa/Intel not accepting rgb16, Mesa sometimes not being compiled
              with float texture support, and some macOS setups being very slow  with  rgb16  but
              fast   with   rgb32f.  If  you  have  problems,  you  can  also  try  enabling  the
              --gpu-dumb-mode=yes option.

       gpu-next
              Experimental video renderer based on libplacebo. This supports almost the same  set
              of features as --vo=gpu. See GPU renderer options for a list.

              Should  generally  be  faster  and  higher  quality, but some features may still be
              missing or misbehave. Expect (and report!) bugs. See  here  for  a  list  of  known
              differences and bugs:

              https://github.com/mpv-player/mpv/wiki/GPU-Next-vs-GPU

       xv (X11 only)
              Uses  the XVideo extension to enable hardware-accelerated display. This is the most
              compatible VO on X, but may be low-quality, and has issues with  OSD  and  subtitle
              display.

              NOTE:
                 This driver is for compatibility with old systems.

              The following global options are supported by this video output:

              --xv-adaptor=<number>
                     Select a specific XVideo adapter (check xvinfo results).

              --xv-port=<number>
                     Select a specific XVideo port.

              --xv-ck=<cur|use|set>
                     Select the source from which the color key is taken (default: cur).

                     cur    The default takes the color key currently set in Xv.

                     use    Use  but do not set the color key from mpv (use the --colorkey option
                            to change it).

                     set    Same as use but also sets the supplied color key.

              --xv-ck-method=<none|man|bg|auto>
                     Sets the color key drawing method (default: man).

                     none   Disables color-keying.

                     man    Draw the color key manually (reduces flicker in some cases).

                     bg     Set the color key as window background.

                     auto   Let Xv draw the color key.

              --xv-colorkey=<number>
                     Changes the color key to an RGB value of your choice. 0x000000 is black  and
                     0xffffff is white.

              --xv-buffers=<number>
                     Number  of  image  buffers  to use for the internal ringbuffer (default: 2).
                     Increasing this will use more memory, but might help with the X  server  not
                     responding  quickly  enough  if  video  FPS  is  close to or higher than the
                     display refresh rate.

       x11 (X11 only)
              Shared memory video output driver without hardware acceleration that works whenever
              X11 is present.

              Since mpv 0.30.0, you may need to use --profile=sw-fast to get decent performance.

              NOTE:
                 This is a fallback only, and should not be normally used.

       vdpau (X11 only)
              Uses  the  VDPAU  interface  to display and optionally also decode video.  Hardware
              decoding is used with --hwdec=vdpau. Note that there is absolutely no reason to use
              this,  other  than  compatibility. We strongly recommend that you use --vo=gpu with
              --hwdec=nvdec instead.

              NOTE:
                 Earlier versions of mpv (and MPlayer, mplayer2)  provided  sub-options  to  tune
                 vdpau  post-processing,  like  deint,  sharpen,  denoise,  chroma-deint, pullup,
                 hqscaling. These sub-options are deprecated, and  you  should  use  the  vdpaupp
                 video filter instead.

              The following global options are supported by this video output:

              --vo-vdpau-sharpen=<-1-1>
                     (Deprecated. See note about vdpaupp.)

                     For positive values, apply a sharpening algorithm to the video, for negative
                     values a blurring algorithm (default: 0).

              --vo-vdpau-denoise=<0-1>
                     (Deprecated. See note about vdpaupp.)

                     Apply a noise reduction  algorithm  to  the  video  (default:  0;  no  noise
                     reduction).

              --vo-vdpau-chroma-deint
                     (Deprecated. See note about vdpaupp.)

                     Makes temporal deinterlacers operate both on luma and chroma (default).  Use
                     no-chroma-deint to solely use luma  and  speed  up  advanced  deinterlacing.
                     Useful with slow video memory.

              --vo-vdpau-pullup
                     (Deprecated. See note about vdpaupp.)

                     Try to apply inverse telecine, needs motion adaptive temporal deinterlacing.

              --vo-vdpau-hqscaling=<0-9>
                     (Deprecated. See note about vdpaupp.)

                     0      Use default VDPAU scaling (default).

                     1-9    Apply high quality VDPAU scaling (needs capable hardware).

              --vo-vdpau-fps=<number>
                     Override  autodetected  display  refresh rate value (the value is needed for
                     framedrop to allow video playback rates higher than  display  refresh  rate,
                     and   for  vsync-aware  frame  timing  adjustments).  Default  0  means  use
                     autodetected value. A positive value is interpreted as a refresh rate in  Hz
                     and  overrides  the autodetected value. A negative value disables all timing
                     adjustment and framedrop logic.

              --vo-vdpau-composite-detect
                     NVIDIA's current VDPAU implementation behaves somewhat differently  under  a
                     compositing   window  manager  and  does  not  give  accurate  frame  timing
                     information. With this option enabled, the player tries to detect whether  a
                     compositing  window  manager  is  active.  If  one  is  detected, the player
                     disables timing adjustments as if the user had  specified  fps=-1  (as  they
                     would  be  based  on  incorrect  input).  This means timing is somewhat less
                     accurate than without compositing, but with the composited mode behavior  of
                     the  NVIDIA  driver,  there is no hard playback speed limit even without the
                     disabled logic. Enabled by default,  use  --vo-vdpau-composite-detect=no  to
                     disable.

              --vo-vdpau-queuetime-windowed=<number> and queuetime-fs=<number>
                     Use  VDPAU's  presentation  queue  functionality to queue future video frame
                     changes at most this many milliseconds in advance (default: 50).  See  below
                     for additional information.

              --vo-vdpau-output-surfaces=<2-15>
                     Allocate this many output surfaces to display video frames (default: 3). See
                     below for additional information.

              --vo-vdpau-colorkey=<#RRGGBB|#AARRGGBB>
                     Set the VDPAU presentation queue background color, which in practice is  the
                     colorkey  used  if  VDPAU  operates  in overlay mode (default: #020507, some
                     shade of black). If the alpha component of this  value  is  0,  the  default
                     VDPAU colorkey will be used instead (which is usually green).

              --vo-vdpau-force-yuv
                     Never accept RGBA input. This means mpv will insert a filter to convert to a
                     YUV format before the VO. Sometimes useful to force availability of  certain
                     YUV-only features, like video equalizer or deinterlacing.

              Using  the  VDPAU  frame  queuing functionality controlled by the queuetime options
              makes mpv's frame flip timing less sensitive to system CPU load and allows  mpv  to
              start  decoding  the next frame(s) slightly earlier, which can reduce jitter caused
              by individual slow-to-decode frames. However, the NVIDIA graphics drivers can  make
              other  window behavior such as window moves choppy if VDPAU is using the blit queue
              (mainly happens if you have the composite extension enabled) and  this  feature  is
              active.  If  this  happens  on  your system and it bothers you then you can set the
              queuetime value to 0 to disable this feature. The settings to use in  windowed  and
              fullscreen  mode are separate because there should be no reason to disable this for
              fullscreen mode (as the driver issue should not affect the video itself).

              You can queue more  frames  ahead  by  increasing  the  queuetime  values  and  the
              output_surfaces count (to ensure enough surfaces to buffer video for a certain time
              ahead you need at least as many surfaces as the video has frames during that  time,
              plus  two).  This  could help make video smoother in some cases. The main downsides
              are increased video RAM requirements for the surfaces and laggier display  response
              to  user  commands  (display  changes  only  become visible some time after they're
              queued). The graphics driver implementation may also have limits on the  length  of
              maximum queuing time or number of queued surfaces that work well or at all.

       direct3d (Windows only)
              Video output driver that uses the Direct3D interface.

              NOTE:
                 This  driver  is for compatibility with systems that don't provide proper OpenGL
                 drivers, and where ANGLE does not perform well.

              The following global options are supported by this video output:

              --vo-direct3d-disable-texture-align
                     Normally texture sizes are always aligned to 16. With this  option  enabled,
                     the  video  texture  will  always  have  exactly  the same size as the video
                     itself.

              Debug options. These might be incorrect, might be  removed  in  the  future,  might
              crash, might cause slow downs, etc. Contact the developers if you actually need any
              of these for performance or proper operation.

              --vo-direct3d-force-power-of-2
                     Always  force  textures  to  power  of  2,  even  if  the   device   reports
                     non-power-of-2 texture sizes as supported.

              --vo-direct3d-texture-memory=<mode>
                     Only affects operation with shaders/texturing enabled, and (E)OSD.  Possible
                     values:

                     default (default)
                            Use D3DPOOL_DEFAULT, with a D3DPOOL_SYSTEMMEM texture for locking. If
                            the driver supports D3DDEVCAPS_TEXTURESYSTEMMEMORY, D3DPOOL_SYSTEMMEM
                            is used directly.

                     default-pool
                            Use D3DPOOL_DEFAULT. (Like default, but never use a shadow-texture.)

                     default-pool-shadow
                            Use D3DPOOL_DEFAULT, with a D3DPOOL_SYSTEMMEM  texture  for  locking.
                            (Like default, but always force the shadow-texture.)

                     managed
                            Use D3DPOOL_MANAGED.

                     scratch
                            Use D3DPOOL_SCRATCH, with a D3DPOOL_SYSTEMMEM texture for locking.

              --vo-direct3d-swap-discard
                     Use  D3DSWAPEFFECT_DISCARD,  which might be faster.  Might be slower too, as
                     it must(?) clear every frame.

              --vo-direct3d-exact-backbuffer
                     Always resize the backbuffer to window size.

       sdl    SDL 2.0+ Render video output driver, depending on system with or  without  hardware
              acceleration. Should work on all platforms supported by SDL 2.0.  For tuning, refer
              to your copy of the file SDL_hints.h.

              NOTE:
                 This driver is for compatibility with systems that don't provide proper graphics
                 drivers.

              The following global options are supported by this video output:

              --sdl-sw
                     Continue even if a software renderer is detected.

              --sdl-switch-mode
                     Instruct SDL to switch the monitor video mode when going fullscreen.

       dmabuf-wayland
              Experimental Wayland output driver designed for use with either drm stateless or VA
              API hardware decoding. The driver is designed to avoid any GPU to CPU  copies,  and
              to  perform  scaling  and  color space conversion using fixed-function hardware, if
              available, rather than GPU shaders. This frees up GPU resources  for  other  tasks.
              It is highly recommended to use this VO with the appropriate --hwdec option such as
              auto-safe. It can still work in some circumstances without  --hwdec  due  to  mpv's
              internal  conversion  filters, but this is not recommended as it's a needless extra
              step. Correct output depends on support from your  GPU,  drivers,  and  compositor.
              Weston  and  wlroots-based  compositors  like  Sway  and  Intel  GPUs  are known to
              generally work.

       vaapi  Intel VA API video output driver with support  for  hardware  decoding.  Note  that
              there  is  absolutely no reason to use this, other than compatibility.  This is low
              quality, and has issues with OSD. We strongly recommend that you use --vo=gpu  with
              --hwdec=vaapi instead.

              The following global options are supported by this video output:

              --vo-vaapi-scaling=<algorithm>

                     default
                            Driver default (mpv default as well).

                     fast   Fast, but low quality.

                     hq     Unspecified driver dependent high-quality scaling, slow.

                     nla    non-linear anamorphic scaling

              --vo-vaapi-scaled-osd=<yes|no>
                     If  enabled,  then  the  OSD  is  rendered at video resolution and scaled to
                     display resolution. By default, this is disabled, and the OSD is rendered at
                     display resolution if the driver supports it.

       null   Produces no video output. Useful for benchmarking.

              Usually, it's better to disable video with --no-video instead.

              The following global options are supported by this video output:

              --vo-null-fps=<value>
                     Simulate  display  FPS.  This  artificially  limits  how  many frames the VO
                     accepts per second.

       caca   Color ASCII art video output driver that works on a text console.

              NOTE:
                 This driver is a joke.

       tct    Color Unicode art video output driver that works on a  text  console.   By  default
              depends  on support of true color by modern terminals to display the images at full
              color range, but 256-colors output is also supported (see  below).  On  Windows  it
              requires an ansi terminal such as mintty.

              Since mpv 0.30.0, you may need to use --profile=sw-fast to get decent performance.

              Note: the TCT image output is not synchronized with other terminal output from mpv,
              which can lead to broken images. The options --no-terminal  or  --really-quiet  can
              help with that.

              --vo-tct-algo=<algo>
                     Select how to write the pixels to the terminal.

                     half-blocks
                            Uses  unicode  LOWER  HALF BLOCK character to achieve higher vertical
                            resolution. (Default.)

                     plain  Uses spaces. Causes vertical resolution  to  drop  twofolds,  but  in
                            theory works in more places.

              --vo-tct-width=<width> --vo-tct-height=<height>
                     Assume  the terminal has the specified character width and/or height.  These
                     default to 80x25 if the terminal size cannot be determined.

              --vo-tct-256=<yes|no> (default: no)
                     Use 256 colors - for terminals which don't support true color.

       kitty  Graphical output for the terminal, using the kitty graphics protocol.  Tested  with
              kitty and Konsole.

              You may need to use --profile=sw-fast to get decent performance.

              Kitty size and alignment options:

              --vo-kitty-cols=<columns>, --vo-kitty-rows=<rows> (default: 0)
                     Specify the terminal size in character cells, otherwise (0) read it from the
                     terminal, or fall back to 80x25.

              --vo-kitty-width=<width>, --vo-kitty-height=<height> (default: 0)
                     Specify the available size  in  pixels,  otherwise  (0)  read  it  from  the
                     terminal, or fall back to 320x240.

              --vo-kitty-left=<col>, --vo-kitty-top=<row> (default: 0)
                     Specify  the  position  in  character cells where the image starts (1 is the
                     first column or row). If 0 (default) then try to automatically determine  it
                     according to the other values and the image aspect ratio and zoom.

              --vo-kitty-config-clear=<yes|no> (default: yes)
                     Whether  or  not  to  clear the terminal whenever the output is reconfigured
                     (e.g. when video size changes).

              --vo-kitty-alt-screen=<yes|no> (default: yes)
                     Whether or not to use the alternate screen buffer and return the terminal to
                     its  previous  state  on exit. When set to no, the last kitty image stays on
                     screen after quit, with the cursor following it.

              --vo-kitty-use-shm=<yes|no> (default: no)
                     Use shared memory objects to transfer image data to the terminal.   This  is
                     much  faster  than sending the data as escape codes, but is not supported by
                     as many terminals. It also only works on the local machine and not via  e.g.
                     SSH connections.

                     This option is not implemented on Windows.

       sixel  Graphical output for the terminal, using sixels. Tested with mlterm and xterm.

              Note:  the  Sixel  image output is not synchronized with other terminal output from
              mpv, which can lead to broken images.  The  option  --really-quiet  can  help  with
              that,  and is recommended.  On some platforms, using the --vo-sixel-buffered option
              may work as well.

              You may need to use --profile=sw-fast to get decent performance.

              Note: at the time of writing, xterm does not enable sixel by default - launching it
              as  xterm  -ti  340  is  one  way to enable it. Also, xterm does not display images
              bigger than 1000x1000 pixels by default.

              To render and align sixel images correctly, mpv needs to  know  the  terminal  size
              both  in  cells and in pixels. By default it tries to use values which the terminal
              reports, however, due to differences  between  terminals  this  is  an  error-prone
              process  which  cannot be automated with certainty - some terminals report the size
              in pixels including the padding - e.g. xterm, while others report the actual usable
              number  of  pixels  -  like mlterm.  Additionally, they may behave differently when
              maximized or in fullscreen,  and  mpv  cannot  detect  this  state  using  standard
              methods.

              Sixel size and alignment options:

              --vo-sixel-cols=<columns>, --vo-sixel-rows=<rows> (default: 0)
                     Specify the terminal size in character cells, otherwise (0) read it from the
                     terminal, or fall back to 80x25. Note that mpv doesn't use the the last  row
                     with sixel because this seems to result in scrolling.

              --vo-sixel-width=<width>, --vo-sixel-height=<height> (default: 0)
                     Specify  the  available  size  in  pixels,  otherwise  (0)  read it from the
                     terminal, or fall back to 320x240. Other than excluding the last  line,  the
                     height  is  also further rounded down to a multiple of 6 (sixel unit height)
                     to avoid overflowing below the designated size.

              --vo-sixel-left=<col>, --vo-sixel-top=<row> (default: 0)
                     Specify the position in character cells where the image  starts  (1  is  the
                     first  column or row). If 0 (default) then try to automatically determine it
                     according to the other values and the image aspect ratio and zoom.

              --vo-sixel-pad-x=<pad_x>, --vo-sixel-pad-y=<pad_y> (default: -1)
                     Used only when mpv reads the size in pixels from the terminal.  Specify  the
                     number  of padding pixels (on one side) which are included at the size which
                     the terminal reports. If -1 (default) then the number of pixels  is  rounded
                     down  to  a  multiple  of  number  of cells (per axis), to take into account
                     padding at the report - this only works correctly when the  overall  padding
                     per axis is smaller than the number of cells.

              --vo-sixel-config-clear=<yes|no> (default: yes)
                     Whether  or  not  to  clear the terminal whenever the output is reconfigured
                     (e.g. when video size changes).

              --vo-sixel-alt-screen=<yes|no> (default: yes)
                     Whether or not to use the alternate screen buffer and return the terminal to
                     its  previous  state  on exit. When set to no, the last sixel image stays on
                     screen after quit, with the cursor following it.

                     --vo-sixel-exit-clear is a deprecated alias  for  this  option  and  may  be
                     removed in the future.

              --vo-sixel-buffered=<yes|no> (default: no)
                     Buffers  the  full  output  sequence  before writing it to the terminal.  On
                     POSIX platforms, this can help prevent interruption  (including  from  other
                     applications)  and  thus  broken  images, but may come at a performance cost
                     with some terminals and is subject to implementation details.

              Sixel image quality options:

              --vo-sixel-dither=<algo>
                     Selects the dither algorithm which libsixel should apply.  Can be one of the
                     below list as per libsixel's documentation.

                     auto (Default)
                            Let libsixel choose the dithering method.

                     none   Don't diffuse

                     atkinson
                            Diffuse with Bill Atkinson's method.

                     fs     Diffuse with Floyd-Steinberg method

                     jajuni Diffuse with Jarvis, Judice & Ninke method

                     stucki Diffuse with Stucki's method

                     burkes Diffuse with Burkes' method

                     arithmetic
                            Positionally stable arithmetic dither

                     xor    Positionally stable arithmetic xor based dither

              --vo-sixel-fixedpalette=<yes|no> (default: yes)
                     Use  libsixel's  built-in  static  palette  using  the  XTERM256 profile for
                     dither. Fixed palette uses 256 colors for dithering. Note that using no  (at
                     the time of writing) will slow down xterm.

              --vo-sixel-reqcolors=<colors> (default: 256)
                     Has  no effect with fixed palette. Set up libsixel to use required number of
                     colors for dynamic palette. This value depends on the terminal  emulator  as
                     well.  Xterm  supports  256 colors. Can set this to a lower value for faster
                     performance.

              --vo-sixel-threshold=<threshold> (default: -1)
                     Has no effect with fixed  palette.  Defines  the  threshold  to  change  the
                     palette  -  as  percentage  of the number of colors, e.g. 20 will change the
                     palette when the number of colors changed by 20%. It's a simple  measure  to
                     reduce  the  number  of  palette  changes,  because  it  can be slow in some
                     terminals (xterm). The default (-1) will choose a palette on every frame and
                     will have better quality.

       image  Output  each frame into an image file in the current directory. Each file takes the
              frame number padded with leading zeros as name.

              The following global options are supported by this video output:

              --vo-image-format=<format>
                     Select the image file format.

                     jpg    JPEG files, extension .jpg. (Default.)

                     jpeg   JPEG files, extension .jpeg.

                     png    PNG files.

                     webp   WebP files.

              --vo-image-png-compression=<0-9>
                     PNG compression factor (speed vs. file size tradeoff) (default: 7)

              --vo-image-png-filter=<0-5>
                     Filter applied prior to PNG compression (0 = none; 1 = sub;  2  =  up;  3  =
                     average; 4 = Paeth; 5 = mixed) (default: 5)

              --vo-image-jpeg-quality=<0-100>
                     JPEG quality factor (default: 90)

              --vo-image-jpeg-optimize=<0-100>
                     JPEG optimization factor (default: 100)

              --vo-image-webp-lossless=<yes|no>
                     Enable writing lossless WebP files (default: no)

              --vo-image-webp-quality=<0-100>
                     WebP quality (default: 75)

              --vo-image-webp-compression=<0-6>
                     WebP compression factor (default: 4)

              --vo-image-outdir=<dirname>
                     Specify the directory to save the image files to (default: ./).

       libmpv For use with libmpv direct embedding. As a special case, on macOS it is used like a
              normal VO within mpv (cocoa-cb). Otherwise useless in  any  other  contexts.   (See
              <mpv/render.h>.)

              This also supports many of the options the gpu VO has, depending on the backend.

       rpi (Raspberry Pi)
              Native video output on the Raspberry Pi using the MMAL API.

              The following global options are supported by this video output:

              --rpi-display=<number>
                     Select  the  display  number  on  which  the  video  overlay should be shown
                     (default: 0).

              --rpi-layer=<number>
                     Select the dispmanx layer  on  which  the  video  overlay  should  be  shown
                     (default:  -10). Note that mpv will also use the 2 layers above the selected
                     layer, to handle the window background and OSD. Actual video rendering  will
                     happen on the layer above the selected layer.

              --rpi-background=<yes|no>
                     Whether  to  render  a  black  background  behind  the  video (default: no).
                     Normally it's better to kill the console framebuffer  instead,  which  gives
                     better performance.

              --rpi-osd=<yes|no>
                     Enabled by default. If disabled with no, no OSD layer is created.  This also
                     means there will be no subtitles rendered.

       drm (Direct Rendering Manager)
              Video output driver using Kernel Mode Setting / Direct Rendering  Manager.   Should
              be  used when one doesn't want to install full-blown graphical environment (e.g. no
              X). Does not support hardware acceleration (if you need this, check the drm backend
              for gpu VO).

              Since mpv 0.30.0, you may need to use --profile=sw-fast to get decent performance.

              The following global options are supported by this video output:

              --drm-connector=<name>
                     Select  the connector to use (usually this is a monitor.) If <name> is empty
                     or auto, mpv renders the  output  on  the  first  available  connector.  Use
                     --drm-connector=help to get a list of available connectors. (default: empty)

              --drm-device=<path>
                     Select  the  DRM  device  file to use. If specified this overrides automatic
                     card selection. (default: empty)

              --drm-mode=<preferred|highest|N|WxH[@R]>
                     Mode to use (resolution and frame rate).  Possible values:

                     preferred
                            Use the preferred mode for the  screen  on  the  selected  connector.
                            (default)

                     highest
                            Use  the  mode  with the highest resolution available on the selected
                            connector.

                     N      Select mode by index.

                     WxH[@R]
                            Specify mode by width, height, and optionally refresh rate.  In  case
                            several  modes  match,  selects the mode that comes first in the EDID
                            list of modes.

                     Use --drm-mode=help to  get  a  list  of  available  modes  for  all  active
                     connectors.

              --drm-draw-plane=<primary|overlay|N>
                     Select  the  DRM  plane  to  which  video  and OSD is drawn to, under normal
                     circumstances. The plane can be specified as primary, which  will  pick  the
                     first   applicable  primary  plane;  overlay,  which  will  pick  the  first
                     applicable overlay plane; or by index. The index is zero based, and  related
                     to the CRTC.  (default: primary)

                     When using this option with the drmprime-overlay hwdec interop, only the OSD
                     is rendered to this plane.

              --drm-drmprime-video-plane=<primary|overlay|N>
                     Select the DRM plane to  use  for  video  with  the  drmprime-overlay  hwdec
                     interop  (used by e.g. the rkmpp hwdec on RockChip SoCs, and v4l2 hwdec:s on
                     various other SoC:s). The plane is unused otherwise. This option accepts the
                     same values as --drm-draw-plane. (default: overlay)

                     To  be  able to successfully play 4K video on various SoCs you might need to
                     set --drm-draw-plane=overlay --drm-drmprime-video-plane=primary and  setting
                     --drm-draw-surface-size=1920x1080,  to  render the OSD at a lower resolution
                     (the video when handled by the hwdec will be on the drmprime-video plane and
                     at full 4K resolution)

              --drm-format=<xrgb8888|xrgb2101010>
                     Select  the DRM format to use (default: xrgb8888). This allows you to choose
                     the bit depth of the DRM mode. xrgb8888 is your usual  24  bit  per  pixel/8
                     bits per channel packed RGB format with 8 bits of padding.  xrgb2101010 is a
                     packed 30 bits per pixel/10 bits per channel packed RGB format with  2  bits
                     of padding.

                     There are cases when xrgb2101010 will work with the drm VO, but not with the
                     drm backend for the gpu VO. This is because with the gpu VO, in addition  to
                     requiring  support  in  your DRM driver, requires support for xrgb2101010 in
                     your EGL driver

              --drm-draw-surface-size=<[WxH]>
                     Sets the size of the surface used on the draw plane. The surface  will  then
                     be upscaled to the current screen resolution. This option can be useful when
                     used together with the drmprime-overlay hwdec interop at  high  resolutions,
                     as  it  allows  scaling  the draw plane (which in this case only handles the
                     OSD) down to a size the GPU can handle.

                     When used without the drmprime-overlay hwdec interop this option  will  just
                     cause the video to get rendered at a different resolution and then scaled to
                     screen size.

                     (default: display resolution)

              --drm-vrr-enabled=<no|yes|auto>
                     Toggle use of Variable Refresh Rate (VRR), aka Freesync or Adaptive Sync  on
                     compatible  systems.  VRR allows for the display to be refreshed at any rate
                     within a range (usually ~40Hz-60Hz for 60Hz displays). This  can  help  with
                     playback  of 24/25/50fps content. Support depends on the use of a compatible
                     monitor, GPU, and a sufficiently new kernel with drivers  that  support  the
                     feature.

                     no     Do not attempt to enable VRR. (default)

                     yes    Attempt to enable VRR, whether the capability is reported or not.

                     auto   Attempt to enable VRR if support is reported.

       mediacodec_embed (Android)
              Renders  IMGFMT_MEDIACODEC  frames  directly  to an android.view.Surface.  Requires
              --hwdec=mediacodec for hardware  decoding,  along  with  --vo=mediacodec_embed  and
              --wid=(intptr_t)(*android.view.Surface).

              Since this video output driver uses native decoding and rendering routines, many of
              mpv's features (subtitle rendering, OSD/OSC, video filters, etc) are not  available
              with this driver.

              To   use  hardware  decoding  with  --vo=gpu  instead,  use  --hwdec=mediacodec  or
              mediacodec-copy along with --gpu-context=android.

       wlshm (Wayland only)
              Shared memory video output driver without hardware acceleration that works whenever
              Wayland is present.

              Since mpv 0.30.0, you may need to use --profile=sw-fast to get decent performance.

              NOTE:
                 This is a fallback only, and should not be normally used.

AUDIO FILTERS

       Audio filters allow you to modify the audio stream and its properties. The syntax is:

       --af=...
              Setup a chain of audio filters. See --vf (VIDEO FILTERS) for the full syntax.

       NOTE:
          To get a full list of available audio filters, see --af=help.

          Also,  keep in mind that most actual filters are available via the lavfi wrapper, which
          gives you access to most of libavfilter's filters. This includes all filters that  have
          been ported from MPlayer to libavfilter.

          The  --vf  description  describes  how  libavfilter  can  be used and how to workaround
          deprecated mpv filters.

       See --vf group of options for info on  how  --af-add,  --af-pre,  --af-clr,  and  possibly
       others work.

       Available filters are:

       lavcac3enc[=options]
              Encode  multi-channel  audio  to  AC-3 at runtime using libavcodec. Supports 16-bit
              native-endian input format, maximum 6  channels.  The  output  is  big-endian  when
              outputting a raw AC-3 stream, native-endian when outputting to S/PDIF. If the input
              sample rate is not 48 kHz, 44.1 kHz or 32 kHz, it will be resampled to 48 kHz.

              tospdif=<yes|no>
                     Output raw AC-3 stream if no, output  to  S/PDIF  for  pass-through  if  yes
                     (default).

              bitrate=<rate>
                     The bitrate use for the AC-3 stream. Set it to 384 to get 384 kbps.

                     The default is 640. Some receivers might not be able to handle this.

                     Valid values: 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320,
                     384, 448, 512, 576, 640.

                     The special value auto selects a default bitrate based on the input  channel
                     number:

                     1ch    96

                     2ch    192

                     3ch    224

                     4ch    384

                     5ch    448

                     6ch    448

              minch=<n>
                     If  the  input  channel  number is less than <minch>, the filter will detach
                     itself (default: 3).

              encoder=<name>
                     Select the libavcodec encoder  used.  Currently,  this  should  be  an  AC-3
                     encoder, and using another codec will fail horribly.

       format=format:srate:channels:out-srate:out-channels
              Does not do any format conversion itself. Rather, it may cause the filter system to
              insert necessary conversion filters before or after this filter if  needed.  It  is
              primarily  useful  for  controlling  the  audio format going into other filters. To
              specify the format for audio output, see  --audio-format,  --audio-samplerate,  and
              --audio-channels.  This  filter  is  able  to  force  a  particular format, whereas
              --audio-* may be overridden by the ao based on output compatibility.

              All parameters are optional. The  first  3  parameters  restrict  what  the  filter
              accepts  as  input.  They  will  therefore  cause conversion filters to be inserted
              before this one.  The out- parameters tell the filters or audio  outputs  following
              this  filter how to interpret the data without actually doing a conversion. Setting
              these will probably just break things unless you really know you want this for some
              reason, such as testing or dealing with broken media.

              <format>
                     Force  conversion  to this format. Use --af=format=format=help to get a list
                     of valid formats.

              <srate>
                     Force conversion to a specific sample rate. The rate is  an  integer,  48000
                     for example.

              <channels>
                     Force  mixing  to a specific channel layout. See --audio-channels option for
                     possible values.

              <out-srate>

              <out-channels>

              NOTE: this filter used to be  named  force.  The  old  format  filter  used  to  do
              conversion  itself,  unlike  this  one  which  lets  the  filter  system handle the
              conversion.

       scaletempo[=option1:option2:...]
              Scales audio tempo without altering pitch, optionally synced to playback speed.

              This works by  playing  'stride'  ms  of  audio  at  normal  speed  then  consuming
              'stride*scale'  ms  of  input  audio.  It  pieces  the strides together by blending
              'overlap'% of stride with  audio  following  the  previous  stride.  It  optionally
              performs a short statistical analysis on the next 'search' ms of audio to determine
              the best overlap position.

              scale=<amount>
                     Nominal amount to scale tempo. Scales this  amount  in  addition  to  speed.
                     (default: 1.0)

              stride=<amount>
                     Length in milliseconds to output each stride. Too high of a value will cause
                     noticeable skips at high scale amounts and an echo  at  low  scale  amounts.
                     Very low values will alter pitch. Increasing improves performance. (default:
                     60)

              overlap=<factor>
                     Factor of stride to overlap.  Decreasing  improves  performance.   (default:
                     .20)

              search=<amount>
                     Length  in  milliseconds  to  search  for  best overlap position. Decreasing
                     improves performance greatly. On slow systems, you will probably want to set
                     this very low. (default: 14)

              speed=<tempo|pitch|both|none>
                     Set response to speed change.

                     tempo  Scale tempo in sync with speed (default).

                     pitch  Reverses  effect of filter. Scales pitch without altering tempo.  Add
                            this to your input.conf to step by musical semi-tones:

                               [ multiply speed 0.9438743126816935
                               ] multiply speed 1.059463094352953

                            WARNING:
                               Loses sync with video.

                     both   Scale both tempo and pitch.

                     none   Ignore speed changes.

                 Examples

                 mpv --af=scaletempo --speed=1.2 media.ogg
                        Would play media at 1.2x  normal  speed,  with  audio  at  normal  pitch.
                        Changing playback speed would change audio tempo to match.

                 mpv --af=scaletempo=scale=1.2:speed=none --speed=1.2 media.ogg
                        Would  play  media  at 1.2x normal speed, with audio at normal pitch, but
                        changing playback speed would have no effect on audio tempo.

                 mpv --af=scaletempo=stride=30:overlap=.50:search=10 media.ogg
                        Would tweak the quality and performance parameters.

                 mpv --af=scaletempo=scale=1.2:speed=pitch audio.ogg
                        Would play media at 1.2x  normal  speed,  with  audio  at  normal  pitch.
                        Changing playback speed would change pitch, leaving audio tempo at 1.2x.

       scaletempo2[=option1:option2:...]
              Scales  audio  tempo without altering pitch.  The algorithm is ported from chromium
              and uses the Waveform Similarity  Overlap-and-add  (WSOLA)  method.   It  seems  to
              achieves  higher  audio  quality  than  scaletempo,  and  rubberband  R2 engine, or
              engine=faster. This filter  is  inserted  automatically  if  audio-pitch-correction
              option is used (on by default) when the playback speed is changed.

              By  default, the search-interval and window-size parameters have the same values as
              in chromium.

              min-speed=<speed>
                     Mute audio if the playback speed is below <speed>. (default: 0.25)

              max-speed=<speed>
                     Mute audio if the  playback  speed  is  above  <speed>  and  <speed>  !=  0.
                     (default: 8.0)

              search-interval=<amount>
                     Length in milliseconds to search for best overlap position. (default: 40)

              window-size=<amount>
                     Length in milliseconds of the overlap-and-add window. (default: 12)

       rubberband
              High  quality  pitch  correction  with  librubberband. This can be used in place of
              scaletempo and scaletempo2, and will be used to adjust audio pitch when playing  at
              speed  different  from  normal.  It  can also be used to adjust audio pitch without
              changing playback speed.

              pitch-scale=<amount>
                     Sets the pitch scaling factor. Frequencies are  multiplied  by  this  value.
                     (default: 1.0)

              engine=<faster|finer>
                     Select the core Rubberband engine to be used. There are two available:

                     Faster This is the Rubberband R2 engine. It uses significantly less CPU than
                            the Finer (R3) engine.

                     Finer  This is the Rubberband R3 engine. This engine is only available  with
                            librubberband  version 3 or newer. This produces significantly higher
                            quality output,  at  the  cost  of  higher  CPU  usage.  (Default  if
                            available)

              This  filter  has  a  number  of additional sub-options. You can list them with mpv
              --af=rubberband=help. This will also show the default values for each  option.  The
              options  are  not documented here, because they are merely passed to librubberband.
              Look  at  the  librubberband  documentation  to  learn  what  each   option   does:
              https://breakfastquay.com/rubberband/code-doc/classRubberBand_1_1RubberBandStretcher.html
              Do note that certain options are only applicable to  one  of  R2  (faster)  and  R3
              (finer)  engines.   (The  mapping of the mpv rubberband filter sub-option names and
              values to those of librubberband follows  a  simple  pattern:  "Option"  +  Name  +
              Value.)

              This filter supports the following af-command commands:

              set-pitch
                     Set  the  <pitch-scale> argument dynamically. This can be used to change the
                     playback pitch at runtime. Note that speed is controlled using the  standard
                     speed property, not af-command.

              multiply-pitch <factor>
                     Multiply  the  current value of <pitch-scale> dynamically.  For example: 0.5
                     to go down by an octave, 1.5 to go up by a perfect fifth.  If you want to go
                     up or down by semi-tones, use 1.059463094352953 and 0.9438743126816935

       lavfi=graph
              Filter audio using FFmpeg's libavfilter.

              <graph>
                     Libavfilter  graph. See lavfi video filter for details - the graph syntax is
                     the same.

                     WARNING:
                        Don't forget to quote libavfilter graphs as described in the lavfi  video
                        filter section.

              o=<string>
                     AVOptions.

              fix-pts=<yes|no>
                     Determine  PTS  based on sample count (default: no). If this is enabled, the
                     player won't rely on libavfilter passing through PTS  accurately.   Instead,
                     it  pass  a  sample count as PTS to libavfilter, and compute the PTS used by
                     mpv based on that and the input PTS. This helps with filters which output  a
                     recomputed  PTS instead of the original PTS (including filters which require
                     the PTS to start at 0). mpv normally expects filters to not  touch  the  PTS
                     (or  only  to  the  extent of changing frame boundaries), so this is not the
                     default, but it will be needed to use broken  filters.  In  practice,  these
                     broken  filters  will  either  cause  slow  A/V  desync over time (with some
                     files), or break playback completely if you seek or start playback from  the
                     middle of a file.

       drop   This  filter  drops  or  repeats audio frames to adapt to playback speed. It always
              operates on full audio frames, because it was  made  to  handle  SPDIF  (compressed
              audio  passthrough).  This  is used automatically if the --video-sync=display-adrop
              option is used. Do not use this filter (or the given option);  they  are  extremely
              low quality.

VIDEO FILTERS

       Video  filters  allow  you  to  modify  the  video  stream  and its properties. All of the
       information described in this section applies to audio filters as  well  (generally  using
       the prefix --af instead of --vf).

       The exact syntax is:

       --vf=<filter1[=parameter1:parameter2:...],filter2,...>
              Setup  a  chain  of  video filters. This consists on the filter name, and an option
              list of parameters after =. The parameters are separated  by  :  (not  ,,  as  that
              starts a new filter entry).

              Before  the  filter  name,  a  label can be specified with @name:, where name is an
              arbitrary user-given name, which identifies the filter. This is only needed if  you
              want to toggle the filter at runtime.

              A  !  before  the  filter  name means the filter is disabled by default. It will be
              skipped on filter creation. This is also useful for runtime filter toggling.

              See the vf command (and toggle sub-command) for further explanations and examples.

              The general filter entry syntax is:
                 ["@"<label-name>":"] ["!"] <filter-name> [ "=" <filter-parameter-list> ]

              or for the special "toggle" syntax (see vf command):
                 "@"<label-name>

              and the filter-parameter-list:
                 <filter-parameter> | <filter-parameter> "," <filter-parameter-list>

              and filter-parameter:
                 ( <param-name> "=" <param-value> ) | <param-value>

              param-value can further be quoted in [ / ] in case the  value  contains  characters
              like  ,  or  =. This is used in particular with the lavfi filter, which uses a very
              similar  syntax  as  mpv  (MPlayer  historically)  to  specify  filters  and  their
              parameters.

       NOTE:
          --vf  can only take a single track as input, even if the filter supports dynamic input.
          Filters that require multiple inputs can't be used.  Use --lavfi-complex for such a use
          case. This also applies for --af.

       Filters  can  be  manipulated  at  run  time.  You  can use @ labels as described above in
       combination with the vf command (see COMMAND INTERFACE) to get  more  control  over  this.
       Initially disabled filters with ! are useful for this as well.

       NOTE:
          To    get   a   full   list   of   available   video   filters,   see   --vf=help   and
          https://ffmpeg.org/ffmpeg-filters.html .

          Also, keep in mind that most actual filters are available via the lavfi wrapper,  which
          gives  you access to most of libavfilter's filters. This includes all filters that have
          been ported from MPlayer to libavfilter.

          Most builtin filters are deprecated in some ways, unless they're only available in  mpv
          (such as filters which deal with mpv specifics, or which are implemented in mpv only).

          If  a  filter is not builtin, the lavfi-bridge will be automatically tried. This bridge
          does not support help output, and does not  verify  parameters  before  the  filter  is
          actually used. Although the mpv syntax is rather similar to libavfilter's, it's not the
          same. (Which means not everything accepted by vf_lavfi's graph option will be  accepted
          by --vf.)

          You  can also prefix the filter name with lavfi- to force the wrapper.  This is helpful
          if the filter  name  collides  with  a  deprecated  mpv  builtin  filter.  For  example
          --vf=lavfi-scale=args  would  use  libavfilter's  scale  filter  over  mpv's deprecated
          builtin one.

       Video filters are managed in lists. There are a few commands to manage the filter list.

       --vf-append=filter
              Appends the filter given as arguments to the filter list.

       --vf-add=filter
              Appends the filter given as arguments to the filter list. (Passing multiple filters
              is currently still possible, but deprecated.)

       --vf-pre=filter
              Prepends  the  filters  given  as  arguments  to the filter list. (Passing multiple
              filters is currently still possible, but deprecated.)

       --vf-remove=filter
              Deletes the filter from the list. The filter can be either given  the  way  it  was
              added  (filter  name  and  its  full argument list), or by label (prefixed with @).
              Matching of filters works as follows: if either of the compared filters has a label
              set,  only the labels are compared. If none of the filters have a label, the filter
              name, arguments, and argument order are  compared.  (Passing  multiple  filters  is
              currently still possible, but deprecated.)

       -vf-toggle=filter
              Add  the  given filter to the list if it was not present yet, or remove it from the
              list if it was present. Matching of filters works as described in --vf-remove.

       --vf-clr
              Completely empties the filter list.

       With filters that support it, you can access parameters by their name.

       --vf=<filter>=help
              Prints the parameter names and parameter value ranges for a particular filter.

       Available mpv-only filters are:

       format=fmt=<value>:colormatrix=<value>:...
              Applies video parameter overrides,  with  optional  conversion.  By  default,  this
              overrides the video's parameters without conversion (except for the fmt parameter),
              but can  be  made  to  perform  an  appropriate  conversion  with  convert=yes  for
              parameters for which conversion is supported.

              <fmt>  Image format name, e.g. rgb15, bgr24, 420p, etc. (default: don't change).

                     This filter always performs conversion to the given format.

                     NOTE:
                        For a list of available formats, use --vf=format=fmt=help.

                     NOTE:
                        Conversion between hardware formats is supported in some cases.  eg: cuda
                        to vulkan, or vaapi to vulkan.

              <convert=yes|no>
                     Force conversion of color parameters (default: no).

                     If this is disabled (the default), the  only  conversion  that  is  possibly
                     performed  is  format conversion if <fmt> is set. All other parameters (like
                     <colormatrix>) are forced without conversion. This mode is typically  useful
                     when files have been incorrectly tagged.

                     If  this  is  enabled,  libswscale  or zimg is used if any of the parameters
                     mismatch. zimg is used of the input/output image formats  are  supported  by
                     mpv's  zimg wrapper, and if --sws-allow-zimg=yes is used. Both libraries may
                     not support all kinds of  conversions.  This  typically  results  in  silent
                     incorrect  conversion.  zimg has in many cases a better chance of performing
                     the conversion correctly.

                     In both cases, the color parameters are set on the output stage of the image
                     format  conversion (if fmt was set). The difference is that with convert=no,
                     the color parameters are not passed on to the converter.

                     If input and output video parameters are  the  same,  conversion  is  always
                     skipped.

                     When  converting between hardware formats, this parameter has no effect, and
                     the only conversion that is done is the format conversion.

                        Examples

                        mpv test.mkv --vf=format:colormatrix=ycgco
                               Results in incorrect colors (if test.mkv was tagged correctly).

                        mpv test.mkv --vf=format:colormatrix=ycgco:convert=yes --sws-allow-zimg
                               Results  in  true  conversion  to  ycgco,  assuming  the  renderer
                               supports it (--vo=gpu normally does). You can add --vo=xv to force
                               a VO which definitely does  not  support  it,  which  should  show
                               incorrect colors as confirmation.

                               Using  --sws-allow-zimg=no  (or disabling zimg at build time) will
                               use libswscale, which cannot perform this conversion  as  of  this
                               writing.

              <colormatrix>
                     Controls the YUV to RGB color space conversion when playing video. There are
                     various standards. Normally, BT.601 should be used for SD video, and  BT.709
                     for HD video. (This is done by default.) Using incorrect color space results
                     in slightly under or over saturated and shifted colors.

                     These options are not always  supported.  Different  video  outputs  provide
                     varying  degrees  of support. The gpu and vdpau video output drivers usually
                     offer full support. The xv output can set the  color  space  if  the  system
                     video  driver  supports it, but not input and output levels. The scale video
                     filter can configure color space and input levels, but only  if  the  output
                     format is RGB (if the video output driver supports RGB output, you can force
                     this with -vf scale,format=rgba).

                     If this option is set to auto (which is  the  default),  the  video's  color
                     space  flag  will  be  used.  If that flag is unset, the color space will be
                     selected automatically. This is done using a simple heuristic that  attempts
                     to distinguish SD and HD video. If the video is larger than 1279x576 pixels,
                     BT.709 (HD) will be used; otherwise BT.601 (SD) is selected.

                     Available color spaces are:

                     auto   automatic selection (default)

                     bt.601 ITU-R BT.601 (SD)

                     bt.709 ITU-R BT.709 (HD)

                     bt.2020-ncl
                            ITU-R BT.2020 non-constant luminance system

                     bt.2020-cl
                            ITU-R BT.2020 constant luminance system

                     smpte-240m
                            SMPTE-240M

              <colorlevels>
                     YUV color levels used with YUV  to  RGB  conversion.  This  option  is  only
                     necessary  when  playing  broken  files  which  do not follow standard color
                     levels or which are flagged wrong. If the video does not specify  its  color
                     range, it is assumed to be limited range.

                     The same limitations as with <colormatrix> apply.

                     Available color ranges are:

                     auto   automatic selection (normally limited range) (default)

                     limited
                            limited range (16-235 for luma, 16-240 for chroma)

                     full   full range (0-255 for both luma and chroma)

              <primaries>
                     RGB  primaries the source file was encoded with. Normally this should be set
                     in the file header, but when playing broken or mistagged files this  can  be
                     used to override the setting.

                     This option only affects video output drivers that perform color management,
                     for example gpu with the target-prim or icc-profile suboptions set.

                     If this option is set to auto (which is the default), the video's  primaries
                     flag  will  be used. If that flag is unset, the color space will be selected
                     automatically, using the following heuristics: If the <colormatrix>  is  set
                     or  determined  as  BT.2020 or BT.709, the corresponding primaries are used.
                     Otherwise, if the video height is exactly 576 (PAL), BT.601-625 is used.  If
                     it's  exactly 480 or 486 (NTSC), BT.601-525 is used. If the video resolution
                     is anything else, BT.709 is used.

                     Available primaries are:

                     auto   automatic selection (default)

                     bt.601-525
                            ITU-R BT.601 (SD) 525-line systems (NTSC, SMPTE-C)

                     bt.601-625
                            ITU-R BT.601 (SD) 625-line systems (PAL, SECAM)

                     bt.709 ITU-R BT.709 (HD) (same primaries as sRGB)

                     bt.2020
                            ITU-R BT.2020 (UHD)

                     apple  Apple RGB

                     adobe  Adobe RGB (1998)

                     prophoto
                            ProPhoto RGB (ROMM)

                     cie1931
                            CIE 1931 RGB

                     dci-p3 DCI-P3 (Digital Cinema)

                     v-gamut
                            Panasonic V-Gamut primaries

              <gamma>
                     Gamma function the source file was encoded with. Normally this should be set
                     in  the  file header, but when playing broken or mistagged files this can be
                     used to override the setting.

                     This option only affects video output drivers that perform color management.

                     If this option is set to auto (which is the default), the gamma will be  set
                     to  BT.1886  for  YCbCr  content,  sRGB  for  RGB content and Linear for XYZ
                     content.

                     Available gamma functions are:

                     auto   automatic selection (default)

                     bt.1886
                            ITU-R BT.1886 (EOTF corresponding to BT.601/BT.709/BT.2020)

                     srgb   IEC 61966-2-4 (sRGB)

                     linear Linear light

                     gamma1.8
                            Pure power curve (gamma 1.8)

                     gamma2.0
                            Pure power curve (gamma 2.0)

                     gamma2.2
                            Pure power curve (gamma 2.2)

                     gamma2.4
                            Pure power curve (gamma 2.4)

                     gamma2.6
                            Pure power curve (gamma 2.6)

                     gamma2.8
                            Pure power curve (gamma 2.8)

                     prophoto
                            ProPhoto RGB (ROMM) curve

                     pq     ITU-R BT.2100 PQ (Perceptual quantizer) curve

                     hlg    ITU-R BT.2100 HLG (Hybrid Log-gamma) curve

                     v-log  Panasonic V-Log transfer curve

                     s-log1 Sony S-Log1 transfer curve

                     s-log2 Sony S-Log2 transfer curve

              <sig-peak>
                     Reference peak illumination for the video file,  relative  to  the  signal's
                     reference  white  level. This is mostly interesting for HDR, but it can also
                     be used tone map SDR content to  simulate  a  different  exposure.  Normally
                     inferred from tags such as MaxCLL or mastering metadata.

                     The default of 0.0 will default to the source's nominal peak luminance.

              <light>
                        Light  type  of the scene. This is mostly correctly inferred based on the
                        gamma function, but it can be useful to override this  when  viewing  raw
                        camera  footage (e.g. V-Log), which is normally scene-referred instead of
                        display-referred.

                        Available light types are:

                     auto   Automatic selection (default)

                     display
                            Display-referred light (most content)

                     hlg    Scene-referred using the HLG OOTF (e.g. HLG content)

                     709-1886
                            Scene-referred using the BT709+BT1886 interaction

                     gamma1.2
                            Scene-referred using a pure power OOTF (gamma=1.2)

              <dolbyvision=yes|no>
                     Whether or not to include Dolby Vision metadata (default: yes). If disabled,
                     any Dolby Vision metadata will be stripped from frames.

              <film-grain=yes|no>
                     Whether  or  not to include film grain metadata (default: yes). If disabled,
                     any film grain metadata will be stripped from frames.

              <stereo-in>
                     Set  the  stereo  mode  the  video  is  assumed  to  be  encoded   in.   Use
                     --vf=format:stereo-in=help  to  list  all  available  modes.  Check with the
                     stereo3d filter documentation to see what the names mean.

              <stereo-out>
                     Set the stereo mode the video should be displayed as. Takes the same  values
                     as the stereo-in option.

              <rotate>
                     Set  the  rotation  the video is assumed to be encoded with in degrees.  The
                     special value -1 uses the input format.

              <w>, <h>
                     If not 0, perform conversion to the given size. Ignored  if  convert=yes  is
                     not set.

              <dw>, <dh>
                     Set the display size. Note that setting the display size such that the video
                     is scaled in both directions instead of just changing the aspect ratio is an
                     implementation detail, and might change later.

              <dar>  Set the display aspect ratio of the video frame. This is a float, but values
                     such as [16:9] can be passed too ([...] for quoting to  prevent  the  option
                     parser from interpreting the : character).

              <force-scaler=auto|zimg|sws>
                     Force  a  specific scaler backend, if applicable. This is a debug option and
                     could go away any time.

              <alpha=auto|straight|premul>
                     Set the kind of alpha the video uses. Undefined effect if the  image  format
                     has  no  alpha channel (could be ignored or cause an error, depending on how
                     mpv internals evolve). Setting this may or may not  cause  downstream  image
                     processing  to  treat  alpha differently, depending on support. With convert
                     and zimg used, this will convert the alpha.   libswscale  and  other  FFmpeg
                     components completely ignore this.

       lavfi=graph[:sws-flags[:o=opts]]
              Filter video using FFmpeg's libavfilter.

              <graph>
                     The  libavfilter graph string. The filter must have a single video input pad
                     and a single video output pad.

                     See https://ffmpeg.org/ffmpeg-filters.html for syntax and available filters.

                     WARNING:
                        If you want to use the full filter syntax with this option, you  have  to
                        quote  the  filter  graph in order to prevent mpv's syntax and the filter
                        graph syntax from clashing. To  prevent  a  quoting  and  escaping  mess,
                        consider  using --lavfi-complex if you know which video track you want to
                        use from the input file. (There is only one video track  for  nearly  all
                        video files anyway.)

                        Examples

                        --vf=lavfi=[gradfun=20:30,vflip]
                               gradfun  filter  with  nonsense  parameters,  followed  by a vflip
                               filter. (This demonstrates how libavfilter takes a graph  and  not
                               just  a  single  filter.) The filter graph string is quoted with [
                               and ]. This requires no additional quoting or escaping  with  some
                               shells  (like  bash), while others (like zsh) require additional "
                               quotes around the option string.

                        '--vf=lavfi="gradfun=20:30,vflip"'
                               Same as before, but uses quoting that  should  be  safe  with  all
                               shells.  The  outer  '  quotes  make  sure that the shell does not
                               remove the " quotes needed by mpv.

                        '--vf=lavfi=graph="gradfun=radius=30:strength=20,vflip"'
                               Same as before, but uses named parameters for everything.

              <sws-flags>
                     If libavfilter inserts filters for  pixel  format  conversion,  this  option
                     gives the flags which should be passed to libswscale. This option is numeric
                     and takes a bit-wise combination of SWS_ flags.

                     See https://git.videolan.org/?p=ffmpeg.git;a=blob;f=libswscale/swscale.h.

              <o>    Set AVFilterGraph options. These should be documented by FFmpeg.

                        Example

                        '--vf=lavfi=yadif:o="threads=2,thread_type=slice"'
                               forces a specific threading configuration.

       sub=[=bottom-margin:top-margin]
              Moves subtitle rendering to an arbitrary  point  in  the  filter  chain,  or  force
              subtitle  rendering  in  the  video  filter  as  opposed  to using video output OSD
              support.

              <bottom-margin>
                     Adds a black band at the bottom of the frame. The SSA/ASS renderer can place
                     subtitles there (with --sub-use-margins).

              <top-margin>
                     Black band on the top for toptitles  (with --sub-use-margins).

                 Examples

                 --vf=sub,eq
                        Moves  sub  rendering  before  the eq filter. This will put both subtitle
                        colors and video under the influence of the video equalizer settings.

       vapoursynth=file:buffered-frames:concurrent-frames
              Loads a VapourSynth filter script. This is intended for  streamed  processing:  mpv
              actually  provides  a  source  filter,  instead of using a native VapourSynth video
              source. The mpv source will answer frame requests only within  a  small  window  of
              frames  (the size of this window is controlled with the buffered-frames parameter),
              and requests outside of that will return errors. As such, you can't  use  the  full
              power of VapourSynth, but you can use certain filters.

              WARNING:
                 Do  not  use  this  filter, unless you have expert knowledge in VapourSynth, and
                 know how to fix bugs in the mpv VapourSynth wrapper code.

              If you just want to play video  generated  by  VapourSynth  (i.e.  using  a  native
              VapourSynth video source), it's better to use vspipe and a pipe or FIFO to feed the
              video to mpv. The same applies if the filter script requires  random  frame  access
              (see buffered-frames parameter).

              file   Filename  of  the  script  source. Currently, this is always a python script
                     (.vpy in VapourSynth convention).

                     The variable video_in is set to the mpv video source,  and  it  is  expected
                     that  the  script reads video from it. (Otherwise, mpv will decode no video,
                     and the video packet queue will overflow, eventually leading to  only  audio
                     playing, or worse.)

                     The  filter  graph  created  by  the script is also expected to pass through
                     timestamps using the _DurationNum and _DurationDen frame properties.

                     See the end of the option list for a full list of script  variables  defined
                     by mpv.

                        Example:

                            import vapoursynth as vs
                            from vapoursynth import core
                            core.std.AddBorders(video_in, 10, 10, 20, 20).set_output()

                     WARNING:
                        The  script  will  be  reloaded  on every seek. This is done to reset the
                        filter properly on discontinuities.

              buffered-frames
                     Maximum number of decoded video frames that should be  buffered  before  the
                     filter  (default: 4). This specifies the maximum number of frames the script
                     can request in backward direction.

                     E.g. if buffered-frames=5, and the script just requested frame  15,  it  can
                     still  request  frame  10,  but  frame  9  is  not available anymore.  If it
                     requests frame 30, mpv will decode 15 more  frames,  and  keep  only  frames
                     25-30.

                     The  only  reason  why  this  buffer  exists  is  to serve the random access
                     requests the VapourSynth filter can make.

                     The VapourSynth API has a getFrameAsync function, which  takes  an  absolute
                     frame  number.  Source  filters must respond to all requests. For example, a
                     source filter can request frame 2432, and  then  frame  3.   Source  filters
                     typically implement this by pre-indexing the entire file.

                     mpv  on  the  other  hand  is stream oriented, and does not allow filters to
                     seek. (And it would not make sense  to  allow  it,  because  it  would  ruin
                     performance.)  Filters  get  frames  sequentially in playback direction, and
                     cannot request them out of order.

                     To compensate for this mismatch, mpv allows  the  filter  to  access  frames
                     within  a  certain window. buffered-frames controls the size of this window.
                     Most VapourSynth filters happen to work  with  this,  because  mpv  requests
                     frames sequentially increasing from it, and most filters only require frames
                     "close" to the requested frame.

                     If the filter requests a frame that has  a  higher  frame  number  than  the
                     highest buffered frame, new frames will be decoded until the requested frame
                     number is reached. Excessive frames will be flushed out  in  a  FIFO  manner
                     (there are only at most buffered-frames in this buffer).

                     If the filter requests a frame that has a lower frame number than the lowest
                     buffered frame, the request cannot be satisfied, and an error is returned to
                     the  filter.  This  kind  of  error  is not supposed to happen in a "proper"
                     VapourSynth  environment.  What  exactly  happens  depends  on  the  filters
                     involved.

                     Increasing  this  buffer will not improve performance. Rather, it will waste
                     memory, and slow down seeks (when enough frames to fill the buffer  need  to
                     be decoded at once). It is only needed to prevent the error described in the
                     previous paragraph.

                     How many frames a filter requires depends on filter implementation  details,
                     and  mpv  has  no way of knowing. A scale filter might need only 1 frame, an
                     interpolation filter may require a small number of frames, and  the  Reverse
                     filter will require an infinite number of frames.

                     If  you  want  reliable operation to the full extend VapourSynth is capable,
                     use vspipe.

                     The actual number of buffered frames  also  depends  on  the  value  of  the
                     concurrent-frames  option.  Currently,  both option values are multiplied to
                     get the final buffer size.

              concurrent-frames
                     Number of frames  that  should  be  requested  in  parallel.  The  level  of
                     concurrency  depends  on  the filter and how quickly mpv can decode video to
                     feed the filter. This value should probably be proportional to the number of
                     cores  on your machine. Most time, making it higher than the number of cores
                     can actually make it slower.

                     Technically, mpv will call the VapourSynth getFrameAsync function in a loop,
                     until  there are concurrent-frames frames that have not been returned by the
                     filter yet. This also assumes that the rest of the mpv  filter  chain  reads
                     the  output  of  the vapoursynth filter quickly enough. (For example, if you
                     pause the player, filtering will stop very soon, because the filtered frames
                     are waiting in a queue.)

                     Actual concurrency depends on many other factors.

                     By  default,  this uses the special value auto, which sets the option to the
                     number of detected logical CPU cores.

              The following .vpy script variables are defined by mpv:

              video_in
                     The mpv video source as vapoursynth clip. Note that this  has  an  incorrect
                     (very  high)  length  set,  which  confuses many filters. This is necessary,
                     because the true number of frames is unknown. You can use the Trim filter on
                     the clip to reduce the length.

              video_in_dw, video_in_dh
                     Display  size  of  the  video. Can be different from video size if the video
                     does not use square pixels (e.g. DVD).

              container_fps
                     FPS value as reported by file headers. This value can be wrong or completely
                     broken  (e.g.  0  or  NaN).  Even if the value is correct, if another filter
                     changes the real FPS (by dropping or inserting frames), the  value  of  this
                     variable  will not be useful. Note that the --container-fps-override command
                     line option overrides this value.

                     Useful for some filters which insist on having a FPS.

              display_fps
                     Refresh rate of the current display. Note that this value can be 0.

              display_res
                     Resolution of the current display. This is an integer array with  the  first
                     entry  corresponding  to  the width and the second entry coresponding to the
                     height. These values can be 0. Note that this will not  respond  to  monitor
                     changes and may not work on all platforms.

       vavpp  VA-API video post processing. Requires the system to support VA-API, i.e. Linux/BSD
              only. Works with --vo=vaapi and --vo=gpu only.  Currently deinterlaces. This filter
              is automatically inserted if deinterlacing is requested (either using the d key, by
              default mapped to the command cycle deinterlace, or the --deinterlace option).

              deint=<method>
                     Select the deinterlacing algorithm.

                     no     Don't perform deinterlacing.

                     auto   Select the best quality deinterlacing algorithm (default). This  goes
                            by  the  order  of the options as documented, with motion-compensated
                            being considered best quality.

                     first-field
                            Show only first field.

                     bob    bob deinterlacing.

                     weave, motion-adaptive, motion-compensated
                            Advanced  deinterlacing  algorithms.  Whether  these  actually   work
                            depends  on  the  GPU hardware, the GPU drivers, driver bugs, and mpv
                            bugs.

              <interlaced-only>

                     no     Deinterlace all frames (default).

                     yes    Only deinterlace frames marked as interlaced.

              reversal-bug=<yes|no>

                     no     Use the API as it was interpreted by older Mesa drivers.  While  this
                            interpretation  was  more  obvious  and  intuitive, it was apparently
                            wrong, and not shared by Intel driver developers.

                     yes    Use Intel interpretation of surface forward and backwards  references
                            (default).  This is what Intel drivers and newer Mesa drivers expect.
                            Matters only for the advanced deinterlacing algorithms.

       vdpaupp
              VDPAU video post processing. Works with --vo=vdpau and --vo=gpu only.  This  filter
              is automatically inserted if deinterlacing is requested (either using the d key, by
              default mapped to the command cycle deinterlace, or the --deinterlace option). When
              enabling  deinterlacing,  it is always preferred over software deinterlacer filters
              if the vdpau VO is used, and  also  if  gpu  is  used  and  hardware  decoding  was
              activated at least once (i.e. vdpau was loaded).

              sharpen=<-1-1>
                     For positive values, apply a sharpening algorithm to the video, for negative
                     values a blurring algorithm (default: 0).

              denoise=<0-1>
                     Apply a noise reduction  algorithm  to  the  video  (default:  0;  no  noise
                     reduction).

              deint=<yes|no>
                     Whether  deinterlacing is enabled (default: no). If enabled, it will use the
                     mode selected with deint-mode.

              deint-mode=<first-field|bob|temporal|temporal-spatial>
                     Select deinterlacing mode (default: temporal).

                     Note that there's currently a mechanism that allows the vdpau VO  to  change
                     the  deint-mode  of  auto-inserted vdpaupp filters. To avoid confusion, it's
                     recommended not to use the --vo=vdpau suboptions related to filtering.

                     first-field
                            Show only first field.

                     bob    Bob deinterlacing.

                     temporal
                            Motion-adaptive temporal deinterlacing. May lead to A/V  desync  with
                            slow video hardware and/or high resolution.

                     temporal-spatial
                            Motion-adaptive   temporal  deinterlacing  with  edge-guided  spatial
                            interpolation. Needs fast video hardware.

              chroma-deint
                     Makes temporal deinterlacers operate both on luma and chroma (default).  Use
                     no-chroma-deint  to  solely  use  luma  and speed up advanced deinterlacing.
                     Useful with slow video memory.

              pullup Try to apply inverse telecine, needs motion adaptive temporal deinterlacing.

              interlaced-only=<yes|no>
                     If yes, only deinterlace frames marked as interlaced (default: no).

              hqscaling=<0-9>

                     0      Use default VDPAU scaling (default).

                     1-9    Apply high quality VDPAU scaling (needs capable hardware).

       d3d11vpp
              Direct3D 11 video post processing. Currently requires D3D11 hardware  decoding  for
              use.

              deint=<yes|no>
                     Whether deinterlacing is enabled (default: no).

              interlaced-only=<yes|no>
                     If yes, only deinterlace frames marked as interlaced (default: no).

              mode=<blend|bob|adaptive|mocomp|ivctc|none>
                     Tries  to select a video processor with the given processing capability.  If
                     a video processor supports multiple capabilities,  it  is  not  clear  which
                     algorithm  is  actually selected. none always falls back. On most if not all
                     hardware, this option will probably do nothing, because  a  video  processor
                     usually supports all modes or none.

       fingerprint=...
              Compute  video  frame  fingerprints  and  provide  them  as  metadata. Actually, it
              currently barely deserved to be called fingerprint, because  it  does  not  compute
              "proper"  fingerprints,  only  tiny  downscaled  images  (but  which can be used to
              compute image hashes or for similarity matching).

              The main purpose of this filter is to support the skip-logo.lua  script.   If  this
              script is dropped, or mpv ever gains a way to load user-defined filters (other than
              VapourSynth), this filter will be removed. Due to  the  "special"  nature  of  this
              filter, it will be removed without warning.

              The  intended  way  to  read  from  the  filter  is  using  vf-metadata  (also  see
              clear-on-query filter parameter). The property will  return  a  list  of  key/value
              pairs as follows:

                 fp0.pts = 1.2345
                 fp0.hex = 1234abcdef...bcde
                 fp1.pts = 1.4567
                 fp1.hex = abcdef1234...6789
                 ...
                 fpN.pts = ...
                 fpN.hex = ...
                 type = gray-hex-16x16

              Each fp<N> entry is for a frame. The pts entry specifies the timestamp of the frame
              (within the filter chain;  in  simple  cases  this  is  the  same  as  the  display
              timestamp).  The  hex  field is the hex encoded fingerprint, whose size and meaning
              depend on the type filter option.  The type field has the same value as the  option
              the filter was created with.

              This returns the frames that were filtered since the last query of the property. If
              clear-on-query=no was set, a query doesn't reset the list of frames. In both cases,
              a maximum of 10 frames is returned. If there are more frames, the oldest frames are
              discarded. Frames are returned in filter order.

              (This doesn't return a structured  list  for  the  per-frame  details  because  the
              internals  of the vf-metadata mechanism suck. The returned format may change in the
              future.)

              This filter uses zimg for speed and profit. However, it will fallback to libswscale
              in  a  number  of  situations:  lesser  pixel  formats,  unaligned data pointers or
              strides, or if zimg fails to initialize for unknown reasons. In  these  cases,  the
              filter  will  use  more  CPU.  Also, it will output different fingerprints, because
              libswscale cannot perform the full range expansion we normally request  from  zimg.
              As  a  consequence,  the  filter  may  be  slower  and not work correctly in random
              situations.

              type=...
                     What fingerprint to compute. Available types are:

                     gray-hex-8x8
                            grayscale, 8 bit, 8x8 size

                     gray-hex-16x16
                            grayscale, 8 bit, 16x16 size (default)

                     Both types simply remove all colors, downscale the  image,  concatenate  all
                     pixel values to a byte array, and convert the array to a hex string.

              clear-on-query=yes|no
                     Clear  the  list  of frame fingerprints if the vf-metadata property for this
                     filter is queried (default: yes). This requires some care by the user.  Some
                     types of accesses might query the filter multiple times, which leads to lost
                     frames.

              print=yes|no
                     Print computed fingerprints to the terminal (default: no).  This  is  mostly
                     for  testing  and  such.  Scripts should use vf-metadata to read information
                     from this filter instead.

       gpu=...
              Convert video to RGB using the OpenGL renderer normally used  with  --vo=gpu.  This
              requires  that  the EGL implementation supports off-screen rendering on the default
              display. (This is the case with Mesa.)

              Sub-options:

              w=<pixels>, h=<pixels>
                     Size of the output in pixels (default: 0). If not positive,  this  will  use
                     the size of the first filtered input frame.

              WARNING:
                 This is highly experimental. Performance is bad, and it will not work everywhere
                 in the first place. Some features are not supported.

              WARNING:
                 This does not do OSD rendering. If you see OSD, then it has been rendered by the
                 VO backend. (Subtitles are rendered by the gpu filter, if possible.)

              WARNING:
                 If you use this with encoding mode, keep in mind that encoding mode will convert
                 the RGB filter's output back  to  yuv420p  in  software,  using  the  configured
                 software  scaler.  Using  zimg  might  improve this, but in any case it might go
                 against your goals when using this filter.

              WARNING:
                 Do not use this with  --vo=gpu.  It  will  apply  filtering  twice,  since  most
                 --vo=gpu  options  are  unconditionally  applied  to the gpu filter. There is no
                 mechanism in mpv to prevent this.

ENCODING

       You can encode files from one format/codec to another using this facility.

       --o=<filename>
              Enables encoding mode and specifies the output file name.

       --of=<format>
              Specifies the output format (overrides autodetection by the file name extension  of
              the file specified by -o). See --of=help for a full list of supported formats.

       --ofopts=<options>
              Specifies  the output format options for libavformat.  See --ofopts=help for a full
              list of supported options.

              This is a key/value list option. See List Options for details.

              --ofopts-add=<option>
                     Appends the option given as  an  argument  to  the  options  list.  (Passing
                     multiple options is currently still possible, but deprecated.)

              --ofopts=""
                     Completely empties the options list.

       --oac=<codec>
              Specifies  the  output  audio  codec.  See  --oac=help for a full list of supported
              codecs.

       --oacopts=<options>
              Specifies the output audio codec options for libavcodec.  See --oacopts=help for  a
              full list of supported options.

                 Example

                 "--oac=libmp3lame --oacopts=b=128000"
                        selects 128 kbps MP3 encoding.

              This is a key/value list option. See List Options for details.

              --oacopts-add=<option>
                     Appends  the  option  given  as  an  argument  to the options list. (Passing
                     multiple options is currently still possible, but deprecated.)

              --oacopts=""
                     Completely empties the options list.

       --ovc=<codec>
              Specifies the output video codec. See --ovc=help  for  a  full  list  of  supported
              codecs.

       --ovcopts=<options>
              Specifies  the output video codec options for libavcodec.  See --ovcopts=help for a
              full list of supported options.

                 Examples

                 "--ovc=mpeg4 --ovcopts=qscale=5"
                        selects constant quantizer scale 5 for MPEG-4 encoding.

                 "--ovc=libx264 --ovcopts=crf=23"
                        selects VBR quality factor 23 for H.264 encoding.

              This is a key/value list option. See List Options for details.

              --ovcopts-add=<option>
                     Appends the option given as  an  argument  to  the  options  list.  (Passing
                     multiple options is currently still possible, but deprecated.)

              --ovcopts=""
                     Completely empties the options list.

       --orawts
              Copies  input  pts  to  the  output  video  (not supported by some output container
              formats, e.g. AVI). In this mode, discontinuities are not fixed  and  all  pts  are
              passed  through  as-is.  Never  seek  backwards or use multiple input files in this
              mode!

       --no-ocopy-metadata
              Turns off copying of metadata from input files to output files when encoding (which
              is enabled by default).

       --oset-metadata=<metadata-tag[,metadata-tag,...]>
              Specifies  metadata  to  include  in  the output file.  Supported keys vary between
              output formats. For example, Matroska (MKV) and FLAC allow almost  arbitrary  keys,
              while support in MP4 and MP3 is more limited.

              This is a key/value list option. See List Options for details.

                 Example

                 "--oset-metadata=title="Output title",comment="Another tag""
                        adds a title and a comment to the output file.

       --oremove-metadata=<metadata-tag[,metadata-tag,...]>
              Specifies  metadata  to  exclude  from  the output file when copying from the input
              file.

              This is a string list option. See List Options for details.

                 Example

                 "--oremove-metadata=comment,genre"
                        excludes copying of the the comment and genre tags to the output file.

COMMAND INTERFACE

       The mpv core can be controlled with commands and properties. A number of ways to  interact
       with  the  player  use  them:  key  bindings  (input.conf),  OSD (showing information with
       properties), JSON IPC, the client API (libmpv), and the classic slave mode.

   input.conf
       The input.conf file consists of a list of key bindings, for example:

          s screenshot      # take a screenshot with the s key
          LEFT seek 15      # map the left-arrow key to seeking forward by 15 seconds

       Each line maps a key to an input command. Keys are  specified  with  their  literal  value
       (upper  case  if  combined with Shift), or a name for special keys. For example, a maps to
       the a key without shift, and A maps to a with shift.

       The   file   is   located   in   the   mpv   configuration    directory    (normally    at
       ~/.config/mpv/input.conf depending on platform). The default bindings are defined here:

          https://github.com/mpv-player/mpv/blob/master/etc/input.conf

       A list of special keys can be obtained with
          mpv --input-keylist

       In general, keys can be combined with Shift, Ctrl and Alt:

          ctrl+q quit

       mpv  can  be  started  in  input  test  mode, which displays key bindings and the commands
       they're bound to on the OSD, instead of executing the commands:

          mpv --input-test --force-window --idle

       (Only closing the window will make mpv exit, pressing normal keys will merely display  the
       binding, even if mapped to quit.)

       Also see Key names.

   input.conf syntax
       [Shift+][Ctrl+][Alt+][Meta+]<key> [{<section>}] <command> ( ; <command> )*

       Note that by default, the right Alt key can be used to create special characters, and thus
       does not register as a modifier. The option --no-input-right-alt-gr changes this behavior.

       Newlines always start a new  binding.  #  starts  a  comment  (outside  of  quoted  string
       arguments). To bind commands to the # key, SHARP can be used.

       <key>  is either the literal character the key produces (ASCII or Unicode character), or a
       symbolic name (as printed by --input-keylist).

       <section> (braced with { and }) is the input section for this command.

       <command> is the command itself. It consists of the command name and  multiple  (or  none)
       arguments,  all separated by whitespace. String arguments should be quoted, typically with
       ". See Flat command syntax.

       You can bind multiple commands to one key. For example:
       a show-text "command 1" ; show-text "command 2"

       It's also possible to bind a command to a sequence of keys:
       a-b-c show-text "command run after a, b, c have been pressed"

       (This is not shown in the general command syntax.)

       If a or a-b or b are already bound, this will run the first command that matches, and  the
       multi-key  command  will  never  be called. Intermediate keys can be remapped to ignore in
       order to avoid this issue. The maximum number of (non-modifier) keys for  combinations  is
       currently 4.

   Key names
       All  mouse  and  keyboard  input  is to converted to mpv-specific key names. Key names are
       either special symbolic identifiers representing a physical key,  or  a  text  key  names,
       which  are  unicode  code  points  encoded  as  UTF-8. These are what keyboard input would
       normally produce, for example a for the A key. As a consequence, mpv uses input translated
       by the current OS keyboard layout, rather than physical scan codes.

       Currently  there  is  the hardcoded assumption that every text key can be represented as a
       single unicode code point (in NFKC form).

       All key names can be combined with the modifiers Shift, Ctrl,  Alt,  Meta.  They  must  be
       prefixed  to  the  actual  key  name,  where each modifier is followed by a + (for example
       ctrl+q).

       The Shift modifier requires  some  attention.  For  instance  Shift+2  should  usually  be
       specified  as  key-name  @  at  input.conf,  and  similarly the combination Alt+Shift+2 is
       usually Alt+@, etc. Special key names like Shift+LEFT work as expected. If in doubt -  use
       --input-test to check how a key/combination is seen by mpv.

       Symbolic  key  names  and  modifier  names  are  case-insensitive.  Unicode  key names are
       case-sensitive because input bindings typically respect the shift key.

       Another type of key names are hexadecimal key names, that serve as  fallback  for  special
       keys  that  are  neither unicode, nor have a special mpv defined name.  They will break as
       soon as mpv adds proper names for them, but can enable you to use a key  at  all  if  that
       does not happen.

       All  symbolic  names  are  listed  by --input-keylist. --input-test is a special mode that
       prints all input on the OSD.

       Comments on some symbolic names:

       KP*    Keypad names. Behavior varies by backend (whether they implement this, and  on  how
              they treat numlock), but typically, mpv tries to map keys on the keypad to separate
              names, even if they produce the same text as normal keys.

       MOUSE_BTN*, MBTN*
              Various mouse buttons.

              Depending on backend, the mouse wheel might also be represented as  a  button.   In
              addition, MOUSE_BTN3 to MOUSE_BTN6 are deprecated aliases for WHEEL_UP, WHEEL_DOWN,
              WHEEL_LEFT, WHEEL_RIGHT.

              MBTN* are aliases for MOUSE_BTN*.

       WHEEL_*
              Mouse wheels (typically).

       AXIS_* Deprecated aliases for WHEEL_*.

       *_DBL  Mouse button double clicks.

       MOUSE_MOVE, MOUSE_ENTER, MOUSE_LEAVE
              Emitted by mouse move events. Enter/leave happens when the mouse  enters  or  leave
              the  mpv  window  (or  the  current mouse region, using the deprecated mouse region
              input section mechanism).

       CLOSE_WIN
              Pseudo key emitted when closing the mpv window using the  OS  window  manager  (for
              example, by clicking the close button in the window title bar).

       GAMEPAD_*
              Keys emitted by the SDL gamepad backend.

       UNMAPPED
              Pseudo-key  that  matches  any  unmapped  key.  (You  should probably avoid this if
              possible, because it might change behavior or get removed in the future.)

       ANY_UNICODE
              Pseudo-key that matches any key that produces text. (You should probably avoid this
              if possible, because it might change behavior or get removed in the future.)

   Flat command syntax
       This  is the syntax used in input.conf, and referred to "input.conf syntax" in a number of
       other places.

       <command>  ::= [<prefixes>] <command_name> (<argument>)*
       <argument> ::= (<unquoted> | " <double_quoted> " | ' <single_quoted> ' | `X <custom_quoted> X`)

       command_name is an unquoted string with  the  command  name  itself.  See  List  of  Input
       Commands for a list.

       Arguments  are  separated  by  whitespaces  even if the command expects only one argument.
       Arguments with whitespaces or other special characters must  be  quoted,  or  the  command
       cannot be parsed correctly.

       Double  quotes  interpret  JSON/C-style  escaping,  like  \t  or  \"  or \\.  JSON escapes
       according to RFC 8259, minus surrogate pair escapes. This is the only  form  which  allows
       newlines at the value - as \n.

       Single quotes take the content literally, and cannot include the single-quote character at
       the value.

       Custom quotes also take the content literally, but are more flexible than  single  quotes.
       They  start  with  `  (back-quote)  followed  by any ASCII character, and end at the first
       occurrence of the same pair in reverse order, e.g.  `-foo-` or  ``bar``.  The  final  pair
       sequence  is  not  allowed at the value - in these examples -` and `` respectively. In the
       second example the last character of the value also can't be a back-quote.

       Mixed quoting at the same argument, like 'foo'"bar", is not supported.

       Note that argument parsing and property expansion  happen  at  different  stages.   First,
       arguments  are  determined  as described above, and then, where applicable, properties are
       expanded - regardless of argument quoting. However, expansion can still be prevented  with
       the raw prefix or $>. See Input Command Prefixes and Property Expansion.

   Commands specified as arrays
       This  applies  to  certain  APIs, such as mp.commandv() or mp.command_native() (with array
       parameters)   in   Lua   scripting,   or   mpv_command()   or   mpv_command_node()   (with
       MPV_FORMAT_NODE_ARRAY) in the C libmpv client API.

       The  command  as  well  as all arguments are passed as a single array. Similar to the Flat
       command syntax, you can first pass prefixes as strings (each as separate array item), then
       the command name as string, and then each argument as string or a native value.

       Since  these  APIs pass arguments as separate strings or native values, they do not expect
       quotes, and do support escaping. Technically, there is the input.conf parser, which  first
       splits  the  command  string  into  arguments,  and then invokes argument parsers for each
       argument. The input.conf parser normally handles quotes and escaping.  The  array  command
       APIs  mentioned  above pass strings directly to the argument parsers, or can sidestep them
       by the ability to pass non-string values.

       Property expansion is disabled by default for these APIs. This can  be  changed  with  the
       expand-properties prefix. See Input Command Prefixes.

       Sometimes  commands  have  string  arguments,  that  in  turn are actually parsed by other
       components (e.g. filter strings with vf add) - in these  cases,  you  you  would  have  to
       double-escape in input.conf, but not with the array APIs.

       For  complex  commands, consider using Named arguments instead, which should give slightly
       more compatibility. Some commands do not support named arguments and  inherently  take  an
       array, though.

   Named arguments
       This  applies  to  certain APIs, such as mp.command_native() (with tables that have string
       keys) in Lua scripting, or mpv_command_node() (with MPV_FORMAT_NODE_MAP) in the  C  libmpv
       client API.

       The  name of the command is provided with a name string field. The name of each command is
       defined in each command description in the List of Input  Commands.  --input-cmdlist  also
       lists them. See the subprocess command for an example.

       Some commands do not support named arguments (e.g. run command). You need to use APIs that
       pass arguments as arrays.

       Named arguments are not supported in the "flat" input.conf syntax, which means you  cannot
       use them for key bindings in input.conf at all.

       Property  expansion  is  disabled  by default for these APIs. This can be changed with the
       expand-properties prefix. See Input Command Prefixes.

   List of Input Commands
       Commands with parameters have the parameter name enclosed in < / >.  Don't  add  those  to
       the actual command. Optional arguments are enclosed in [ / ]. If you don't pass them, they
       will be set to a default value.

       Remember to quote string arguments in input.conf (see Flat command syntax).

       ignore Use this to "block" keys that  should  be  unbound,  and  do  nothing.  Useful  for
              disabling    default    bindings,    without    disabling    all    bindings   with
              --no-input-default-bindings.

       seek <target> [<flags>]
              Change the playback position. By default, seeks by a relative amount of seconds.

              The second argument consists of flags controlling the seek mode:

              relative (default)
                     Seek relative to current position (a negative value seeks backwards).

              absolute
                     Seek to a given time (a negative value starts from the end of the file).

              absolute-percent
                     Seek to a given percent position.

              relative-percent
                     Seek relative to current position in percent.

              keyframes
                     Always restart playback at keyframe boundaries (fast).

              exact  Always do exact/hr/precise seeks (slow).

              Multiple flags can be combined, e.g.: absolute+keyframes.

              By default, keyframes is used for relative, relative-percent, and  absolute-percent
              seeks, while exact is used for absolute seeks.

              Before  mpv  0.9,  the  keyframes and exact flags had to be passed as 3rd parameter
              (essentially using a space instead of +). The 3rd parameter is still parsed, but is
              considered deprecated.

       revert-seek [<flags>]
              Undoes the seek command, and some other commands that seek (but not necessarily all
              of them). Calling this command once will jump to the playback position  before  the
              seek.  Calling  it  a  second time undoes the revert-seek command itself. This only
              works within a single file.

              The first argument is optional, and can change the behavior:

              mark   Mark the current time position. The next  normal  revert-seek  command  will
                     seek back to this point, no matter how many seeks happened since last time.

              mark-permanent
                     If  set,  mark  the  current  position,  and do not change the mark position
                     before the next revert-seek command that has mark or mark-permanent set  (or
                     playback  of  the  current  file ends). Until this happens, revert-seek will
                     always seek to the marked point. This flag cannot be combined with mark.

              Using it without any arguments gives you the default behavior.

       frame-step
              Play one frame, then pause. Does nothing with audio-only playback.

       frame-back-step
              Go back by one frame, then pause. Note that this can be very slow (it tries  to  be
              precise,  not fast), and sometimes fails to behave as expected. How well this works
              depends   on   whether   precise   seeking   works   correctly   (e.g.    see   the
              --hr-seek-demuxer-offset option). Video filters or other video post-processing that
              modifies timing of frames (e.g. deinterlacing) should usually work, but might  make
              backstepping    silently    behave    incorrectly    in    corner    cases.   Using
              --hr-seek-framedrop=no should help, although it might make precise seeking slower.

              This does not work with audio-only playback.

       set <name> <value>
              Set the given property or option to the given value.

       del <name>
              Delete the given property. Most properties cannot be deleted.

       add <name> [<value>]
              Add the given value to the property or option. On overflow or underflow, clamp  the
              property to the maximum. If <value> is omitted, assume 1.

       cycle <name> [<value>]
              Cycle  the  given  property or option. The second argument can be up or down to set
              the cycle direction. On  overflow,  set  the  property  back  to  the  minimum,  on
              underflow set it to the maximum. If up or down is omitted, assume up.

              Whether or not key-repeat is enabled by default depends on the property.  Currently
              properties with continuous values are repeatable by default  (like  volume),  while
              discrete values are not (like osd-level).

       multiply <name> <value>
              Similar to add, but multiplies the property or option with the numeric value.

       screenshot <flags>
              Take a screenshot.

              Multiple flags are available (some can be combined with +):

              <subtitles> (default)
                     Save  the video image, in its original resolution, and with subtitles.  Some
                     video outputs may  still  include  the  OSD  in  the  output  under  certain
                     circumstances.

              <video>
                     Like  subtitles,  but typically without OSD or subtitles. The exact behavior
                     depends on the selected video output.

              <window>
                     Save the contents  of  the  mpv  window.  Typically  scaled,  with  OSD  and
                     subtitles. The exact behavior depends on the selected video output.

              <each-frame>
                     Take  a  screenshot  each  frame.  Issue  this  command again to stop taking
                     screenshots. Note that you should disable  frame-dropping  when  using  this
                     mode  -  or  you  might  receive  duplicate images in cases when a frame was
                     dropped.  This  flag  can  be  combined   with   the   other   flags,   e.g.
                     video+each-frame.

              Older  mpv  versions required passing single and each-frame as second argument (and
              did not have flags). This syntax is still understood, but deprecated and  might  be
              removed in the future.

              If you combine this command with another one using ;, you can use the async flag to
              make encoding/writing the image file asynchronous. For normal standalone  commands,
              this  is  always  asynchronous,  and the flag has no effect. (This behavior changed
              with mpv 0.29.0.)

              On success, returns a mpv_node with a filename field set to  the  saved  screenshot
              location.

       screenshot-to-file <filename> <flags>
              Take  a  screenshot  and  save  it  to a given file. The format of the file will be
              guessed by the extension (and --screenshot-format is ignored -  the  behavior  when
              the extension is missing or unknown is arbitrary).

              The  second  argument  is  like  the  first  argument  to  screenshot  and supports
              subtitles, video, window.

              If the file already exists, it's overwritten.

              Like all input command parameters, the filename is subject to property expansion as
              described in Property Expansion.

       playlist-next <flags>
              Go to the next entry on the playlist.

              First argument:

              weak (default)
                     If the last file on the playlist is currently played, do nothing.

              force  Terminate playback if there are no more files on the playlist.

       playlist-prev <flags>
              Go to the previous entry on the playlist.

              First argument:

              weak (default)
                     If the first file on the playlist is currently played, do nothing.

              force  Terminate playback if the first file is being played.

       playlist-next-playlist
              Go to the next entry on the playlist with a different playlist-path.

       playlist-prev-playlist
              Go  to  the  first  of  the  previous  entries  on  the  playlist  with a different
              playlist-path.

       playlist-play-index <integer|current|none>
              Start (or restart) playback of the given playlist index. In addition to the 0-based
              playlist entry index, it supports the following values:

              <current>
                     The current playlist entry (as in playlist-current-pos) will be played again
                     (unload and reload). If none is set, playback is stopped.  (In corner cases,
                     playlist-current-pos  can  point  to  a  playlist  entry even if playback is
                     currently inactive,

              <none> Playback is stopped. If idle mode (--idle) is enabled, the player will enter
                     idle mode, otherwise it will exit.

              This  command  is similar to loadfile in that it only manipulates the state of what
              to play next, without waiting until the current file is unloaded, and the next  one
              is loaded.

              Setting  playlist-pos  or  similar  properties  can  have  a similar effect to this
              command. However, it's more explicit, and guarantees that playback is restarted  if
              for example the new playlist entry is the same as the previous one.

       loadfile <url> [<flags> [<options>]]
              Load  the  given  file  or  URL  and  play it. Technically, this is just a playlist
              manipulation command (which either replaces the playlist or  appends  an  entry  to
              it).  Actual  file  loading  happens independently. For example, a loadfile command
              that replaces the current file with a new one returns before the  current  file  is
              stopped, and the new file even begins loading.

              Second argument:

              <replace> (default)
                     Stop playback of the current file, and play the new file immediately.

              <append>
                     Append the file to the playlist.

              <append-play>
                     Append  the  file,  and  if  nothing  is  currently playing, start playback.
                     (Always starts with the added file, even  if  the  playlist  was  not  empty
                     before running this command.)

              The  third  argument  is a list of options and values which should be set while the
              file is playing. It is of the  form  opt1=value1,opt2=value2,...   When  using  the
              client  API, this can be a MPV_FORMAT_NODE_MAP (or a Lua table), however the values
              themselves must be strings currently. These options are set  during  playback,  and
              restored to the previous value at end of playback (see Per-File Options).

       loadlist <url> [<flags>]
              Load the given playlist file or URL (like --playlist).

              Second argument:

              <replace> (default)
                     Stop playback and replace the internal playlist with the new one.

              <append>
                     Append the new playlist at the end of the current internal playlist.

              <append-play>
                     Append  the  new  playlist,  and  if  nothing  is  currently  playing, start
                     playback. (Always starts  with  the  new  playlist,  even  if  the  internal
                     playlist was not empty before running this command.)

       playlist-clear
              Clear the playlist, except the currently played file.

       playlist-remove <index>
              Remove  the  playlist entry at the given index. Index values start counting with 0.
              The special value current removes the current entry. Note that removing the current
              entry also stops playback and starts playing the next entry.

       playlist-move <index1> <index2>
              Move  the playlist entry at index1, so that it takes the place of the entry index2.
              (Paradoxically, the moved playlist entry will not have the index value index2 after
              moving  if index1 was lower than index2, because index2 refers to the target entry,
              not the index the entry will have after moving.)

       playlist-shuffle
              Shuffle the playlist. This is similar to what is done on  start  if  the  --shuffle
              option is used.

       playlist-unshuffle
              Attempt  to  revert  the  previous  playlist-shuffle  command. This works only once
              (multiple  successive  playlist-unshuffle  commands  do  nothing).   May  not  work
              correctly  if  new  recursive  playlists  have been opened since a playlist-shuffle
              command.

       run <command> [<arg1> [<arg2> [...]]]
              Run the given command. Unlike in  MPlayer/mplayer2  and  earlier  versions  of  mpv
              (0.2.x  and  older),  this  doesn't  call  the  shell.  Instead, the command is run
              directly, with each argument passed separately. Each argument is expanded  like  in
              Property Expansion.

              This  command  has  a  variable  number of arguments, and cannot be used with named
              arguments.

              The program is run in a detached  way.  mpv  doesn't  wait  until  the  command  is
              completed, but continues playback right after spawning it.

              To get the old behavior, use /bin/sh and -c as the first two arguments.

                 Example

                        run "/bin/sh" "-c" "echo ${title} > /tmp/playing"

                        This  is  not  a  particularly  good  example,  because it doesn't handle
                        escaping, and a specially  prepared  file  might  allow  an  attacker  to
                        execute  arbitrary  shell  commands.  It  is recommended to write a small
                        shell script, and call that with run.

       subprocess
              Similar to run, but gives more control about process execution to the  caller,  and
              does does not detach the process.

              You  can  avoid  blocking  until  the  process  terminates  by running this command
              asynchronously. (For example mp.command_native_async() in Lua scripting.)

              This has the following named arguments. The order of them is not guaranteed, so you
              should always call them with named arguments, see Named arguments.

              args (MPV_FORMAT_NODE_ARRAY[MPV_FORMAT_STRING])
                     Array  of strings with the command as first argument, and subsequent command
                     line arguments following. This is just like the run command argument list.

                     The first array entry is either an absolute path to  the  executable,  or  a
                     filename  with  no path components, in which case the executable is searched
                     in the directories in the  PATH  environment  variable.  On  Unix,  this  is
                     equivalent to posix_spawnp and execvp behavior.

              playback_only (MPV_FORMAT_FLAG)
                     Boolean indicating whether the process should be killed when playback of the
                     current playlist entry terminates (optional,  default:  true).  If  enabled,
                     stopping  playback  will automatically kill the process, and you can't start
                     it outside of playback.

              capture_size (MPV_FORMAT_INT64)
                     Integer setting the maximum number of stdout plus stderr bytes that  can  be
                     captured  (optional,  default:  64MB).  If the number of bytes exceeds this,
                     capturing is stopped. The limit is per captured stream.

              capture_stdout (MPV_FORMAT_FLAG)
                     Capture all data the process outputs  to  stdout  and  return  it  once  the
                     process ends (optional, default: no).

              capture_stderr (MPV_FORMAT_FLAG)
                     Same as capture_stdout, but for stderr.

              detach (MPV_FORMAT_FLAG)
                     Whether to run the process in detached mode (optional, default: no). In this
                     mode, the process is run in a new process session, and the command does  not
                     wait   for   the   process  to  terminate.  If  neither  capture_stdout  nor
                     capture_stderr have been set to true, the command returns immediately  after
                     the new process has been started, otherwise the command will read as long as
                     the pipes are open.

              env (MPV_FORMAT_NODE_ARRAY[MPV_FORMAT_STRING])
                     Set a list of environment variables for the new  process  (default:  empty).
                     If  an  empty  list  is  passed,  the environment of the mpv process is used
                     instead. (Unlike the underlying OS mechanisms, the mpv command cannot  start
                     a  process with empty environment. Fortunately, that is completely useless.)
                     The format of the list is as in  the  execle()  syscall.  Each  string  item
                     defines an environment variable as in NAME=VALUE.

                     On Lua, you may use utils.get_env_list() to retrieve the current environment
                     if you e.g. simply want to add a new variable.

              stdin_data (MPV_FORMAT_STRING)
                     Feed the given string to the new process' stdin. Since this is a string, you
                     cannot  pass  arbitrary binary data. If the process terminates or closes the
                     pipe before all data is written, the remaining data is  silently  discarded.
                     Probably does not work on win32.

              passthrough_stdin (MPV_FORMAT_FLAG)
                     If  enabled,  wire  the  new  process'  stdin  to mpv's stdin (default: no).
                     Before mpv 0.33.0, this argument did not exist, but the behavior was  as  if
                     this was set to true.

              The command returns the following result (as MPV_FORMAT_NODE_MAP):

              status (MPV_FORMAT_INT64)
                     Typically  this  is  the  process  exit  code (0 or positive) if the process
                     terminates  normally,  or  negative  for  other  errors  (failed  to  start,
                     terminated  by  mpv,  and  others).   The  meaning  of  negative  values  is
                     undefined, other than meaning error (and does not correspond to OS low level
                     exit status values).

                     On  Windows,  it can happen that a negative return value is returned even if
                     the process terminates  normally,  because  the  win32  UINT  exit  code  is
                     assigned  to an int variable before being set as int64_t field in the result
                     map. This might be fixed later.

              stdout (MPV_FORMAT_BYTE_ARRAY)
                     Captured stdout stream, limited to capture_size.

              stderr (MPV_FORMAT_BYTE_ARRAY)
                     Same as stdout, but for stderr.

              error_string (MPV_FORMAT_STRING)
                     Empty string if the process terminated normally. The string  killed  if  the
                     process  was  terminated  in  an unusual way. The string init if the process
                     could not be started.

                     On Windows, killed is only returned when the process has been killed by  mpv
                     as a result of playback_only being set to true.

              killed_by_us (MPV_FORMAT_FLAG)
                     Whether  the  process  has  been  killed  by mpv, for example as a result of
                     playback_only  being  set  to  true,   aborting   the   command   (e.g.   by
                     mp.abort_async_command()), or if the player is about to exit.

              Note  that  the command itself will always return success as long as the parameters
              are correct. Whether the process could be spawned or whether it was somehow  killed
              or returned an error status has to be queried from the result value.

              This  command  can be asynchronously aborted via API. Also see Asynchronous command
              details. Only the run command can start processes in a truly detached way.

              NOTE:
                 The subprocess will always be terminated on player exit if it wasn't started  in
                 detached mode, even if playback_only is false.

                 Warning

                        Don't  forget  to  set  the  playback_only field to false if you want the
                        command to run while the player is in idle mode, or if you don't want the
                        end of playback to kill the command.

                 Example

                     local r = mp.command_native({
                         name = "subprocess",
                         playback_only = false,
                         capture_stdout = true,
                         args = {"cat", "/proc/cpuinfo"},
                     })
                     if r.status == 0 then
                         print("result: " .. r.stdout)
                     end

                 This is a fairly useless Lua example, which demonstrates how to run a process in
                 a blocking manner, and retrieving its stdout output.

       quit [<code>]
              Exit the player. If an argument is given, it's used as process exit code.

       quit-watch-later [<code>]
              Exit player, and store current playback position. Playing that file later will seek
              to  the  previous  position  on start. The (optional) argument is exactly as in the
              quit command. See RESUMING PLAYBACK.

       sub-add <url> [<flags> [<title> [<lang>]]]
              Load the given subtitle file or stream. By  default,  it  is  selected  as  current
              subtitle  after loading.

              The flags argument is one of the following values:

              <select>
                 Select the subtitle immediately (default).

              <auto>
                 Don't  select  the  subtitle.  (Or  in  some special situations, let the default
                 stream selection mechanism decide.)

              <cached>
                 Select the subtitle. If a subtitle with the same  filename  was  already  added,
                 that  one  is  selected,  instead  of loading a duplicate entry.  (In this case,
                 title/language are ignored, and if the was changed since it  was  loaded,  these
                 changes won't be reflected.)

              The title argument sets the track title in the UI.

              The  lang argument sets the track language, and can also influence stream selection
              with flags set to auto.

       sub-remove [<id>]
              Remove the given subtitle track. If the id argument is missing, remove the  current
              track. (Works on external subtitle files only.)

       sub-reload [<id>]
              Reload the given subtitle tracks. If the id argument is missing, reload the current
              track. (Works on external subtitle files only.)

              This works by unloading and re-adding the subtitle track.

       sub-step <skip> <flags>
              Change subtitle timing such, that the subtitle event after the next <skip> subtitle
              events is displayed. <skip> can be negative to step backwards.

              Secondary argument:

              primary (default)
                     Steps through the primary subtitles.

              secondary
                     Steps through the secondary subtitles.

       sub-seek <skip> <flags>
              Seek  to  the next (skip set to 1) or the previous (skip set to -1) subtitle.  This
              is similar to sub-step, except that it seeks video and audio instead  of  adjusting
              the subtitle delay.

              Secondary argument:

              primary (default)
                     Seeks through the primary subtitles.

              secondary
                     Seeks through the secondary subtitles.

              For  embedded  subtitles (like with Matroska), this works only with subtitle events
              that have already been displayed, or are within a short prefetch range.

       print-text <text>
              Print text to stdout. The string can contain properties (see  Property  Expansion).
              Take care to put the argument in quotes.

       show-text <text> [<duration>|-1 [<level>]]
              Show  text  on  the  OSD.  The string can contain properties, which are expanded as
              described in Property Expansion. This can be used to show playback time,  filename,
              and so on. no-osd has no effect on this command.

              <duration>
                     The  time  in ms to show the message for. By default, it uses the same value
                     as --osd-duration.

              <level>
                     The minimum OSD level to show the text at (see --osd-level).

       expand-text <string>
              Property-expand the argument and return the expanded string. This can be used  only
              through  the  client  API  or  from a script using mp.command_native. (see Property
              Expansion).

       expand-path "<string>"
              Expand a path's  double-tilde  placeholders  into  a  platform-specific  path.   As
              expand-text,  this  can  only be used through the client API or from a script using
              mp.command_native.

                 Example

                        mp.osd_message(mp.command_native({"expand-path", "~~home/"}))

                        This line of Lua would show the location of the user's mpv  configuration
                        directory on the OSD.

       show-progress
              Show  the  progress bar, the elapsed time and the total duration of the file on the
              OSD. no-osd has no effect on this command.

       write-watch-later-config
              Write the resume config file that the quit-watch-later command writes, but continue
              playback normally.

       delete-watch-later-config [<filename>]
              Delete  any  existing  resume  config  file that was written by quit-watch-later or
              write-watch-later-config. If a filename is specified, then the  deleted  config  is
              for   that   file;   otherwise,  it  is  the  same  one  as  would  be  written  by
              quit-watch-later or write-watch-later-config in the current circumstance.

       stop [<flags>]
              Stop playback and clear playlist. With default settings, this is  essentially  like
              quit.  Useful  for  the client API: playback can be stopped without terminating the
              player.

              The first argument is optional, and supports the following flags:

              keep-playlist
                     Do not clear the playlist.

       mouse <x> <y> [<button> [<mode>]]
              Send a mouse event with given coordinate (<x>, <y>).

              Second argument:

              <button>
                     The button number of clicked mouse button. This should be one of  0-19.   If
                     <button> is omitted, only the position will be updated.

              Third argument:

              <single> (default)
                     The mouse event represents regular single click.

              <double>
                     The mouse event represents double-click.

       keypress <name>
              Send  a  key  event  through  mpv's  input handler, triggering whatever behavior is
              configured to that key. name  uses  the  input.conf  naming  scheme  for  keys  and
              modifiers.  Useful  for  the client API: key events can be sent to libmpv to handle
              internally.

       keydown <name>
              Similar to keypress, but sets the KEYDOWN flag so that if the key  is  bound  to  a
              repeatable  command,  it  will be run repeatedly with mpv's key repeat timing until
              the keyup command is called.

       keyup [<name>]
              Set the KEYUP flag, stopping any repeated behavior that had been triggered. name is
              optional.  If  name  is  not  given or is an empty string, KEYUP will be set on all
              keys. Otherwise, KEYUP will only be set on the key specified by name.

       keybind <name> <command>
              Binds a key to an input command. command must be a complete command containing  all
              the  desired  arguments  and flags. Both name and command use the input.conf naming
              scheme. This is primarily useful for the client API.

       audio-add <url> [<flags> [<title> [<lang>]]]
              Load the given audio file. See sub-add command.

       audio-remove [<id>]
              Remove the given audio track. See sub-remove command.

       audio-reload [<id>]
              Reload the given audio tracks. See sub-reload command.

       video-add <url> [<flags> [<title> [<lang> [<albumart>]]]]
              Load the given video file. See sub-add command for common options.

              albumart (MPV_FORMAT_FLAG)
                     If enabled, mpv will load the given video as album art.

       video-remove [<id>]
              Remove the given video track. See sub-remove command.

       video-reload [<id>]
              Reload the given video tracks. See sub-reload command.

       rescan-external-files [<mode>]
              Rescan external files according to the current  --sub-auto,  --audio-file-auto  and
              --cover-art-auto  settings.  This can be used to auto-load external files after the
              file was loaded.

              The mode argument is one of the following:

              <reselect> (default)
                     Select the default audio  and  subtitle  streams,  which  typically  selects
                     external  files  with  the  highest  preference.  (The implementation is not
                     perfect, and could be improved on request.)

              <keep-selection>
                     Do not change current track selections.

   Input Commands that are Possibly Subject to Change
       af <operation> <value>
              Change audio filter chain. See vf command.

       vf <operation> <value>
              Change video filter chain.

              The semantics are exactly the same as with option parsing (see VIDEO  FILTERS).  As
              such the text below is a redundant and incomplete summary.

              The first argument decides what happens:

              <set>  Overwrite the previous filter chain with the new one.

              <add>  Append the new filter chain to the previous one.

              <toggle>
                     Check  if  the  given  filter  (with the exact parameters) is already in the
                     video chain. If it is, remove the filter. If it isn't, add the filter.   (If
                     several filters are passed to the command, this is done for each filter.)

                     A  special  variant  is  combining this with labels, and using @name without
                     filter name and parameters as filter entry. This toggles the  enable/disable
                     flag.

              <remove>
                     Like toggle, but always remove the given filter from the chain.

              <clr>  Remove  all  filters.  Note  that like the other sub-commands, this does not
                     control automatically inserted filters.

              The argument is always needed. E.g. in case of clr use vf clr "".

              You can assign labels to filter by prefixing them with  @name:  (where  name  is  a
              user-chosen  arbitrary  identifier). Labels can be used to refer to filters by name
              in all of the filter chain modification commands.  For add, using an  already  used
              label will replace the existing filter.

              The  vf  command  shows the list of requested filters on the OSD after changing the
              filter  chain.  This  is  roughly  equivalent  to  show-text   ${vf}.   Note   that
              auto-inserted  filters  for  format conversion are not shown on the list, only what
              was requested by the user.

              Normally,  the  commands  will  check  whether  the  video   chain   is   recreated
              successfully,  and will undo the operation on failure. If the command is run before
              video is configured (can happen if the command is run immediately after  opening  a
              file  and  before  a  video frame is decoded), this check can't be run. Then it can
              happen that creating the video chain fails.

                 Example for input.conf

                 • a vf set vflip turn the video upside-down on the a key

                 • b vf set "" remove all video filters on bc vf toggle gradfun toggle debanding on c

                 Example how to toggle disabled filters at runtime

                 • Add something like vf-add=@deband:!gradfun to mpv.conf.  The @deband:  is  the
                   label,  an  arbitrary, user-given name for this filter entry. The ! before the
                   filter name disables the filter by  default.  Everything  after  this  is  the
                   normal  filter  name  and  possibly filter parameters, like in the normal --vf
                   syntax.

                 • Add a vf toggle @deband to input.conf. This toggles the  "disabled"  flag  for
                   the filter with the label deband when the a key is hit.

       cycle-values [<"!reverse">] <property> <value1> [<value2> [...]]
              Cycle  through  a list of values. Each invocation of the command will set the given
              property to the next value in the list. The command will use the current  value  of
              the  property/option,  and  use it to determine the current position in the list of
              values. Once it has found it, it will set the next  value  in  the  list  (wrapping
              around to the first item if needed).

              This  command  has  a  variable  number of arguments, and cannot be used with named
              arguments.

              The special argument !reverse can be used to cycle the value list in  reverse.  The
              only  advantage  is  that  you  don't  need to reverse the value list yourself when
              adding a second key binding for cycling backwards.

       enable-section <name> [<flags>]
              This command is deprecated, except for mpv-internal uses.

              Enable all key bindings in the named input section.

              The enabled input sections form a stack. Bindings in sections on  the  top  of  the
              stack  are preferred to lower sections. This command puts the section on top of the
              stack. If  the  section  was  already  on  the  stack,  it  is  implicitly  removed
              beforehand. (A section cannot be on the stack more than once.)

              The flags parameter can be a combination (separated by +) of the following flags:

              <exclusive>
                     All  sections  enabled  before the newly enabled section are disabled.  They
                     will be re-enabled as soon as all exclusive sections above them are removed.
                     In other words, the new section shadows all previous sections.

              <allow-hide-cursor>
                     This feature can't be used through the public API.

              <allow-vo-dragging>
                     Same.

       disable-section <name>
              This command is deprecated, except for mpv-internal uses.

              Disable the named input section. Undoes enable-section.

       define-section <name> <contents> [<flags>]
              This command is deprecated, except for mpv-internal uses.

              Create  a named input section, or replace the contents of an already existing input
              section. The contents parameter uses the same syntax as the input.conf file (except
              that using the section syntax in it is not allowed), including the need to separate
              bindings with a newline character.

              If the contents parameter is an empty string, the section is removed.

              The section with the name default is the normal input section.

              In general, input sections have to be enabled with the enable-section  command,  or
              they are ignored.

              The last parameter has the following meaning:

              <default> (also used if parameter omitted)
                     Use  a  key  binding defined by this section only if the user hasn't already
                     bound this key to a command.

              <force>
                     Always bind a key. (The input section that was  made  active  most  recently
                     wins if there are ambiguities.)

              This  command  can  be  used to dispatch arbitrary keys to a script or a client API
              user. If the input section defines script-binding commands, it is also possible  to
              get  separate  events on key up/down, and relatively detailed information about the
              key state. The special key name unmapped can be used to match any unmapped key.

       overlay-add <id> <x> <y> <file> <offset> <fmt> <w> <h> <stride>
              Add an OSD overlay sourced from raw data. This might  be  useful  for  scripts  and
              applications  controlling mpv, and which want to display things on top of the video
              window.

              Overlays are usually displayed  in  screen  resolution,  but  with  some  VOs,  the
              resolution  is  reduced  to  that  of  the  video's. You can read the osd-width and
              osd-height properties. At least with --vo-xv and anamorphic video  (such  as  DVD),
              osd-par should be read as well, and the overlay should be aspect-compensated.

              This has the following named arguments. The order of them is not guaranteed, so you
              should always call them with named arguments, see Named arguments.

              id is an integer between 0 and 63 identifying the overlay element. The  ID  can  be
              used  to  add  multiple  overlay parts, update a part by using this command with an
              already existing ID, or to remove a part with overlay-remove.  Using  a  previously
              unused ID will add a new overlay, while reusing an ID will update it.

              x and y specify the position where the OSD should be displayed.

              file specifies the file the raw image data is read from. It can be either a numeric
              UNIX file descriptor prefixed with @ (e.g. @4), or a filename.  The  file  will  be
              mapped  into  memory  with  mmap(), copied, and unmapped before the command returns
              (changed in mpv 0.18.1).

              It is also possible to pass a raw memory  address  for  use  as  bitmap  memory  by
              passing  a  memory  address  as  integer prefixed with an & character.  Passing the
              wrong thing here will crash the player. This mode might  be  useful  for  use  with
              libmpv.  The  offset  parameter  is  simply  added to the memory address (since mpv
              0.8.0, ignored before).

              offset is the byte offset of the first pixel in  the  source  file.   (The  current
              implementation  always  mmap's  the  whole  file  from position 0 to the end of the
              image, so large offsets should  be  avoided.  Before  mpv  0.8.0,  the  offset  was
              actually passed directly to mmap, but it was changed to make using it easier.)

              fmt is a string identifying the image format. Currently, only bgra is defined. This
              format has 4 bytes per pixels, with 8 bits per component.  The least significant  8
              bits  are  blue,  and  the most significant 8 bits are alpha (in little endian, the
              components are B-G-R-A, with B as first byte). This uses premultiplied alpha: every
              color  component  is  already  multiplied  with the alpha component. This means the
              numeric value of each component is equal to or smaller than  the  alpha  component.
              (Violating  this  rule  will  lead to different results with different VOs: numeric
              overflows resulting from blending broken alpha values is considered something  that
              shouldn't  happen,  and  consequently  implementations  don't  ensure  that you get
              predictable behavior in this case.)

              w, h, and stride specify the size of the overlay. w is the  visible  width  of  the
              overlay,  while  stride gives the width in bytes in memory. In the simple case, and
              with the bgra format, stride==4*w.  In general, the total amount of memory accessed
              is  stride  * h.  (Technically, the minimum size would be stride * (h - 1) + w * 4,
              but for simplicity, the player will access all stride * h bytes.)

              NOTE:
                 Before mpv 0.18.1, you had to do manual  "double  buffering"  when  updating  an
                 overlay  by  replacing  it with a different memory buffer. Since mpv 0.18.1, the
                 memory is simply copied and doesn't reference any of the memory indicated by the
                 command's  arguments after the command returns.  If you want to use this command
                 before mpv 0.18.1, reads the old docs to see how to handle this correctly.

       overlay-remove <id>
              Remove an overlay added with overlay-add and  the  same  ID.  Does  nothing  if  no
              overlay with this ID exists.

       osd-overlay
              Add/update/remove an OSD overlay.

              (Although  this  sounds  similar  to overlay-add, osd-overlay is for text overlays,
              while overlay-add is for bitmaps. Maybe overlay-add will be merged into osd-overlay
              to remove this oddity.)

              You  can  use this to add text overlays in ASS format. ASS has advanced positioning
              and rendering tags, which can be used to render almost any kind of vector graphics.

              This command accepts the following parameters:

              id     Arbitrary integer that identifies the  overlay.  Multiple  overlays  can  be
                     added  by  calling  this  command with different id parameters. Calling this
                     command with the same id replaces the previously set overlay.

                     There is a separate namespace for each libmpv client (i.e.  IPC  connection,
                     script),  so  IDs  can  be  made  up  and  assigned  by the API user without
                     conflicting with other API users.

                     If the libmpv client is destroyed, all overlays associated with it are  also
                     deleted.   In  particular,  connecting  via  --input-ipc-server,  adding  an
                     overlay, and disconnecting will remove the overlay immediately again.

              format String that gives the type of the  overlay.  Accepts  the  following  values
                     (HTML  rendering  of  this is broken, view the generated manpage instead, or
                     the raw RST source):

                     ass-events
                            The data parameter is a string. The string is split  on  the  newline
                            character.  Every line is turned into the Text part of a Dialogue ASS
                            event. Timing is unused (but behavior of timing  dependent  ASS  tags
                            may change in future mpv versions).

                            Note  that  it's  better  to put multiple lines into data, instead of
                            adding multiple OSD overlays.

                            This provides 2 ASS Styles. OSD contains the text style as defined by
                            the current --osd-... options. Default is similar, and contains style
                            that OSD would have if all options were set to the default.

                            In addition, the res_x and res_y options specify the value of the ASS
                            PlayResX  and  PlayResY header fields. If res_y is set to 0, PlayResY
                            is initialized to an arbitrary  default  value  (but  note  that  the
                            default  for  this  command  is  720,  not 0).  If res_x is set to 0,
                            PlayResX is set based on res_y such that a virtual ASS  pixel  has  a
                            square pixel aspect ratio.

                     none   Special  value that causes the overlay to be removed. Most parameters
                            other than id and format are mostly ignored.

              data   String defining the overlay contents according to the format parameter.

              res_x, res_y
                     Used if format is set to  ass-events  (see  description  there).   Optional,
                     defaults to 0/720.

              z      The Z order of the overlay. Optional, defaults to 0.

                     Note that Z order between different overlays of different formats is static,
                     and cannot be changed (currently, this means that bitmap overlays  added  by
                     overlay-add  are always on top of the ASS overlays added by osd-overlay). In
                     addition, the builtin OSD components are always below any of the custom OSD.
                     (This includes subtitles of any kind as well as text rendered by show-text.)

                     It's  possible  that  future  mpv  versions will randomly change how Z order
                     between different OSD formats and builtin OSD is handled.

              hidden If set to true, do not display this (default: false).

              compute_bounds
                     If set to true, attempt to determine bounds and write them to the  command's
                     result  value as x0, x1, y0, y1 rectangle (default: false). If the rectangle
                     is empty, not known, or somehow degenerate, it is  not  set.  x1/y1  is  the
                     coordinate of the bottom exclusive corner of the rectangle.

                     The  result value may depend on the VO window size, and is based on the last
                     known window size at the time of the call. This means  the  results  may  be
                     different from what is actually rendered.

                     For  ass-events,  the  result rectangle is recomputed to PlayRes coordinates
                     (res_x/res_y). If window size is not known, a fallback is chosen.

                     You should be aware that this mechanism is very inefficient, as  it  renders
                     the  full result, and then uses the bounding box of the rendered bitmap list
                     (even if hidden is set). It will flush various  caches.   Its  results  also
                     depend on the used libass version.

                     This feature is experimental, and may change in some way again.

              NOTE:
                 Always  use  named  arguments  (mpv_command_node()).  Lua scripts should use the
                 mp.create_osd_overlay() helper instead of invoking this command directly.

       script-message [<arg1> [<arg2> [...]]]
              Send a message to all clients, and pass it the following list of  arguments.   What
              this  message  means,  how  many arguments it takes, and what the arguments mean is
              fully up to the receiver and the sender. Every client receives the message,  so  be
              careful about name clashes (or use script-message-to).

              This  command  has  a  variable  number of arguments, and cannot be used with named
              arguments.

       script-message-to <target> [<arg1> [<arg2> [...]]]
              Same as script-message, but send it only to the client named <target>. Each  client
              (scripts  etc.)  has a unique name. For example, Lua scripts can get their name via
              mp.get_script_name().  Note  that  client  names  only  consist   of   alphanumeric
              characters and _.

              This  command  has  a  variable  number of arguments, and cannot be used with named
              arguments.

       script-binding <name>
              Invoke a script-provided key binding. This  can  be  used  to  remap  key  bindings
              provided by external Lua scripts.

              The argument is the name of the binding.

              It  can  optionally  be prefixed with the name of the script, using / as separator,
              e.g. script-binding scriptname/bindingname. Note that script names only consist  of
              alphanumeric characters and _.

              For  completeness,  here  is  how  this command works internally. The details could
              change any time. On any matching key event, script-message-to or script-message  is
              called  (depending  on  whether  the  script  name is included), with the following
              arguments:

              1. The string key-binding.

              2. The name of the binding (as established above).

              3. The key state as string (see below).

              4. The key name (since mpv 0.15.0).

              5. The text the key would produce, or empty string if not applicable.

              The 5th argument is only set if no modifiers are present (using the shift key  with
              a  letter  is  normally not emitted as having a modifier, and results in upper case
              text instead, but some backends may mess up).

              The key state consists of 2 characters:

              1. One of d (key was pressed down), u (was released), r (key is still down, and was
                 repeated;  only  if key repeat is enabled for this binding), p (key was pressed;
                 happens if up/down can't be tracked).

              2. Whether the event originates from the  mouse,  either  m  (mouse  button)  or  -
                 (something else).

              Future  versions  can  add  more arguments and more key state characters to support
              more input peculiarities.

       ab-loop
              Cycle through A-B loop states.  The  first  command  will  set  the  A  point  (the
              ab-loop-a property); the second the B point, and the third will clear both points.

       drop-buffers
              Drop   audio/video/demuxer  buffers,  and  restart  from  fresh.  Might  help  with
              unseekable streams that are going out of sync.  This command might  be  changed  or
              removed in the future.

       screenshot-raw [<flags>]
              Return  a  screenshot  in memory. This can be used only through the client API. The
              MPV_FORMAT_NODE_MAP returned by this command has the w, h,  stride  fields  set  to
              obvious  contents.  The  format  field  is  set  to bgr0 by default. This format is
              organized as B8G8R8X8 (where B is the LSB). The  contents  of  the  padding  X  are
              undefined.  The  data  field is of type MPV_FORMAT_BYTE_ARRAY with the actual image
              data. The image is freed as soon as the result mpv_node is  freed.  As  usual  with
              client API semantics, you are not allowed to write to the image data.

              The  stride is the number of bytes from a pixel at (x0, y0) to the pixel at (x0, y0
              + 1). This can be larger than w * 4 if the  image  was  cropped,  or  if  there  is
              padding. This number can be negative as well.  You access a pixel with byte_index =
              y * stride + x * 4 (assuming the bgr0 format).

              The flags argument is like the first argument to screenshot and supports subtitles,
              video, window.

       vf-command <label> <command> <argument> [<target>]
              Send  a  command to the filter. Note that currently, this only works with the lavfi
              filter. Refer to the libavfilter documentation for the list of  supported  commands
              for each filter.

              <label> is a mpv filter label, use all to send it to all filters at once.

              <command> and <argument> are filter-specific strings.

              <target>  is  a  filter or filter instance name and defaults to all.  Note that the
              target is an additional specifier for filters that support them,  such  as  complex
              lavfi filter chains.

       af-command <label> <command> <argument> [<target>]
              Same as vf-command, but for audio filters.

       apply-profile <name> [<mode>]
              Apply  the contents of a named profile. This is like using profile=name in a config
              file, except you can map it to a key binding to change it at runtime.

              The mode argument:

              default
                     Apply the profile. Default if the argument is omitted.

              restore
                     Restore options set by a previous apply-profile command  for  this  profile.
                     Only works if the profile has profile-restore set to a relevant mode. Prints
                     a warning if nothing could be done. See Runtime profiles for details.

       load-script <filename>
              Load a script, similar to the --script option. Whether this waits for the script to
              finish  initialization  or  not  changed multiple times, and the future behavior is
              left undefined.

              On success, returns a mpv_node with a client_id field set to the  return  value  of
              the mpv_client_id() API call of the newly created script handle.

       change-list <name> <operation> <value>
              This  command  changes  list  options  as  described  in  List  Options. The <name>
              parameter is the normal option name, while <operation> is the suffix or action used
              on the option.

              Some  operations take no value, but the command still requires the value parameter.
              In these cases, the value must be an empty string.

                 Example

                        change-list glsl-shaders append file.glsl

                        Add a filename to the glsl-shaders list. The command line  equivalent  is
                        --glsl-shaders-append=file.glsl or alternatively --glsl-shader=file.glsl.

       dump-cache <start> <end> <filename>
              Dump the current cache to the given filename. The <filename> file is overwritten if
              it already exists. <start> and <end> give the time range of what  to  dump.  If  no
              data is cached at the given time range, nothing may be dumped (creating a file with
              no packets).

              Dumping a larger part of the cache will freeze the player. No effort  was  made  to
              fix this, as this feature was meant mostly for creating small excerpts.

              See  --stream-record  for various caveats that mostly apply to this command too, as
              both use the same underlying code for writing the output file.

              If <filename> is an empty string, an ongoing dump-cache is stopped.

              If <end> is no, then  continuous  dumping  is  enabled.  Then,  after  dumping  the
              existing parts of the cache, anything read from network is appended to the cache as
              well. This behaves similar to --stream-record (although it does not  conflict  with
              that option, and they can be both active at the same time).

              If  the  <end> time is after the cache, the command will _not_ wait and write newly
              received data to it.

              The end of the resulting file may be slightly damaged or  incomplete  at  the  end.
              (Not enough effort was made to ensure that the end lines up properly.)

              Note  that  this  command  will  finish only once dumping ends. That means it works
              similar to the  screenshot  command,  just  that  it  can  block  much  longer.  If
              continuous  dumping is used, the command will not finish until playback is stopped,
              an  error  happens,  another  dump-cache  command  is   run,   or   an   API   like
              mp.abort_async_command  was  called to explicitly stop the command. See Synchronous
              vs. Asynchronous.

              NOTE:
                 This was mostly created for network streams. For local files, there may be  much
                 better  methods  to  create  excerpts  and  such.  There  are  tons of much more
                 user-friendly Lua scripts, that will re-encode parts of a  file  by  spawning  a
                 separate  instance  of  ffmpeg.  With  network  streams, this is not that easily
                 possible,  as  the  stream  would  have  to  be  downloaded   again.   Even   if
                 --stream-record  is used to record the stream to the local filesystem, there may
                 be problems, because the recorded file is still written to.

              This command is experimental, and all details about it may change in the future.

       ab-loop-dump-cache <filename>
              Essentially calls dump-cache with the current AB-loop  points  as  arguments.  Like
              dump-cache, this will overwrite the file at <filename>. Likewise, if the B point is
              set to no, it will enter continuous dumping after the existing cache was dumped.

              The author reserves the right to remove this command if enough motivation is  found
              to move this functionality to a trivial Lua script.

       ab-loop-align-cache
              Re-adjust  the  A/B  loop  points  to  the  start  and  end  within  the  cache the
              ab-loop-dump-cache command will (probably) dump. Basically, it aligns the times  on
              keyframes.  The guess might be off especially at the end (due to granularity issues
              due to remuxing). If the cache shrinks in the  meantime,  the  points  set  by  the
              command will not be the effective parameters either.

              This  command  has  an even more uncertain future than ab-loop-dump-cache and might
              disappear without replacement if the author decides it's useless.

       Undocumented commands: ao-reload (experimental/internal).

   List of events
       This is a partial list of events. This section describes what mpv_event_to_node() returns,
       and  which  is what scripting APIs and the JSON IPC sees. Note that the C API has separate
       C-level declarations with mpv_event, which may be slightly different.

       Note that events are asynchronous: the player core  continues  running  while  events  are
       delivered  to  scripts  and  other  clients.  In  some cases, you can use hooks to enforce
       synchronous execution.

       All events can have the following fields:

       event  Name as the event (as returned by mpv_event_name()).

       id     The reply_userdata field (opaque user value). If reply_userdata is 0, the field  is
              not added.

       error  Set  to  an error string (as returned by mpv_error_string()). This field is missing
              if no error happened, or the event type does not report error.  Most  events  leave
              this unset.

       This list uses the event name field value, and the C API symbol in brackets:

       start-file (MPV_EVENT_START_FILE)
              Happens  right  before  a  new file is loaded. When you receive this, the player is
              loading the file (or possibly already done with it).

              This has the following fields:

              playlist_entry_id
                     Playlist entry ID of the file being loaded now.

       end-file (MPV_EVENT_END_FILE)
              Happens after a file was unloaded. Typically, the player will load  the  next  file
              right away, or quit if this was the last file.

              The event has the following fields:

              reason Has one of these values:

                     eof    The file has ended. This can (but doesn't have to) include incomplete
                            files or broken network connections under circumstances.

                     stop   Playback was ended by a command.

                     quit   Playback was ended by sending the quit command.

                     error  An error happened. In this case, an error field is present  with  the
                            error string.

                     redirect
                            Happens     with     playlists     and     similar.    Details    see
                            MPV_END_FILE_REASON_REDIRECT in the C API.

                     unknown
                            Unknown. Normally doesn't happen, unless the Lua API is out  of  sync
                            with  the  C  API.  (Likewise,  it could happen that your script gets
                            reason strings that did not exist yet at the  time  your  script  was
                            written.)

              playlist_entry_id
                     Playlist  entry  ID  of  the  file  that was being played or attempted to be
                     played. This has the same  value  as  the  playlist_entry_id  field  in  the
                     corresponding start-file event.

              file_error
                     Set  to  mpv  error  string  describing  the approximate reason why playback
                     failed. Unset if no error known. (In Lua scripting, this value  was  set  on
                     the  error  field  directly.  This  is  deprecated since mpv 0.33.0.  In the
                     future, this error field will be unset for this specific event.)

              playlist_insert_id
                     If loading ended, because the playlist entry to be played was for example  a
                     playlist,  and the current playlist entry is replaced with a number of other
                     entries. This may happen at least with  MPV_END_FILE_REASON_REDIRECT  (other
                     event  types may use this for similar but different purposes in the future).
                     In this case, playlist_insert_id will be set to the playlist entry ID of the
                     first inserted entry, and playlist_insert_num_entries to the total number of
                     inserted playlist entries. Note this in this specific case, the  ID  of  the
                     last  inserted  entry is playlist_insert_id+num-1.  Beware that depending on
                     circumstances, you may observe the new playlist entries  before  seeing  the
                     event  (e.g.  reading  the  "playlist" property or getting a property change
                     notification before receiving the event).  If this is 0 in the C  API,  this
                     field isn't added.

              playlist_insert_num_entries
                     See playlist_insert_id. Only present if playlist_insert_id is present.

       file-loaded (MPV_EVENT_FILE_LOADED)
              Happens after a file was loaded and begins playback.

       seek (MPV_EVENT_SEEK)
              Happens  on  seeking.  (This  might include cases when the player seeks internally,
              even without user interaction. This includes  e.g.  segment  changes  when  playing
              ordered chapters Matroska files.)

       playback-restart (MPV_EVENT_PLAYBACK_RESTART)
              Start of playback after seek or after file was loaded.

       shutdown (MPV_EVENT_SHUTDOWN)
              Sent  when  the  player  quits,  and  the script should terminate. Normally handled
              automatically. See Details on the script initialization and lifecycle.

       log-message (MPV_EVENT_LOG_MESSAGE)
              Receives     messages     enabled     with     mpv_request_log_messages()     (Lua:
              mp.enable_messages).

              This contains, in addition to the default event fields, the following fields:

              prefix The  module  prefix,  identifies the sender of the message. This is what the
                     terminal player puts in front of the message text when using the --v option,
                     and is also what is used for --msg-level.

              level  The  log  level  as  string. See msg.log for possible log level names.  Note
                     that later versions of mpv might add new  levels  or  remove  (undocumented)
                     existing ones.

              text   The  log  message.  The text will end with a newline character. Sometimes it
                     can contain multiple lines.

              Keep in mind that these messages are meant to be hints for humans. You  should  not
              parse them, and prefix/level/text of messages might change any time.

       hook   The event has the following fields:

              hook_id
                     ID  to  pass  to  mpv_hook_continue().  The Lua scripting wrapper provides a
                     better API around this with mp.add_hook().

       get-property-reply (MPV_EVENT_GET_PROPERTY_REPLY)
              See C API.

       set-property-reply (MPV_EVENT_SET_PROPERTY_REPLY)
              See C API.

       command-reply (MPV_EVENT_COMMAND_REPLY)
              This is one of the commands for which the `error field is meaningful.

              JSON IPC and Lua and possibly other backends treat this specially and may not  pass
              the actual event to the user. See C API.

              The event has the following fields:

              result The result (on success) of any mpv_node type, if any.

       client-message (MPV_EVENT_CLIENT_MESSAGE)
              Lua  and  possibly  other backends treat this specially and may not pass the actual
              event to the user.

              The event has the following fields:

              args   Array of strings with the message data.

       video-reconfig (MPV_EVENT_VIDEO_RECONFIG)
              Happens on video output or filter reconfig.

       audio-reconfig (MPV_EVENT_AUDIO_RECONFIG)
              Happens on audio output or filter reconfig.

       property-change (MPV_EVENT_PROPERTY_CHANGE)
              Happens when a property that is being observed changes value.

              The event has the following fields:

              name   The name of the property.

              data   The new value of the property.

       The   following   events   also   happen,   but   are   deprecated:   idle,    tick    Use
       mpv_observe_property() (Lua: mp.observe_property()) instead.

   Hooks
       Hooks  are synchronous events between player core and a script or similar. This applies to
       client API (including the Lua scripting interface). Normally, events are  supposed  to  be
       asynchronous,  and  the hook API provides an awkward and obscure way to handle events that
       require stricter coordination. There are no API stability guarantees made.  Not  following
       the  protocol  exactly  can  make the player freeze randomly. Basically, nobody should use
       this API.

       The C API is described in the header files. The Lua API is described in the Lua section.

       Before a hook is actually invoked on an API clients, it will attempt to return new  values
       for all observed properties that were changed before the hook. This may make it easier for
       an application  to  set  defined  "barriers"  between  property  change  notifications  by
       registering hooks. (That means these hooks will have an effect, even if you do nothing and
       make them continue immediately.)

       The following hooks are currently defined:

       on_load
              Called when a file is to be opened, before anything is actually done.  For example,
              you  could  read  and write the stream-open-filename property to redirect an URL to
              something else (consider support for streaming sites which rarely give the  user  a
              direct  media  URL), or you could set per-file options with by setting the property
              file-local-options/<option name>. The player will wait until all hooks are run.

              Ordered after start-file and before playback-restart.

       on_load_fail
              Called after after a file has been opened, but failed  to.  This  can  be  used  to
              provide a fallback in case native demuxers failed to recognize the file, instead of
              always running before the native demuxers like on_load. Demux will only be  retried
              if  stream-open-filename  was changed. If it fails again, this hook is _not_ called
              again, and loading definitely fails.

              Ordered after on_load, and before playback-restart and end-file.

       on_preloaded
              Called after a file has been opened, and before tracks are  selected  and  decoders
              are  created.  This  has  some  usefulness  if  an API users wants to select tracks
              manually, based on the set of available tracks.  It's  also  useful  to  initialize
              --lavfi-complex  in  a specific way by API, without having to "probe" the available
              streams at first.

              Note that this does not yet apply default track selection. Which operations exactly
              can  be done and not be done, and what information is available and what is not yet
              available yet, is all subject to change.

              Ordered after on_load_fail etc. and before playback-restart.

       on_unload
              Run before closing a file, and before actually uninitializing everything. It's  not
              possible to resume playback in this state.

              Ordered   before  end-file.  Will  also  happen  in  the  error  case  (then  after
              on_load_fail).

       on_before_start_file
              Run before a start-file event is sent. (If any client changes the current  playlist
              entry,  or  sends  a  quit  command to the player, the corresponding event will not
              actually happen after the hook returns.)  Useful to drain property changes before a
              new file is loaded.

       on_after_end_file
              Run  after  an  end-file  event.  Useful to drain property changes after a file has
              finished.

   Input Command Prefixes
       These prefixes are placed between key name and the actual command. Multiple  prefixes  can
       be specified. They are separated by whitespace.

       osd-auto
              Use  the  default  behavior  for  this  command. This is the default for input.conf
              commands. Some libmpv/scripting/IPC APIs do not use this as default, but use no-osd
              instead.

       no-osd Do not use any OSD for this command.

       osd-bar
              If  possible,  show  a  bar with this command. Seek commands will show the progress
              bar, property changing commands may show the newly set value.

       osd-msg
              If possible, show an OSD message with this command. Seek command show  the  current
              playback time, property changing commands show the newly set value as text.

       osd-msg-bar
              Combine osd-bar and osd-msg.

       raw    Do  not  expand properties in string arguments. (Like "${property-name}".)  This is
              the default for some libmpv/scripting/IPC APIs.

       expand-properties
              All string arguments are expanded as described in Property Expansion.  This is  the
              default for input.conf commands.

       repeatable
              For  some commands, keeping a key pressed doesn't run the command repeatedly.  This
              prefix forces enabling key repeat in any case. For a list of  commands:  the  first
              command determines the repeatability of the whole list (up to and including version
              0.33 - a list was always repeatable).

       async  Allow asynchronous execution (if possible). Note that  only  a  few  commands  will
              support   this   (usually   this  is  explicitly  documented).  Some  commands  are
              asynchronous by default (or rather, their effects might manifest  after  completion
              of the command). The semantics of this flag might change in the future. Set it only
              if you don't rely on the effects of this  command  being  fully  realized  when  it
              returns. See Synchronous vs. Asynchronous.

       sync   Allow  synchronous  execution (if possible). Normally, all commands are synchronous
              by default, but some are asynchronous  by  default  for  compatibility  with  older
              behavior.

       All of the osd prefixes are still overridden by the global --osd-level settings.

   Synchronous vs. Asynchronous
       The  async  and  sync  prefix  matter  only for how the issuer of the command waits on the
       completion of the command. Normally it does not affect how the command behaves by  itself.
       There are the following cases:

       • Normal  input.conf  commands  are  always  run asynchronously. Slow running commands are
         queued up or run in parallel.

       • "Multi" input.conf commands (1 key binding, concatenated with ;)  will  be  executed  in
         order,  except  for  commands  that  are  async (either prefixed with async, or async by
         default for some commands). The async commands are run in a detached manner, possibly in
         parallel to the remaining sync commands in the list.

       • Normal Lua and libmpv commands (e.g. mpv_command()) are run in a blocking manner, unless
         the async prefix is used, or the command is async by default. This  means  in  the  sync
         case  the  caller  will  block, even if the core continues playback. Async mode runs the
         command in a detached manner.

       • Async libmpv command API (e.g. mpv_command_async()) never blocks the caller, and  always
         notify their completion with a message. The sync and async prefixes make no difference.

       • Lua  also  provides  APIs  for  running  async  commands,  which behave similar to the C
         counterparts.

       • In all cases, async mode can still  run  commands  in  a  synchronous  manner,  even  in
         detached  mode.  This  can  for  example happen in cases when a command does not have an
         asynchronous implementation. The async libmpv API still never blocks the caller in these
         cases.

       Before  mpv  0.29.0,  the async prefix was only used by screenshot commands, and made them
       run the file saving code in a detached manner. This is the default now, and async  changes
       behavior only in the ways mentioned above.

       Currently  the  following  commands  have  different waiting characteristics with sync vs.
       async: sub-add, audio-add, sub-reload,  audio-reload,  rescan-external-files,  screenshot,
       screenshot-to-file, dump-cache, ab-loop-dump-cache.

   Asynchronous command details
       On the API level, every asynchronous command is bound to the context which started it. For
       example, an asynchronous command started by mpv_command_async is bound to  the  mpv_handle
       passed  to  the  function.  Only  this  mpv_handle  receives  the  completion notification
       (MPV_EVENT_COMMAND_REPLY), and  only  this  handle  can  abort  a  still  running  command
       directly.  If the mpv_handle is destroyed, any still running async. commands started by it
       are terminated.

       The scripting APIs and JSON IPC give each script/connection its own implicit mpv_handle.

       If the player is closed, the core may abort all pending async. commands on its own (like a
       forced mpv_abort_async_command() call for each pending command on behalf of the API user).
       This happens at the same time MPV_EVENT_SHUTDOWN is sent, and there is no way  to  prevent
       this.

   Input Sections
       Input  sections  group  a  set  of  bindings,  and  enable  or  disable  them at once.  In
       input.conf, each key binding is assigned to an input section, rather than actually  having
       explicit text sections.

       See also: enable-section and disable-section commands.

       Predefined bindings:

       default
              Bindings  without  input  section  are  implicitly  assigned to this section. It is
              enabled by default during normal playback.

       encode Section which is active in encoding  mode.  It  is  enabled  exclusively,  so  that
              bindings in the default sections are ignored.

   Properties
       Properties  are used to set mpv options during runtime, or to query arbitrary information.
       They can be manipulated with the set/add/cycle commands, and retrieved with show-text,  or
       anything else that uses property expansion. (See Property Expansion.)

       The  property  name  is  annotated  with  RW to indicate whether the property is generally
       writable.

       If an option is referenced, the property will normally take/return exactly the same values
       as the option. In these cases, properties are merely a way to change an option at runtime.

   Property list
       NOTE:
          Most  options  can be set at runtime via properties as well. Just remove the leading --
          from the option name. These  are  not  documented  below,  see  OPTIONS  instead.  Only
          properties  which  do  not  exist  as  option  with  the  same name, or which have very
          different behavior from the options are documented below.

          Properties marked as (RW) are writeable, while those that aren't are read-only.

       audio-speed-correction, video-speed-correction
              Factor multiplied with speed at which the player attempts to play the file. Usually
              it's exactly 1. (Display sync mode will make this useful.)

              OSD formatting will display it in the form of +1.23456%, with the number being (raw
              - 1) * 100 for the given raw property value.

       display-sync-active
              Whether --video-sync=display is actually active.

       filename
              Currently played file, with path stripped. If this is an URL, try to  undo  percent
              encoding  as  well.  (The  result  is not necessarily correct, but looks better for
              display purposes. Use the path property to get an unmodified filename.)

              This has a sub-property:

              filename/no-ext
                     Like the filename property, but if the text contains a  .,  strip  all  text
                     after the last .. Usually this removes the file extension.

       file-size
              Length  in bytes of the source file/stream. (This is the same as ${stream-end}. For
              segmented/multi-part files, this will return the size of the main or manifest file,
              whatever it is.)

       estimated-frame-count
              Total number of frames in current file.

              NOTE:
                 This is only an estimate. (It's computed from two unreliable quantities: fps and
                 stream length.)

       estimated-frame-number
              Number of current frame in current stream.

              NOTE:
                 This is only an estimate. (It's computed from two unreliable quantities: fps and
                 possibly rounded timestamps.)

       pid    Process-id of mpv.

       path   Full path of the currently played file. Usually this is exactly the same string you
              pass on the mpv command line or the loadfile command, even if it's a relative path.
              If you expect an absolute path, you will have to determine it yourself, for example
              by using the working-directory property.

       stream-open-filename
              The full path to the currently played media. This is different from  path  only  in
              special  cases.  In  particular,  if --ytdl=yes is used, and the URL is detected by
              youtube-dl, then the script will set this property to the actual  media  URL.  This
              property  should be set only during the on_load or on_load_fail hooks, otherwise it
              will have no effect (or may do something implementation defined in the future). The
              property is reset if playback of the current media ends.

       media-title
              If the currently played file has a title tag, use that.

              Otherwise, return the filename property.

       file-format
              Symbolic  name of the file format. In some cases, this is a comma-separated list of
              format names, e.g. mp4 is mov,mp4,m4a,3gp,3g2,mj2 (the list may grow in the  future
              for any format).

       current-demuxer
              Name of the current demuxer. (This is useless.)

              (Renamed from demuxer.)

       stream-path
              Filename (full path) of the stream layer filename. (This is probably useless and is
              almost never different from path.)

       stream-pos
              Raw byte position in source stream. Technically, this returns the position  of  the
              most recent packet passed to a decoder.

       stream-end
              Raw end position in bytes in source stream.

       duration
              Duration  of  the current file in seconds. If the duration is unknown, the property
              is unavailable. Note that the file duration is not always exactly known, so this is
              an estimate.

              This  replaces the length property, which was deprecated after the mpv 0.9 release.
              (The semantics are the same.)

              This has a sub-property:

              duration/full
                     duration with milliseconds.

       avsync Last A/V synchronization difference. Unavailable if audio or video is disabled.

       total-avsync-change
              Total A-V sync correction done. Unavailable if audio or video is disabled.

       decoder-frame-drop-count
              Video frames dropped by decoder, because video is too far behind audio (when  using
              --framedrop=decoder).  Sometimes, this may be incremented in other situations, e.g.
              when video packets are damaged, or the decoder  doesn't  follow  the  usual  rules.
              Unavailable if video is disabled.

       frame-drop-count
              Frames dropped by VO (when using --framedrop=vo).

       mistimed-frame-count
              Number  of  video frames that were not timed correctly in display-sync mode for the
              sake of keeping A/V sync. This does not include  external  circumstances,  such  as
              video  rendering being too slow or the graphics driver somehow skipping a vsync. It
              does not include rounding errors either  (which  can  happen  especially  with  bad
              source  timestamps). For example, using the display-desync mode should never change
              this value from 0.

       vsync-ratio
              For how many vsyncs  a  frame  is  displayed  on  average.  This  is  available  if
              display-sync  is  active  only. For 30 FPS video on a 60 Hz screen, this will be 2.
              This is the moving average of what actually has been scheduled, so 24 FPS on 60  Hz
              will never remain exactly on 2.5, but jitter depending on the last frame displayed.

       vo-delayed-frame-count
              Estimated  number  of  frames delayed due to external circumstances in display-sync
              mode. Note that in general, mpv has to guess that this is happening, and the  guess
              can be inaccurate.

       percent-pos (RW)
              Position  in  current  file  (0-100).  The  advantage  over  using  this instead of
              calculating it out of other properties is that it properly falls back to estimating
              the playback position from the byte position, if the file duration is not known.

       time-pos (RW)
              Position in current file in seconds.

              This has a sub-property:

              time-pos/full
                     time-pos with milliseconds.

       time-start
              Deprecated.  Always  returns 0. Before mpv 0.14, this used to return the start time
              of the file (could affect e.g. transport streams). See --rebase-start-time option.

       time-remaining
              Remaining length of the file in seconds. Note that the file duration is not  always
              exactly known, so this is an estimate.

              This has a sub-property:

              time-remaining/full
                     time-remaining with milliseconds.

       audio-pts
              Current  audio  playback position in current file in seconds. Unlike time-pos, this
              updates more often than  once  per  frame.  For  audio-only  files,  it  is  mostly
              equivalent to time-pos, while for video-only files this property is not available.

              This has a sub-property:

              audio-pts/full
                     audio-pts with milliseconds.

       playtime-remaining
              time-remaining scaled by the current speed.

              This has a sub-property:

              playtime-remaining/full
                     playtime-remaining with milliseconds.

       playback-time (RW)
              Position  in  current  file in seconds. Unlike time-pos, the time is clamped to the
              range of the file. (Inaccurate file durations etc. could make it go out  of  range.
              Useful  on  attempts  to  seek  outside  of  the  file,  as the seek target time is
              considered the current position during seeking.)

              This has a sub-property:

              playback-time/full
                     playback-time with milliseconds.

       chapter (RW)
              Current chapter number. The number of the first chapter is 0.

       edition (RW)
              Current MKV edition number. Setting this property to a different value will restart
              playback. The number of the first edition is 0.

              Before  mpv  0.31.0,  this  showed  the  actual edition selected at runtime, if you
              didn't set the option or  property  manually.  With  mpv  0.31.0  and  later,  this
              strictly  returns  the  user-set  option or property value, and the current-edition
              property was added to return  the  runtime  selected  edition  (this  matters  with
              --edition=auto, the default).

       current-edition
              Currently  selected  edition. This property is unavailable if no file is loaded, or
              the file has no editions. (Matroska files  make  a  difference  between  having  no
              editions and a single edition, which will be reflected by the property, although in
              practice it does not matter.)

       chapters
              Number of chapters.

       editions
              Number of MKV editions.

       edition-list
              List of editions, current entry  marked.  Currently,  the  raw  property  value  is
              useless.

              This has a number of sub-properties. Replace N with the 0-based edition index.

              edition-list/count
                     Number  of  editions.  If  there  are  no editions, this can be 0 or 1 (1 if
                     there's a useless dummy edition).

              edition-list/N/id (RW)
                     Edition ID as integer. Use this to set  the  edition  property.   Currently,
                     this is the same as the edition index.

              edition-list/N/default
                     Whether this is the default edition.

              edition-list/N/title
                     Edition title as stored in the file. Not always available.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each edition)
                         "id"                MPV_FORMAT_INT64
                         "title"             MPV_FORMAT_STRING
                         "default"           MPV_FORMAT_FLAG

       metadata
              Metadata key/value pairs.

              If the property is accessed with Lua's mp.get_property_native, this returns a table
              with  metadata  keys  mapping to metadata values. If it is accessed with the client
              API, this returns a MPV_FORMAT_NODE_MAP, with tag keys mapping to tag values.

              For OSD, it returns a formatted list. Trying to retrieve this  property  as  a  raw
              string doesn't work.

              This has a number of sub-properties:

              metadata/by-key/<key>
                     Value of metadata entry <key>.

              metadata/list/count
                     Number of metadata entries.

              metadata/list/N/key
                     Key name of the Nth metadata entry. (The first entry is 0).

              metadata/list/N/value
                     Value of the Nth metadata entry.

              metadata/<key>
                     Old  version  of  metadata/by-key/<key>.  Use  is  discouraged,  because the
                     metadata key string could conflict with other sub-properties.

              The layout of this property might be subject to change. Suggestions are welcome how
              exactly this property should work.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                     (key and string value for each metadata entry)

       filtered-metadata
              Like metadata, but includes only fields listed in the --display-tags  option.  This
              is the same set of tags that is printed to the terminal.

       chapter-metadata
              Metadata of current chapter. Works similar to metadata property. It also allows the
              same access methods (using sub-properties).

              Per-chapter metadata is very rare. Usually, only the chapter name (title) is set.

              For accessing other information, like chapter start, see the chapter-list property.

       vf-metadata/<filter-label>
              Metadata added by video filters. Accessed  by  the  filter  label,  which,  if  not
              explicitly specified using the @filter-label: syntax, will be <filter-name>NN.

              Works  similar  to  metadata  property.  It  allows  the same access methods (using
              sub-properties).

              An example  of  this  kind  of  metadata  are  the  cropping  parameters  added  by
              --vf=lavfi=cropdetect.

       af-metadata/<filter-label>
              Equivalent to vf-metadata/<filter-label>, but for audio filters.

       idle-active
              Returns  yes/true if no file is loaded, but the player is staying around because of
              the --idle option.

              (Renamed from idle.)

       core-idle
              Whether the playback core  is  paused.  This  can  differ  from  pause  in  special
              situations, such as when the player pauses itself due to low network cache.

              This  also  returns  yes/true if playback is restarting or if nothing is playing at
              all. In other  words,  it's  only  no/false  if  there's  actually  video  playing.
              (Behavior since mpv 0.7.0.)

       cache-speed
              Current  I/O read speed between the cache and the lower layer (like network).  This
              gives the number bytes  per  seconds  over  a  1  second  window  (using  the  type
              MPV_FORMAT_INT64 for the client API).

              This is the same as demuxer-cache-state/raw-input-rate.

       demuxer-cache-duration
              Approximate  duration  of  video  buffered in the demuxer, in seconds. The guess is
              very unreliable, and often the property will not be available at all, even if  data
              is buffered.

       demuxer-cache-time
              Approximate   time   of  video  buffered  in  the  demuxer,  in  seconds.  Same  as
              demuxer-cache-duration but returns the last timestamp of buffered data in demuxer.

       demuxer-cache-idle
              Whether the demuxer is idle, which means that the demuxer cache is  filled  to  the
              requested amount, and is currently not reading more data.

       demuxer-cache-state
              Each  entry in seekable-ranges represents a region in the demuxer cache that can be
              seeked to, with a start and end fields containing  the  respective  timestamps.  If
              there  are multiple demuxers active, this only returns information about the "main"
              demuxer, but might be changed in future to return  unified  information  about  all
              demuxers.  The ranges are in arbitrary order. Often, ranges will overlap for a bit,
              before being joined.  In broken corner cases,  ranges  may  overlap  all  over  the
              place.

              The  end  of  a  seek  range  is  usually  smaller  than  the value returned by the
              demuxer-cache-time property, because that property returns  the  guessed  buffering
              amount, while the seek ranges represent the buffered data that can actually be used
              for cached seeking.

              bof-cached indicates whether the seek range with the lowest timestamp points to the
              beginning of the stream (BOF). This implies you cannot seek before this position at
              all. eof-cached indicates whether the seek range with the highest timestamp  points
              to  the  end  of  the stream (EOF). If both bof-cached and eof-cached are true, and
              there's only 1 cache range, the entire stream is cached.

              fw-bytes is the number of bytes of packets buffered in the range starting from  the
              current  decoding position. This is a rough estimate (may not account correctly for
              various overhead), and stops at the demuxer position (it ignores seek ranges  after
              it).

              file-cache-bytes is the number of bytes stored in the file cache. This includes all
              overhead, and possibly unused data (like pruned data). This member  is  missing  if
              the file cache wasn't enabled with --cache-on-disk=yes.

              cache-end is demuxer-cache-time. Missing if unavailable.

              reader-pts is the approximate timestamp of the start of the buffered range. Missing
              if unavailable.

              cache-duration is demuxer-cache-duration. Missing if unavailable.

              raw-input-rate is the estimated input rate of  the  network  layer  (or  any  other
              byte-oriented input layer) in bytes per second. May be inaccurate or missing.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                     "seekable-ranges"   MPV_FORMAT_NODE_ARRAY
                         MPV_FORMAT_NODE_MAP
                             "start"             MPV_FORMAT_DOUBLE
                             "end"               MPV_FORMAT_DOUBLE
                     "bof-cached"        MPV_FORMAT_FLAG
                     "eof-cached"        MPV_FORMAT_FLAG
                     "fw-bytes"          MPV_FORMAT_INT64
                     "file-cache-bytes"  MPV_FORMAT_INT64
                     "cache-end"         MPV_FORMAT_DOUBLE
                     "reader-pts"        MPV_FORMAT_DOUBLE
                     "cache-duration"    MPV_FORMAT_DOUBLE
                     "raw-input-rate"    MPV_FORMAT_INT64

              Other fields (might be changed or removed in the future):

              eof    Whether the reader thread has hit the end of the file.

              underrun
                     Whether the reader thread could not satisfy a decoder's request  for  a  new
                     packet.

              idle   Whether the thread is currently not reading.

              total-bytes
                     Sum  of  packet  bytes  (plus some overhead estimation) of the entire packet
                     queue, including cached seekable ranges.

       demuxer-via-network
              Whether the stream demuxed via the main demuxer is most likely played via  network.
              What  constitutes  "network"  is not always clear, might be used for other types of
              untrusted streams, could be wrong in certain cases, and  its  definition  might  be
              changing.  Also,  external  files  (like  separate  audio  files or streams) do not
              influence the value of this property (currently).

       demuxer-start-time
              The start time reported by the demuxer in fractional seconds.

       paused-for-cache
              Whether playback is paused because of waiting for the cache.

       cache-buffering-state
              The percentage (0-100) of the cache fill  status  until  the  player  will  unpause
              (related to paused-for-cache).

       eof-reached
              Whether the end of playback was reached. Note that this is usually interesting only
              if --keep-open is enabled, since otherwise the player  will  immediately  play  the
              next file (or exit or enter idle mode), and in these cases the eof-reached property
              will logically be cleared immediately after it's set.

       seeking
              Whether the player is currently seeking, or otherwise trying to  restart  playback.
              (It's possible that it returns yes/true while a file is loaded. This is because the
              same underlying code is used for seeking and resyncing.)

       mixer-active
              Whether the audio mixer is active.

              This option is relatively useless. Before mpv 0.18.1, it could  be  used  to  infer
              behavior of the volume property.

       ao-volume (RW)
              System  volume.  This  property  is available only if mpv audio output is currently
              active, and only if the underlying implementation  supports  volume  control.  What
              this  option  does  depends  on  the API. For example, on ALSA this usually changes
              system-wide audio, while with PulseAudio this controls per-application volume.

       ao-mute (RW)
              Similar to ao-volume, but controls the mute state. May  be  unimplemented  even  if
              ao-volume works.

       audio-codec
              Audio codec selected for decoding.

       audio-codec-name
              Audio codec.

       audio-params
              Audio format as output by the audio decoder.  This has a number of sub-properties:

              audio-params/format
                     The  sample  format  as  string.  This  uses the same names as used in other
                     places of mpv.

              audio-params/samplerate
                     Samplerate.

              audio-params/channels
                     The channel layout as a string. This is similar to what the --audio-channels
                     accepts.

              audio-params/hr-channels
                     As  channels,  but instead of the possibly cryptic actual layout sent to the
                     audio device, return a hopefully more human readable  form.   (Usually  only
                     audio-out-params/hr-channels makes sense.)

              audio-params/channel-count
                     Number  of audio channels. This is redundant to the channels field described
                     above.

              When querying the property with the client API using MPV_FORMAT_NODE, or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                     "format"            MPV_FORMAT_STRING
                     "samplerate"        MPV_FORMAT_INT64
                     "channels"          MPV_FORMAT_STRING
                     "channel-count"     MPV_FORMAT_INT64
                     "hr-channels"       MPV_FORMAT_STRING

       audio-out-params
              Same as audio-params, but the format of the data written to the audio API.

       colormatrix
              Redirects to video-params/colormatrix. This parameter (as well as similar ones) can
              be overridden with the format video filter.

       colormatrix-input-range
              See colormatrix.

       colormatrix-primaries
              See colormatrix.

       hwdec (RW)
              Reflects the --hwdec option.

              Writing to it  may  change  the  currently  used  hardware  decoder,  if  possible.
              (Internally,  the  player  may reinitialize the decoder, and will perform a seek to
              refresh the video properly.) You can  watch  the  other  hwdec  properties  to  see
              whether this was successful.

              Unlike  in mpv 0.9.x and before, this does not return the currently active hardware
              decoder. Since mpv 0.18.0, hwdec-current is available for this purpose.

       hwdec-current
              The current hardware decoding in use. If decoding is  active,  return  one  of  the
              values  used by the hwdec option/property. no/false indicates software decoding. If
              no decoder is loaded, the property is unavailable.

       hwdec-interop
              This returns the currently loaded hardware decoding/output interop driver.  This is
              known  only  once the VO has opened (and possibly later). With some VOs (like gpu),
              this might be never known in advance, but only when the decoder attempted to create
              the  hw  decoder  successfully. (Using --gpu-hwdec-interop can load it eagerly.) If
              there are multiple drivers loaded, they will be separated by ,.

              If no VO is active or no interop driver is known, this property is unavailable.

              This does not necessarily use the same values  as  hwdec.  There  can  be  multiple
              interop drivers for the same hardware decoder, depending on platform and VO.

       video-format
              Video format as string.

       video-codec
              Video codec selected for decoding.

       width, height
              Video  size.  This  uses the size of the video as decoded, or if no video frame has
              been decoded yet, the (possibly incorrect) container indicated size.

       video-params
              Video parameters, as output  by  the  decoder  (with  overrides  like  aspect  etc.
              applied). This has a number of sub-properties:

              video-params/pixelformat
                     The pixel format as string. This uses the same names as used in other places
                     of mpv.

              video-params/hw-pixelformat
                     The underlying pixel format as string. This is relevant for  some  cases  of
                     hardware decoding and unavailable otherwise.

              video-params/average-bpp
                     Average bits-per-pixel as integer. Subsampled planar formats use a different
                     resolution, which  is  the  reason  this  value  can  sometimes  be  odd  or
                     confusing. Can be unavailable with some formats.

              video-params/w, video-params/h
                     Video size as integers, with no aspect correction applied.

              video-params/dw, video-params/dh
                     Video size as integers, scaled for correct aspect ratio.

              video-params/crop-x, video-params/crop-y
                     Crop offset of the source video frame.

              video-params/crop-w, video-params/crop-h
                     Video size after cropping.

              video-params/aspect
                     Display aspect ratio as float.

              video-params/aspect-name
                     Display  aspect  ratio name as string. The name coresponds to motion picture
                     film format that introduced given aspect ratio in film.

              video-params/par
                     Pixel aspect ratio.

              video-params/sar
                     Storage aspect ratio.

              video-params/sar-name
                     Storage aspect ratio name as string.

              video-params/colormatrix
                     The colormatrix in use as string. (Exact values subject to change.)

              video-params/colorlevels
                     The colorlevels as string. (Exact values subject to change.)

              video-params/primaries
                     The primaries in use as string. (Exact values subject to change.)

              video-params/gamma
                     The gamma function in use as string. (Exact values subject to change.)

              video-params/sig-peak (deprecated)
                     The video file's tagged signal peak as float.

              video-params/light
                     The light type in use as a string. (Exact values subject to change.)

              video-params/chroma-location
                     Chroma location as string. (Exact values subject to change.)

              video-params/rotate
                     Intended display rotation in degrees (clockwise).

              video-params/stereo-in
                     Source file stereo  3D  mode.  (See  the  format  video  filter's  stereo-in
                     option.)

              video-params/alpha
                     Alpha  type.  If  the  format has no alpha channel, this will be unavailable
                     (but in future releases, it could change to no). If alpha is  present,  this
                     is set to straight or premul.

              video-params/min-luma
                     Minimum luminance, as reported by HDR10 metadata (in cd/m²)

              video-params/max-luma
                     Maximum luminance, as reported by HDR10 metadata (in cd/m²)

              video-params/max-cll
                     Maximum content light level, as reported by HDR10 metadata (in cd/m²)

              video-params/max-fall
                     Maximum frame average light level, as reported by HDR10 metadata (in cd/m²)

              video-params/scene-max-r
                     MaxRGB of a scene for R component, as reported by HDR10+ metadata (in cd/m²)

              video-params/scene-max-g
                     MaxRGB of a scene for G component, as reported by HDR10+ metadata (in cd/m²)

              video-params/scene-max-b
                     MaxRGB of a scene for B component, as reported by HDR10+ metadata (in cd/m²)

              video-params/max-pq-y
                     Maximum PQ luminance of a frame, as reported by peak detection (in PQ, 0-1)

              video-params/avg-pq-y
                     Average PQ luminance of a frame, as reported by peak detection (in PQ, 0-1)

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                     "pixelformat"       MPV_FORMAT_STRING
                     "hw-pixelformat"    MPV_FORMAT_STRING
                     "w"                 MPV_FORMAT_INT64
                     "h"                 MPV_FORMAT_INT64
                     "dw"                MPV_FORMAT_INT64
                     "dh"                MPV_FORMAT_INT64
                     "aspect"            MPV_FORMAT_DOUBLE
                     "par"               MPV_FORMAT_DOUBLE
                     "colormatrix"       MPV_FORMAT_STRING
                     "colorlevels"       MPV_FORMAT_STRING
                     "primaries"         MPV_FORMAT_STRING
                     "gamma"             MPV_FORMAT_STRING
                     "sig-peak"          MPV_FORMAT_DOUBLE
                     "light"             MPV_FORMAT_STRING
                     "chroma-location"   MPV_FORMAT_STRING
                     "rotate"            MPV_FORMAT_INT64
                     "stereo-in"         MPV_FORMAT_STRING
                     "average-bpp"       MPV_FORMAT_INT64
                     "alpha"             MPV_FORMAT_STRING
                     "min-luma"          MPV_FORMAT_DOUBLE
                     "max-luma"          MPV_FORMAT_DOUBLE
                     "max-cll"           MPV_FORMAT_DOUBLE
                     "max-fall"          MPV_FORMAT_DOUBLE
                     "scene-max-r"       MPV_FORMAT_DOUBLE
                     "scene-max-g"       MPV_FORMAT_DOUBLE
                     "scene-max-b"       MPV_FORMAT_DOUBLE
                     "max-pq-y"          MPV_FORMAT_DOUBLE
                     "avg-pq-y"          MPV_FORMAT_DOUBLE

       dwidth, dheight
              Video display size. This is the video size after filters and  aspect  scaling  have
              been  applied.  The actual video window size can still be different from this, e.g.
              if the user resized the video window manually.

              These have the same values as video-out-params/dw and video-out-params/dh.

       video-dec-params
              Exactly like video-params, but no overrides applied.

       video-out-params
              Same as video-params, but after video filters have been applied. If  there  are  no
              video  filters in use, this will contain the same values as video-params. Note that
              this is still not necessarily what the video window uses, since the user can change
              the  window  size,  and  all  real  VOs do their own scaling independently from the
              filter chain.

              Has the same sub-properties as video-params.

       video-frame-info
              Approximate information of the current frame. Note that if any of these are used on
              OSD,  the  information  might be off by a few frames due to OSD redrawing and frame
              display being somewhat disconnected, and you  might  have  to  pause  and  force  a
              redraw.

              This has a number of sub-properties:

              video-frame-info/picture-type
                     The type of the picture. It can be "I" (intra), "P" (predicted), "B" (bi-dir
                     predicted) or unavailable.

              video-frame-info/interlaced
                     Whether the content of the frame is interlaced.

              video-frame-info/tff
                     If the content is interlaced, whether the top field is displayed first.

              video-frame-info/repeat
                     Whether the frame must be delayed when decoding.

       container-fps
              Container FPS. This can easily contain bogus values. For  videos  that  use  modern
              container formats or video codecs, this will often be incorrect.

              (Renamed from fps.)

       estimated-vf-fps
              Estimated/measured  FPS  of the video filter chain output. (If no filters are used,
              this corresponds to decoder output.) This uses the average of  the  10  past  frame
              durations to calculate the FPS. It will be inaccurate if frame-dropping is involved
              (such as when framedrop is explicitly enabled, or  after  precise  seeking).  Files
              with imprecise timestamps (such as Matroska) might lead to unstable results.

       window-scale (RW)
              Window  size  multiplier.  Setting  this will resize the video window to the values
              contained in dwidth and dheight multiplied with the value set with  this  property.
              Setting  1  will  resize to original video size (or to be exact, the size the video
              filters output). 2 will set the double size, 0.5 halves the size.

              Note that setting a value identical to its  previous  value  will  not  resize  the
              window.  That's  because this property mirrors the window-scale option, and setting
              an option to its previous value is ignored. If this value is set while  the  window
              is  in a fullscreen, the multiplier is not applied until the window is taken out of
              that state. Writing this property to a maximized window can unmaximize  the  window
              depending  on  the  OS  and  window manager. If the window does not unmaximize, the
              multiplier will be applied if the user unmaximizes the window later.

              See current-window-scale for the value derived from the actual window size.

              Since mpv 0.31.0, this always returns the previously  set  value  (or  the  default
              value), instead of the value implied by the actual window size.  Before mpv 0.31.0,
              this returned what current-window-scale returns now, after the window was created.

       current-window-scale (RW)
              The window-scale value calculated from the current window size. This has  the  same
              value  as window-scale if the window size was not changed since setting the option,
              and  the  window  size  was  not  restricted  in  other  ways.  If  the  window  is
              fullscreened,   this   will  return  the  scale  value  calculated  from  the  last
              non-fullscreen size of the window. The property  is  unavailable  if  no  video  is
              active.

              When  setting  this  property in the fullscreen or maximized state, the behavior is
              the same as window-scale. In all other cases, setting the value  of  this  property
              will always resize the window. This does not affect the value of window-scale.

       focused
              Whether the window has focus. Might not be supported by all VOs.

       display-names
              Names  of  the  displays  that  the mpv window covers. On X11, these are the xrandr
              names (LVDS1, HDMI1, DP1,  VGA1,  etc.).  On  Windows,  these  are  the  GDI  names
              (\.DISPLAY1,  \.DISPLAY2,  etc.)  and the first display in the list will be the one
              that  Windows  considers  associated  with  the  window  (as  determined   by   the
              MonitorFromWindow API.) On macOS these are the Display Product Names as used in the
              System Information and only one display name is returned since a window can only be
              on one screen.

       display-fps
              The  refresh  rate of the current display. Currently, this is the lowest FPS of any
              display covered by the video, as retrieved by  the  underlying  system  APIs  (e.g.
              xrandr  on  X11). It is not the measured FPS. It's not necessarily available on all
              platforms. Note that any of the listed facts may change any time without a warning.

       estimated-display-fps
              The actual rate at which display refreshes seem to occur, measured by system  time.
              Only available if display-sync mode (as selected by --video-sync) is active.

       vsync-jitter
              Estimated deviation factor of the vsync duration.

       display-width, display-height
              The  current display's horizontal and vertical resolution in pixels. Whether or not
              these values update as the mpv window changes displays  depends  on  the  windowing
              backend. It may not be available on all platforms.

       display-hidpi-scale
              The HiDPI scale factor as reported by the windowing backend. If no VO is active, or
              if the VO does not report a value, this property is unavailable.  It may  be  saner
              to report an absolute DPI, however, this is the way HiDPI support is implemented on
              most OS APIs. See also --hidpi-window-scale.

       osd-width, osd-height
              Last known OSD width (can be 0). This is needed if you want to use the  overlay-add
              command.  It  gives you the actual OSD/window size (not including decorations drawn
              by the OS window manager).

              Alias to osd-dimensions/w and osd-dimensions/h.

       osd-par
              Last known OSD display pixel aspect (can be 0).

              Alias to osd-dimensions/osd-par.

       osd-dimensions
              Last known OSD dimensions.

              Has the following sub-properties (which can be read as MPV_FORMAT_NODE or Lua table
              with mp.get_property_native):

              osd-dimensions/w
                     Size of the VO window in OSD render units (usually pixels, but may be scaled
                     pixels with VOs like xv).

              osd-dimensions/h
                     Size of the VO window in OSD render units,

              osd-dimensions/par
                     Pixel aspect ratio of the OSD (usually 1).

              osd-dimensions/aspect
                     Display aspect ratio of  the  VO  window.  (Computing  from  the  properties
                     above.)

              osd-dimensions/mt, osd-dimensions/mb, osd-dimensions/ml, osd-dimensions/mr
                     OSD  to  video  margins  (top, bottom, left, right). This describes the area
                     into which the video is rendered.

              Any of these properties may be unavailable or set to dummy values if the VO  window
              is not created or visible.

       window-id
              Read-only  -  mpv's  window  id. May not always be available, i.e due to window not
              being opened yet or not being supported by the VO.

       mouse-pos
              Read-only - last known mouse position, normalizd to OSD dimensions.

              Has the following sub-properties (which can be read as MPV_FORMAT_NODE or Lua table
              with mp.get_property_native):

              mouse-pos/x, mouse-pos/y
                     Last known coordinates of the mouse pointer.

              mouse-pos/hover
                     Boolean - whether the mouse pointer hovers the video window. The coordinates
                     should be ignored when this value  is  false,  because  the  video  backends
                     update them only when the pointer hovers the window.

       sub-ass-extradata
              The  current  ASS  subtitle  track's  extradata.  There is no formatting done.  The
              extradata is returned as a string as-is. This property is not available for non-ASS
              subtitle tracks.

       sub-text
              The  current subtitle text regardless of sub visibility. Formatting is stripped. If
              the subtitle is  not  text-based  (i.e.  DVD/BD  subtitles),  an  empty  string  is
              returned.

       sub-text-ass
              Like  sub-text,  but return the text in ASS format. Text subtitles in other formats
              are converted. For native ASS subtitles, events that do not contain any  text  (but
              vector  drawings  etc.)  are  not  filtered  out. If multiple events match with the
              current playback time, they are concatenated with line breaks.  Contains  only  the
              "Text" part of the events.

              This  property  is not enough to render ASS subtitles correctly, because ASS header
              and per-event metadata are not returned. You likely need to do further filtering on
              the returned string to make it useful.

       secondary-sub-text
              Same as sub-text, but for the secondary subtitles.

       sub-start
              The  current  subtitle  start  time  (in  seconds).  If  there's  multiple  current
              subtitles, returns the first start time. If no current subtitle is present null  is
              returned instead.

       secondary-sub-start
              Same as sub-start, but for the secondary subtitles.

       sub-end
              The  current subtitle end time (in seconds). If there's multiple current subtitles,
              return the last end time. If no current subtitle is present, or if it's present but
              has unknown or incorrect duration, null is returned instead.

       secondary-sub-end
              Same as sub-end, but for the secondary subtitles.

       playlist-pos (RW)
              Current  position  on  playlist.  The first entry is on position 0. Writing to this
              property may start playback at the new position.

              In some cases, this is not necessarily the currently playing file. See  explanation
              of current and playing flags in playlist.

              If  there  the  playlist is empty, or if it's non-empty, but no entry is "current",
              this property returns -1. Likewise, writing -1 will put the player into  idle  mode
              (or exit playback if idle mode is not enabled). If an out of range index is written
              to the property, this behaves as if writing -1.  (Before  mpv  0.33.0,  instead  of
              returning -1, this property was unavailable if no playlist entry was current.)

              Writing  the  current  value  back  to  the  property  will  have  no  effect.  Use
              playlist-play-index to restart the playback of the current entry if desired.

       playlist-pos-1 (RW)
              Same as playlist-pos, but 1-based.

       playlist-current-pos (RW)
              Index of the "current" item on playlist. This usually,  but  not  necessarily,  the
              currently  playing item (see playlist-playing-pos). Depending on the exact internal
              state of the player, it may refer to  the  playlist  item  to  play  next,  or  the
              playlist item used to determine what to play next.

              For reading, this is exactly the same as playlist-pos.

              For  writing,  this  only sets the position of the "current" item, without stopping
              playback of the current file (or starting playback, if this is done in idle  mode).
              Use -1 to remove the current flag.

              This  property  is  only  vaguely useful. If set during playback, it will typically
              cause the playlist  entry  after  it  to  be  played  next.  Another  possibly  odd
              observable  state is that if playlist-next is run during playback, this property is
              set to the playlist entry to play next (unlike the  previous  case).  There  is  an
              internal  flag  that  decides  whether  the  current playlist entry or the next one
              should be played, and this flag is currently inaccessible for API  users.  (Whether
              this behavior will kept is possibly subject to change.)

       playlist-playing-pos
              Index of the "playing" item on playlist. A playlist item is "playing" if it's being
              loaded, actually playing, or being  unloaded.  This  property  is  set  during  the
              MPV_EVENT_START_FILE  (start-file)  and  the MPV_EVENT_START_END (end-file) events.
              Outside of that, it returns -1. If the playlist entry was  somehow  removed  during
              playback,  but  playback hasn't stopped yet, or is in progress of being stopped, it
              also returns -1.  (This can happen at least during state transitions.)

              In the "playing" state, this is usually the same  as  playlist-pos,  except  during
              state changes, or if playlist-current-pos was written explicitly.

       playlist-count
              Number of total playlist entries.

       playlist-path
              The  original  path  of  the playlist for the current entry before mpv expanded the
              entries. Unavailable if the file was not originally associated with a  playlist  in
              some way.

       playlist
              Playlist, current entry marked. Currently, the raw property value is useless.

              This  has  a  number  of  sub-properties. Replace N with the 0-based playlist entry
              index.

              playlist/count
                     Number of playlist entries (same as playlist-count).

              playlist/N/filename
                     Filename of the Nth entry.

              playlist/N/playing
                     yes/true if the playlist-playing-pos property points to this entry, no/false
                     or unavailable otherwise.

              playlist/N/current
                     yes/true if the playlist-current-pos property points to this entry, no/false
                     or unavailable otherwise.

              playlist/N/title
                     Name of the Nth entry. Available if the playlist file contains  such  fields
                     and  mpv's  parser  supports  it  for  the  given playlist format, or if the
                     playlist entry has been opened before and  a  media-title  other  then  then
                     filename has been acquired.

              playlist/N/id
                     Unique  ID for this entry. This is an automatically assigned integer ID that
                     is unique for the entire life time of the current mpv core  instance.  Other
                     commands, events, etc. use this as playlist_entry_id fields.

              playlist/N/playlist-path
                     The  original  path  of  the playlist for this entry before mpv expanded it.
                     Unavailable if the file was not originally associated  with  a  playlist  in
                     some way.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each playlist entry)
                         "filename"  MPV_FORMAT_STRING
                         "current"   MPV_FORMAT_FLAG (might be missing; since mpv 0.7.0)
                         "playing"   MPV_FORMAT_FLAG (same)
                         "title"     MPV_FORMAT_STRING (optional)
                         "id"        MPV_FORMAT_INT64

       track-list
              List of audio/video/sub tracks, current entry marked. Currently, the  raw  property
              value is useless.

              This has a number of sub-properties. Replace N with the 0-based track index.

              track-list/count
                     Total number of tracks.

              track-list/N/id
                     The  ID  as  it's used for -sid/--aid/--vid. This is unique within tracks of
                     the same type (sub/audio/video), but otherwise not.

              track-list/N/type
                     String describing the media type. One of audio, video, sub.

              track-list/N/src-id
                     Track ID as used in the source file. Not always available. (It is missing if
                     the  format  has  no native ID, if the track is a pseudo-track that does not
                     exist in this way in the actual  file,  or  if  the  format  is  handled  by
                     libavformat, and the format was not whitelisted as having track IDs.)

              track-list/N/title
                     Track title as it is stored in the file. Not always available.

              track-list/N/lang
                     Track language as identified by the file. Not always available.

              track-list/N/image
                     yes/true  if  this  is  a  video  track  that  consists of a single picture,
                     no/false or unavailable otherwise. The heuristic  used  to  determine  if  a
                     stream  is an image doesn't attempt to detect images in codecs normally used
                     for videos. Otherwise, it is reliable.

              track-list/N/albumart
                     yes/true if this is an image embedded in an audio  file  or  external  cover
                     art, no/false or unavailable otherwise.

              track-list/N/default
                     yes/true  if  the  track  has  the default flag set in the file, no/false or
                     unavailable otherwise.

              track-list/N/forced
                     yes/true if the track has the forced flag  set  in  the  file,  no/false  or
                     unavailable otherwise.

              track-list/N/codec
                     The  codec  name  used  by this track, for example h264. Unavailable in some
                     rare cases.

              track-list/N/external
                     yes/true  if  the  track  is  an  external  file,  no/false  or  unavailable
                     otherwise. This is set for separate subtitle files.

              track-list/N/external-filename
                     The filename if the track is from an external file, unavailable otherwise.

              track-list/N/selected
                     yes/true  if  the  track  is  currently  decoded,  no/false  or  unavailable
                     otherwise.

              track-list/N/main-selection
                     It indicates the selection order of tracks for the same type.  If a track is
                     not  selected,  or  is selected by the --lavfi-complex, it is not available.
                     For  subtitle  tracks,  0  represents  the  sid,  and   1   represents   the
                     secondary-sid.

              track-list/N/ff-index
                     The stream index as usually used by the FFmpeg utilities. Note that this can
                     be potentially wrong if a demuxer other than libavformat (--demuxer=lavf) is
                     used.  For  mkv  files,  the  index  will  usually match even if the default
                     (builtin) demuxer is used, but there is no hard guarantee.

              track-list/N/decoder-desc
                     If this track is being decoded, the human-readable decoder name,

              track-list/N/demux-w, track-list/N/demux-h
                     Video size hint as indicated by the container. (Not always accurate.)

              track-list/N/demux-crop-x, track-list/N/demux-crop-y
                     Crop offset of the source video frame.

              track-list/N/demux-crop-w, track-list/N/demux-crop-h
                     Video size after cropping.

              track-list/N/demux-channel-count
                     Number of audio channels as indicated by the container. (Not always accurate
                     -  in  particular,  the  track  could  be  decoded  as a different number of
                     channels.)

              track-list/N/demux-channels
                     Channel layout as indicated by the container. (Not always accurate.)

              track-list/N/demux-samplerate
                     Audio sample rate as indicated by the container. (Not always accurate.)

              track-list/N/demux-fps
                     Video FPS as indicated by the container. (Not always accurate.)

              track-list/N/demux-bitrate
                     Audio average bitrate, in bits per second. (Not always accurate.)

              track-list/N/demux-rotation
                     Video clockwise rotation metadata, in degrees.

              track-list/N/demux-par
                     Pixel aspect ratio.

              track-list/N/audio-channels (deprecated)
                     Deprecated alias for track-list/N/demux-channel-count.

              track-list/N/replaygain-track-peak, track-list/N/replaygain-track-gain
                     Per-track  replaygain  values.  Only  available  for   audio   tracks   with
                     corresponding information stored in the source file.

              track-list/N/replaygain-album-peak, track-list/N/replaygain-album-gain
                     Per-album  replaygain  values.  If  the  file has per-track but no per-album
                     information, the per-album values will be copied from the  per-track  values
                     currently. It's possible that future mpv versions will make these properties
                     unavailable instead in this case.

              When querying the property with the client API using MPV_FORMAT_NODE, or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each track)
                         "id"                MPV_FORMAT_INT64
                         "type"              MPV_FORMAT_STRING
                         "src-id"            MPV_FORMAT_INT64
                         "title"             MPV_FORMAT_STRING
                         "lang"              MPV_FORMAT_STRING
                         "image"             MPV_FORMAT_FLAG
                         "albumart"          MPV_FORMAT_FLAG
                         "default"           MPV_FORMAT_FLAG
                         "forced"            MPV_FORMAT_FLAG
                         "selected"          MPV_FORMAT_FLAG
                         "main-selection"    MPV_FORMAT_INT64
                         "external"          MPV_FORMAT_FLAG
                         "external-filename" MPV_FORMAT_STRING
                         "codec"             MPV_FORMAT_STRING
                         "ff-index"          MPV_FORMAT_INT64
                         "decoder-desc"      MPV_FORMAT_STRING
                         "demux-w"           MPV_FORMAT_INT64
                         "demux-h"           MPV_FORMAT_INT64
                         "demux-crop-x"      MPV_FORMAT_INT64
                         "demux-crop-y"      MPV_FORMAT_INT64
                         "demux-crop-w"      MPV_FORMAT_INT64
                         "demux-crop-h"      MPV_FORMAT_INT64
                         "demux-channel-count" MPV_FORMAT_INT64
                         "demux-channels"    MPV_FORMAT_STRING
                         "demux-samplerate"  MPV_FORMAT_INT64
                         "demux-fps"         MPV_FORMAT_DOUBLE
                         "demux-bitrate"     MPV_FORMAT_INT64
                         "demux-rotation"    MPV_FORMAT_INT64
                         "demux-par"         MPV_FORMAT_DOUBLE
                         "audio-channels"    MPV_FORMAT_INT64
                         "replaygain-track-peak" MPV_FORMAT_DOUBLE
                         "replaygain-track-gain" MPV_FORMAT_DOUBLE
                         "replaygain-album-peak" MPV_FORMAT_DOUBLE
                         "replaygain-album-gain" MPV_FORMAT_DOUBLE

       current-tracks/...
              This  gives  access to currently selected tracks. It redirects to the correct entry
              in track-list.

              The following sub-entries are defined: video, audio, sub, sub2

              For example, current-tracks/audio/lang returns the current audio  track's  language
              field (the same value as track-list/N/lang).

              If  tracks of the requested type are selected via --lavfi-complex, the first one is
              returned.

       chapter-list (RW)
              List of chapters, current entry  marked.  Currently,  the  raw  property  value  is
              useless.

              This has a number of sub-properties. Replace N with the 0-based chapter index.

              chapter-list/count
                     Number of chapters.

              chapter-list/N/title
                     Chapter title as stored in the file. Not always available.

              chapter-list/N/time
                     Chapter start time in seconds as float.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each chapter)
                         "title" MPV_FORMAT_STRING
                         "time"  MPV_FORMAT_DOUBLE

       af, vf (RW)
              See --vf/--af and the vf/af command.

              When querying the property with the client API using MPV_FORMAT_NODE, or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each filter entry)
                         "name"      MPV_FORMAT_STRING
                         "label"     MPV_FORMAT_STRING [optional]
                         "enabled"   MPV_FORMAT_FLAG [optional]
                         "params"    MPV_FORMAT_NODE_MAP [optional]
                             "key"   MPV_FORMAT_STRING
                             "value" MPV_FORMAT_STRING

              It's also possible to write the property using this format.

       seekable
              Whether it's generally possible to seek in the current file.

       partially-seekable
              Whether  the  current  file  is  considered seekable, but only because the cache is
              active. This means small relative seeks may be fine,  but  larger  seeks  may  fail
              anyway. Whether a seek will succeed or not is generally not known in advance.

              If this property returns yes/true, so will seekable.

       playback-abort
              Whether playback is stopped or is to be stopped. (Useful in obscure situations like
              during on_load hook processing, when the user can stop playback, but the script has
              to explicitly end processing.)

       cursor-autohide (RW)
              See  --cursor-autohide.  Setting this to a new value will always update the cursor,
              and reset the internal timer.

       osd-sym-cc
              Inserts the current OSD symbol as opaque OSD control code (cc).  This  makes  sense
              only  with  the  show-text  command or options which set OSD messages.  The control
              code is implementation specific and is useless for anything else.

       osd-ass-cc
              ${osd-ass-cc/0} disables escaping ASS sequences of  text  in  OSD,  ${osd-ass-cc/1}
              enables  it  again.  By  default,  ASS  sequences  are  escaped to avoid accidental
              formatting, and this property can disable this behavior. Note that  the  properties
              return an opaque OSD control code, which only makes sense for the show-text command
              or options which set OSD messages.

                 Example

                 • --osd-msg3='This is ${osd-ass-cc/0}{\\b1}bold text'show-text "This is ${osd-ass-cc/0}{\\b1}bold text"

              Any ASS override tags as understood by libass can be used.

              Note that you need to escape the \ character, because the string is processed for C
              escape  sequences  before  passing  it to the OSD code. See Flat command syntax for
              details.

              A list of tags can be found here: https://aegisub.org/docs/latest/ass_tags/

       vo-configured
              Whether the VO is configured right now. Usually this  corresponds  to  whether  the
              video  window is visible. If the --force-window option is used, this usually always
              returns yes/true.

       vo-passes
              Contains introspection about the VO's active  render  passes  and  their  execution
              times. Not implemented by all VOs.

              This  is  further subdivided into two frame types, vo-passes/fresh for fresh frames
              (which have to be uploaded, scaled, etc.) and vo-passes/redraw for  redrawn  frames
              (which only have to be re-painted).  The number of passes for any given subtype can
              change from frame to frame, and should not be relied upon.

              Each frame type has a number of further sub-properties. Replace TYPE with the frame
              type, N with the 0-based pass index, and M with the 0-based sample index.

              vo-passes/TYPE/count
                     Number of passes.

              vo-passes/TYPE/N/desc
                     Human-friendy description of the pass.

              vo-passes/TYPE/N/last
                     Last measured execution time, in nanoseconds.

              vo-passes/TYPE/N/avg
                     Average  execution  time  of  this pass, in nanoseconds. The exact timeframe
                     varies, but it should generally be a handful of seconds.

              vo-passes/TYPE/N/peak
                     The peak execution time (highest value)  within  this  averaging  range,  in
                     nanoseconds.

              vo-passes/TYPE/N/count
                     The number of samples for this pass.

              vo-passes/TYPE/N/samples/M
                     The raw execution time of a specific sample for this pass, in nanoseconds.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                 "TYPE" MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP
                         "desc"    MPV_FORMAT_STRING
                         "last"    MPV_FORMAT_INT64
                         "avg"     MPV_FORMAT_INT64
                         "peak"    MPV_FORMAT_INT64
                         "count"   MPV_FORMAT_INT64
                         "samples" MPV_FORMAT_NODE_ARRAY
                              MP_FORMAT_INT64

              Note that directly accessing this structure via subkeys is not supported, the  only
              access is through aforementioned MPV_FORMAT_NODE.

       perf-info
              Further  performance  data.  Querying this property triggers internal collection of
              some data, and may slow down the player. Each query will reset some internal state.
              Property change notification doesn't and won't work.  All of this may change in the
              future, so don't use this. The builtin stats script is  supposed  to  be  the  only
              user;  since  it's  bundled and built with the source code, it can use knowledge of
              mpv internal to render the information properly. See stats script  description  for
              some details.

       video-bitrate, audio-bitrate, sub-bitrate
              Bitrate  values calculated on the packet level. This works by dividing the bit size
              of all packets between two keyframes  by  their  presentation  timestamp  distance.
              (This  uses  the timestamps are stored in the file, so e.g. playback speed does not
              influence the returned values.) In particular, the video bitrate will  update  only
              per  keyframe,  and show the "past" bitrate. To make the property more UI friendly,
              updates to these properties are throttled in a certain way.

              The unit is bits per second. OSD formatting turns  these  values  in  kilobits  (or
              megabits,  if appropriate), which can be prevented by using the raw property value,
              e.g. with ${=video-bitrate}.

              Note that the accuracy of these properties is influenced by a few factors.  If  the
              underlying  demuxer  rewrites the packets on demuxing (done for some file formats),
              the bitrate might be slightly off. If  timestamps  are  bad  or  jittery  (like  in
              Matroska), even constant bitrate streams might show fluctuating bitrate.

              How exactly these values are calculated might change in the future.

              In  earlier  versions  of  mpv,  these properties returned a static (but bad) guess
              using a completely different method.

       packet-video-bitrate, packet-audio-bitrate, packet-sub-bitrate
              Old and deprecated properties for video-bitrate, audio-bitrate,  sub-bitrate.  They
              behave  exactly the same, but return a value in kilobits. Also, they don't have any
              OSD formatting, though the same can be achieved with e.g. ${=video-bitrate}.

              These properties shouldn't be used anymore.

       audio-device-list
              The list of discovered audio devices. This is mostly for use with the  client  API,
              and reflects what --audio-device=help with the command line player returns.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each device entry)
                         "name"          MPV_FORMAT_STRING
                         "description"   MPV_FORMAT_STRING

              The name is what is to be passed to the --audio-device option (and often  a  rather
              cryptic audio API-specific ID), while description is human readable free form text.
              The description is set to the device name (minus mpv-specific <driver>/ prefix)  if
              no description is available or the description would have been an empty string.

              The special entry with the name set to auto selects the default audio output driver
              and the default device.

              The property can be watched with the property observation mechanism in  the  client
              API and in Lua scripts. (Technically, change notification is enabled the first time
              this property is read.)

       audio-device (RW)
              Set the audio device. This directly reads/writes the --audio-device option, but  on
              write accesses, the audio output will be scheduled for reloading.

              Writing this property while no audio output is active will not automatically enable
              audio.  (This  is  also  true  in  the  case  when  audio  was  disabled   due   to
              reinitialization failure after a previous write access to audio-device.)

              This property also doesn't tell you which audio device is actually in use.

              How these details are handled may change in the future.

       current-vo
              Current video output driver (name as used with --vo).

       current-ao
              Current audio output driver (name as used with --ao).

       shared-script-properties (RW)
              This  is  a  key/value  map of arbitrary strings shared between scripts for general
              use. The player itself does not use any data in it (although some  builtin  scripts
              may). The property is not preserved across player restarts.

              This is very primitive, inefficient, and annoying to use. It's a makeshift solution
              which could go  away  any  time  (for  example,  when  a  better  solution  becomes
              available).  This  is also why this property has an annoying name. You should avoid
              using it, unless you absolutely have to.

              Lua scripting has helpers starting with  utils.shared_script_property_.   They  are
              undocumented because you should not use this property. If you still think you must,
              you should use the helpers instead of the property directly.

              You are supposed to use the change-list command to modify the  contents.   Reading,
              modifying,  and writing the property manually could data loss if two scripts update
              different keys at the same time due to lack of  synchronization.  The  Lua  helpers
              take care of this.

              (There  is  no  way to ensure synchronization if two scripts try to update the same
              key at the same time.)

       user-data (RW)
              This is a recursive key/value map of arbitrary nodes  shared  between  clients  for
              general use (i.e. scripts, IPC clients, host applications, etc).  The player itself
              does not use any data in it (although some builtin scripts may).  The  property  is
              not preserved across player restarts.

              This is a more powerful replacement for shared-script-properties.

              Sub-paths  can  be accessed directly; e.g. user-data/my-script/state/a can be read,
              written, or observed.

              The top-level object itself cannot be written directly; write to sub-paths instead.

              Converting this property  or  its  sub-properties  to  strings  will  give  a  JSON
              representation. If converting a leaf-level object (i.e. not a map or array) and not
              using raw mode, the underlying content will be given (e.g. strings will be  printed
              directly, rather than quoted and JSON-escaped).

       working-directory
              The working directory of the mpv process. Can be useful for JSON IPC users, because
              the command line player usually works with relative paths.

       protocol-list
              List of protocol prefixes potentially recognized by the player. They  are  returned
              without  trailing  :// suffix (which is still always required).  In some cases, the
              protocol will not actually be supported (consider https if ffmpeg is  not  compiled
              with TLS support).

       decoder-list
              List  of  decoders  supported.  This lists decoders which can be passed to --vd and
              --ad.

              codec  Canonical codec name, which identifies the format the decoder can handle.

              driver The name of the decoder itself. Often, this is the same as codec.  Sometimes
                     it  can  be  different.  It is used to distinguish multiple decoders for the
                     same codec.

              description
                     Human readable description of the decoder and codec.

              When querying the property with the client API using MPV_FORMAT_NODE, or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each decoder entry)
                         "codec"         MPV_FORMAT_STRING
                         "driver"        MPV_FORMAT_STRING
                         "description"   MPV_FORMAT_STRING

       encoder-list
              List of libavcodec encoders. This has the same format as decoder-list.  The encoder
              names (driver entries) can be passed to --ovc and --oac (without the  lavc:  prefix
              required by --vd and --ad).

       demuxer-lavf-list
              List  of  available  libavformat  demuxers'  names.  This  can be used to check for
              support for a specific format or use with --demuxer-lavf-format.

       input-key-list
              List of Key names, same as output by --input-keylist.

       mpv-version
              The mpv version/copyright string. Depending on how the binary was built,  it  might
              contain either a release version, or just a git hash.

       mpv-configuration
              The  configuration  arguments  that  were  passed to the build system. If the meson
              version used to compile mpv is older than 1.1.0, then a hardcoded string of a  few,
              arbitrary options is displayed instead.

       ffmpeg-version
              The  contents  of the av_version_info() API call. This is a string which identifies
              the build in some way, either through a release version number, or a git hash. This
              applies  to  Libav as well (the property is still named the same.) This property is
              unavailable if mpv is linked against older FFmpeg and Libav versions.

       libass-version
              The value of ass_library_version(). This is an integer, encoded in a somewhat weird
              form  (apparently  "hex BCD"), indicating the release version of the libass library
              linked to mpv.

       platform
              Returns a string describing what target platform mpv was built for.  The  value  of
              this  is  dependent  on  what the underlying build system detects. Some of the most
              common values are: windows, darwin (macos or ios),  linux,  android,  and  freebsd.
              Note that this is not a complete listing.

       options/<name> (RW)
              The  value of option --<name>. Most options can be changed at runtime by writing to
              this property. Note that many options require reloading the  file  for  changes  to
              take  effect.  If  there  is  an  equivalent  property, prefer setting the property
              instead.

              There shouldn't be any reason to access options/<name> instead of <name>, except in
              situations   in  which  the  properties  have  different  behavior  or  conflicting
              semantics.

       file-local-options/<name> (RW)
              Similar to options/<name>, but when setting an option through  this  property,  the
              option  is reset to its old value once the current file has stopped playing. Trying
              to write an option while no file is playing (or is  being  loaded)  results  in  an
              error.

              (Note  that  if  an  option  is marked as file-local, even options/ will access the
              local value, and the old value, which will be restored on end of  playback,  cannot
              be read or written until end of playback.)

       option-info/<name>
              Additional per-option information.

              This  has  a  number of sub-properties. Replace <name> with the name of a top-level
              option. No guarantee of stability is given to any of these  sub-properties  -  they
              may change radically in the feature.

              option-info/<name>/name
                     The name of the option.

              option-info/<name>/type
                     The name of the option type, like String or Integer. For many complex types,
                     this isn't very accurate.

              option-info/<name>/set-from-commandline
                     Whether the option was set from the mpv command line. What this is set to if
                     the  option  is  e.g. changed at runtime is left undefined (meaning it could
                     change in the future).

              option-info/<name>/set-locally
                     Whether the option was set per-file. This is  the  case  with  automatically
                     loaded  profiles,  file-dir  configs,  and  other cases. It means the option
                     value will be restored to the value  before  playback  start  when  playback
                     ends.

              option-info/<name>/default-value
                     The default value of the option. May not always be available.

              option-info/<name>/min, option-info/<name>/max
                     Integer minimum and maximum values allowed for the option. Only available if
                     the options are numeric, and the minimum/maximum has  been  set  internally.
                     It's also possible that only one of these is set.

              option-info/<name>/choices
                     If  the  option  is  a choice option, the possible choices. Choices that are
                     integers may or may not be included (they can be implied by  min  and  max).
                     Note  that  options  which  behave  like  choice options, but are not actual
                     choice options internally, may not have this info available.

       property-list
              The list of top-level properties.

       profile-list
              The list of profiles and their contents. This  is  highly  implementation-specific,
              and  may  change  any  time.  Currently,  it  returns  an array of options for each
              profile. Each option has a name and a value, with the value currently always  being
              a  string. Note that the options array is not a map, as order matters and duplicate
              entries are possible. Recursive profiles are not expanded, and show up  as  special
              profile options.

              The  profile-restore  field  is  currently  missing  if  it holds the default value
              (either because it was not set, or set explicitly to default), but in the future it
              might hold the value default.

       command-list
              The  list  of  input  commands.  This returns an array of maps, where each map node
              represents a command. This map currently only has a single entry: name for the name
              of the command. (This property is supposed to be a replacement for --input-cmdlist.
              The option dumps some more information, but it's a valid feature request to  extend
              this property if needed.)

       input-bindings
              The  list  of current input key bindings. This returns an array of maps, where each
              map node represents a binding for a single key/command. This map has the  following
              entries:

              key    The key name. This is normalized and may look slightly different from how it
                     was specified in the source (e.g. in input.conf).

              cmd    The command mapped to the key. (Currently, this is exactly the  same  string
                     as  specified  in  the source, other than stripping whitespace and comments.
                     It's possible that it will be normalized in the future.)

              is_weak
                     If set to true, any existing and active user bindings will take priority.

              owner  If this entry exists, the name of the script (or similar) which  added  this
                     binding.

              section
                     Name  of  the  section  this  binding  is  part  of.  This  is a rarely used
                     mechanism. This entry may be removed or change meaning in the future.

              priority
                     A number. Bindings with a higher value are preferred over  bindings  with  a
                     lower value. If the value is negative, this binding is inactive and will not
                     be triggered by input. Note that mpv does not use this value internally, and
                     matching  of  bindings  may  work  slightly  differently  in  some cases. In
                     addition, this value is dynamic and can change around at runtime.

              comment
                     If available, the comment following the  command  on  the  same  line.  (For
                     example,  the  input.conf  entry f cycle bla # toggle bla would result in an
                     entry with comment = "toggle bla", cmd = "cycle bla".)

              This property is read-only, and change notification is not  supported.   Currently,
              there  is no mechanism to change key bindings at runtime, other than scripts adding
              or removing their own bindings.

   Inconsistencies between options and properties
       You can access (almost) all options as properties, though there are some caveats with some
       properties (due to historical reasons):

       vid, aid, sid
              While  playback is active, these return the actually active tracks. For example, if
              you set aid=5, and the currently played file contains no audio track with ID 5, the
              aid property will return no.

              Before mpv 0.31.0, you could set existing tracks at runtime only.

       display-fps
              This  inconsistent behavior is deprecated. Post-deprecation, the reported value and
              the option value are cleanly separated (override-display-fps for the option value).

       vf, af If you  set  the  properties  during  playback,  and  the  filter  chain  fails  to
              reinitialize, the option will be set, but the runtime filter chain does not change.
              On the other hand, the next video to be  played  will  fail,  because  the  initial
              filter chain cannot be created.

              This  behavior changed in mpv 0.31.0. Before this, the new value was rejected iff a
              video (for vf) or an audio (for af) track was active. If playback was  not  active,
              the behavior was the same as the current one.

       playlist
              The  property is read-only and returns the current internal playlist. The option is
              for loading playlist during command line parsing. For client API uses,  you  should
              use the loadlist command instead.

       profile, include
              These  are  write-only, and will perform actions as they are written to, exactly as
              if they were used on the mpv CLI commandline. Their only use is when  using  libmpv
              before  mpv_initialize(),  which  in turn is probably only useful in encoding mode.
              Normal libmpv users should use other mechanisms, such as the apply-profile command,
              and the mpv_load_config_file API function. Avoid these properties.

   Property Expansion
       All   string   arguments   to   input   commands   as   well   as  certain  options  (like
       --term-playing-msg) are subject to property expansion. Note that property  expansion  does
       not  work  in  places  where  e.g. numeric parameters are expected.  (For example, the add
       command does not do property expansion. The set command is an exception and not a  general
       rule.)

          Example for input.conf

          i show-text "Filename: ${filename}"
                 shows the filename of the current file when pressing the i key

       Whether  property  expansion  is enabled by default depends on which API is used (see Flat
       command syntax, Commands specified as arrays and Named arguments), but it  can  always  be
       enabled with the expand-properties prefix or disabled with the raw prefix, as described in
       Input Command Prefixes.

       The following expansions are supported:

       ${NAME}
              Expands to the value of the property NAME. If retrieving the property fails, expand
              to  an  error  string. (Use ${NAME:} with a trailing : to expand to an empty string
              instead.)  If NAME is prefixed with =, expand to the raw value of the property (see
              section below).

       ${NAME:STR}
              Expands  to  the  value  of  the  property  NAME,  or STR if the property cannot be
              retrieved. STR is expanded recursively.

       ${?NAME:STR}
              Expands to STR (recursively) if the property NAME is available.

       ${!NAME:STR}
              Expands to STR (recursively) if the property NAME cannot be retrieved.

       ${?NAME==VALUE:STR}
              Expands to STR (recursively) if the property NAME expands  to  a  string  equal  to
              VALUE.  You  can prefix NAME with = in order to compare the raw value of a property
              (see section below). If the property is unavailable, or other  errors  happen  when
              retrieving  it, the value is never considered equal.  Note that VALUE can't contain
              any of the characters : or }.  Also, it is possible that escaping with " or % might
              be added in the future, should the need arise.

       ${!NAME==VALUE:STR}
              Same  as  with the ? variant, but STR is expanded if the value is not equal. (Using
              the same semantics as with ?.)

       $$     Expands to $.

       $}     Expands to }. (To produce this character inside recursive expansion.)

       $>     Disable property expansion and special handling of $ for the rest of the string.

       In places where property expansion is allowed, C-style escapes are often accepted as well.
       Example:

          • \n becomes a newline character

          • \\ expands to \

   Raw and Formatted Properties
       Normally, properties are formatted as human-readable text, meant to be displayed on OSD or
       on the terminal. It is possible to retrieve an unformatted (raw) value from a property  by
       prefixing its name with =. These raw values can be parsed by other programs and follow the
       same conventions as the options associated with the properties.

          Examples

          • ${time-pos} expands to 00:14:23 (if playback position is at 14 minutes 23 seconds)

          • ${=time-pos} expands to 863.4 (same time, plus 400 milliseconds  -  milliseconds  are
            normally not shown in the formatted case)

       Sometimes,  the  difference in amount of information carried by raw and formatted property
       values can be rather big. In some cases, raw values have  more  information,  like  higher
       precision than seconds with time-pos. Sometimes it is the other way around, e.g. aid shows
       track title and language in the formatted case, but only the track number if it is raw.

ON SCREEN CONTROLLER

       The On Screen Controller (short: OSC) is a minimal GUI integrated with mpv to offer  basic
       mouse-controllability.  It  is  intended  to  make interaction easier for new users and to
       enable precise and direct seeking.

       The OSC is enabled by default if mpv was compiled with Lua support.  It  can  be  disabled
       entirely using the --osc=no option.

   Using the OSC
       By  default, the OSC will show up whenever the mouse is moved inside the player window and
       will hide if the mouse is not moved outside the OSC for 0.5 seconds or if the mouse leaves
       the window.

   The Interface
          +---------+----------+------------------------------------------+----------+
          | pl prev | pl next  |  title                                   |    cache |
          +------+--+---+------+---------+-----------+------+-------+-----+-----+----+
          | play | skip | skip | time    |  seekbar  | time | audio | sub | vol | fs |
          |      | back | frwd | elapsed |           | left |       |     |     |    |
          +------+------+------+---------+-----------+------+-------+-----+-----+----+

       pl prev

                               ┌──────────────┬────────────────────────────────┐
                               │left-click    │ play previous file in playlist │
                               ├──────────────┼────────────────────────────────┤
                               │right-click   │ show playlist                  │
                               ├──────────────┼────────────────────────────────┤
                               │shift+L-click │ show playlist                  │
                               └──────────────┴────────────────────────────────┘

       pl next

                                 ┌──────────────┬────────────────────────────┐
                                 │left-click    │ play next file in playlist │
                                 ├──────────────┼────────────────────────────┤
                                 │right-click   │ show playlist              │
                                 ├──────────────┼────────────────────────────┤
                                 │shift+L-click │ show playlist              │
                                 └──────────────┴────────────────────────────┘

       title
              Displays current media-title, filename, custom title, or target chapter
              name while hovering the seekbar.

                               ┌────────────┬──────────────────────────────────┐
                               │left-click  │ show   playlist   position   and │
                               │            │ length and full title            │
                               ├────────────┼──────────────────────────────────┤
                               │right-click │ show filename                    │
                               └────────────┴──────────────────────────────────┘

       cache
              Shows current cache fill status

       play

                                       ┌───────────┬───────────────────┐
                                       │left-click │ toggle play/pause │
                                       └───────────┴───────────────────┘

       skip back

                              ┌──────────────┬──────────────────────────────────┐
                              │left-click    │ go to  beginning  of  chapter  / │
                              │              │ previous chapter                 │
                              ├──────────────┼──────────────────────────────────┤
                              │right-click   │ show chapters                    │
                              ├──────────────┼──────────────────────────────────┤
                              │shift+L-click │ show chapters                    │
                              └──────────────┴──────────────────────────────────┘

       skip frwd

                                     ┌──────────────┬────────────────────┐
                                     │left-click    │ go to next chapter │
                                     ├──────────────┼────────────────────┤
                                     │right-click   │ show chapters      │
                                     ├──────────────┼────────────────────┤
                                     │shift+L-click │ show chapters      │
                                     └──────────────┴────────────────────┘

       time elapsed
              Shows current playback position timestamp

                                ┌───────────┬──────────────────────────────────┐
                                │left-click │ toggle displaying timecodes with │
                                │           │ milliseconds                     │
                                └───────────┴──────────────────────────────────┘

       seekbar
              Indicates current playback position and position of chapters

                                     ┌────────────┬───────────────────────┐
                                     │left-click  │ seek to position      │
                                     ├────────────┼───────────────────────┤
                                     │mouse wheel │ seek forward/backward │
                                     └────────────┴───────────────────────┘

       time left
              Shows remaining playback time timestamp

                                ┌───────────┬──────────────────────────────────┐
                                │left-click │ toggle   between    total    and │
                                │           │ remaining time                   │
                                └───────────┴──────────────────────────────────┘

       audio and sub
              Displays selected track and amount of available tracks

                              ┌──────────────┬──────────────────────────────────┐
                              │left-click    │ cycle audio/sub tracks forward   │
                              ├──────────────┼──────────────────────────────────┤
                              │right-click   │ cycle audio/sub tracks backwards │
                              ├──────────────┼──────────────────────────────────┤
                              │shift+L-click │ show available audio/sub tracks  │
                              ├──────────────┼──────────────────────────────────┤
                              │mouse wheel   │ cycle      audio/sub      tracks │
                              │              │ forward/backwards                │
                              └──────────────┴──────────────────────────────────┘

       vol

                                        ┌────────────┬────────────────┐
                                        │left-click  │ toggle mute    │
                                        ├────────────┼────────────────┤
                                        │mouse wheel │ volume up/down │
                                        └────────────┴────────────────┘

       fs

                                       ┌───────────┬───────────────────┐
                                       │left-click │ toggle fullscreen │
                                       └───────────┴───────────────────┘

   Key Bindings
       These key bindings are active by default if nothing else is already bound to  these  keys.
       In  case  of  collision, the function needs to be bound to a different key. See the Script
       Commands section.

                                ┌────┬──────────────────────────────────┐
                                │del │ Cycles visibility between  never │
                                │    │ / auto (mouse-move) / always     │
                                └────┴──────────────────────────────────┘

   Configuration
       The  OSC offers limited configuration through a config file script-opts/osc.conf placed in
       mpv's user dir and through the --script-opts command-line option. Options provided through
       the command-line will override those from the config file.

   Config Syntax
       The config file must exactly follow the following syntax:

          # this is a comment
          optionA=value1
          optionB=value2

       #  can  only be used at the beginning of a line and there may be no spaces around the = or
       anywhere else.

   Command-line Syntax
       To avoid collisions with other scripts, all options need to be prefixed with osc-.

       Example:

          --script-opts=osc-optionA=value1,osc-optionB=value2

   Configurable Options
       layout Default: bottombar

              The layout for the OSC.  Currently  available  are:  box,  slimbox,  bottombar  and
              topbar. Default pre-0.21.0 was 'box'.

       seekbarstyle
              Default: bar

              Sets  the  style  of the playback position marker and overall shape of the seekbar:
              bar, diamond or knob.

       seekbarhandlesize
              Default: 0.6

              Size ratio of the seek handle if seekbarstyle is set to diamond or  knob.  This  is
              relative to the full height of the seekbar.

       seekbarkeyframes
              Default: yes

              Controls  the  mode  used to seek when dragging the seekbar. If set to yes, default
              seeking mode is used (usually keyframes, but player  defaults  and  heuristics  can
              change  it  to  exact).  If  set  to  no, exact seeking on mouse drags will be used
              instead. Keyframes are preferred, but exact seeks may  be  useful  in  cases  where
              keyframes  cannot  be found. Note that using exact seeks can potentially make mouse
              dragging much slower.

       seekrangestyle
              Default: inverted

              Display seekable ranges on the seekbar. bar shows them on the full  height  of  the
              bar,  line  as  a  thick  line  and  inverted  as a thin line that is inverted over
              playback position markers. none will hide them. Additionally, slider  will  show  a
              permanent  handle  inside  the  seekbar with cached ranges marked inside. Note that
              these will look differently based on the seekbarstyle option. Also, slider does not
              work with seekbarstyle set to bar.

       seekrangeseparate
              Default: yes

              Controls  whether  to  show  line-style  seekable  ranges  on top of the seekbar or
              separately if seekbarstyle is set to bar.

       seekrangealpha
              Default: 200

              Alpha of the seekable ranges, 0 (opaque) to 255 (fully transparent).

       deadzonesize
              Default: 0.5

              Size of the deadzone. The deadzone is an area that makes the mouse act like leaving
              the  window. Movement there won't make the OSC show up and it will hide immediately
              if the mouse enters it. The deadzone starts at the window border  opposite  to  the
              OSC  and  the size controls how much of the window it will span. Values between 0.0
              and 1.0, where 0 means the OSC will always popup with mouse movement in the window,
              and  1 means the OSC will only show up when the mouse hovers it. Default pre-0.21.0
              was 0.

       minmousemove
              Default: 0

              Minimum amount of pixels the mouse has to move between ticks to make the  OSC  show
              up. Default pre-0.21.0 was 3.

       showwindowed
              Default: yes

              Enable the OSC when windowed

       showfullscreen
              Default: yes

              Enable the OSC when fullscreen

       idlescreen
              Default: yes

              Show the mpv logo and message when idle

       scalewindowed
              Default: 1.0

              Scale factor of the OSC when windowed.

       scalefullscreen
              Default: 1.0

              Scale factor of the OSC when fullscreen

       scaleforcedwindow
              Default: 2.0

              Scale factor of the OSC when rendered on a forced (dummy) window

       vidscale
              Default: yes

              Scale  the OSC with the video no tries to keep the OSC size constant as much as the
              window size allows

       valign Default: 0.8

              Vertical alignment, -1 (top) to 1 (bottom)

       halign Default: 0.0

              Horizontal alignment, -1 (left) to 1 (right)

       barmargin
              Default: 0

              Margin from bottom (bottombar) or top (topbar), in pixels

       boxalpha
              Default: 80

              Alpha of the background box, 0 (opaque) to 255 (fully transparent)

       hidetimeout
              Default: 500

              Duration in ms until the OSC hides if no mouse movement, must not be negative

       fadeduration
              Default: 200

              Duration of fade out in ms, 0 = no fade

       title  Default: ${media-title}

              String that supports property expansion that will be displayed as OSC  title.   ASS
              tags are escaped, and newlines and trailing slashes are stripped.

       tooltipborder
              Default: 1

              Size of the tooltip outline when using bottombar or topbar layouts

       timetotal
              Default: no

              Show total time instead of time remaining

       remaining_playtime
              Default: yes

              Whether  the  time-remaining  display  takes  speed  into  account.  yes - how much
              playback time remains at the current speed.  no - how much video-time remains.

       timems Default: no

              Display timecodes with milliseconds

       tcspace
              Default: 100 (allowed: 50-200)

              Adjust space reserved for timecodes  (current  time  and  time  remaining)  in  the
              bottombar and topbar layouts. The timecode width depends on the font, and with some
              fonts the spacing near the timecodes becomes too small.  Use values  above  100  to
              increase that spacing, or below 100 to decrease it.

       visibility
              Default: auto (auto hide/show on mouse move)

              Also supports never and always

       boxmaxchars
              Default: 80

              Max  chars for the osc title at the box layout. mpv does not measure the text width
              on screen and so it  needs  to  limit  it  by  number  of  chars.  The  default  is
              conservative  to  allow wide fonts to be used without overflow.  However, with many
              common fonts a bigger number can be used. YMMV.

       boxvideo
              Default: no

              Whether to overlay the osc over the video (no), or to  box  the  video  within  the
              areas  not  covered  by the osc (yes). If this option is set, the osc may overwrite
              the --video-margin-ratio-* options, even if the user has set  them.  (It  will  not
              overwrite  them if all of them are set to default values.) Additionally, visibility
              must be set to always.  Otherwise, this option does nothing.

              Currently, this is supported for the bottombar and topbar layout  only.  The  other
              layouts  do  not  change  if this option is set. Separately, if window controls are
              present (see below), they will be affected regardless of which  osc  layout  is  in
              use.

              The  border  is  static and appears even if the OSC is configured to appear only on
              mouse interaction. If the OSC is invisible, the border is simply  filled  with  the
              background color (black by default).

              This currently still makes the OSC overlap with subtitles (if the --sub-use-margins
              option is set to yes, the default). This may be fixed later.

              This does not work correctly with video outputs like --vo=xv, which render OSD into
              the unscaled video.

       windowcontrols
              Default: auto (Show window controls if there is no window border)

              Whether to show window management controls over the video, and if so, which side of
              the window to place them. This may be desirable when the window has no decorations,
              either  because  they  have  been  explicitly  disabled  (border=no) or because the
              current platform doesn't support them (eg: gnome-shell with wayland).

              The set of window controls is fixed, offering minimize, maximize, and quit. Not all
              platforms implement minimize and maximize, but quit will always work.

       windowcontrols_alignment
              Default: right

              If window controls are shown, indicates which side should they be aligned to.

              Supports left and right which will place the controls on those respective sides.

       greenandgrumpy
              Default: no

              Set to yes to reduce festivity (i.e. disable santa hat in December.)

       livemarkers
              Default: yes

              Update  chapter  markers  positions  on  duration  changes, e.g. live streams.  The
              updates are unoptimized - consider disabling it on very low-end systems.

       chapters_osd, playlist_osd
              Default: yes

              Whether to  display  the  chapters/playlist  at  the  OSD  when  left-clicking  the
              next/previous OSC buttons, respectively.

       chapter_fmt
              Default: Chapter: %s

              Template for the chapter-name display when hovering the seekbar.  Use no to disable
              chapter display on hover. Otherwise it's a lua string.format  template  and  %s  is
              replaced with the actual name.

       unicodeminus
              Default: no

              Use  a  Unicode minus sign instead of an ASCII hyphen when displaying the remaining
              playback time.

   Script Commands
       The OSC script listens to certain script commands. These commands can bound in input.conf,
       or sent by other scripts.

       osc-message
              Show  a  message on screen using the OSC. First argument is the message, second the
              duration in seconds.

       osc-visibility
              Controls visibility mode never / auto (on mouse move) / always and  also  cycle  to
              cycle between the modes

       Example

       You  could  put  this  into input.conf to hide the OSC with the a key and to set auto mode
       (the default) with b:

          a script-message osc-visibility never
          b script-message osc-visibility auto

       osc-idlescreen
              Controls the visibility of the mpv logo on idle. Valid arguments are yes,  no,  and
              cycle to toggle between yes and no.

       osc-playlist, osc-chapterlist, osc-tracklist
              Shows  a  limited view of the respective type of list using the OSC. First argument
              is duration in seconds.

STATS

       This builtin script displays information and statistics for the currently played file.  It
       is  enabled  by default if mpv was compiled with Lua support.  It can be disabled entirely
       using the --load-stats-overlay=no option.

   Usage
       The following key bindings are active by default unless something else is already bound to
       them:

                                 ┌──┬──────────────────────────────────┐
                                 │i │ Show stats for a fixed duration  │
                                 ├──┼──────────────────────────────────┤
                                 │I │ Toggle    stats   (shown   until │
                                 │  │ toggled again)                   │
                                 └──┴──────────────────────────────────┘

       While the stats are visible on screen the following key bindings are active, regardless of
       existing bindings. They allow you to switch between pages of stats:

                                   ┌──┬──────────────────────────────┐
                                   │1 │ Show usual stats             │
                                   ├──┼──────────────────────────────┤
                                   │2 │ Show frame timings (scroll)  │
                                   ├──┼──────────────────────────────┤
                                   │3 │ Input cache stats            │
                                   ├──┼──────────────────────────────┤
                                   │4 │ Active key bindings (scroll) │
                                   ├──┼──────────────────────────────┤
                                   │0 │ Internal stuff (scroll)      │
                                   └──┴──────────────────────────────┘

       On pages which support scroll, these key bindings are also active:

                                     ┌─────┬──────────────────────┐
                                     │UP   │ Scroll one line up   │
                                     ├─────┼──────────────────────┤
                                     │DOWN │ Scroll one line down │
                                     └─────┴──────────────────────┘

   Configuration
       This script can be customized through a config file script-opts/stats.conf placed in mpv's
       user directory and through the --script-opts command-line option. The configuration syntax
       is described in ON SCREEN CONTROLLER.

   Configurable Options
       key_page_1
              Default: 1

       key_page_2
              Default: 2

       key_page_3
              Default: 3

       key_page_4
              Default: 4

       key_page_0
              Default: 0

              Key bindings for page switching while stats are displayed.

       key_scroll_up
              Default: UP

       key_scroll_down
              Default: DOWN

       scroll_lines
              Default: 1

              Scroll key bindings and number of lines to scroll on pages which support it.

       duration
              Default: 4

              How long the stats are shown in seconds (oneshot).

       redraw_delay
              Default: 1

              How long it takes to refresh the displayed stats in seconds (toggling).

       persistent_overlay
              Default: no

              When  no,  other  scripts  printing  text to the screen can overwrite the displayed
              stats. When  yes,  displayed  stats  are  persistently  shown  for  the  respective
              duration. This can result in overlapping text when multiple scripts decide to print
              text at the same time.

       plot_perfdata
              Default: yes

              Show graphs for performance data (page 2).

       plot_vsync_ratio
              Default: yes

       plot_vsync_jitter
              Default: yes

              Show graphs for vsync and jitter values (page 1). Only when toggled.

       plot_tonemapping_lut
              Default: no

              Enable tone-mapping LUT visualization automatically. Only when toggled.

       flush_graph_data
              Default: yes

              Clear data buffers used for drawing graphs when toggling.

       font   Default: sans-serif

              Font name. Should support as many font  weights  as  possible  for  optimal  visual
              experience.

       font_mono
              Default: monospace

              Font  name  for  parts  where  monospaced  characters  are necessary to align text.
              Currently, monospaced digits are sufficient.

       font_size
              Default: 8

              Font size used to render text.

       font_color
              Default: FFFFFF

              Font color.

       border_size
              Default: 0.8

              Size of border drawn around the font.

       border_color
              Default: 262626

              Color of drawn border.

       alpha  Default: 11

              Transparency for drawn text.

       plot_bg_border_color
              Default: 0000FF

              Border color used for drawing graphs.

       plot_bg_color
              Default: 262626

              Background color used for drawing graphs.

       plot_color
              Default: FFFFFF

              Color used for drawing graphs.

       Note: colors are given as hexadecimal values and use ASS tag  order:  BBGGRR  (blue  green
       red).

   Different key bindings
       Additional keys can be configured in input.conf to display the stats:

          e script-binding stats/display-stats
          E script-binding stats/display-stats-toggle

       And to display a certain page directly:

          i script-binding stats/display-page-1
          e script-binding stats/display-page-2

   Active key bindings page
       Lists the active key bindings and the commands they're bound to, excluding the interactive
       keys of the stats script itself. See also --input-test for  more  detailed  view  of  each
       binding.

       The  keys are grouped automatically using a simple analysis of the command string, and one
       should not expect documentation-level grouping  accuracy,  however,  it  should  still  be
       reasonably useful.

       Using --idle --script-opts=stats-bindlist=yes will print the list to the terminal and quit
       immediately. By default long  lines  are  shortened  to  79  chars,  and  terminal  escape
       sequences are enabled. A different length limit can be set by changing yes to a number (at
       least 40), and escape sequences can be  disabled  by  adding  -  before  the  value,  e.g.
       ...=-yes or ...=-120.

       Like  with --input-test, the list includes bindings from input.conf and from user scripts.
       Use --no-config to list only built-in bindings.

   Internal stuff page
       Most entries shown on this page have rather vague meaning. Likely none of this  is  useful
       for you. Don't attempt to use it. Forget its existence.

       Selecting  this  for  the first time will start collecting some internal performance data.
       That means performance will be slightly lower than normal for the rest  of  the  time  the
       player  is  running  (even  if the stats page is closed).  Note that the stats page itself
       uses a lot of CPU and even GPU resources, and may have a heavy impact on performance.

       The displayed information is accumulated over the redraw delay (shown as poll-time field).

       This adds entries for each Lua script. If there are too many scripts running, parts of the
       list will simply be out of the screen, but it can be scrolled.

       If  the underlying platform does not support pthread per thread times, the displayed times
       will be 0 or something random (I suspect that at time of this writing, only Linux provides
       the correct via pthread APIs for per thread times).

       Most  entries  are  added lazily and only during data collection, which is why entries may
       pop up randomly after some time. It's also why the memory usage entries for  scripts  that
       have been inactive since the start of data collection are missing.

       Memory usage is approximate and does not reflect internal fragmentation.

       JS  scripts  memory reporting is disabled by default because collecting the data at the JS
       side has an overhead and will increase memory usage. It can  be  enabled  by  setting  the
       --js-memory-report option before starting mpv.

       If entries have /time and /cpu variants, the former gives the real time (monotonic clock),
       while the latter the thread CPU time (only if the corresponding pthread API works  and  is
       supported).

CONSOLE

       The console is a REPL for mpv input commands. It is displayed on the video window. It also
       shows log messages. It can be disabled entirely using the --load-osd-console=no option.

   Keybindings
       `      Show the console.

       ESC and Ctrl+[
              Hide the console.

       ENTER, Ctrl+j and Ctrl+m
              Run the typed command.

       Shift+ENTER
              Type a literal newline character.

       LEFT and Ctrl+b
              Move the cursor to the previous character.

       RIGHT and Ctrl+f
              Move the cursor to the next character.

       Ctrl+LEFT and Alt+b
              Move the cursor to the beginning of the current word, or if between words,  to  the
              beginning of the previous word.

       Ctrl+RIGHT and Alt+f
              Move  the cursor to the end of the current word, or if between words, to the end of
              the next word.

       HOME and Ctrl+a
              Move the cursor to the start of the current line.

       END and Ctrl+e
              Move the cursor to the end of the current line.

       BACKSPACE and Ctrl+h
              Delete the previous character.

       Ctrl+d Hide the console if the current line is empty, otherwise delete the next character.

       Ctrl+BACKSPACE and Ctrl+w
              Delete text from the cursor to the beginning of the current  word,  or  if  between
              words, to the beginning of the previous word.

       Ctrl+DEL and Alt+d
              Delete text from the cursor to the end of the current word, or if between words, to
              the end of the next word.

       Ctrl+u Delete text from the cursor to the beginning of the current line.

       Ctrl+k Delete text from the cursor to the end of the current line.

       Ctrl+c Clear the current line.

       UP and Ctrl+p
              Move back in the command history.

       DOWN and Ctrl+n
              Move forward in the command history.

       PGUP   Go to the first command in the history.

       PGDN   Stop navigating the command history.

       INSERT Toggle insert mode.

       Ctrl+v Paste text (uses the clipboard on X11 and Wayland).

       Shift+INSERT
              Paste text (uses the primary selection on X11 and Wayland).

       TAB and Ctrl+i
              Complete the command or property name at the cursor.

       Ctrl+l Clear all log messages from the console.

   Commands
       script-message-to console type <text> [<cursor_pos>]
              Show the console and pre-fill it with the provided text, optionally specifying  the
              initial cursor position as a positive integer starting from 1.

                 Examples for input.conf

                 % script-message-to console type "seek absolute-percent; keypress ESC" 6
                        Enter a percent position to seek to and close the console.

                 Ctrl+o script-message-to console type "loadfile ''; keypress ESC" 11
                        Enter a file or URL to play. Tab completes paths in the filesystem.

   Known issues
       • Pasting text is slow on Windows

       • Non-ASCII keyboard input has restrictions

       • The cursor keys move between Unicode code-points, not grapheme clusters

   Configuration
       This  script  can  be  customized through a config file script-opts/console.conf placed in
       mpv's user directory and through the --script-opts command-line option. The  configuration
       syntax is described in ON SCREEN CONTROLLER.

       Key bindings can be changed in a standard way, see for example stats.lua documentation.

   Configurable Options
       scale  Default: 1

              All drawing is scaled by this value, including the text borders and the cursor.

              If the VO backend in use has HiDPI scale reporting implemented, the option value is
              scaled with the reported HiDPI scale.

       font   Default: unset (picks a hardcoded font depending on detected platform)

              Set the font used for the REPL and the console.  This has to be a  monospaced  font
              for the completion suggestions to be aligned correctly.

       font_size
              Default: 16

              Set  the  font  size  used for the REPL and the console. This will be multiplied by
              "scale".

       border_size
              Default: 1

              Set the font border size used for the REPL and the console.

       history_dedup
              Default: true

              Remove duplicate entries in history as to only keep the latest one.  multiplied  by
              "scale."

       font_hw_ratio
              Default: 2.0

              The  ratio  of  font  height  to  font  width.   Adjusts  table width of completion
              suggestions.

LUA SCRIPTING

       mpv can load Lua scripts. (See Script location.)

       mpv provides the built-in module mp, which contains functions to send commands to the  mpv
       core  and  to  retrieve information about playback state, user settings, file information,
       and so on.

       These scripts can be used to control mpv in a similar way to slave mode.  Technically, the
       Lua code uses the client API internally.

   Example
       A script which leaves fullscreen mode when the player is paused:

          function on_pause_change(name, value)
              if value == true then
                  mp.set_property("fullscreen", "no")
              end
          end
          mp.observe_property("pause", "bool", on_pause_change)

   Script location
       Scripts  can  be  passed  to  the  --script  option, and are automatically loaded from the
       scripts subdirectory of the mpv configuration directory (usually ~/.config/mpv/scripts/).

       A script can be a single file. The file extension is used to select the scripting  backend
       to  use  for  it.  For  Lua,  it  is .lua. If the extension is not recognized, an error is
       printed. (If an error happens, the extension is either mistyped, or the  backend  was  not
       compiled into your mpv binary.)

       mpv  internally  loads the script's name by stripping the .lua extension and replacing all
       nonalphanumeric characters with _. E.g.,  my-tools.lua  becomes  my_tools.  If  there  are
       several  scripts  with the same name, it is made unique by appending a number. This is the
       name returned by mp.get_script_name().

       Entries with .disable extension are always ignored.

       If a script is a  directory  (either  if  a  directory  is  passed  to  --script,  or  any
       sub-directories     in     the     script     directory,     such     as    for    example
       ~/.config/mpv/scripts/something/), then the directory  represents  a  single  script.  The
       player  will try to load a file named main.x, where x is replaced with the file extension.
       For example, if main.lua exists, it is loaded with the Lua scripting backend.

       You must not put any other files or directories that start with main.  into  the  script's
       top  level  directory.  If  the  script  directory  contains for example both main.lua and
       main.js, only one of them will be loaded (and which one depends on mpv internals that  may
       change  any  time).  Likewise, if there is for example main.foo, your script will break as
       soon as mpv adds a backend that uses the .foo file extension.

       mpv also appends the top level directory of the script to the start of Lua's package  path
       so  you  can  import  scripts from there too. Be aware that this will shadow Lua libraries
       that use the same  package  path.  (Single  file  scripts  do  not  include  mpv  specific
       directories in the Lua package path. This was silently changed in mpv 0.32.0.)

       Using  a  script  directory  is  the  recommended way to package a script that consists of
       multiple source files, or requires other files (you can use  mp.get_script_directory()  to
       get the location and e.g. load data files).

       Making a script a git repository, basically a repository which contains a main.lua file in
       the root directory, makes scripts easily updateable (without the dangers of auto-updates).
       Another suggestion is to use git submodules to share common files or libraries.

   Details on the script initialization and lifecycle
       Your  script  will be loaded by the player at program start from the scripts configuration
       subdirectory, or from a path specified with the --script option. Some scripts  are  loaded
       internally  (like --osc). Each script runs in its own thread. Your script is first run "as
       is", and once that is done, the event loop is  entered.  This  event  loop  will  dispatch
       events  received  by  mpv  and call your own event handlers which you have registered with
       mp.register_event, or timers added with mp.add_timeout or similar.  Note  that  since  the
       script  starts  execution concurrently with player initialization, some properties may not
       be populated with meaningful values until the relevant subsystems have initialized.

       When the player quits, all scripts will be asked to terminate. This happens via a shutdown
       event,  which  by  default  will  make  the  event loop return. If your script got into an
       endless loop, mpv will probably behave fine during playback, but it won't  terminate  when
       quitting, because it's waiting on your script.

       Internally,  the  C  code  will  call  the  Lua function mp_event_loop after loading a Lua
       script. This function is normally defined by the default prelude loaded before your script
       (see player/lua/defaults.lua in the mpv sources).  The event loop will wait for events and
       dispatch events registered with mp.register_event. It will also handle timers  added  with
       mp.add_timeout and similar (by waiting with a timeout).

       Since  mpv  0.6.0, the player will wait until the script is fully loaded before continuing
       normal operation. The player considers a script as fully  loaded  as  soon  as  it  starts
       waiting  for mpv events (or it exits). In practice this means the player will more or less
       hang until the script returns from the main chunk (and mp_event_loop is  called),  or  the
       script  calls  mp_event_loop  or  mp.dispatch_events  directly.  This  is  done to make it
       possible for a script to fully setup event handlers etc. before playback actually  starts.
       In  older  mpv  versions,  this  happened  asynchronously.  With  mpv 0.29.0, this changes
       slightly, and it merely waits for scripts to be loaded  in  this  manner  before  starting
       playback  as part of the player initialization phase. Scripts run though initialization in
       parallel. This might change again.

   mp functions
       The mp module is preloaded, although it can be  loaded  manually  with  require  'mp'.  It
       provides the core client API.

       mp.command(string)
              Run  the  given  command.  This is similar to the commands used in input.conf.  See
              List of Input Commands.

              By default, this will show something on the OSD (depending on the command),  as  if
              it  was  used  in input.conf. See Input Command Prefixes how to influence OSD usage
              per command.

              Returns true on success, or nil, error on error.

       mp.commandv(arg1, arg2, ...)
              Similar to mp.command, but pass each command argument as separate  parameter.  This
              has  the  advantage  that you don't have to care about quoting and escaping in some
              cases.

              Example:

                 mp.command("loadfile " .. filename .. " append")
                 mp.commandv("loadfile", filename, "append")

              These two commands are equivalent, except that the  first  version  breaks  if  the
              filename contains spaces or certain special characters.

              Note  that  properties  are  not  expanded.   You  can  use  either mp.command, the
              expand-properties prefix, or the mp.get_property family of functions.

              Unlike mp.command, this will not  use  OSD  by  default  either  (except  for  some
              OSD-specific commands).

       mp.command_native(table [,def])
              Similar to mp.commandv, but pass the argument list as table. This has the advantage
              that in at least some cases, arguments can be  passed  as  native  types.  It  also
              allows you to use named argument.

              If the table is an array, each array item is like an argument in mp.commandv() (but
              can be a native type instead of a string).

              If the  table  contains  string  keys,  it's  interpreted  as  command  with  named
              arguments.  This  requires at least an entry with the key name to be present, which
              must be a string, and contains the  command  name.  The  special  entry  _flags  is
              optional,  and if present, must be an array of Input Command Prefixes to apply. All
              other entries are interpreted as arguments.

              Returns a result table on success (usually empty), or def, error on error.  def  is
              the second parameter provided to the function, and is nil if it's missing.

       mp.command_native_async(table [,fn])
              Like  mp.command_native(),  but  the  command  is  ran  asynchronously  (as  far as
              possible), and upon completion, fn is called. fn has three  arguments:  fn(success,
              result, error):

                     success
                            Always a Boolean and is true if the command was successful, otherwise
                            false.

                 result The result value (can be nil) in  case  of  success,  nil  otherwise  (as
                        returned by mp.command_native()).

                 error  The error string in case of an error, nil otherwise.

              Returns  a  table  with  undefined  contents,  which  can  be  used as argument for
              mp.abort_async_command.

              If starting the command failed for some reason, nil, error is returned, and  fn  is
              called indicating failure, using the same error value.

              fn is always called asynchronously, even if the command failed to start.

       mp.abort_async_command(t)
              Abort  a  mp.command_native_async  call.  The  argument is the return value of that
              command (which starts asynchronous execution of the command).  Whether  this  works
              and  how  long  it  takes  depends on the command and the situation. The abort call
              itself is asynchronous. Does not return anything.

       mp.del_property(name)
              Delete the given property. See mp.get_property and Properties for more  information
              about properties. Most properties cannot be deleted.

              Returns true on success, or nil, error on error.

       mp.get_property(name [,def])
              Return  the value of the given property as string. These are the same properties as
              used in input.conf. See Properties for a list of properties. The returned string is
              formatted similar to ${=name} (see Property Expansion).

              Returns  the string on success, or def, error on error. def is the second parameter
              provided to the function, and is nil if it's missing.

       mp.get_property_osd(name [,def])
              Similar to mp.get_property, but return the property value formatted for  OSD.  This
              is the same string as printed with ${name} when used in input.conf.

              Returns  the string on success, or def, error on error. def is the second parameter
              provided to  the  function,  and  is  an  empty  string  if  it's  missing.  Unlike
              get_property(),  assigning  the  return value to a variable will always result in a
              string.

       mp.get_property_bool(name [,def])
              Similar to mp.get_property, but return the property value as Boolean.

              Returns a Boolean on success, or def, error on error.

       mp.get_property_number(name [,def])
              Similar to mp.get_property, but return the property value as number.

              Note that while Lua does not distinguish between integers and floats, mpv internals
              do.  This  function  simply  request  a double float from mpv, and mpv will usually
              convert integer property values to float.

              Returns a number on success, or def, error on error.

       mp.get_property_native(name [,def])
              Similar to mp.get_property, but return the property value using the best  Lua  type
              for  the  property.  Most time, this will return a string, Boolean, or number. Some
              properties (for example chapter-list) are returned as tables.

              Returns a value on success, or def, error on  error.  Note  that  nil  might  be  a
              possible, valid value too in some corner cases.

       mp.set_property(name, value)
              Set  the  given  property  to  the  given  string  value.  See  mp.get_property and
              Properties for more information about properties.

              Returns true on success, or nil, error on error.

       mp.set_property_bool(name, value)
              Similar to mp.set_property, but set the given property to the given Boolean value.

       mp.set_property_number(name, value)
              Similar to mp.set_property, but set the given property to the given numeric value.

              Note that while Lua does not distinguish between integers and floats, mpv internals
              do.  This  function will test whether the number can be represented as integer, and
              if so, it will pass an integer value to mpv, otherwise a double float.

       mp.set_property_native(name, value)
              Similar to mp.set_property, but set the given property using its native type.

              Since there are several data types which cannot represented natively in  Lua,  this
              might  not  always work as expected. For example, while the Lua wrapper can do some
              guesswork to decide whether a Lua table is an array or a map, this would fail  with
              empty  tables.  Also, there are not many properties for which it makes sense to use
              this, instead of set_property, set_property_bool, set_property_number.   For  these
              reasons,  this  function  should probably be avoided for now, except for properties
              that use tables natively.

       mp.get_time()
              Return the current mpv internal time in seconds as a number. This is basically  the
              system time, with an arbitrary offset.

       mp.add_key_binding(key, name|fn [,fn [,flags]])
              Register  callback  to  be  run on a key binding. The binding will be mapped to the
              given key, which is a string describing the physical key. This uses  the  same  key
              names  as  in input.conf, and also allows combinations (e.g. ctrl+a). If the key is
              empty or nil, no physical key is registered, but the  user  still  can  create  own
              bindings (see below).

              After  calling  this  function, key presses will cause the function fn to be called
              (unless the user remapped the key with another binding).

              The name argument should be a short symbolic string. It allows the  user  to  remap
              the  key  binding  via input.conf using the script-message command, and the name of
              the key binding (see below for an example). The name should be unique across  other
              bindings  in the same script - if not, the previous binding with the same name will
              be overwritten. You can omit the name, in which case a  random  name  is  generated
              internally.  (Omitting  works  as follows: either pass nil for name, or pass the fn
              argument in place of the name. The latter is not recommended  and  is  handled  for
              compatibility only.)

              The  last  argument is used for optional flags. This is a table, which can have the
              following entries:

                 repeatable
                        If set to true, enables key repeat for this specific binding.

                 complex
                        If set to true, then fn is called on both key up and down events (as well
                        as  key  repeat, if enabled), with the first argument being a table. This
                        table has the following entries (and may contain undocumented ones):

                            event  Set to one of the strings  down,  repeat,  up  or  press  (the
                                   latter if key up/down can't be tracked).

                            is_mouse
                                   Boolean Whether the event was caused by a mouse button.

                            key_name
                                   The  name  of  they key that triggered this, or nil if invoked
                                   artificially. If the  key  name  is  unknown,  it's  an  empty
                                   string.

                            key_text
                                   Text   if   triggered  by  a  text  key,  otherwise  nil.  See
                                   description of script-binding command for details (this  field
                                   is equivalent to the 5th argument).

              Internally, key bindings are dispatched via the script-message-to or script-binding
              input commands and mp.register_script_message.

              Trying to map multiple commands to a key will essentially prefer a random  binding,
              while  the  other  bindings  are  not  called.  It  is guaranteed that user defined
              bindings in the central input.conf are preferred  over  bindings  added  with  this
              function (but see mp.add_forced_key_binding).

              Example:

                 function something_handler()
                     print("the key was pressed")
                 end
                 mp.add_key_binding("x", "something", something_handler)

              This will print the message the key was pressed when x was pressed.

              The  user can remap these key bindings. Then the user has to put the following into
              their input.conf to remap the command to the y key:

                 y script-binding something

              This will print the message when the key y is pressed. (x will still  work,  unless
              the user remaps it.)

              You  can  also  explicitly  send a message to a named script only. Assume the above
              script was using the filename fooscript.lua:

                 y script-binding fooscript/something

       mp.add_forced_key_binding(...)
              This works almost the same as mp.add_key_binding, but registers the key binding  in
              a  way  that  will  overwrite  the  user's  custom  bindings  in  their input.conf.
              (mp.add_key_binding overwrites default key bindings only,  but  not  those  by  the
              user's input.conf.)

       mp.remove_key_binding(name)
              Remove  a  key  binding added with mp.add_key_binding or mp.add_forced_key_binding.
              Use the same name as you used when adding the bindings. It's not possible to remove
              bindings for which you omitted the name.

       mp.register_event(name, fn)
              Call a specific function when an event happens. The event name is a string, and the
              function fn is a Lua function value.

              Some events have associated data. This is put  into  a  Lua  table  and  passed  as
              argument  to  fn. The Lua table by default contains a name field, which is a string
              containing the event name. If the event has an error associated, the error field is
              set to a string describing the error, on success it's not set.

              If  multiple  functions  are  registered  for  the  same  event,  they  are  run in
              registration order, which the first registered  function  running  before  all  the
              other ones.

              Returns true if such an event exists, false otherwise.

              See Events and List of events for details.

       mp.unregister_event(fn)
              Undo  mp.register_event(..., fn). This removes all event handlers that are equal to
              the fn parameter. This uses normal Lua == comparison, so be  careful  when  dealing
              with closures.

       mp.observe_property(name, type, fn)
              Watch  a  property  for changes. If the property name is changed, then the function
              fn(name) will be called. type can be nil, or be set to one of none,  native,  bool,
              string, or number.  none is the same as nil. For all other values, the new value of
              the property will be passed as second argument to fn, using  mp.get_property_<type>
              to  retrieve  it. This means if type is for example string, fn is roughly called as
              in fn(name, mp.get_property_string(name)).

              If possible, change events are coalesced. If a property is changed a bunch of times
              in  a  row,  only the last change triggers the change function. (The exact behavior
              depends on timing and other things.)

              If a property is unavailable, or on error, the value argument to fn  is  nil.  (The
              observe_property() call always succeeds, even if a property does not exist.)

              In  some  cases  the  function  is  not  called even if the property changes.  This
              depends on the property, and it's a valid feature request to ask for better  update
              handling of a specific property.

              If  the  type  is  none  or nil, sporadic property change events are possible. This
              means the change function fn can be called even if the  property  doesn't  actually
              change.

              You  always  get  an  initial  change notification. This is meant to initialize the
              user's state to the current value of the property.

       mp.unobserve_property(fn)
              Undo mp.observe_property(..., fn). This removes  all  property  handlers  that  are
              equal  to  the fn parameter. This uses normal Lua == comparison, so be careful when
              dealing with closures.

       mp.add_timeout(seconds, fn [, disabled])
              Call the given function fn when the given number of seconds has elapsed.  Note that
              the  number of seconds can be fractional. For now, the timer's resolution may be as
              low as 50 ms, although this will be improved in the future.

              If the disabled argument is set to true or a truthy value, the timer will  wait  to
              be manually started with a call to its resume() method.

              This is a one-shot timer: it will be removed when it's fired.

              Returns a timer object. See mp.add_periodic_timer for details.

       mp.add_periodic_timer(seconds, fn [, disabled])
              Call the given function periodically. This is like mp.add_timeout, but the timer is
              re-added after the function fn is run.

              Returns a timer object. The timer object provides the following methods:

                     stop() Disable the timer. Does nothing if the  timer  is  already  disabled.
                            This  will  remember  the current elapsed time when stopping, so that
                            resume() essentially unpauses the timer.

                     kill() Disable the timer. Resets the elapsed time. resume() will restart the
                            timer.

                     resume()
                            Restart  the  timer. If the timer was disabled with stop(), this will
                            resume at the time it was stopped. If the  timer  was  disabled  with
                            kill(),  or  if  it's  a  previously fired one-shot timer (added with
                            add_timeout()), this starts the timer from the beginning,  using  the
                            initially configured timeout.

                     is_enabled()
                            Whether  the  timer  is  currently enabled or was previously disabled
                            (e.g. by stop() or kill()).

                     timeout (RW)
                            This field contains the current timeout period.  This  value  is  not
                            updated  as  time  progresses.  It's  only used to calculate when the
                            timer should fire next when the timer expires.

                            If you write this, you can call t:kill() ; t:resume()  to  reset  the
                            current timeout to the new one. (t:stop() won't use the new timeout.)

                     oneshot (RW)
                            Whether the timer is periodic (false) or fires just once (true). This
                            value is used when the timer expires (but before the  timer  callback
                            function fn is run).

              Note  that these are methods, and you have to call them using : instead of . (Refer
              to https://www.lua.org/manual/5.2/manual.html#3.4.9 .)

              Example:

                 seconds = 0
                 timer = mp.add_periodic_timer(1, function()
                     print("called every second")
                     # stop it after 10 seconds
                     seconds = seconds + 1
                     if seconds >= 10 then
                         timer:kill()
                     end
                 end)

       mp.get_opt(key)
              Return a setting from the --script-opts option. It's up to the user and the  script
              how  this mechanism is used. Currently, all scripts can access this equally, so you
              should be careful about collisions.

       mp.get_script_name()
              Return the name of the current script. The name is usually made of the filename  of
              the script, with directory and file extension removed. If there are several scripts
              which would have the same name,  it's  made  unique  by  appending  a  number.  Any
              nonalphanumeric characters are replaced with _.

                 Example

                        The script /path/to/foo-script.lua becomes foo_script.

       mp.get_script_directory()
              Return the directory if this is a script packaged as directory (see Script location
              for a description). Return nothing if this is a single file script.

       mp.osd_message(text [,duration])
              Show an OSD message on the screen. duration is in seconds, and  is  optional  (uses
              --osd-duration by default).

   Advanced mp functions
       These also live in the mp module, but are documented separately as they are useful only in
       special situations.

       mp.get_wakeup_pipe()
              Calls mpv_get_wakeup_pipe() and returns the read end of the wakeup  pipe.  This  is
              deprecated, but still works. (See client.h for details.)

       mp.get_next_timeout()
              Return  the  relative  time  in  seconds  when  the  next timer (mp.add_timeout and
              similar) expires. If there is no timer, return nil.

       mp.dispatch_events([allow_wait])
              This can be used to run custom event loops. If you want to have direct control what
              the  Lua  script  does (instead of being called by the default event loop), you can
              set the global variable mp_event_loop to your own function running the event  loop.
              From  your event loop, you should call mp.dispatch_events() to dequeue and dispatch
              mpv events.

              If the allow_wait parameter is set to true, the function will block until the  next
              event  is  received  or  the next timer expires. Otherwise (and this is the default
              behavior), it returns  as  soon  as  the  event  loop  is  emptied.  It's  strongly
              recommended   to  use  mp.get_next_timeout()  and  mp.get_wakeup_pipe()  if  you're
              interested in properly working notification of new events and working timers.

       mp.register_idle(fn)
              Register an event loop idle handler. Idle handlers are  called  before  the  script
              goes  to sleep after handling all new events. This can be used for example to delay
              processing of property change events: if you're observing  multiple  properties  at
              once,  you  might not want to act on each property change, but only when all change
              notifications have been received.

       mp.unregister_idle(fn)
              Undo mp.register_idle(fn). This removes all idle handlers that are equal to the  fn
              parameter.  This  uses  normal  Lua  == comparison, so be careful when dealing with
              closures.

       mp.enable_messages(level)
              Set the minimum log level of which mpv message output to  receive.  These  messages
              are  normally  printed  to  the terminal. By calling this function, you can set the
              minimum log level of messages which should be received with the log-message  event.
              See  the description of this event for details.  The level is a string, see msg.log
              for allowed log levels.

       mp.register_script_message(name, fn)
              This is a helper to dispatch script-message or script-message-to invocations to Lua
              functions. fn is called if script-message or script-message-to (with this script as
              destination) is run with name as first parameter. The other parameters  are  passed
              to fn.  If a message with the given name is already registered, it's overwritten.

              Used by mp.add_key_binding, so be careful about name collisions.

       mp.unregister_script_message(name)
              Undo  a  previous registration with mp.register_script_message. Does nothing if the
              name wasn't registered.

       mp.create_osd_overlay(format)
              Create an OSD overlay. This is a very thin wrapper around the osd-overlay  command.
              The  function  returns a table, which mostly contains fields that will be passed to
              osd-overlay. The format parameter is used to initialize the format field. The  data
              field  contains  the  text  to be used as overlay. For details, see the osd-overlay
              command.

              In addition, it provides the following methods:

              update()
                     Commit the OSD overlay to the screen, or in other words, run the osd-overlay
                     command with the current fields of the overlay table.  Returns the result of
                     the osd-overlay command itself.

              remove()
                     Remove the overlay from the screen. A update() call will add it again.

              Example:

                 ov = mp.create_osd_overlay("ass-events")
                 ov.data = "{\\an5}{\\b1}hello world!"
                 ov:update()

              The advantage of using this wrapper (as opposed to running osd-overlay directly) is
              that the id field is allocated automatically.

       mp.get_osd_size()
              Returns  a  tuple of osd_width, osd_height, osd_par. The first two give the size of
              the OSD in pixels (for video outputs like --vo=xv, this may  be  "scaled"  pixels).
              The third is the display pixel aspect ratio.

              May return invalid/nonsense values if OSD is not initialized yet.

   mp.msg functions
       This  module  allows  outputting  messages to the terminal, and can be loaded with require
       'mp.msg'.

       msg.log(level, ...)
              The level parameter is the message priority. It's a string and one of fatal, error,
              warn,  info,  v,  debug,  trace.  The user's settings will determine which of these
              messages will be visible. Normally, all messages are visible, except v,  debug  and
              trace.

              The  parameters  after  that  are  all converted to strings. Spaces are inserted to
              separate multiple parameters.

              You don't need to add newlines.

       msg.fatal(...),   msg.error(...),    msg.warn(...),    msg.info(...),    msg.verbose(...),
       msg.debug(...), msg.trace(...)
              All  of these are shortcuts and equivalent to the corresponding msg.log(level, ...)
              call.

   mp.options functions
       mpv comes with a built-in module to manage options from config-files and the command-line.
       All you have to do is to supply a table with default options to the read_options function.
       The function will overwrite the default values with values found in  the  config-file  and
       the command-line (in that order).

       options.read_options(table [, identifier [, on_update]])
              A  table  with  key-value  pairs.  The  type of the default values is important for
              converting the values read from the config file or command-line back.  Do  not  use
              nil as a default value!

              The  identifier  is  used to identify the config-file and the command-line options.
              These needs to  unique  to  avoid  collisions  with  other  scripts.   Defaults  to
              mp.get_script_name() if the parameter is nil or missing.

              The  on_update parameter enables run-time updates of all matching option values via
              the script-opts option/property. If any of the matching options changes, the values
              in  the  table  (which  was  originally  passed  to  the function) are changed, and
              on_update(list) is called. list  is  a  table  where  each  updated  option  has  a
              list[option_name]  =  true entry.  There is no initial on_update() call. This never
              re-reads the config file.  script-opts is always applied  on  the  original  config
              file,  ignoring  previous  script-opts values (for example, if an option is removed
              from script-opts at runtime, the option will have the value in  the  config  file).
              table  entries  are  only written for option values whose values effectively change
              (this is important if the script changes table entries independently).

       Example implementation:

          local options = {
              optionA = "defaultvalueA",
              optionB = -0.5,
              optionC = true,
          }

          require "mp.options".read_options(options, "myscript")
          print(options.optionA)

       The config file will be  stored  in  script-opts/identifier.conf  in  mpv's  user  folder.
       Comment lines can be started with # and stray spaces are not removed.  Boolean values will
       be represented with yes/no.

       Example config:

          # comment
          optionA=Hello World
          optionB=9999
          optionC=no

       Command-line options are read from the --script-opts parameter. To avoid  collisions,  all
       keys have to be prefixed with identifier-.

       Example command-line:

          --script-opts=myscript-optionA=TEST,myscript-optionB=0,myscript-optionC=yes

   mp.utils functions
       This built-in module provides generic helper functions for Lua, and have strictly speaking
       nothing to do with mpv or video/audio playback. They are provided  for  convenience.  Most
       compensate for Lua's scarce standard library.

       Be warned that any of these functions might disappear any time. They are not strictly part
       of the guaranteed API.

       utils.getcwd()
              Returns the directory that mpv was launched from. On error, nil, error is returned.

       utils.readdir(path [, filter])
              Enumerate all entries at the given path on  the  filesystem,  and  return  them  as
              array.  Each  entry  is a directory entry (without the path).  The list is unsorted
              (in whatever order the operating system returns it).

              If the filter argument is given, it must be one of the following strings:

                 files  List regular files only. This excludes directories, special  files  (like
                        UNIX device files or FIFOs), and dead symlinks. It includes UNIX symlinks
                        to regular files.

                 dirs   List directories only, or symlinks to directories.  .  and  ..   are  not
                        included.

                 normal Include the results of both files and dirs. (This is the default.)

                 all    List  all entries, even device files, dead symlinks, FIFOs, and the . and
                        .. entries.

              On error, nil, error is returned.

       utils.file_info(path)
              Stats the given path for  information  and  returns  a  table  with  the  following
              entries:

                 mode   protection  bits  (on Windows, always 755 (octal) for directories and 644
                        (octal) for files)

                 size   size in bytes

                 atime  time of last access

                 mtime  time of last modification

                 ctime  time of last metadata change

                 is_file
                        Whether path is a regular file (boolean)

                 is_dir Whether path is a directory (boolean)

              mode and size are integers.   Timestamps  (atime,  mtime  and  ctime)  are  integer
              seconds  since  the  Unix  epoch  (Unix time).  The booleans is_file and is_dir are
              provided as a convenience; they can be and are derived from mode.

              On error (e.g. path does not exist), nil, error is returned.

       utils.split_path(path)
              Split a path into directory component and filename component, and return them.  The
              first return value is always the directory. The second return value is the trailing
              part of the path, the directory entry.

       utils.join_path(p1, p2)
              Return the concatenation of the 2 paths. Tries to be clever. For example, if p2  is
              an absolute path, p2 is returned without change.

       utils.subprocess(t)
              Runs  an  external process and waits until it exits. Returns process status and the
              captured output. This is a legacy wrapper around  calling  the  subprocess  command
              with mp.command_native. It does the following things:

              • copy the table t

              • rename cancellable field to playback_only

              • rename max_size to capture_size

              • set capture_stdout field to true if unset

              • set name field to subprocess

              • call mp.command_native(copied_t)

              • if the command failed, create a dummy result table

              • copy error_string to error field if the string is non-empty

              • return the result table

              It  is  recommended  to  use mp.command_native or mp.command_native_async directly,
              instead of calling this legacy wrapper. It is for compatibility only.

              See the subprocess documentation for semantics and further parameters.

       utils.subprocess_detached(t)
              Runs an external process and detaches it from mpv's control.

              The parameter t is a table. The function reads the following entries:

                 args   Array of strings of the same semantics as the args used in the subprocess
                        function.

              The function returns nil.

              This  is a legacy wrapper around calling the run command with mp.commandv and other
              functions.

       utils.getpid()
              Returns the process ID of the running mpv process. This can be used to identify the
              calling mpv when launching (detached) subprocesses.

       utils.get_env_list()
              Returns  the  C environment as a list of strings. (Do not confuse this with the Lua
              "environment", which is an unrelated concept.)

       utils.parse_json(str [, trail])
              Parses the given string argument as JSON, and returns it as a Lua table. On  error,
              returns nil, error. (Currently, error is just a string reading error, because there
              is no fine-grained error reporting of any kind.)

              The  returned  value  uses  similar  conventions  as  mp.get_property_native()   to
              distinguish empty objects and arrays.

              If  the  trail  parameter  is  true  (or  any  value  equal to true), then trailing
              non-whitespace text is tolerated by the function, and the trailing text is returned
              as  3rd return value. (The 3rd return value is always there, but with trail set, no
              error is raised.)

       utils.format_json(v)
              Format the given Lua table (or value) as a JSON string and  return  it.  On  error,
              returns  nil,  error.  (Errors usually only happen on value types incompatible with
              JSON.)

              The  argument  value  uses  similar  conventions  as  mp.set_property_native()   to
              distinguish empty objects and arrays.

       utils.to_string(v)
              Turn the given value into a string. Formats tables and their contents. This doesn't
              do anything special; it is only needed because Lua is terrible.

   Events
       Events are notifications from player core to scripts. You can register  an  event  handler
       with mp.register_event.

       Note  that all scripts (and other parts of the player) receive events equally, and there's
       no such thing as blocking other scripts from receiving events.

       Example:

          function my_fn(event)
              print("start of playback!")
          end

          mp.register_event("file-loaded", my_fn)

       For the existing event types, see List of events.

   Extras
       This documents experimental features, or features that are "too special"  to  guarantee  a
       stable interface.

       mp.add_hook(type, priority, fn)
              Add  a  hook callback for type (a string identifying a certain kind of hook). These
              hooks allow the  player  to  call  script  functions  and  wait  for  their  result
              (normally,  the  Lua  scripting interface is asynchronous from the point of view of
              the player core). priority is an arbitrary integer that allows ordering among hooks
              of the same kind. Using the value 50 is recommended as neutral default value.

              fn(hook)  is  the  function  that  will be called during execution of the hook. The
              parameter passed to it (hook) is a Lua object  that  can  control  further  aspects
              about the currently invoked hook. It provides the following methods:

                 defer()
                        Returning  from  the  hook function should not automatically continue the
                        hook. Instead, the API user wants to call hook:cont() on  its  own  at  a
                        later point in time (before or after the function has returned).

                 cont() Continue the hook. Doesn't need to be called unless defer() was called.

              See  Hooks  for  currently  existing hooks and what they do - only the hook list is
              interesting;  handling  hook  execution  is  done  by  the  Lua   script   function
              automatically.

JAVASCRIPT

       JavaScript  support  in  mpv  is  near  identical  to its Lua support. Use this section as
       reference on differences and availability of APIs, but otherwise you should refer  to  the
       Lua documentation for API details and general scripting in mpv.

   Example
       JavaScript code which leaves fullscreen mode when the player is paused:

          function on_pause_change(name, value) {
              if (value == true)
                  mp.set_property("fullscreen", "no");
          }
          mp.observe_property("pause", "bool", on_pause_change);

   Similarities with Lua
       mpv  tries  to  load a script file as JavaScript if it has a .js extension, but otherwise,
       the documented Lua options, script directories, loading, etc  apply  to  JavaScript  files
       too.

       Script initialization and lifecycle is the same as with Lua, and most of the Lua functions
       at the modules mp, mp.utils, mp.msg  and  mp.options  are  available  to  JavaScript  with
       identical  APIs  -  including  running  commands,  getting/setting properties, registering
       events/key-bindings/hooks, etc.

   Differences from Lua
       No need to load modules. mp, mp.utils,  mp.msg and mp.options are preloaded, and  you  can
       use e.g. var cwd = mp.utils.getcwd(); without prior setup.

       Errors  are  slightly  different.  Where the Lua APIs return nil for error, the JavaScript
       ones return  undefined.  Where  Lua  returns  something,  error  JavaScript  returns  only
       something  -  and  makes  error  available via mp.last_error(). Note that only some of the
       functions have this additional error value - typically the same ones which have it in Lua.

       Standard APIs are preferred. For instance setTimeout and JSON.stringify are available, but
       mp.add_timeout and mp.utils.format_json are not.

       No  standard  library. This means that interaction with anything outside of mpv is limited
       to the available APIs, typically via mp.utils. However, some file  functions  were  added,
       and  CommonJS require is available too - where the loaded modules have the same privileges
       as normal scripts.

   Language features - ECMAScript 5
       The scripting backend which mpv  currently  uses  is  MuJS  -  a  compatible  minimal  ES5
       interpreter.  As  such, String.substring is implemented for instance, while the common but
       non-standard String.substr is not. Please consult the MuJS pages on language features  and
       platform support - https://mujs.com .

   Unsupported Lua APIs and their JS alternatives
       mp.add_timeout(seconds, fn)  JS: id = setTimeout(fn, ms)

       mp.add_periodic_timer(seconds, fn)  JS: id = setInterval(fn, ms)

       utils.parse_json(str [, trail])  JS: JSON.parse(str)

       utils.format_json(v)  JS: JSON.stringify(v)

       utils.to_string(v)  see dump below.

       mp.get_next_timeout() see event loop below.

       mp.dispatch_events([allow_wait]) see event loop below.

   Scripting APIs - identical to Lua
       (LE)  -  Last-Error, indicates that mp.last_error() can be used after the call to test for
       success (empty string) or failure (non empty reason string).  Where the Lua APIs  use  nil
       to indicate error, JS APIs use undefined.

       mp.command(string) (LE)

       mp.commandv(arg1, arg2, ...) (LE)

       mp.command_native(table [,def]) (LE)

       id  = mp.command_native_async(table [,fn]) (LE) Notes: id is true-thy on success, error is
       empty string on success.

       mp.abort_async_command(id)

       mp.del_property(name) (LE)

       mp.get_property(name [,def]) (LE)

       mp.get_property_osd(name [,def]) (LE)

       mp.get_property_bool(name [,def]) (LE)

       mp.get_property_number(name [,def]) (LE)

       mp.get_property_native(name [,def]) (LE)

       mp.set_property(name, value) (LE)

       mp.set_property_bool(name, value) (LE)

       mp.set_property_number(name, value) (LE)

       mp.set_property_native(name, value) (LE)

       mp.get_time()

       mp.add_key_binding(key, name|fn [,fn [,flags]])

       mp.add_forced_key_binding(...)

       mp.remove_key_binding(name)

       mp.register_event(name, fn)

       mp.unregister_event(fn)

       mp.observe_property(name, type, fn)

       mp.unobserve_property(fn)

       mp.get_opt(key)

       mp.get_script_name()

       mp.get_script_directory()

       mp.osd_message(text [,duration])

       mp.get_wakeup_pipe()

       mp.register_idle(fn)

       mp.unregister_idle(fn)

       mp.enable_messages(level)

       mp.register_script_message(name, fn)

       mp.unregister_script_message(name)

       mp.create_osd_overlay(format)

       mp.get_osd_size()  (returned object has properties: width, height, aspect)

       mp.msg.log(level, ...)

       mp.msg.fatal(...)

       mp.msg.error(...)

       mp.msg.warn(...)

       mp.msg.info(...)

       mp.msg.verbose(...)

       mp.msg.debug(...)

       mp.msg.trace(...)

       mp.utils.getcwd() (LE)

       mp.utils.readdir(path [, filter]) (LE)

       mp.utils.file_info(path) (LE) Note: like lua - this does NOT expand meta-paths like ~~/foo
       (other JS file functions do expand meta paths).

       mp.utils.split_path(path)

       mp.utils.join_path(p1, p2)

       mp.utils.subprocess(t)

       mp.utils.subprocess_detached(t)

       mp.utils.get_env_list()

       mp.utils.getpid() (LE)

       mp.add_hook(type, priority, fn(hook))

       mp.options.read_options(obj [, identifier [, on_update]]) (types: string/boolean/number)

   Additional utilities
       mp.last_error()
              If  used after an API call which updates last error, returns an empty string if the
              API call succeeded, or a non-empty error reason string otherwise.

       Error.stack (string)
              When using try { ... } catch(e) { ... }, then e.stack is the  stack  trace  of  the
              error - if it was created using the Error(...) constructor.

       print (global)
              A convenient alias to mp.msg.info.

       dump (global)
              Like print but also expands objects and arrays recursively.

       mp.utils.getenv(name)
              Returns  the  value  of  the  host  environment  variable name, or undefined if the
              variable is not defined.

       mp.utils.get_user_path(path)
              Trivial wrapper of the expand-path  mpv  command,  returns  a  string.   read_file,
              write_file,  append_file  and require already expand the path internally and accept
              mpv meta-paths like ~~desktop/foo.

       mp.utils.read_file(fname [,max])
              Returns the content of file fname as string. If max is provided and  not  negative,
              limit the read to max bytes.

       mp.utils.write_file(fname, str)
              (Over)write  file  fname with text content str. fname must be prefixed with file://
              as    simple    protection    against    accidental    arguments    switch,    e.g.
              mp.utils.write_file("file://~/abc.txt", "hello world").

       mp.utils.append_file(fname, str)
              Same as mp.utils.write_file if the file fname does not exist. If it does exist then
              append instead of overwrite.

       Note: read_file, write_file and append_file throw on errors, allow text content only.

       mp.get_time_ms()
              Same as mp.get_time() but in ms instead of seconds.

       mp.get_script_file()
              Returns the file name of the current script.

       exit() (global)
              Make the script exit at the end of the current event loop iteration.  Note:  please
              remove added key bindings before calling exit().

       mp.utils.compile_js(fname, content_str)
              Compiles  the JS code content_str as file name fname (without loading anything from
              the filesystem), and  returns  it  as  a  function.  Very  similar  to  a  Function
              constructor, but shows at stack traces as fname.

       mp.module_paths
              Global modules search paths array for the require function (see below).

   Timers (global)
       The standard HTML/node.js timers are available:

       id = setTimeout(fn [,duration [,arg1 [,arg2...]]])

       id = setTimeout(code_string [,duration])

       clearTimeout(id)

       id = setInterval(fn [,duration [,arg1 [,arg2...]]])

       id = setInterval(code_string [,duration])

       clearInterval(id)

       setTimeout  and  setInterval  return  id, and later call fn (or execute code_string) after
       duration ms. Interval also repeat every duration.

       duration has a minimum and default value of 0, code_string is  a  plain  string  which  is
       evaluated  as  JS  code,  and  [,arg1  [,arg2..]] are used as arguments (if provided) when
       calling back fn.

       The clear...(id) functions cancel timer id, and are irreversible.

       Note: timers always call back asynchronously,  e.g.  setTimeout(fn)  will  never  call  fn
       before returning. fn will be called either at the end of this event loop iteration or at a
       later event loop iteration. This is true also for intervals - which also never  call  back
       twice at the same event loop iteration.

       Additionally,  timers  are  processed after the event queue is empty, so it's valid to use
       setTimeout(fn) as a one-time idle observer.

   CommonJS modules and require(id)
       CommonJS Modules are a standard system where scripts can export common functions  for  use
       by  other  scripts.  Specifically,  a module is a script which adds properties (functions,
       etc)  to  its  pre-existing  exports  object,  which  another  script  can   access   with
       require(module-id).  This runs the module and returns its exports object. Further calls to
       require for the same module will return its cached  exports  object  without  running  the
       module again.

       Modules  and  require are supported, standard compliant, and generally similar to node.js.
       However, most node.js modules won't run due to missing modules such as fs,  process,  etc,
       but  some  node.js  modules with minimal dependencies do work. In general, this is for mpv
       modules and not a node.js replacement.

       A .js file extension is always added to id,  e.g.  require("./foo")  will  load  the  file
       ./foo.js and return its exports object.

       An  id  which  starts with ./ or ../ is relative to the script or module which require it.
       Otherwise it's considered a top-level id (CommonJS term).

       Top-level id is evaluated as absolute filesystem path  if  possible,  e.g.  /x/y  or  ~/x.
       Otherwise  it's considered a global module id and searched according to mp.module_paths in
       normal array order, e.g. require("x") tries to load x.js at one of the array paths, and id
       foo/x tries to load x.js inside dir foo at one of the paths.

       The  mp.module_paths  array  is  empty by default except for scripts which are loaded as a
       directory where it contains one item - <directory>/modules/ .  The array  may  be  updated
       from a script (or using custom init - see below) which will affect future calls to require
       for global module id's which are not already loaded/cached.

       No global variable, but a module's this at its top lexical scope is the  global  object  -
       also  in  strict  mode.  If you have a module which needs global as the global object, you
       could do this.global = this; before require.

       Functions and variables declared at a module don't pollute the global object.

   Custom initialization
       After mpv initializes the JavaScript environment for a script  but  before  it  loads  the
       script  - it tries to run the file init.js at the root of the mpv configuration directory.
       Code at this file can update the environment further for all scripts. E.g. if it  contains
       mp.module_paths.push("/foo")  then  require  at all scripts will search global module id's
       also at /foo (do NOT do mp.module_paths = ["/foo"];  because  this  will  remove  existing
       paths - like <script-dir>/modules for scripts which load from a directory).

       The custom-init file is ignored if mpv is invoked with --no-config.

       Before mpv 0.34, the file name was .init.js (with dot) at the same dir.

   The event loop
       The  event loop poll/dispatch mpv events as long as the queue is not empty, then processes
       the timers, then waits for the next event, and repeats this forever.

       You could put this code at your script to replace the built-in event loop, and also  print
       every event which mpv sends to your script:

          function mp_event_loop() {
              var wait = 0;
              do {
                  var e = mp.wait_event(wait);
                  dump(e);  // there could be a lot of prints...
                  if (e.event != "none") {
                      mp.dispatch_event(e);
                      wait = 0;
                  } else {
                      wait = mp.process_timers() / 1000;
                      if (wait != 0) {
                          mp.notify_idle_observers();
                          wait = mp.peek_timers_wait() / 1000;
                      }
                  }
              } while (mp.keep_running);
          }

       mp_event_loop  is  a  name  which  mpv tries to call after the script loads.  The internal
       implementation is similar to this (without dump though..).

       e = mp.wait_event(wait) returns when the next mpv event arrives, or after wait seconds  if
       positive  and  no mpv events arrived. wait value of 0 returns immediately (with e.event ==
       "none" if the queue is empty).

       mp.dispatch_event(e) calls back the handlers registered for e.event,  if  there  are  such
       (event handlers, property observers, script messages, etc).

       mp.process_timers() calls back the already-added, non-canceled due timers, and returns the
       duration in ms till the next due timer (possibly 0), or -1 if there are no pending timers.
       Must not be called recursively.

       mp.notify_idle_observers()  calls back the idle observers, which we do when we're about to
       sleep (wait != 0), but the observers may add timers or  take  non-negligible  duration  to
       complete, so we re-calculate wait afterwards.

       mp.peek_timers_wait()  returns  the  same  values as mp.process_timers() but without doing
       anything. Invalid result if called from a timer callback.

       Note: exit() is also registered for the shutdown event, and its implementation is a simple
       mp.keep_running = false.

JSON IPC

       mpv  can  be controlled by external programs using the JSON-based IPC protocol.  It can be
       enabled by specifying the path to  a  unix  socket  or  a  named  pipe  using  the  option
       --input-ipc-server.  Clients can connect to this socket and send commands to the player or
       receive events from it.

       WARNING:
          This is not intended to be a secure network protocol. It is explicitly insecure:  there
          is  no authentication, no encryption, and the commands themselves are insecure too. For
          example, the run command is exposed, which  can  run  arbitrary  system  commands.  The
          use-case  is  controlling  the  player  locally. This is not different from the MPlayer
          slave protocol.

   Socat example
       You can use the socat tool to send commands (and receive replies) from the shell. Assuming
       mpv was started with:

          mpv file.mkv --input-ipc-server=/tmp/mpvsocket

       Then you can control it using socat:

          > echo '{ "command": ["get_property", "playback-time"] }' | socat - /tmp/mpvsocket
          {"data":190.482000,"error":"success"}

       In this case, socat copies data between stdin/stdout and the mpv socket connection.

       See the --idle option how to make mpv start without exiting immediately or playing a file.

       It's also possible to send input.conf style text-only commands:

          > echo 'show-text ${playback-time}' | socat - /tmp/mpvsocket

       But  you  won't  get  a reply over the socket. (This particular command shows the playback
       time on the player's OSD.)

   Command Prompt example
       Unfortunately, it's not as easy to test the IPC protocol on Windows, since  Windows  ports
       of  socat  (in  Cygwin and MSYS2) don't understand named pipes. In the absence of a simple
       tool to send and receive from bidirectional pipes, the echo command can be  used  to  send
       commands, but not receive replies from the command prompt.

       Assuming mpv was started with:

          mpv file.mkv --input-ipc-server=\\.\pipe\mpvsocket

       You can send commands from a command prompt:

          echo show-text ${playback-time} >\\.\pipe\mpvsocket

       To  be  able  to  simultaneously  read  and  write  from the IPC pipe, like on Linux, it's
       necessary to write an external program that uses overlapped file I/O (or some wrapper like
       .NET's NamedPipeClientStream.)

       You can open the pipe in PuTTY as "serial" device. This is not very comfortable, but gives
       a way to test interactively without having to write code.

   Protocol
       The protocol uses UTF-8-only JSON as defined by RFC-8259. Unlike standard JSON, "u" escape
       sequences are not allowed to construct surrogate pairs. To avoid getting conflicts, encode
       all text characters including and above codepoint U+0020 as UTF-8. mpv might output broken
       UTF-8 in corner cases (see "UTF-8" section below).

       Clients can execute commands on the player by sending JSON messages of the following form:

          { "command": ["command_name", "param1", "param2", ...] }

       where  command_name  is  the  name  of  the  command to be executed, followed by a list of
       parameters. Parameters must  be  formatted  as  native  JSON  values  (integers,  strings,
       booleans, ...). Every message must be terminated with \n. Additionally, \n must not appear
       anywhere inside the message. In practice this  means  that  messages  should  be  minified
       before being sent to mpv.

       mpv  will  then send back a reply indicating whether the command was run correctly, and an
       additional field holding the command-specific return data (it can also be null).

          { "error": "success", "data": null }

       mpv will also send events to clients with JSON messages of the following form:

          { "event": "event_name" }

       where event_name is the name of the event. Additional event-specific fields  can  also  be
       present. See List of events for a list of all supported events.

       Because  events  can  occur  at  any time, it may be difficult at times to determine which
       response goes with which command. Commands may optionally include a request_id  which,  if
       provided  in  the command request, will be copied verbatim into the response. mpv does not
       interpret the request_id in any way; it is solely for the use of the requester.  The  only
       requirement  is  that the request_id field must be an integer (a number without fractional
       parts in the range -2^63..2^63-1). Using other types is deprecated and will currently show
       a warning. In the future, this will raise an error.

       For example, this request:

          { "command": ["get_property", "time-pos"], "request_id": 100 }

       Would generate this response:

          { "error": "success", "data": 1.468135, "request_id": 100 }

       If you don't specify a request_id, command replies will set it to 0.

       All  commands,  replies,  and  events  are  separated  from  each  other with a line break
       character (\n).

       If the first character  (after  skipping  whitespace)  is  not  {,  the  command  will  be
       interpreted   as   non-JSON   text   command,   as   they   are  used  in  input.conf  (or
       mpv_command_string() in the client API). Additionally, lines starting  with  #  and  empty
       lines are ignored.

       Currently, embedded 0 bytes terminate the current line, but you should not rely on this.

   Data flow
       Currently,  the mpv-side IPC implementation does not service the socket while a command is
       executed and the reply is written. It is for example not possible that other events,  that
       happened  during  the execution of the command, are written to the socket before the reply
       is written.

       This might change in the future. The only guarantee is that replies to  IPC  messages  are
       sent in sequence.

       Also,  since socket I/O is inherently asynchronous, it is possible that you read unrelated
       event messages from the socket, before you read the reply  to  the  previous  command  you
       sent.  In  this  case, these events were queued by the mpv side before it read and started
       processing your command message.

       If the mpv-side IPC implementation switches away from blocking writes and blocking command
       execution, it may attempt to send events at any time.

       You  can  also  use asynchronous commands, which can return in any order, and which do not
       block IPC protocol interaction at all while the command is executed in the background.

   Asynchronous commands
       Command can be run asynchronously. This behaves exactly as with normal command  execution,
       except  that  execution  is not blocking. Other commands can be sent while it's executing,
       and command completion can be arbitrarily reordered.

       The async field controls this. If present, it must be a  boolean.  If  missing,  false  is
       assumed.

       For example, this initiates an asynchronous command:

          { "command": ["screenshot"], "request_id": 123, "async": true }

       And this is the completion:

          {"request_id":123,"error":"success","data":null}

       By  design,  you will not get a confirmation that the command was started. If a command is
       long running, sending the message will not lead to any reply until  much  later  when  the
       command finishes.

       Some commands execute synchronously, but these will behave like asynchronous commands that
       finished execution immediately.

       Cancellation of asynchronous commands is available in the libmpv API, but has not yet been
       implemented in the IPC protocol.

   Commands with named arguments
       If  the command field is a JSON object, named arguments are expected. This is described in
       the C API mpv_command_node() documentation (the MPV_FORMAT_NODE_MAP case). In some  cases,
       this  may make commands more readable, while some obscure commands basically require using
       named arguments.

       Currently, only "proper" commands (as listed by List  of  Input  Commands)  support  named
       arguments.

   Commands
       In  addition to the commands described in List of Input Commands, a few extra commands can
       also be used as part of the protocol:

       client_name
              Return the name of the client as string. This is the string ipc-N with N  being  an
              integer number.

       get_time_us
              Return the current mpv internal time in microseconds as a number. This is basically
              the system time, with an arbitrary offset.

       get_property
              Return the value of the given property. The value will be sent in the data field of
              the replay message.

              Example:

                 { "command": ["get_property", "volume"] }
                 { "data": 50.0, "error": "success" }

       get_property_string
              Like get_property, but the resulting data will always be a string.

              Example:

                 { "command": ["get_property_string", "volume"] }
                 { "data": "50.000000", "error": "success" }

       set_property
              Set  the  given  property  to  the given value. See Properties for more information
              about properties.

              Example:

                 { "command": ["set_property", "pause", true] }
                 { "error": "success" }

       set_property_string
              Alias for set_property. Both commands accept native values and strings.

       observe_property
              Watch a property for changes. If the given property is changed, then  an  event  of
              type property-change will be generated

              Example:

                 { "command": ["observe_property", 1, "volume"] }
                 { "error": "success" }
                 { "event": "property-change", "id": 1, "data": 52.0, "name": "volume" }

              WARNING:
                 If  the  connection  is  closed, the IPC client is destroyed internally, and the
                 observed properties are unregistered. This  happens  for  example  when  sending
                 commands  to  a  socket  with separate socat invocations.  This can make it seem
                 like property observation does not work. You must keep the IPC  connection  open
                 to make it work.

       observe_property_string
              Like observe_property, but the resulting data will always be a string.

              Example:

                 { "command": ["observe_property_string", 1, "volume"] }
                 { "error": "success" }
                 { "event": "property-change", "id": 1, "data": "52.000000", "name": "volume" }

       unobserve_property
              Undo  observe_property  or  observe_property_string.  This  requires the numeric id
              passed to the observed command as argument.

              Example:

                 { "command": ["unobserve_property", 1] }
                 { "error": "success" }

       request_log_messages
              Enable output of mpv log messages. They will be received as events.  The  parameter
              to this command is the log-level (see mpv_request_log_messages C API function).

              Log  message output is meant for humans only (mostly for debugging).  Attempting to
              retrieve information by parsing these messages will just  lead  to  breakages  with
              future  mpv  releases.  Instead, make a feature request, and ask for a proper event
              that returns the information you need.

       enable_event, disable_event
              Enables or disables the named event. Mirrors the mpv_request_event C API  function.
              If  the  string  all  is  used  instead of an event name, all events are enabled or
              disabled.

              By default, most events are enabled, and there is not much use for this command.

       get_version
              Returns the client API version the C API of the remote mpv instance provides.

              See also: DOCS/client-api-changes.rst.

   UTF-8
       Normally, all strings are in UTF-8. Sometimes it can  happen  that  strings  are  in  some
       broken  encoding  (often happens with file tags and such, and filenames on many Unixes are
       not required to be in UTF-8 either). This means that mpv sometimes sends invalid JSON.  If
       that  is  a problem for the client application's parser, it should filter the raw data for
       invalid UTF-8 sequences and perform the desired replacement, before feeding  the  data  to
       its JSON parser.

       mpv  will  not  attempt  to construct invalid UTF-8 with broken "u" escape sequences. This
       includes surrogate pairs.

   JSON extensions
       The following non-standard extensions are supported:

          • a list or object item can have a trailing ","

          • object syntax accepts "=" in addition of ":"

          • object keys can be unquoted, if they start with a character in "A-Za-z_" and  contain
            only characters in "A-Za-z0-9_"

          • byte escapes with "xAB" are allowed (with AB being a 2 digit hex number)

       Example:

          { objkey = "value\x0A" }

       Is equivalent to:

          { "objkey": "value\n" }

   Alternative ways of starting clients
       You  can create an anonymous IPC connection without having to set --input-ipc-server. This
       is achieved through a mpv pseudo scripting backend that starts processes.

       You can put .run file extension in the mpv scripts directory in its  config directory (see
       the  FILES  section  for details), or load them through other means (see Script location).
       These scripts are simply executed with the OS native mechanism (as if you ran them in  the
       shell). They must have a proper shebang and have the executable bit set.

       When  executed,  a  socket  (the IPC connection) is passed to them through file descriptor
       inheritance. The file descriptor  is  indicated  as  the  special  command  line  argument
       --mpv-ipc-fd=N, where N is the numeric file descriptor.

       The  rest  is  the  same  as with a normal --input-ipc-server IPC connection. mpv does not
       attempt to observe or other interact with the started script process.

       This does not work in Windows yet.

CHANGELOG

       There is no real changelog, but you can look at the following things:

       • The release changelog, which should contain most  user-visible  changes,  including  new
         features and bug fixes:

         https://github.com/mpv-player/mpv/releases

       • The git log, which is the "real" changelog

       • The     file    https://github.com/mpv-player/mpv/blob/master/DOCS/interface-changes.rst
         documents changes to the command and user interface, such as options and properties. (It
         usually  documents  breaking  changes  only,  additions  and  enhancements are often not
         listed.)

       • C             API             changes             are             listed              in
         https://github.com/mpv-player/mpv/blob/master/DOCS/client-api-changes.rst

       • The file mplayer-changes.rst in the DOCS sub directory on the git repository, which used
         to be in place of this section. It documents some changes that happened  since  mplayer2
         forked off MPlayer. (Not updated anymore.)

EMBEDDING INTO OTHER PROGRAMS (LIBMPV)

       mpv  can  be embedded into other programs as video/audio playback backend. The recommended
       way to do so is using libmpv. See libmpv/client.h in the mpv source code repository.  This
       provides a C API. Bindings for other languages might be available (see wiki).

       Since  libmpv  merely allows access to underlying mechanisms that can control mpv, further
       documentation is spread over a few places:

       • https://github.com/mpv-player/mpv/blob/master/libmpv/client.hhttps://mpv.io/manual/master/#optionshttps://mpv.io/manual/master/#list-of-input-commandshttps://mpv.io/manual/master/#propertieshttps://github.com/mpv-player/mpv-examples/tree/master/libmpv

C PLUGINS

       You can write C plugins for mpv. These use the libmpv API, although they do  not  use  the
       libmpv library itself.

       They  are  enabled  by  default  if  compiler  supports linking with the -rdynamic flag on
       Linux/BSD platforms. On Windows the are always enabled.

   C plugins location
       C plugins are put into the mpv scripts directory in its config directory  (see  the  FILES
       section  for  details).  They  must  have  a  .so or .dll file extension. They can also be
       explicitly loaded with the --script option.

   API
       A C plugin must export the following function:

          int mpv_open_cplugin(mpv_handle *handle)

       The plugin function will be called on loading time. This function does not return as  long
       as  your  plugin  is loaded (it runs in its own thread). The handle will be deallocated as
       soon as the plugin function returns.

       The return value is interpreted as error status. A value of 0 is interpreted  as  success,
       while  -1  signals  an error. In the latter case, the player prints an uninformative error
       message that loading failed.

       Return values other than 0 and -1 are reserved, and trigger undefined behavior.

       Within the plugin function, you can call libmpv API functions. The handle  is  created  by
       mpv_create_client() (or actually an internal equivalent), and belongs to you. You can call
       mpv_wait_event() to wait for things happening, and so on.

       Note that the player might block until your plugin calls mpv_wait_event()  for  the  first
       time. This gives you a chance to install initial hooks etc.  before playback begins.

       The details are quite similar to Lua scripts.

   Linkage to libmpv
       The  current implementation requires that your plugins are not linked against libmpv. What
       your plugins use are not symbols from a libmpv binary,  but  symbols  from  the  mpv  host
       binary.

       On  Windows  to  make  symbols  from  the  host  binary  available,  you  have  to  define
       MPV_CPLUGIN_DYNAMIC_SYM when compiling cplugin. This will load symbols dynamically, before
       calling mpv_open_cplugin().

   Examples
       See:

       • https://github.com/mpv-player/mpv-examples/tree/master/cplugins

ENVIRONMENT VARIABLES

       There  are  a  number of environment variables that can be used to control the behavior of
       mpv.

       HOME, XDG_CONFIG_HOME
              Used  to  determine  mpv  config  directory.  If  XDG_CONFIG_HOME   is   not   set,
              $HOME/.config/mpv is used.

              $HOME/.mpv  is  always  added  to  the  list  of  config  search paths with a lower
              priority.

       MPV_HOME
              Directory where mpv looks for user settings. Overrides HOME, and mpv  will  try  to
              load the config file as $MPV_HOME/mpv.conf.

       MPV_VERBOSE (see also -v and --msg-level)
              Set  the  initial verbosity level across all message modules (default: 0).  This is
              an integer, and the resulting verbosity corresponds to the number  of  --v  options
              passed to the command line.

       MPV_LEAK_REPORT
              If  set  to  1,  enable  internal  talloc  leak reporting. If set to another value,
              disable leak reporting. If unset, use the default, which normally is 0. If mpv  was
              built  with  --enable-ta-leak-report,  the  default  is  1.  If  leak reporting was
              disabled at compile time (NDEBUG in custom CFLAGS), this  environment  variable  is
              ignored.

       LADSPA_PATH
              Specifies  the search path for LADSPA plugins. If it is unset, fully qualified path
              names must be used.

       DISPLAY
              Standard X11 display name to use.

       FFmpeg/Libav:
              This  library  accesses  various  environment  variables.  However,  they  are  not
              centrally  documented, and documenting them is not our job. Therefore, this list is
              incomplete.

              Notable environment variables:

              http_proxy
                     URL to proxy for http:// and https:// URLs.

              no_proxy
                     List of domain patterns for which no proxy should be used.  List entries are
                     separated by ,. Patterns can include *.

       libdvdcss:

              DVDCSS_CACHE
                     Specify  a  directory in which to store title key values. This will speed up
                     descrambling of DVDs which are in the cache. The DVDCSS_CACHE  directory  is
                     created  if it does not exist, and a subdirectory is created named after the
                     DVD's title or manufacturing date. If DVDCSS_CACHE is not set or  is  empty,
                     libdvdcss  will  use  the default value which is ${HOME}/.dvdcss/ under Unix
                     and the roaming application data directory (%APPDATA%)  under  Windows.  The
                     special value "off" disables caching.

              DVDCSS_METHOD
                     Sets  the  authentication  and  decryption method that libdvdcss will use to
                     read scrambled discs. Can be one of title, key or disc.

                     key    is the default method. libdvdcss will use a set of calculated  player
                            keys  to try to get the disc key. This can fail if the drive does not
                            recognize any of the player keys.

                     disc   is a fallback method when key has failed.  Instead  of  using  player
                            keys,  libdvdcss  will  crack  the  disc  key  using  a  brute  force
                            algorithm. This process is CPU intensive and requires 64 MB of memory
                            to store temporary data.

                     title  is  the fallback when all other methods have failed. It does not rely
                            on a key exchange with the DVD drive, but rather uses a crypto attack
                            to  guess the title key. On rare cases this may fail because there is
                            not enough encrypted data  on  the  disc  to  perform  a  statistical
                            attack,  but  on  the  other hand it is the only way to decrypt a DVD
                            stored on a hard disc, or a DVD with the  wrong  region  on  an  RPC2
                            drive.

              DVDCSS_RAW_DEVICE
                     Specify  the  raw  device  to use. Exact usage will depend on your operating
                     system, the Linux utility to set up raw  devices  is  raw(8)  for  instance.
                     Please  note  that  on  most  operating systems, using a raw device requires
                     highly aligned buffers: Linux requires a 2048 bytes alignment (which is  the
                     size of a DVD sector).

              DVDCSS_VERBOSE
                     Sets the libdvdcss verbosity level.

                     0      Outputs no messages at all.

                     1      Outputs error messages to stderr.

                     2      Outputs error messages and debug messages to stderr.

              DVDREAD_NOKEYS
                     Skip retrieving all keys on startup. Currently disabled.

              HOME   FIXME: Document this.

EXIT CODES

       Normally  mpv  returns  0  as  exit code after finishing playback successfully.  If errors
       happen, the following exit codes can be returned:

          1      Error initializing mpv. This is also returned if unknown options are  passed  to
                 mpv.

          2      The  file  passed  to mpv couldn't be played. This is somewhat fuzzy: currently,
                 playback of a file is considered to be successful if initialization  was  mostly
                 successful, even if playback fails immediately after initialization.

          3      There were some files that could be played, and some files which couldn't (using
                 the definition of success from above).

          4      Quit due to a signal, Ctrl+c in a VO window (by default), or  from  the  default
                 quit key bindings in encoding mode.

       Note  that  quitting  the  player manually will always lead to exit code 0, overriding the
       exit code that would be returned normally. Also, the quit input command can take  an  exit
       code: in this case, that exit code is returned.

FILES

       Note  that  this section assumes Linux/BSD. On other platforms the paths may be different.
       For Windows-specifics, see FILES ON WINDOWS section.

       /usr/local/etc/mpv/mpv.conf
              mpv system-wide settings (depends on --prefix passed to configure - mpv in  default
              configuration  will  use  /usr/local/etc/mpv/ as config directory, while most Linux
              distributions will set it to /etc/mpv/).

       ~/.cache/mpv
              The standard cache directory. Certain options within mpv  may  cause  it  to  write
              cache  files to disk. This can be overridden by environment variables, in ascending
              order:

              1      If $XDG_CACHE_HOME  is  set,  then  the  derived  cache  directory  will  be
                     $XDG_CACHE_HOME/mpv.

              2      If $MPV_HOME is set, then the derived cache directory will be $MPV_HOME.

              If the directory does not exist, mpv will try to create it automatically.

       ~/.config/mpv
              The  standard  configuration  directory.  This  can  be  overridden  by environment
              variables, in ascending order:

              1      If $XDG_CONFIG_HOME is set, then the derived configuration directory will be
                     $XDG_CONFIG_HOME/mpv.

              2      If  $MPV_HOME  is  set,  then  the  derived  configuration directory will be
                     $MPV_HOME.

              If this directory, nor the original configuration  directory  (see  below)  do  not
              exist, mpv tries to create this directory automatically.

       ~/.mpv/
              The  original  (pre  0.5.0) configuration directory. It will continue to be read if
              present. If this directory is present and the standard configuration  directory  is
              not  present, then cache files and watch later config files will also be written to
              this directory.

              If both this directory  and  the  standard  configuration  directory  are  present,
              configuration  will  be  read  from  both with the standard configuration directory
              content taking precedence. However,  you  should  fully  migrate  to  the  standard
              directory and a warning will be shown in this situation.

       ~/.config/mpv/mpv.conf
              mpv user settings (see CONFIGURATION FILES section)

       ~/.config/mpv/input.conf
              key bindings (see INPUT.CONF section)

       ~/.config/mpv/fonts.conf
              Fontconfig  fonts.conf  that  is  customized  for  mpv.  You  should include system
              fonts.conf in this file or mpv would not know about fonts that you already have  in
              the system.

              Only available when libass is built with fontconfig.

       ~/.config/mpv/subfont.ttf
              fallback subtitle font

       ~/.config/mpv/fonts/
              Default location for --sub-fonts-dir (see Subtitles) and --osd-fonts-dir (see OSD).

       ~/.config/mpv/scripts/
              All  files  in  this  directory  are  loaded as if they were passed to the --script
              option. They are loaded in alphabetical order.

              The --load-scripts=no option disables loading these files.

              See Script location for details.

       ~/.local/state/mpv/watch_later/
              Contains temporary config files needed for resuming  playback  of  files  with  the
              watch  later  feature.  See  for example the Q key binding, or the quit-watch-later
              input command.

              This can be overridden by environment variables, in ascending order:

              1      If $XDG_STATE_HOME is set, then the derived watch later  directory  will  be
                     $XDG_STATE_HOME/mpv/watch_later.

              2      If  $MPV_HOME  is  set,  then  the  derived  watch  later  directory will be
                     $MPV_HOME/watch_later.

              Each file is a small config file which is loaded if the corresponding media file is
              loaded.  It  contains the playback position and some (not necessarily all) settings
              that were changed during playback. The filenames are hashed from the full paths  of
              the  media  files.  It's in general not possible to extract the media filename from
              this hash. However, you can set the --write-filename-in-watch-later-config  option,
              and  the  player  will  add the media filename to the contents of the resume config
              file.

       ~/.config/mpv/script-opts/osc.conf
              This is loaded by the OSC script. See the ON SCREEN CONTROLLER docs for details.

              Other files in this directory are specific to the corresponding  scripts  as  well,
              and the mpv core doesn't touch them.

FILES ON WINDOWS

       On  win32  (if compiled with MinGW, but not Cygwin), the default config file locations are
       different. They are generally located under %APPDATA%/mpv/.   For  example,  the  path  to
       mpv.conf  is  %APPDATA%/mpv/mpv.conf,  which  maps to a system and user-specific path, for
       example
          C:\users\USERNAME\AppData\Roaming\mpv\mpv.conf

       You can find the exact path by running echo %APPDATA%\mpv\mpv.conf in cmd.exe.

       Other config files (such as input.conf) are in the same directory. See the  FILES  section
       above.

       The cache directory is located at %LOCALAPPDATA%/mpv/cache.

       The watch_later directory is located at %LOCALAPPDATA%/mpv/watch_later.

       The environment variable $MPV_HOME completely overrides these, like on UNIX.

       If a directory named portable_config next to the mpv.exe exists, all config will be loaded
       from this directory only. Watch later config files and cache files  are  written  to  this
       directory  as well. (This exists on Windows only and is redundant with $MPV_HOME. However,
       since Windows is very scripting unfriendly, a wrapper script just setting $MPV_HOME,  like
       you  could do it on other systems, won't work. portable_config is provided for convenience
       to get around this restriction.)

       Config files located in the same directory as mpv.exe are loaded with lower priority. Some
       config  files are loaded only once, which means that e.g. of 2 input.conf files located in
       two config directories, only the one from the  directory  with  higher  priority  will  be
       loaded.

       A  third  config directory with the lowest priority is the directory named mpv in the same
       directory as mpv.exe. This used to be the directory with the highest priority, but is  now
       discouraged to use and might be removed in the future.

       Note  that  mpv likes to mix / and \ path separators for simplicity.  kernel32.dll accepts
       this, but cmd.exe does not.

FILES ON MACOS

       On macOS the watch later directory is located at ~/.config/mpv/watch_later/ and the  cache
       directory  is  set  to ~/Library/Caches/io.mpv/. These directories can't be overwritten by
       enviroment variables.  Everything else is the same as FILES.

COPYRIGHT

       GPLv2+

                                                                                           MPV(1)