Provided by: allegro4-doc_4.4.3.1-4.1build3_all 

NAME
find_datafile_object - Searches a datafile for an object with a name. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
DATAFILE *find_datafile_object(const DATAFILE *dat, const char *objectname);
DESCRIPTION
Searches an already loaded datafile for an object with the specified name. In the name you can use `/'
and `#' separators for nested datafile paths. Example:
char level_name[10];
DATAFILE *dat, *level;
...
uszprintf(level_name, sizeof(buffer),
"LEVEL_%02d", level_number);
level = find_datafile_object(dat, level_name);
if (!level)
abort_on_error("That level doesn't exist!");
RETURN VALUE
Returns a pointer to a single DATAFILE element whose `dat' member points to the object, or NULL if the
object could not be found.
SEE ALSO
load_datafile(3alleg4), load_datafile_object(3alleg4)
Allegro version 4.4.3 find_datafile_object(3alleg4)