Provided by: libgle3-dev_3.1.2-1build1_amd64 

NAME
gleSetNumSides, gleGetNumSides - Query and Set the cylinder roundness.
SYNTAX
void gleSetNumSides (int nslices);
int gleGetNumSides (void);
ARGUMENTS
nslices positive integer number of slices
DESCRIPTION
Query and set the GLE cylinder and cone roundness. When GLE draws a cylinder or a cone, it approximates
the circular cross-section with a polygon (of 20 sides by default). These subroutines can be used to
change the default number of sides in this cross-section. A smaller number of sides can typically be
drawn much faster, at the loss of some visual accuracy. Increasing the number of sides to more than 20
will typically have no noticeable visual effect.
BUGS
Multiple threads using GLE share a single global number of sides (although this should be easily fixable
because GLE does use a centralized graphics context).
SEE ALSO
glePolyCylinder, glePolyCone
AUTHOR
Linas Vepstas (linas@linas.org)
GLE 3.0 gleSetNumSides(3GLE)