Provided by: allegro4-doc_4.4.3.1-4.1build3_all 

NAME
gui_menu_draw_menu, gui_menu_draw_menu_item - Hooks to modify the appearance of menus. Allegro game
programming library.
SYNOPSIS
#include <allegro.h>
extern void (*gui_menu_draw_menu)(int x, int y, int w, int h);
extern void (*gui_menu_draw_menu_item)(MENU *m, int x, int y, int w,
int h, int bar, int sel);
DESCRIPTION
If set, these functions will be called whenever a menu needs to be drawn, so you can change how menus
look.
gui_menu_draw_menu() is passed the position and size of the menu. It should draw the background of the
menu onto screen.
gui_menu_draw_menu_item() is called once for each menu item that is to be drawn. bar will be set if the
item is part of a top-level horizontal menu bar, and sel will be set if the menu item is selected. It
should also draw onto screen.
SEE ALSO
Allegro version 4.4.3 gui_menu_draw_menu(3alleg4)