Provided by: allegro4-doc_4.4.3.1-4.1build3_all 
      
    
NAME
       quat_slerp  -  Version of quat_interpolate() allowing control over the rotation. Allegro game programming
       library.
SYNOPSIS
       #include <allegro.h>
       void quat_slerp(const QUAT *from, const QUAT *to, float t, QUAT *out, int how);
DESCRIPTION
       The same as quat_interpolate(), but allows more control over how the rotation is done. The how  parameter
       can be any one of the values:
          QUAT_SHORT  - like quat_interpolate(), use shortest path
          QUAT_LONG   - rotation will be greater than 180 degrees
          QUAT_CW     - rotate clockwise when viewed from above
          QUAT_CCW    - rotate counterclockwise when viewed from above
          QUAT_USER   - the quaternions are interpolated exactly as
                        given
Allegro                                           version 4.4.3                              quat_slerp(3alleg4)