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NAME
wxScreenDC - Functions for wxScreenDC class
DESCRIPTION
A wxScreenDC can be used to paint on the screen. This should normally be constructed as a temporary stack
object; don't store a wxScreenDC object.
When using multiple monitors, wxScreenDC corresponds to the entire virtual screen composed of all of
them. Notice that coordinates on wxScreenDC can be negative in this case, see wxDisplay:getGeometry/1 for
more.
See: wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxWindowDC
This class is derived (and can use functions) from: wxDC
wxWidgets docs: wxScreenDC
DATA TYPES
wxScreenDC() = wx:wx_object()
EXPORTS
new() -> wxScreenDC()
Constructor.
destroy(This :: wxScreenDC()) -> ok
Destroys the object.
wxWidgets team. wx 2.2.2.1 wxScreenDC(3erl)