Provided by: allegro4-doc_4.4.3.1-4.1build3_all 

NAME
ASSERT - Debugging helper macro to assert. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void ASSERT(condition);
DESCRIPTION
Debugging helper macro. Normally compiles away to nothing, but if you defined the preprocessor symbol
DEBUGMODE before including Allegro headers, it will check the supplied condition and call al_assert() if
it fails, whose default action is to stop the program and report the assert. You can use this macro even
when Allegro has not been initialised. Example:
#define DEBUGMODE
#include
...
void my_blitter(BITMAP *source, int flags)
{
int some_variables;
ASSERT(source != NULL);
ASSERT(flags & GAME_RUNNING);
...
}
SEE ALSO
al_assert(3alleg4), TRACE(3alleg4), register_assert_handler(3alleg4), expackf(3alleg4)
Allegro version 4.4.3 ASSERT(3alleg4)