Provided by: allegro4-doc_4.4.3.1-4.1build3_all
NAME
MATRIX_f - Floating point matrix structure. Allegro game programming library.
SYNOPSIS
#include <allegro.h> typedef struct MATRIX_f
DESCRIPTION
float v[3][3]; - 3x3 scaling and rotation component float t[3]; - x/y/z translation component Floating point matrix structure. Read chapter "3D math routines" for a description on how to obtain/use this structure.
SEE ALSO
MATRIX(3alleg4), excamera(3alleg4), exquat(3alleg4), exscn3d(3alleg4), exzbuf(3alleg4)