Provided by: allegro4-doc_4.4.3.1-4.1build3_all 
      
    
NAME
       POLYTYPE_ATEX_MASK, POLYTYPE_PTEX_MASK - Polygon rendering mode type Allegro game programming library.
SYNOPSIS
       #include <allegro.h>
       #define POLYTYPE_ATEX_MASK
       #define POLYTYPE_PTEX_MASK
DESCRIPTION
       Like  POLYTYPE_ATEX  and  POLYTYPE_PTEX,  but  zero texture map pixels are skipped, allowing parts of the
       texture map to be transparent.
SEE ALSO
       polygon3d(3alleg4), POLYTYPE_ATEX(3alleg4), POLYTYPE_PTEX(3alleg4), ex3d(3alleg4)
Allegro                                           version 4.4.3                      POLYTYPE_ATEX_MASK(3alleg4)