Provided by: allegro4-doc_4.4.3.1-4.1build3_all
NAME
POLYTYPE_ATEX_MASK_TRANS, POLYTYPE_PTEX_MASK_TRANS - Polygon rendering mode type Allegro game programming library.
SYNOPSIS
#include <allegro.h> #define POLYTYPE_ATEX_MASK_TRANS #define POLYTYPE_PTEX_MASK_TRANS
DESCRIPTION
Like POLYTYPE_ATEX_TRANS and POLYTYPE_PTEX_TRANS, but zero texture map pixels are skipped.
SEE ALSO
polygon3d(3alleg4), ex3d(3alleg4)