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NAME

       RGB_MAP - Stores an rgb map to accelerate conversions. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       typedef struct RGB_MAP

DESCRIPTION

          unsigned char data[32][32][32];

       Read chapter "Converting between color formats" for a description on how to obtain/use this structure.

SEE ALSO

       create_rgb_table(3alleg4),   ex3d(3alleg4),   excolmap(3alleg4),   exrgbhsv(3alleg4),   exshade(3alleg4),
       extrans(3alleg4)