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NAME
SoComposeVec4f — composes 4D vectors from floating-point values
INHERITS FROM
SoBase > SoFieldContainer > SoEngine > SoComposeVec4f
SYNOPSIS
#include <Inventor/engines/SoCompose.h> Inputs from class SoComposeVec4f: SoMFFloat x SoMFFloat y SoMFFloat z SoMFFloat w Outputs from class SoComposeVec4f: (SoMFVec4f) vector Methods from class SoComposeVec4f: SoComposeVec4f() Methods from class SoEngine: static SoType getClassTypeId() virtual int getOutputs(SoEngineOutputList &list) const SoEngineOutput * getOutput(const SbName &outputName) const SbBool getOutputName(const SoEngineOutput *output, SbName &outputName) const SoEngine * copy() const static SoEngine * getByName(const SbName &name) static int getByName(const SbName &name, SoEngineList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const
DESCRIPTION
This engine takes four floating-point inputs and composes a 4D vector. The input fields can have multiple values, allowing the engine to compose several vectors in parallel. Some inputs may have more values than others. In such cases, the last value of the shorter inputs will be repeated as necessary.
INPUTS
SoMFFloat x The x component. SoMFFloat y The y component. SoMFFloat z The z component. SoMFFloat w The w component.
OUTPUTS
(SoMFVec4f) vector Vector composed of x, y, z, and w.
METHODS
SoComposeVec4f() Constructor
FILE FORMAT/DEFAULTS
ComposeVec4f { x 0 y 0 z 0 w 0 }
SEE ALSO
SoDecomposeVec4f, SoEngineOutput SoComposeVec4f(3IV)()