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NAME

       SoMFName — multiple-value field containing any number of names

INHERITS FROM

       SoField > SoMField > SoMFName

SYNOPSIS

       #include <Inventor/fields/SoMFName.h>

          Methods from class SoMFName:

     void                setValues(int start, int num, const char *strings[])
     void                setValue(const char *string)
     static SoType       getClassTypeId()
     virtual void        getTypeId() const
     const SbName &      operator [](int i) const
     const SbName *      getValues(int start) const
     int                 find(const SbName & targetValue, SbBool addIfNotFound = FALSE)
     void                setValues(int start, int num, const SbName *newValues)
     void                set1Value(int index, const SbName & newValue)
     const SbName &      operator=(const SbName & newValue)
     void                setValue(const SbName & newValue)
     int                 operator ==(const SoMFName &f) const
     int                 operator !=(const SoMFName &f) const
     SbName *            startEditing()
     void                finishEditing()

          Methods from class SoMField:

     int                 getNum() const
     void                setNum(int num)
     virtual void        deleteValues(int start, int num = -1)
     virtual void        insertSpace(int start, int num)
     SbBool              set1(int index, const char *valueString)
     void                get1(int index, SbString &valueString)

          Methods from class SoField:

     void                setIgnored(SbBool ignore)
     SbBool              isIgnored() const
     SbBool              isDefault() const
     virtual SbBool      isOfType(SoType type) const
     SbBool              set(const char *valueString)
     void                get(SbString &valueString)
     void                touch()
     SbBool              connectFrom(SoField *fromField)
     SbBool              connectFrom(SoEngineOutput *fromEngine)
     void                disconnect()
     SbBool              isConnected() const
     SbBool              isConnectedFromField() const
     SbBool              getConnectedField(SoField *&writingField) const
     SbBool              isConnectedFromEngine() const
     SbBool              getConnectedEngine(SoEngineOutput *&engineOutput) const
     void                enableConnection(SbBool flag)
     SbBool              isConnectionEnabled() const
     int                 getForwardConnections(SoFieldList &list) const
     SoFieldContainer *  getContainer() const

DESCRIPTION

       A  multiple-valued  field  containing any number of names. Names are short series of characters generally
       used for labels or names, and are stored in a special table designed to allow fast lookup and comparison.
       For most purposes, an SoMFString field is probably more appropriate.

       SoMFNames  are  written to file as one or more strings of characters. Names must begin with an underscore
       or alphabetic character, and must consist entirely of underscores,  alphabetic  characters,  or  numbers.
       When  more  than one value is present, all of the values are enclosed in square brackets and separated by
       commas; for example:

          [ Fred, Wilma, _Part_01, translationField ]

METHODS

     void                setValues(int start, int num, const char *strings[])
          Sets num values beginning at index start to the names contained in the given set of character strings.

     void                setValue(const char *string)
          Sets this field to contain one and only one value, given by string.

     static SoType       getClassTypeId()
     virtual void        getTypeId() const
          Returns the type for this class or a particular object of this class.

     const SbName &      operator [](int i) const
          Returns the i'th value of the field. Indexing past the end of the field (passing  in  i  greater  than
          getNum()) will return garbage.

     const SbName *      getValues(int start) const
          Returns a pointer into the array of values in the field, starting at index start. The values are read-
          only; see the startEditing()/finishEditing() methods for a way of modifying values in place.

     int                 find(const SbName & targetValue, SbBool addIfNotFound = FALSE)
          Finds the given value in the array and returns the index of that value in the array. If the  value  is
          not  found, -1 is returned. If addIfNotFound is set, then targetValue is added to the end of the array
          (but -1 is still returned).

     void                setValues(int start, int num, const SbName *newValues)
          Sets num values starting at index start to the values in newValues. The array will be automatically be
          made larger to accomodate the new values, if necessary.

     void                set1Value(int index, const SbName & newValue)
          Sets  the  index'th  value  in  the  array  to  newValue. The array will be automatically expanded, if
          necessary.

     const SbName &      operator=(const SbName & newValue)
     void                setValue(const SbName & newValue)
          Sets the first value in the array to newValue, and deletes the second and subsequent values.

     int                 operator ==(const SoMFName &f) const
     int                 operator !=(const SoMFName &f) const
          Returns TRUE if all of the values of this field equal (do not equal) those of the given field. If  the
          fields  are  different types FALSE will always be returned (even if one field is an SoMFFloat with one
          value of 1.0 and the other is an SoMFInt with a value of 1, for example).

     SbName *            startEditing()
     void                finishEditing()
          startEditing() returns a pointer to the internally-maintained array that can be modified.  The  values
          in  the  array  may be changed, but values cannot be added or removed. It is illegal to call any other
          editing methods between startEditing() and finishEditing() (e.g. set1Value(), setValue(), etc).

          Fields, engines or sensors connected to this field and sensors are not notified that  this  field  has
          changed  until  finishEditing() is called. Calling finishEditing() always sets the isDefault() flag to
          FALSE and informs engines and sensors that the field changed, even if none of the values actually were
          changed.

                                                                                                 SoMFName(3IV)()