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NAME
SoSFEngine — field containing a pointer to a engine
INHERITS FROM
SoField > SoSField > SoSFEngine
SYNOPSIS
#include <Inventor/fields/SoSFEngine.h> Methods from class SoSFEngine: static SoType getClassTypeId() virtual void getTypeId() const SoEngine * getValue() const SoEngine * operator =(SoEngine * newValue) void setValue(SoEngine * newValue) int operator ==(const SoSFEngine &f) const int operator !=(const SoSFEngine &f) const Methods from class SoField: void setIgnored(SbBool ignore) SbBool isIgnored() const SbBool isDefault() const virtual SbBool isOfType(SoType type) const SbBool set(const char *valueString) void get(SbString &valueString) void touch() SbBool connectFrom(SoField *fromField) SbBool connectFrom(SoEngineOutput *fromEngine) void disconnect() SbBool isConnected() const SbBool isConnectedFromField() const SbBool getConnectedField(SoField *&writingField) const SbBool isConnectedFromEngine() const SbBool getConnectedEngine(SoEngineOutput *&engineOutput) const void enableConnection(SbBool flag) SbBool isConnectionEnabled() const int getForwardConnections(SoFieldList &list) const SoFieldContainer * getContainer() const
DESCRIPTION
This field maintains a pointer to an SoEngine instance, correctly maintaining its reference count. SoSFEngines are written to file as the engine they are pointing to. For example: mySoSFEngineField ElapsedTime {} is an SoSFEngine field named 'mySoSFEngineField', pointing to an SoElapsedTime engine. If the engine is used elsewhere, the regular DEF/USE instancing mechanism applies: anotherSoSFEngineField USE calculator is an SoSFEngine field that points to a engine named 'calculator' that was DEF'ed earlier in the scene.
METHODS
static SoType getClassTypeId() virtual void getTypeId() const Returns the type for this class or a particular object of this class. SoEngine * getValue() const Returns this field's value. SoEngine * operator =(SoEngine * newValue) void setValue(SoEngine * newValue) Sets this field to newValue. int operator ==(const SoSFEngine &f) const int operator !=(const SoSFEngine &f) const Returns TRUE if f is of the same type and has the same value as this field.
SEE ALSO
SoField, SoSField, SoMFEngine, SoEngine SoSFEngine(3IV)()