Provided by: inventor-doc_2.1.5-10+dfsg-2.1build2_all
NAME
SoSpotLight — node representing a spotlight source
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoLight > SoSpotLight
SYNOPSIS
#include <Inventor/nodes/SoSpotLight.h> Fields from class SoSpotLight: SoSFVec3f location SoSFVec3f direction SoSFFloat dropOffRate SoSFFloat cutOffAngle Fields from class SoLight: SoSFBool on SoSFFloat intensity SoSFColor color Methods from class SoSpotLight: SoSpotLight() static SoType getClassTypeId() Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const
DESCRIPTION
This node defines a spotlight style light source. A spotlight is placed at a fixed location in 3-space and illuminates in a cone along a particular direction. The intensity of the illumination drops off exponentially as a ray of light diverges from this direction toward the edges of the cone. The rate of drop-off and the angle of the cone are controlled by the dropOffRate and cutOffAngle fields.
FIELDS
SoSFVec3f location Location of the source. SoSFVec3f direction Principal direction of illumination (center axis of cone). SoSFFloat dropOffRate Rate of intensity drop-off per change in angle from primary direction: 0 = constant intensity, 1 = very sharp drop-off SoSFFloat cutOffAngle Angle (in radians) outside of which intensity is zero, measured from the center axis of the cone to an edge.
METHODS
SoSpotLight() Creates a spotlight source node with default settings. static SoType getClassTypeId() Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction Activates this light (if so specified) during traversal. All shape nodes that come after this light in the scene graph are illuminated by this light. The light's location is affected by the current transformation.
FILE FORMAT/DEFAULTS
SpotLight { on TRUE intensity 1 color 1 1 1 location 0 0 1 direction 0 0 -1 dropOffRate 0 cutOffAngle 0.785398 }
SEE ALSO
SoDirectionalLight, SoPointLight SoSpotLight(3IV)()