Provided by: tk8.6-doc_8.6.14-1build1_all bug

NAME

       Tk_Alloc3DBorderFromObj,    Tk_Get3DBorder,   Tk_Get3DBorderFromObj,   Tk_Draw3DRectangle,
       Tk_Fill3DRectangle,      Tk_Draw3DPolygon,      Tk_Fill3DPolygon,      Tk_3DVerticalBevel,
       Tk_3DHorizontalBevel,   Tk_SetBackgroundFromBorder,  Tk_NameOf3DBorder,  Tk_3DBorderColor,
       Tk_3DBorderGC,  Tk_Free3DBorderFromObj,  Tk_Free3DBorder  -  draw  borders   with   three-
       dimensional appearance

SYNOPSIS

       #include <tk.h>

       Tk_3DBorder
       Tk_Alloc3DBorderFromObj(interp, tkwin, objPtr)

       Tk_3DBorder
       Tk_Get3DBorder(interp, tkwin, colorName)

       Tk_3DBorder
       Tk_Get3DBorderFromObj(tkwin, objPtr)

       void
       Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       void
       Tk_Fill3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       void
       Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       void
       Tk_Fill3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       void
       Tk_3DVerticalBevel(tkwin, drawable, border, x, y, width, height, leftBevel, relief)

       void
       Tk_3DHorizontalBevel(tkwin, drawable, border, x, y, width, height, leftIn, rightIn, topBevel, relief)

       void
       Tk_SetBackgroundFromBorder(tkwin, border)

       const char *
       Tk_NameOf3DBorder(border)

       XColor *
       Tk_3DBorderColor(border)

       GC *
       Tk_3DBorderGC(tkwin, border, which)

       Tk_Free3DBorderFromObj(tkwin, objPtr)

       Tk_Free3DBorder(border)

ARGUMENTS

       Tcl_Interp *interp (in)               Interpreter to use for error reporting.

       Tk_Window tkwin (in)                  Token   for   window   (for  all  procedures  except
                                             Tk_Get3DBorder, must be the  window  for  which  the
                                             border was allocated).

       Tcl_Obj *objPtr (in)                  Pointer   to   value  whose  value  describes  color
                                             corresponding   to    background    (flat    areas).
                                             Illuminated  edges  will  be  brighter than this and
                                             shadowed edges will be darker than this.

       char *colorName (in)                  Same as objPtr except value is supplied as a  string
                                             rather than a value.

       Drawable drawable (in)                X  token  for  window  or  pixmap;   indicates where
                                             graphics are to be drawn.   Must  either  be  the  X
                                             window  for  tkwin  or a pixmap with the same screen
                                             and depth as tkwin.

       Tk_3DBorder border (in)               Token for border previously  allocated  in  call  to
                                             Tk_Get3DBorder.

       int x (in)                            X-coordinate   of  upper-left  corner  of  rectangle
                                             describing border or bevel, in pixels.

       int y (in)                            Y-coordinate  of  upper-left  corner  of   rectangle
                                             describing border or bevel, in pixels.

       int width (in)                        Width  of  rectangle  describing border or bevel, in
                                             pixels.

       int height (in)                       Height of rectangle describing border or  bevel,  in
                                             pixels.

       int borderWidth (in)                  Width  of border in pixels. Positive means border is
                                             inside rectangle  given  by  x,  y,  width,  height,
                                             negative means border is outside rectangle.

       int relief (in)                       Indicates 3-D position of interior of value relative
                                             to    exterior;    should    be    TK_RELIEF_RAISED,
                                             TK_RELIEF_SUNKEN, TK_RELIEF_GROOVE, TK_RELIEF_SOLID,
                                             or TK_RELIEF_RIDGE (may also be  TK_RELIEF_FLAT  for
                                             Tk_Fill3DRectangle).

       XPoint *pointPtr (in)                 Pointer  to  array  of  points describing the set of
                                             vertices in a polygon.   The  polygon  need  not  be
                                             closed  (it  will  be  closed automatically if it is
                                             not).

       int numPoints (in)                    Number of points at *pointPtr.

       int polyBorderWidth (in)              Width of border in pixels.  If positive,  border  is
                                             drawn  to  left of trajectory given by pointPtr;  if
                                             negative, border is drawn to  right  of  trajectory.
                                             If leftRelief is TK_RELIEF_GROOVE or TK_RELIEF_RIDGE
                                             then the border is centered on the trajectory.

       int leftRelief (in)                   Height of left side of polygon's  path  relative  to
                                             right.   TK_RELIEF_RAISED  means  left  side  should
                                             appear higher and TK_RELIEF_SUNKEN means right  side
                                             should    appear    higher;   TK_RELIEF_GROOVE   and
                                             TK_RELIEF_RIDGE  mean  the  obvious   things.    For
                                             Tk_Fill3DPolygon,   TK_RELIEF_FLAT   may   also   be
                                             specified to indicate no difference in height.

       int leftBevel (in)                    Non-zero means this bevel forms the left side of the
                                             value;  zero means it forms the right side.

       int leftIn (in)                       Non-zero  means that the left edge of the horizontal
                                             bevel angles in, so that the bottom of the  edge  is
                                             farther  to  the right than the top.  Zero means the
                                             edge angles out, so that the bottom  is  farther  to
                                             the left than the top.

       int rightIn (in)                      Non-zero means that the right edge of the horizontal
                                             bevel angles in, so that the bottom of the  edge  is
                                             farther  to  the  left than the top.  Zero means the
                                             edge angles out, so that the bottom  is  farther  to
                                             the right than the top.

       int topBevel (in)                     Non-zero  means this bevel forms the top side of the
                                             value;  zero means it forms the bottom side.

       int which (in)                        Specifies which of the border's graphics contexts is
                                             desired.   Must be TK_3D_FLAT_GC, TK_3D_LIGHT_GC, or
                                             TK_3D_DARK_GC.
_________________________________________________________________________________________________

DESCRIPTION

       These procedures provide facilities for drawing window borders in a way  that  produces  a
       three-dimensional appearance.  Tk_Alloc3DBorderFromObj allocates colors and Pixmaps needed
       to draw a border in the window given by the tkwin argument.  The  value  of  objPtr  is  a
       standard  Tk  color name that determines the border colors.  The color indicated by objPtr
       will not actually be used in the border;  it indicates the background color for the window
       (i.e.  a  color  for  flat  surfaces).  The illuminated portions of the border will appear
       brighter than indicated by objPtr, and the shadowed portions of  the  border  will  appear
       darker than objPtr.

       Tk_Alloc3DBorderFromObj   returns   a   token   that   may  be  used  in  later  calls  to
       Tk_Draw3DRectangle.  If an error occurs in allocating information for the border  (e.g.  a
       bogus  color  name  was  given)  then NULL is returned and an error message is left as the
       result of interpreter interp.  If it returns successfully, Tk_Alloc3DBorderFromObj  caches
       information   about  the  return  value  in  objPtr,  which  speeds  up  future  calls  to
       Tk_Alloc3DBorderFromObj with the same objPtr and tkwin.

       Tk_Get3DBorder is identical to Tk_Alloc3DBorderFromObj except that the color is  specified
       with  a  string  instead of a value.  This prevents Tk_Get3DBorder from caching the return
       value, so Tk_Get3DBorder is less efficient than Tk_Alloc3DBorderFromObj.

       Tk_Get3DBorderFromObj returns the token for an existing border, given the window and color
       name  used  to  create  the  border.   Tk_Get3DBorderFromObj  does not actually create the
       border; it must already have been created with a previous call to  Tk_Alloc3DBorderFromObj
       or  Tk_Get3DBorder.  The return value is cached in objPtr, which speeds up future calls to
       Tk_Get3DBorderFromObj with the same objPtr and tkwin.

       Once a border structure has been created, Tk_Draw3DRectangle may be invoked  to  draw  the
       border.   The  tkwin argument specifies the window for which the border was allocated, and
       drawable specifies a window or pixmap in which the border is to be drawn.   Drawable  need
       not refer to the same window as tkwin, but it must refer to a compatible pixmap or window:
       one associated with the same screen and with the same depth as tkwin.  The  x,  y,  width,
       and height arguments define the bounding box of the border region within drawable (usually
       x and y are zero and width and height are the dimensions of the window),  and  borderWidth
       specifies  the  number  of  pixels  actually  occupied by the border.  The relief argument
       indicates which of several three-dimensional effects is  desired:  TK_RELIEF_RAISED  means
       that  the  interior  of the rectangle should appear raised relative to the exterior of the
       rectangle,  and  TK_RELIEF_SUNKEN  means  that  the  interior  should  appear   depressed.
       TK_RELIEF_GROOVE and TK_RELIEF_RIDGE mean that there should appear to be a groove or ridge
       around the exterior of the rectangle.

       Tk_Fill3DRectangle is somewhat like Tk_Draw3DRectangle except  that  it  first  fills  the
       rectangular  area with the background color (one corresponding to the color used to create
       border).  Then it calls Tk_Draw3DRectangle to draw a border just inside the outer edge  of
       the  rectangular  area.   The argument relief indicates the desired effect (TK_RELIEF_FLAT
       means no border should be drawn; all that happens  is  to  fill  the  rectangle  with  the
       background color).

       The  procedure  Tk_Draw3DPolygon  may  be  used  to draw more complex shapes with a three-
       dimensional appearance.   The  pointPtr  and  numPoints  arguments  define  a  trajectory,
       polyBorderWidth  indicates  how  wide  the  border  should  be  (and  on which side of the
       trajectory to draw it), and leftRelief indicates  which  side  of  the  trajectory  should
       appear  raised.   Tk_Draw3DPolygon  draws  a  border around the given trajectory using the
       colors from border to produce a three-dimensional appearance.  If the trajectory  is  non-
       self-intersecting,  the  appearance  will  be  a  raised  or  sunken  polygon  shape.  The
       trajectory may be self-intersecting, although it's not clear how useful this is.

       Tk_Fill3DPolygon is to Tk_Draw3DPolygon what Tk_Fill3DRectangle is to  Tk_Draw3DRectangle:
       it   fills  the  polygonal  area  with  the  background  color  from  border,  then  calls
       Tk_Draw3DPolygon to draw a border around the area (unless leftRelief is TK_RELIEF_FLAT; in
       this case no border is drawn).

       The  procedures  Tk_3DVerticalBevel  and  Tk_3DHorizontalBevel provide lower-level drawing
       primitives that are used by procedures such as Tk_Draw3DRectangle.  These  procedures  are
       also  useful in their own right for drawing rectilinear border shapes.  Tk_3DVerticalBevel
       draws a vertical beveled edge, such as  the  left  or  right  side  of  a  rectangle,  and
       Tk_3DHorizontalBevel  draws  a  horizontal  beveled  edge,  such as the top or bottom of a
       rectangle.  Each procedure takes x, y, width,  and  height  arguments  that  describe  the
       rectangular   area   of   the   beveled   edge  (e.g.,  width  is  the  border  width  for
       Tk_3DVerticalBevel).  The leftBorder and topBorder arguments indicate the position of  the
       border  relative  to  the  “inside”  of  the value, and relief indicates the relief of the
       inside of the value relative to the outside.  Tk_3DVerticalBevel just draws a  rectangular
       region.   Tk_3DHorizontalBevel draws a trapezoidal region to generate mitered corners;  it
       should be called after Tk_3DVerticalBevel (otherwise Tk_3DVerticalBevel will overwrite the
       mitering  in  the  corner).   The  leftIn  and  rightIn  arguments to Tk_3DHorizontalBevel
       describe the mitering at the corners;  a value of 1 means that  the  bottom  edge  of  the
       trapezoid will be shorter than the top, 0 means it will be longer.  For example, to draw a
       rectangular border the top bevel should be drawn with 1 for both leftIn and  rightIn,  and
       the bottom bevel should be drawn with 0 for both arguments.

       The procedure Tk_SetBackgroundFromBorder will modify the background pixel and/or pixmap of
       tkwin to produce a result compatible with  border.   For  color  displays,  the  resulting
       background  will  just  be  the  color  specified when border was created;  for monochrome
       displays, the  resulting  background  will  be  a  light  stipple  pattern,  in  order  to
       distinguish the background from the illuminated portion of the border.

       Given  a  token  for  a border, the procedure Tk_NameOf3DBorder will return the color name
       that was used to create the border.

       The procedure Tk_3DBorderColor returns the XColor structure that will  be  used  for  flat
       surfaces  drawn for its border argument by procedures like Tk_Fill3DRectangle.  The return
       value corresponds to the color name that was used to create the border.  The  XColor,  and
       its associated pixel value, will remain allocated as long as border exists.

       The  procedure  Tk_3DBorderGC returns one of the X graphics contexts that are used to draw
       the  border.   The  argument  which  selects  which  one  of  the  three  possible   GC's:
       TK_3D_FLAT_GC  returns  the  context  used  for  flat surfaces, TK_3D_LIGHT_GC returns the
       context for light shadows, and TK_3D_DARK_GC returns the context for dark shadows.

       When a border is no longer needed, Tk_Free3DBorderFromObj  or  Tk_Free3DBorder  should  be
       called to release the resources associated with it.  For Tk_Free3DBorderFromObj the border
       to release is specified with the window and color name used  to  create  the  border;  for
       Tk_Free3DBorder  the  border  to  release  is specified with the Tk_3DBorder token for the
       border.  There should be exactly one call to Tk_Free3DBorderFromObj or Tk_Free3DBorder for
       each call to Tk_Alloc3DBorderFromObj or Tk_Get3DBorder.

KEYWORDS

       3D,  background,  border,  color, depressed, illumination, value, polygon, raised, shadow,
       three-dimensional effect