Provided by: allegro4-doc_4.4.3.1-4.1build3_all
NAME
V3D_f - Floating point vertex structure used by 3d functions. Allegro game programming library.
SYNOPSIS
#include <allegro.h> typedef struct V3D_f
DESCRIPTION
float x, y, z; - position float u, v; - texture map coordinates int c; - color Like V3D but using float values instead of fixed ones. Read the description of polygon3d_f() for a description on how to obtain/use this structure.
SEE ALSO
V3D(3alleg4), polygon3d_f(3alleg4), excamera(3alleg4), exscn3d(3alleg4), exzbuf(3alleg4)