Provided by: allegro4-doc_4.4.3.1-4.1build3_all bug

NAME

       V3D_f  -  Floating  point  vertex structure used by 3d functions. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       typedef struct V3D_f

DESCRIPTION

          float x, y, z;       - position
          float u, v;          - texture map coordinates
          int c;               - color

       Like V3D  but  using  float  values  instead  of  fixed  ones.  Read  the  description  of
       polygon3d_f() for a description on how to obtain/use this structure.

SEE ALSO

       V3D(3alleg4), polygon3d_f(3alleg4), excamera(3alleg4), exscn3d(3alleg4), exzbuf(3alleg4)