Provided by: libxxf86dga-dev_1.1.5-1build1_amd64 bug

NAME

       XDGA - Client library for the XFree86-DGA extension.

SYNOPSIS

       #include <X11/extensions/xf86dga.h>

       Bool XDGAQueryExtension(
              Display *dpy,
              int *eventBase,
              int *errorBase)

       Bool XDGAQueryVersion(
              Display *dpy,
              int *majorVersion,
              int *minorVersion)

       XDGAMode *XDGAQueryModes(
              Display *dpy,
              int screen,
              int *num)

       XDGADevice *XDGASetMode(
              Display *dpy,
              int screen,
              int mode)

       Bool XDGAOpenFramebuffer(
              Display *dpy,
              int screen)

       void XDGACloseFramebuffer(
              Display *dpy,
              int screen)

       void XDGASetViewport(
              Display *dpy,
              int screen,
              int x,
              int y,
              int flags)

       void XDGAInstallColormap(
              Display *dpy,
              int screen,
              Colormap cmap)

       Colormap XDGACreateColormap(
              Display *dpy,
              int screen,
              XDGADevice *device,
              int alloc)

       void XDGASelectInput(
              Display *dpy,
              int screen,
              long event_mask)

       void XDGAFillRectangle(
              Display *dpy,
              int screen,
              int x,
              int y,
              unsigned int width,
              unsigned int height,
              unsigned long color)

       void XDGACopyArea(
              Display *dpy,
              int screen,
              int srcx,
              int srcy,
              unsigned int width,
              unsigned int height,
              int dstx,
              int dsty)

       void XDGACopyTransparentArea(
              Display *dpy,
              int screen,
              int srcx,
              int srcy,
              unsigned int width,
              unsigned int height,
              int dstx,
              int dsty,
              unsigned long key)

       int XDGAGetViewportStatus(
              Display *dpy,
              int screen)

       void XDGASync(
              Display *dpy,
              int screen)

       Bool XDGASetClientVersion(
              Display *dpy)

       void XDGAChangePixmapMode(
              Display *dpy,
              int screen,
              int *x,
              int *y,
              int mode)

       void XDGAKeyEventToXKeyEvent(
              XDGAKeyEvent *dk,
              XKeyEvent *xk)

DESCRIPTION

       The  XFree86-DGA  extension  is  an  X server extension for allowing client programs direct access to the
       video frame buffer.  This is a brief description of the programming interface  for  version  2.0  of  the
       XFree86-DGA extension.

       XFree86-DGA  is  not  intended as a direct rendering API, but rather, as a mechanism to "get the X Server
       out of the way" so that some other direct rendering API can have full access to the hardware.  With  this
       in  mind,  DGA  does  provide  clients  some  direct  access to the hardware without requiring a separate
       rendering API, but this access is limited to direct linear framebuffer access.

       Most of the reasons for the XFree86-DGA extension's existence  are  now  better  served  in  other  ways.
       Further development of this extension is not expected, and it may be deprecated in a future release.  The
       features that continue to be useful will either be provided through other existing mechanisms, or through
       an extension that address those needs more specifically.

       XFree86-DGA  is  initialized  by  passing  a  number  corresponding to a valid XDGAMode to XDGASetMode().
       Clients can get a list of valid modes from XDGAQueryModes().  Each XDGAMode corresponds  to  a  different
       framebuffer layout.

       XDGAQueryModes() returns a pointer to an array of XDGAModes which are valid for the given screen.  num is
       the number of elements in the array.  The returned array  can  be  freed  with  XFree(3).   The  XDGAMode
       structure is as follows:

       typedef struct {
          int num;
          char *name;
          float verticalRefresh;
          int flags;
          int imageWidth;
          int imageHeight;
          int pixmapWidth;
          int pixmapHeight;
          int bytesPerScanline;
          int byteOrder;
          int depth;
          int bitsPerPixel;
          unsigned long redMask;
          unsigned long greenMask;
          unsigned long blueMask;
          short visualClass;
          int viewportWidth;
          int viewportHeight;
          int xViewportStep;
          int yViewportStep;
          int maxViewportX;
          int maxViewportY;
          int viewportFlags;
          int reserved1;
          int reserved2;
       } XDGAMode;

       num     A  unique  identifying  number  (num  >  0)  for  the  mode.   This is the number referenced when
               initializing the mode.

       name    The name of the corresponding modeline as given in the xorg.conf file.

       verticalRefresh
               The vertical refresh rate for the modeline (in Hz).

       flags   Any of the following may be OR'd together:

               XDGAConcurrentAccess
                   Indicates that concurrent client/server access to the framebuffer is possible.  If this  flag
                   is  not set it is very important to call XDGASync() before directly accessing the framebuffer
                   if a call to XDGAFillRectangle(), XDGACopyArea() or  XDGACopyTransparentArea()  or  any  Xlib
                   rendering function has been made prior to such accesses.

               XDGASolidFillRect
                   Indicates that XDGAFillRectangle() is supported.

               XDGABlitRect
                   Indicates that XDGACopyArea() is supported.

               XDGABlitTransRect
                   Indicates that XDGACopyTransparentArea() is supported.

               XDGAPixmap
                   Indicates  that  a  Pixmap  will  be  returned when the mode is initialized.  This means that
                   rendering with Xlib is possible for this mode.

               XDGAInterlaced

               XDGADoublescan
                   Indicates that the mode is an interlaced or doublescan mode.

       imageWidth

       imageHeight
               The width and height of the framebuffer area accessible by the client.  This rectangle is  always
               justified to the upper left-hand corner.

       pixmapWidth

       pixmapHeight
               The  width  and  height  of  the  framebuffer  area accessible by Xlib.  This rectangle is always
               justified to the upper left-hand corner.  These fields are only valid if the XDGAPixmap  flag  is
               set in the flags field.

       bytesPerScanline
               The pitch of the framebuffer in bytes.

       byteOrder
               MSBFirst or LSBFirst.

       depth   The number of bits in each pixel which contain usable data.

       bitsPerPixel
               The number of bits taken up by each pixel.

       redMask

       greenMask

       blueMask
               The RGB masks.  These do not apply to color-indexed modes.

       visualClass
               TrueColor, PseudoColor, DirectColor, etc.

       viewportWidth

       viewportHeight
               The dimensions of the portion of the framebuffer which will be displayed on the screen.

       xViewportStep

       yViewportStep
               The granularity of the x,y viewport positioning possible with the XDGASetViewport() function.

       maxViewportX

       maxViewportY
               The maximum x and y positions possible with the XDGASetViewport() function.

       viewportFlags
               Any of the following may be OR'd together

               XDGAFlipRetrace
                   Indicates that the hardware can switch viewports during the vertical retrace.

               XDGAFlipImmediate
                   Indicates that the hardware can switch viewports immediately without waiting for the vertical
                   retrace.

       XDGASetMode() initialises the XDGAMode corresponding to num.  To exit  DGA  mode  and  return  to  normal
       server  operation,  call  XDGASetMode()  with  num  set  to  zero.  XDGASetMode() returns a pointer to an
       XDGADevice if successful.  The XDGADevice can be freed with XFree(3).  The  XDGADevice  structure  is  as
       follows:

       typedef struct {
          XDGAMode mode;
          unsigned char *data;
          Pixmap pixmap;
       } XDGADevice;

       mode    The XDGAMode structure, identical to the information returned by XDGAQueryModes().

       data    If  direct  framebuffer  access is desired and possible, this field will contain a pointer to the
               mapped  framebuffer  memory.   Generally,  this  field  will   be   zero   unless   a   call   to
               XDGAOpenFramebuffer() is made prior to initialization of the mode.

       pixmap  If  the  mode  supports  Xlib  rendering as indicated by XDGAPixmap in the flags field, this will
               contain a Pixmap handle suitable for passing as the drawable argument to  Xlib  functions.   This
               field will be zero if Xlib rendering is not supported.

       XDGAQueryExtension() checks for the presence of the extension and returns the event and error bases.

       XDGAQueryVersion() returns the XFree86-DGA major and minor version numbers.

       XDGAOpenFramebuffer()  maps the framebuffer memory.  The client needs sufficient privileges to be able to
       do this.  XDGAOpenFramebuffer() should be called prior to initializing a DGA mode if  direct  framebuffer
       access  is desired for that mode.  XDGAOpenFramebuffer() does not need to be called if direct framebuffer
       access is not required.  If the framebuffer is opened,

       XDGACloseFramebuffer() should be called prior to client exit to unmap the memory.

       XDGAChangePixmapMode() can be used to change between  two  pixmap  sizes  in  cases  where  a  Pixmap  is
       available for Xlib rendering.  The following values for the mode parameter are available:

               XDGAPixmapModeLarge
                   The  pixmap  size  is  defined  by  the  pixmapWidth  and pixmapHeight fields in the XDGAMode
                   structure.  The x and y values are ignored in this case.

               XDGAPixmapModeSmall
                   The pixmap size is defined by the viewportWidth and viewportHeight  fields  in  the  XDGAMode
                   structure.   In  this  mode,  the x and y values specify where in the framebuffer this pixmap
                   rectangle is located.  It may be placed anywhere within the Xlib renderable region  described
                   by  the pixmapWidth and pixmapHeight fields in the XDGAMode.  The x and y values returned are
                   the resultant location of the pixmap and may be different from the requested x,y location due
                   to  platform  specific  alignment  constraints.  All Xlib rendering is clipped to this pixmap
                   rectangle.

       XDGASetViewport() sets the upper left-hand corner of the rectangle of framebuffer that is to be displayed
       on  the  screen.   Not  all  locations  may  be supported by the hardware and requested locations will be
       adjusted according to the xViewportStep and yViewportStep fields in the XDGAMode.

       flags can be XDGAFlipRetrace or XDGAFlipImmediate to adjust the viewport location at  the  next  vertical
       retrace  or  immediately.   Values other than the supported values advertised in the mode's viewportFlags
       field will result in hardware-specific default behavior.  XDGAFlipImmediate will block until the flip  is
       completed.   XDGAFlipRetrace  will  generally NOT block so it is necessary to monitor the viewport status
       with XDGAGetViewportStatus().  XDGAFlipImmediate requests during pending XDGAFlipRetrace requests will be
       ignored.

       XDGAGetViewportStatus() keeps track of the XDGASetViewport() requests still pending.  The return value of
       the function will have consecutive bits set (LSB justified), each bit  representing  a  pending  viewport
       change.  For example:

            while(XDGAGetViewportStatus(dpy, screen));

       waits for all pending viewport changes to finish.

            while(0x2 & XDGAGetViewportStatus(dpy, screen));

       waits until all but the last viewport changes have completed.

       XDGACreateColormap()  is  similar  to  the  Xlib  function  XCreateColormap(3)  except  that  it takes an
       XDGADevice as an argument instead of a Window and Visual.  Though XCreateColormap(3)  may  create  usable
       colormaps in some cases, XDGACreateColormap() is the preferred method for creating colormaps in DGA since
       there may not be an advertised visual compatible with the DGA device.

       XDGAInstallColormap() must be used to install colormaps in DGA mode.  XInstallColormap(3) will not work.

       XDGASelectInput() enables DGA's own event mechanism.  This function is similar  to  XSelectInput(3),  and
       all Xlib Key, Button and Motion masks are supported.  The following DGA events are defined:

       typedef struct {
          int type;             /∗ ButtonPress or ButtonRelease + the DGA event base*/
          unsigned long serial; /∗ # or last request processed by the server */
          Display *display;     /∗ Display the event was read from */
          int screen;           /∗ The screen number the event came from */
          Time time;            /∗ milliseconds */
          unsigned int state;   /∗ key or button mask */
          unsigned int button;  /∗ detail */
       } XDGAButtonEvent;

       typedef struct {
          int type;             /∗ KeyPress or KeyRelease + the DGA event base*/
          unsigned long serial; /∗ # or last request processed by the server */
          Display *display;     /∗ Display the event was read from */
          int screen;           /∗ The screen number the event came from */
          Time time;            /∗ milliseconds */
          unsigned int state;   /∗ key or button mask */
          unsigned int keycode; /∗ detail */
       } XDGAKeyEvent;

       typedef struct {
          int type;             /∗ MotionNotify + the DGA event base*/
          unsigned long serial; /∗ # or last request processed by the server */
          Display *display;     /∗ Display the event was read from */
          int screen;           /∗ The screen number the event came from */
          Time time;            /∗ milliseconds */
          unsigned int state;   /∗ key or button mask */
          int dx;               /∗ relative pointer motion */
          int dy;               /∗ relative pointer motion */
       } XDGAMotionEvent;

       XDGAKeyEventToXKeyEvent()  is  a  helper function to translate XDGAKeyEvents into XKeyEvents suitable for
       use with XLookupKeysym(3).

       XDGAFillRectangle(), XDGACopyArea(), and XDGACopyTransparentArea() are  included  with  some  reservation
       since  DGA  is not intended as a rendering API.  These are merely convenience routines and are optionally
       supported.  The associated flags will be set in  the  XDGAMode's  flags  field  if  these  functions  are
       supported.   These functions will be no-ops otherwise. they do not provide direct access to the hardware,
       but are simply context-less operations performed by the server.

       XDGASync() blocks until all server rendering to the framebuffer completes.  If Xlib or  the  3  rendering
       functions  above  are used, XDGASync() must be called before the client directly accesses the framebuffer
       as the server rendering is asynchronous with the client and may have not completed.  This  is  especially
       important  if  the  XDGAConcurrentAccess  flag  is not set in the XDGAMode's flags field since concurrent
       access by the server and client may result in a system lockup.

SEE ALSO

       Xorg(1), xorg.conf(5)

AUTHORS

       XFree86-DGA version 2 was written  by  Mark  Vojkovich.   Version  1  was  written  by  Jon  Tombs,  Harm
       Hanemaayer, Mark Vojkovich.