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NAME

       XCreateGC,  XCopyGC,  XChangeGC,  XGetGCValues,  XFreeGC,  XGContextFromGC,  XGCValues  -  create or free
       graphics contexts and graphics context structure

SYNTAX

       GC XCreateGC(Display *display, Drawable d, unsigned long valuemask, XGCValues *values);

       int XCopyGC(Display *display, GC src, unsigned long valuemask, GC dest);

       int XChangeGC(Display *display, GC gc, unsigned long valuemask, XGCValues *values);

       Status XGetGCValues(Display *display, GC gc, unsigned long valuemask, XGCValues *values_return);

       int XFreeGC(Display *display, GC gc);

       GContext XGContextFromGC(GC gc);

ARGUMENTS

       d         Specifies the drawable.

       dest      Specifies the destination GC.

       display   Specifies the connection to the X server.

       gc        Specifies the GC.

       src       Specifies the components of the source GC.

       valuemask Specifies which components in the GC are  to  be  set,  copied,  changed,  or  returned.   This
                 argument is the bitwise inclusive OR of zero or more of the valid GC component mask bits.

       values    Specifies any values as specified by the valuemask.

       values_return
                 Returns the GC values in the specified XGCValues structure.

DESCRIPTION

       The  XCreateGC  function  creates  a  graphics  context  and  returns  a GC.  The GC can be used with any
       destination drawable having the same root and depth as the specified drawable.  Use with other  drawables
       results in a BadMatch error.

       XCreateGC can generate BadAlloc, BadDrawable, BadFont, BadMatch, BadPixmap, and BadValue errors.

       The  XCopyGC  function  copies  the  specified  components from the source GC to the destination GC.  The
       source and destination GCs must have the same root and depth, or a BadMatch error results.  The valuemask
       specifies which component to copy, as for XCreateGC.

       XCopyGC can generate BadAlloc, BadGC, and BadMatch errors.

       The  XChangeGC  function  changes the components specified by valuemask for the specified GC.  The values
       argument contains the values to be set.  The values and restrictions  are  the  same  as  for  XCreateGC.
       Changing  the  clip-mask  overrides any previous XSetClipRectangles request on the context.  Changing the
       dash-offset or dash-list overrides any previous XSetDashes request on the context.  The  order  in  which
       components  are  verified  and  altered  is  server dependent.  If an error is generated, a subset of the
       components may have been altered.

       XChangeGC can generate BadAlloc, BadFont, BadGC, BadMatch, BadPixmap, and BadValue errors.

       The XGetGCValues function returns the components specified by valuemask for the  specified  GC.   If  the
       valuemask  contains  a  valid  set  of GC mask bits (GCFunction, GCPlaneMask, GCForeground, GCBackground,
       GCLineWidth,  GCLineStyle,  GCCapStyle,  GCJoinStyle,   GCFillStyle,   GCFillRule,   GCTile,   GCStipple,
       GCTileStipXOrigin,   GCTileStipYOrigin,   GCFont,  GCSubwindowMode,  GCGraphicsExposures,  GCClipXOrigin,
       GCClipYOrigin, GCDashOffset,  or  GCArcMode)  and  no  error  occurs,  XGetGCValues  sets  the  requested
       components  in  values_return  and  returns a nonzero status.  Otherwise, it returns a zero status.  Note
       that the clip-mask and dash-list (represented by the GCClipMask and GCDashList bits, respectively, in the
       valuemask)  cannot  be  requested.   Also note that an invalid resource ID (with one or more of the three
       most significant bits set to 1) will be returned for GCFont, GCTile, and GCStipple if the  component  has
       never been explicitly set by the client.

       The XFreeGC function destroys the specified GC as well as all the associated storage.

       XFreeGC can generate a BadGC error.

STRUCTURES

       The XGCValues structure contains:

       /* GC attribute value mask bits */

       #define   GCFunction                  (1L<<0)
       #define   GCPlaneMask                 (1L<<1)
       #define   GCForeground                (1L<<2)
       #define   GCBackground                (1L<<3)
       #define   GCLineWidth                 (1L<<4)
       #define   GCLineStyle                 (1L<<5)
       #define   GCCapStyle                  (1L<<6)
       #define   GCJoinStyle                 (1L<<7)
       #define   GCFillStyle                 (1L<<8)
       #define   GCFillRule                  (1L<<9)
       #define   GCTile                      (1L<<10)
       #define   GCStipple                   (1L<<11)
       #define   GCTileStipXOrigin           (1L<<12)
       #define   GCTileStipYOrigin           (1L<<13)
       #define   GCFont                      (1L<<14)
       #define   GCSubwindowMode             (1L<<15)
       #define   GCGraphicsExposures         (1L<<16)
       #define   GCClipXOrigin               (1L<<17)
       #define   GCClipYOrigin               (1L<<18)
       #define   GCClipMask                  (1L<<19)
       #define   GCDashOffset                (1L<<20)
       #define   GCDashList                  (1L<<21)
       #define   GCArcMode                   (1L<<22)

       /* Values */

       typedef struct {
               int function;   /* logical operation */
               unsigned long plane_mask;       /* plane mask */
               unsigned long foreground;       /* foreground pixel */
               unsigned long background;       /* background pixel */
               int line_width; /* line width (in pixels) */
               int line_style; /* LineSolid, LineOnOffDash, LineDoubleDash */
               int cap_style;  /* CapNotLast, CapButt, CapRound, CapProjecting */
               int join_style; /* JoinMiter, JoinRound, JoinBevel */
               int fill_style; /* FillSolid, FillTiled, FillStippled FillOpaqueStippled*/
               int fill_rule;  /* EvenOddRule, WindingRule */
               int arc_mode;   /* ArcChord, ArcPieSlice */
               Pixmap tile;    /* tile pixmap for tiling operations */
               Pixmap stipple; /* stipple 1 plane pixmap for stippling */
               int ts_x_origin;        /* offset for tile or stipple operations */
               int ts_y_origin;
               Font font;      /* default text font for text operations */
               int subwindow_mode;     /* ClipByChildren, IncludeInferiors */
               Bool graphics_exposures;        /* boolean, should exposures be generated */
               int clip_x_origin;      /* origin for clipping */
               int clip_y_origin;
               Pixmap clip_mask;       /* bitmap clipping; other calls for rects */
               int dash_offset;        /* patterned/dashed line information */
               char dashes;
       } XGCValues;

       The function attributes of a GC are used when you update a section of a drawable (the  destination)  with
       bits  from somewhere else (the source).  The function in a GC defines how the new destination bits are to
       be computed from the source bits and the old destination bits.   GXcopy  is  typically  the  most  useful
       because  it  will work on a color display, but special applications may use other functions, particularly
       in concert with particular planes of a color display.  The 16 GC functions, defined in X11/X.h, are:

       ───────────────────────────────────────────────
       Function Name     Value   Operation
       ───────────────────────────────────────────────
       GXclear            0x0    0
       GXand              0x1    src AND dst
       GXandReverse       0x2    src AND NOT dst
       GXcopy             0x3    src
       GXandInverted      0x4    (NOT src) AND dst
       GXnoop             0x5    dst
       GXxor              0x6    src XOR dst
       GXor               0x7    src OR dst
       GXnor              0x8    (NOT src)  AND  (NOT
                                 dst)
       GXequiv            0x9    (NOT src) XOR dst
       GXinvert           0xa    NOT dst
       GXorReverse        0xb    src OR (NOT dst)
       GXcopyInverted     0xc    NOT src
       GXorInverted       0xd    (NOT src) OR dst
       GXnand             0xe    (NOT  src)  OR  (NOT
                                 dst)
       GXset              0xf    1
       ───────────────────────────────────────────────

       Many graphics operations depend on either pixel values or planes in a GC.  The  planes  attribute  is  of
       type  long,  and  it  specifies which planes of the destination are to be modified, one bit per plane.  A
       monochrome display has only one plane and will be the least significant bit of the word.  As  planes  are
       added to the display hardware, they will occupy more significant bits in the plane mask.

       In  graphics  operations,  given  a  source  and  destination  pixel,  the  result is computed bitwise on
       corresponding bits of the pixels.  That is, a Boolean operation is performed  in  each  bit  plane.   The
       plane_mask  restricts  the  operation  to  a subset of planes.  A macro constant AllPlanes can be used to
       refer to all planes of the screen simultaneously.  The result is computed by the following:

       ((src FUNC dst) AND plane-mask) OR (dst AND (NOT plane-mask))

       Range checking is not performed on the values for foreground, background, or plane_mask.  They are simply
       truncated  to  the  appropriate  number  of bits.  The line-width is measured in pixels and either can be
       greater than or equal to one (wide line) or can be the special value zero (thin line).

       Wide lines are drawn centered on the path described by the graphics request.  Unless otherwise  specified
       by  the  join-style  or  cap-style, the bounding box of a wide line with endpoints [x1, y1], [x2, y2] and
       width w is a rectangle with vertices at the following real coordinates:

       [x1-(w*sn/2), y1+(w*cs/2)], [x1+(w*sn/2), y1-(w*cs/2)],
       [x2-(w*sn/2), y2+(w*cs/2)], [x2+(w*sn/2), y2-(w*cs/2)]

       Here sn is the sine of the angle of the line, and cs is the cosine of the angle of the line.  A pixel  is
       part  of  the  line and so is drawn if the center of the pixel is fully inside the bounding box (which is
       viewed as having infinitely thin edges).  If the center of the pixel is exactly on the bounding  box,  it
       is  part  of  the  line if and only if the interior is immediately to its right (x increasing direction).
       Pixels with centers on a horizontal edge are a special case and are part of the line if and only  if  the
       interior  or  the boundary is immediately below (y increasing direction) and the interior or the boundary
       is immediately to the right (x increasing direction).

       Thin lines (zero line-width) are  one-pixel-wide  lines  drawn  using  an  unspecified,  device-dependent
       algorithm.  There are only two constraints on this algorithm.

       1.   If  a  line  is  drawn unclipped from [x1,y1] to [x2,y2] and if another line is drawn unclipped from
            [x1+dx,y1+dy] to [x2+dx,y2+dy], a point [x,y] is touched by drawing the first line if  and  only  if
            the point [x+dx,y+dy] is touched by drawing the second line.

       2.   The  effective  set of points comprising a line cannot be affected by clipping.  That is, a point is
            touched in a clipped line if and only if the point lies inside the clipping  region  and  the  point
            would be touched by the line when drawn unclipped.

       A  wide line drawn from [x1,y1] to [x2,y2] always draws the same pixels as a wide line drawn from [x2,y2]
       to [x1,y1], not counting cap-style and join-style.  It is recommended that this property be true for thin
       lines,  but  this  is  not  required.   A line-width of zero may differ from a line-width of one in which
       pixels are drawn.  This permits the use of many manufacturers' line drawing hardware, which may run  many
       times faster than the more precisely specified wide lines.

       In  general,  drawing a thin line will be faster than drawing a wide line of width one.  However, because
       of their different drawing algorithms, thin lines may not mix well aesthetically with wide lines.  If  it
       is  desirable  to  obtain  precise  and uniform results across all displays, a client should always use a
       line-width of one rather than a line-width of zero.

       The line-style defines which sections of a line are drawn:

       LineSolid        The full path of the line is drawn.
       LineDoubleDash   The  full  path of the line is drawn, but the
                        even dashes are filled differently  from  the
                        odd  dashes  (see  fill-style)  with  CapButt
                        style used where even and odd dashes meet.
       LineOnOffDash    Only the even dashes are drawn, and cap-style
                        applies   to   all   internal   ends  of  the
                        individual  dashes,  except   CapNotLast   is
                        treated as CapButt.

       The cap-style defines how the endpoints of a path are drawn:

       CapNotLast      This is equivalent to CapButt except that for
                       a line-width of zero the  final  endpoint  is
                       not drawn.
       CapButt         The   line   is   square   at   the  endpoint
                       (perpendicular to the slope of the line) with
                       no projection beyond.
       CapRound        The line has a circular arc with the diameter
                       equal to  the  line-width,  centered  on  the
                       endpoint.  (This is equivalent to CapButt for
                       line-width of zero).
       CapProjecting   The  line  is square at the end, but the path
                       continues beyond the endpoint for a  distance
                       equal  to  half  the  line-width.   (This  is
                       equivalent  to  CapButt  for  line-width   of
                       zero).

       The join-style defines how corners are drawn for wide lines:

       JoinMiter    The  outer  edges of two lines extend to meet
                    at an angle.  However, if the angle  is  less
                    than  11 degrees, then a JoinBevel join-style
                    is used instead.
       JoinRound    The  corner  is  a  circular  arc  with   the
                    diameter equal to the line-width, centered on
                    the joinpoint.
       JoinBevel    The corner has CapButt endpoint  styles  with
                    the triangular notch filled.

       For a line with coincident endpoints (x1=x2, y1=y2), when the cap-style is applied to both endpoints, the
       semantics depends on the line-width and the cap-style:

       CapNotLast      thin    The results are  device  dependent,  but
                               the  desired  effect  is that nothing is
                               drawn.

       CapButt         thin    The results are  device  dependent,  but
                               the  desired  effect  is  that  a single
                               pixel is drawn.
       CapRound        thin    The  results  are  the   same   as   for
                               CapButt/thin.
       CapProjecting   thin    The  results  are  the   same   as   for
                               CapButt/thin.
       CapButt         wide    Nothing is drawn.
       CapRound        wide    The closed path is a circle, centered at
                               the  endpoint,  and  with  the  diameter
                               equal to the line-width.
       CapProjecting   wide    The  closed  path  is  a square, aligned
                               with the coordinate  axes,  centered  at
                               the  endpoint,  and with the sides equal
                               to the line-width.

       For a line with coincident endpoints (x1=x2, y1=y2), when the  join-style  is  applied  at  one  or  both
       endpoints,  the  effect  is as if the line was removed from the overall path.  However, if the total path
       consists of or is reduced to a single point joined with itself, the effect is the same as when  the  cap-
       style is applied at both endpoints.

       The  tile/stipple  represents  an infinite two-dimensional plane, with the tile/stipple replicated in all
       dimensions.  When that plane is superimposed on the drawable for use in a graphics operation, the  upper-
       left  corner  of some instance of the tile/stipple is at the coordinates within the drawable specified by
       the tile/stipple origin.  The tile/stipple and clip origins are interpreted relative  to  the  origin  of
       whatever  destination  drawable  is  specified in a graphics request.  The tile pixmap must have the same
       root and depth as the GC, or a BadMatch error results.  The stipple pixmap must have depth one  and  must
       have  the  same root as the GC, or a BadMatch error results.  For stipple operations where the fill-style
       is FillStippled but not FillOpaqueStippled, the stipple pattern is tiled in a single plane and acts as an
       additional  clip  mask  to  be  ANDed  with the clip-mask.  Although some sizes may be faster to use than
       others, any size pixmap can be used for tiling or stippling.

       The fill-style defines the contents of the source for line, text, and fill requests.  For  all  text  and
       fill requests (for example, XDrawText, XDrawText16, XFillRectangle, XFillPolygon, and XFillArc); for line
       requests with line-style LineSolid (for example, XDrawLine, XDrawSegments, XDrawRectangle, XDrawArc); and
       for  the  even  dashes  for  line requests with line-style LineOnOffDash or LineDoubleDash, the following
       apply:

       FillSolid            Foreground
       FillTiled            Tile
       FillOpaqueStippled   A tile with the same width and height as
                            stipple, but with background  everywhere
                            stipple  has  a zero and with foreground
                            everywhere stipple has a one
       FillStippled         Foreground masked by stipple

       When drawing lines with line-style LineDoubleDash, the odd dashes are controlled by the fill-style in the
       following manner:

       FillSolid            Background
       FillTiled            Same as for even dashes
       FillOpaqueStippled   Same as for even dashes
       FillStippled         Background masked by stipple

       Storing a pixmap in a GC might or might not result in a copy being made.  If the pixmap is later used  as
       the  destination  for  a  graphics request, the change might or might not be reflected in the GC.  If the
       pixmap is used simultaneously in a graphics request both as a destination and as a tile or  stipple,  the
       results are undefined.

       For  optimum  performance,  you  should  draw  as much as possible with the same GC (without changing its
       components).  The costs of changing GC components relative to using different GCs depend on  the  display
       hardware  and  the  server implementation.  It is quite likely that some amount of GC information will be
       cached in display hardware and that such hardware can only cache a small number of GCs.

       The dashes value is actually a simplified form of  the  more  general  patterns  that  can  be  set  with
       XSetDashes.   Specifying  a  value  of  N  is  equivalent  to  specifying  the two-element list [N, N] in
       XSetDashes.  The value must be nonzero, or a BadValue error results.

       The clip-mask restricts writes to the destination drawable.  If the clip-mask is set to a pixmap, it must
       have  depth  one  and  have the same root as the GC, or a BadMatch error results.  If clip-mask is set to
       None, the pixels are always drawn regardless of the clip origin.   The  clip-mask  also  can  be  set  by
       calling the XSetClipRectangles or XSetRegion functions.  Only pixels where the clip-mask has a bit set to
       1 are drawn.  Pixels are not drawn outside the area covered by the clip-mask or where the clip-mask has a
       bit  set  to  0.  The clip-mask affects all graphics requests.  The clip-mask does not clip sources.  The
       clip-mask origin is interpreted relative to the origin of whatever destination drawable is specified in a
       graphics request.

       You  can  set  the subwindow-mode to ClipByChildren or IncludeInferiors.  For ClipByChildren, both source
       and  destination  windows  are  additionally  clipped  by  all  viewable   InputOutput   children.    For
       IncludeInferiors,  neither  source  nor  destination window is clipped by inferiors.  This will result in
       including subwindow contents in the source and drawing through subwindow boundaries of  the  destination.
       The  use  of  IncludeInferiors  on  a window of one depth with mapped inferiors of differing depth is not
       illegal, but the semantics are undefined by the core protocol.

       The fill-rule defines what pixels are inside (drawn) for paths given in XFillPolygon requests and can  be
       set  to EvenOddRule or WindingRule.  For EvenOddRule, a point is inside if an infinite ray with the point
       as origin crosses the path an odd number of times.  For WindingRule, a point is inside if an infinite ray
       with  the  point  as  origin  crosses  an  unequal number of clockwise and counterclockwise directed path
       segments.  A clockwise directed path segment is one that crosses the ray from left to right  as  observed
       from  the  point.   A counterclockwise segment is one that crosses the ray from right to left as observed
       from the point.  The case where a directed line segment is  coincident  with  the  ray  is  uninteresting
       because you can simply choose a different ray that is not coincident with a segment.

       For  both  EvenOddRule  and  WindingRule, a point is infinitely small, and the path is an infinitely thin
       line.  A pixel is inside if the center point of the pixel is inside and the center point is  not  on  the
       boundary.   If  the  center  point  is  on  the  boundary, the pixel is inside if and only if the polygon
       interior is immediately to its right (x increasing direction).  Pixels with centers on a horizontal  edge
       are  a special case and are inside if and only if the polygon interior is immediately below (y increasing
       direction).

       The arc-mode controls filling in the XFillArcs function and can be set to ArcPieSlice or  ArcChord.   For
       ArcPieSlice, the arcs are pie-slice filled.  For ArcChord, the arcs are chord filled.

       The graphics-exposure flag controls GraphicsExpose event generation for XCopyArea and XCopyPlane requests
       (and any similar requests defined by extensions).

DIAGNOSTICS

       BadAlloc  The server failed to allocate the requested resource or server memory.

       BadDrawable
                 A value for a Drawable argument does not name a defined Window or Pixmap.

       BadFont   A value for a Font or GContext argument does not name a defined Font.

       BadGC     A value for a GContext argument does not name a defined GContext.

       BadMatch  An InputOnly window is used as a Drawable.

       BadMatch  Some argument or pair of arguments has the correct type and range but fails to  match  in  some
                 other way required by the request.

       BadPixmap A value for a Pixmap argument does not name a defined Pixmap.

       BadValue  Some  numeric  value  falls  outside  the  range  of  values accepted by the request.  Unless a
                 specific range is specified for an argument, the full range defined by the argument's  type  is
                 accepted.  Any argument defined as a set of alternatives can generate this error.

SEE ALSO

       AllPlanes(3), XCopyArea(3), XCreateRegion(3), XDrawArc(3), XDrawLine(3), XDrawRectangle(3), XDrawText(3),
       XFillRectangle(3), XQueryBestSize(3), XSetArcMode(3), XSetClipOrigin(3),  XSetFillStyle(3),  XSetFont(3),
       XSetLineAttributes(3), XSetState(3), XSetTile(3)
       Xlib - C Language X Interface