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NAME

       XkbAllocGeomColors - Allocate geometry colors

SYNOPSIS

       Status XkbAllocGeomColors (XkbGeometryPtr geom, int num_needed);

ARGUMENTS

       geom   geometry for which colors should be allocated

       num_needed
              number of new colors required

DESCRIPTION

       Xkb  provides  a number of functions to allocate and free subcomponents of a keyboard geometry. Use these
       functions to create or modify keyboard geometries.  Note that these functions merely allocate  space  for
       the  new  element(s), and it is up to you to fill in the values explicitly in your code. These allocation
       functions increase sz_* but never touch num_* (unless there is an allocation failure, in which case  they
       reset  both sz_* and num_* to zero). These functions return Success if they succeed, BadAlloc if they are
       not able to allocate space, or BadValue if a parameter is not as expected.

       XkbAllocGeomColors allocates space for num_needed colors and adds them to the specified geometry geom.  A
       color  name  is a string whose interpretation is not specified by Xkb. All other geometry data structures
       refer to colors using their indices in this global list or pointers to colors in this list.

DIAGNOSTICS

       BadAlloc       Unable to allocate storage

       BadValue       An argument is out of range