Provided by: allegro5-doc_5.2.9.1+dfsg-1.1build4_all bug

NAME

       al_set_shader_int - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro.h>

              bool al_set_shader_int(const char *name, int i)

DESCRIPTION

       Sets an integer uniform of the current target bitmap’s shader.

       Returns true on success.  Otherwise returns false, e.g. if the uniform by that name does not exist in the
       shader.

SINCE

       5.1.0

SEE ALSO

       al_use_shader(3alleg5)