Provided by: allegro5-doc_5.2.9.1+dfsg-1.1build4_all
NAME
al_transform_coordinates_3d - Allegro 5 API
SYNOPSIS
#include <allegro5/allegro.h> void al_transform_coordinates_3d(const ALLEGRO_TRANSFORM *trans, float *x, float *y, float *z)
DESCRIPTION
Transform x, y, z coordinates. Parameters: • trans - Transformation to use • x, y, z - Pointers to the coordinates Note: If you are using a projection transform you most likely will want to use al_transform_coordinates_3d_projective(3alleg5) instead. Since 5.1.9
SEE ALSO
al_use_transform(3alleg5), al_transform_coordinates(3alleg5)