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NAME

       add_wch,  wadd_wch,  mvadd_wch, mvwadd_wch, echo_wchar, wecho_wchar - add a curses complex
       character to a window and advance the cursor

SYNOPSIS

       #include <curses.h>

       int add_wch(const cchar_t *wch);
       int wadd_wch(WINDOW *win, const cchar_t *wch);
       int mvadd_wch(int y, int x, const cchar_t *wch);
       int mvwadd_wch(WINDOW *win, int y, int x, const cchar_t *wch);

       int echo_wchar(const cchar_t *wch);
       int wecho_wchar(WINDOW *win, const cchar_t *wch);

DESCRIPTION

   add_wch
       The add_wch, wadd_wch, mvadd_wch, and mvwadd_wch functions put the complex  character  wch
       into  the  given  window at its current position, which is then advanced.  These functions
       perform wrapping and special-character processing as follows:

       •   If wch refers to a spacing character, then any previous character at that location  is
           removed.   A  new character specified by wch is placed at that location with rendition
           specified by wch.  The cursor then advances after this spacing character,  to  prepare
           for writing the next character on the screen.

           The  newly  added  spacing  character  is  the  base  of the active complex character.
           Subsequent non-spacing characters can be combined with this base until another spacing
           character is written to the screen, or the cursor is moved, e.g., using wmove.

       •   If  wch  refers  to  a  non-spacing  character,  it  is appended to the active complex
           character,  retaining  the  previous  characters  at  that  location.   The  rendition
           specified by wch is ignored.

           The  cursor is not advanced after adding a non-spacing character.  Subsequent calls to
           add non-spacing characters will update the same position.

       •   If the character part of wch is a tab, newline, backspace or other control  character,
           the window is updated and the cursor moves as if addch were called.

   echo_wchar
       The echo_wchar function is functionally equivalent to a call to add_wch followed by a call
       to refresh(3NCURSES).  Similarly, the wecho_wchar is functionally equivalent to a call  to
       wadd_wch  followed  by  a call to wrefresh.  The knowledge that only a single character is
       being output is taken into consideration and, for non-control characters,  a  considerable
       performance gain might be seen by using the *echo* functions instead of their equivalents.

   Line Graphics
       Like  addch(3NCURSES),  addch_wch  accepts  symbols which make it simple to draw lines and
       other frequently used special characters.  These symbols  correspond  to  the  same  VT100
       line-drawing set as addch(3NCURSES).

                       Unicode   ASCII     acsc
       ACS Name        Default   Default   Char   Glyph Name
       ───────────────────────────────────────────────────────────────────────────────────────────
       WACS_BLOCK      0x25ae    #         0      solid square block
       WACS_BOARD      0x2592    #         h      board of squares
       WACS_BTEE       0x2534    +         v      bottom tee
       WACS_BULLET     0x00b7    o         ~      bullet
       WACS_CKBOARD    0x2592    :         a      checker board (stipple)
       WACS_DARROW     0x2193    v         .      arrow pointing down

       WACS_DEGREE     0x00b0    '         f      degree symbol
       WACS_DIAMOND    0x25c6    +         `      diamond
       WACS_GEQUAL     0x2265    >         >      greater-than-or-equal-to
       WACS_HLINE      0x2500    -         q      horizontal line
       WACS_LANTERN    0x2603    #         i      lantern symbol
       WACS_LARROW     0x2190    <         ,      arrow pointing left
       WACS_LEQUAL     0x2264    <         y      less-than-or-equal-to
       WACS_LLCORNER   0x2514    +         m      lower left-hand corner
       WACS_LRCORNER   0x2518    +         j      lower right-hand corner
       WACS_LTEE       0x2524    +         t      left tee
       WACS_NEQUAL     0x2260    !         |      not-equal
       WACS_PI         0x03c0    *         {      greek pi
       WACS_PLMINUS    0x00b1    #         g      plus/minus
       WACS_PLUS       0x253c    +         n      plus
       WACS_RARROW     0x2192    >         +      arrow pointing right
       WACS_RTEE       0x251c    +         u      right tee
       WACS_S1         0x23ba    -         o      scan line 1
       WACS_S3         0x23bb    -         p      scan line 3
       WACS_S7         0x23bc    -         r      scan line 7
       WACS_S9         0x23bd    _         s      scan line 9
       WACS_STERLING   0x00a3    f         }      pound-sterling symbol
       WACS_TTEE       0x252c    +         w      top tee
       WACS_UARROW     0x2191    ^         -      arrow pointing up
       WACS_ULCORNER   0x250c    +         l      upper left-hand corner
       WACS_URCORNER   0x2510    +         k      upper right-hand corner
       WACS_VLINE      0x2502    |         x      vertical line

       The wide-character configuration of ncurses also defines symbols for thick lines (acsc “J”
       to “V”):

                         Unicode   ASCII     acsc
       ACS Name          Default   Default   Char   Glyph Name
       ───────────────────────────────────────────────────────────────────────────────────────────
       WACS_T_BTEE       0x253b    +         V      thick tee pointing up
       WACS_T_HLINE      0x2501    -         Q      thick horizontal line
       WACS_T_LLCORNER   0x2517    +         M      thick lower left corner
       WACS_T_LRCORNER   0x251b    +         J      thick lower right corner
       WACS_T_LTEE       0x252b    +         T      thick tee pointing right
       WACS_T_PLUS       0x254b    +         N      thick large plus
       WACS_T_RTEE       0x2523    +         U      thick tee pointing left
       WACS_T_TTEE       0x2533    +         W      thick tee pointing down
       WACS_T_ULCORNER   0x250f    +         L      thick upper left corner
       WACS_T_URCORNER   0x2513    +         K      thick upper right corner
       WACS_T_VLINE      0x2503    |         X      thick vertical line

       and for double-lines (acsc “A” to “I”):

                         Unicode   ASCII     acsc
       ACS Name          Default   Default   Char   Glyph Name
       ───────────────────────────────────────────────────────────────────────────────────────────
       WACS_D_BTEE       0x2569    +         H      double tee pointing up
       WACS_D_HLINE      0x2550    -         R      double horizontal line
       WACS_D_LLCORNER   0x255a    +         D      double lower left corner
       WACS_D_LRCORNER   0x255d    +         A      double lower right corner
       WACS_D_LTEE       0x2560    +         F      double tee pointing right
       WACS_D_PLUS       0x256c    +         E      double large plus
       WACS_D_RTEE       0x2563    +         G      double tee pointing left
       WACS_D_TTEE       0x2566    +         I      double tee pointing down
       WACS_D_ULCORNER   0x2554    +         C      double upper left corner
       WACS_D_URCORNER   0x2557    +         B      double upper right corner
       WACS_D_VLINE      0x2551    |         Y      double vertical line

       Unicode's descriptions for these characters differs slightly from ncurses, by  introducing
       the  term  “light” (along with less important details).  Here are its descriptions for the
       normal, thick, and double horizontal lines:

       •   U+2500 BOX DRAWINGS LIGHT HORIZONTAL

       •   U+2501 BOX DRAWINGS HEAVY HORIZONTAL

       •   U+2550 BOX DRAWINGS DOUBLE HORIZONTAL

RETURN VALUE

       All routines return the integer ERR upon failure and OK on success.

       X/Open does not define any error conditions.  This implementation returns an error

       •   if the window pointer is null or

       •   if it is not possible to add a complete character in the window.

       The latter may be due to different causes:

       •   If scrollok(3NCURSES) is not enabled, writing a character at the  lower  right  margin
           succeeds.   However,  an error is returned because it is not possible to wrap to a new
           line.

       •   If an error is detected when converting a multibyte character to a sequence of  bytes,
           or  if it is not possible to add all of the resulting bytes in the window, an error is
           returned.

       Functions with a “mv” prefix first perform a cursor movement using wmove,  and  return  an
       error if the position is outside the window, or if the window pointer is null.

NOTES

       Note that add_wch, mvadd_wch, mvwadd_wch, and echo_wchar may be macros.

PORTABILITY

       These functions are described in the XSI Curses standard, Issue 4.  The defaults specified
       for line-drawing characters apply in the POSIX locale.

   WACS Symbols
       X/Open Curses makes it clear that the WACS_ symbols should be  defined  as  a  pointer  to
       cchar_t  data,  e.g.,  in  the  discussion  of  border_set.   A  few  implementations  are
       problematic:

       •   NetBSD curses defines the symbols as a wchar_t within a cchar_t.

       •   HP-UX curses equates some of the ACS_ symbols to the analogous WACS_ symbols as if the
           ACS_  symbols  were  wide characters.  The misdefined symbols are the arrows and other
           symbols which are not used for line-drawing.

       X/Open  Curses  does  not  define  symbols  for  thick-  or  double-lines.   SVr4   curses
       implementations defined their line-drawing symbols in terms of intermediate symbols.  This
       implementation extends those symbols, providing new definitions which are not in the  SVr4
       implementations.

       Not all Unicode-capable terminals provide support for VT100-style alternate character sets
       (i.e., the acsc capability), with their  corresponding  line-drawing  characters.   X/Open
       Curses  did  not  address  the aspect of integrating Unicode with line-drawing characters.
       Existing implementations of Unix curses (AIX, HP-UX, Solaris) use only the acsc character-
       mapping  to provide this feature.  As a result, those implementations can only use single-
       byte line-drawing characters.  ncurses 5.3 (2002) provided a table of  Unicode  values  to
       solve these problems.  NetBSD curses incorporated that table in 2010.

       In  this implementation, the Unicode values are used instead of the terminal description's
       acsc  mapping  as  discussed   in   ncurses(3NCURSES)   for   the   environment   variable
       NCURSES_NO_UTF8_ACS.   In  contrast,  for  the  same  cases,  the  line-drawing characters
       described in addch(3NCURSES) will use only the ASCII default values.

       Having Unicode available does not solve all of the problems with line-drawing for curses:

       •   The closest Unicode equivalents to the VT100 graphics S1, S3, S7 and S9 frequently are
           not displayed at the regular intervals which the terminal used.

       •   The lantern is a special case.  It originated with the AT&T 4410 terminal in the early
           1980s.  There is no accessible documentation depicting the lantern symbol on the  AT&T
           terminal.

           Lacking  documentation,  most  readers  assume that a storm lantern was intended.  But
           there are several possibilities, all with problems.

           Unicode 6.0 (2010) does provide two lantern symbols: U+1F383 and U+1F3EE.  Those  were
           not  available  in  2002,  and  are irrelevant since they lie outside the BMP and as a
           result are not generally available in terminals.  They are not storm lanterns, in  any
           case.

           Most  storm  lanterns  have  a tapering glass chimney (to guard against tipping); some
           have a wire grid protecting the chimney.

           For the tapering appearance, ☃ U+2603 was adequate.  In use on a terminal, no one  can
           tell what the image represents.  Unicode calls it a snowman.

           Others have suggested these alternatives: § U+00A7 (section mark), Θ U+0398 (theta), Φ
           U+03A6 (phi), δ U+03B4 (delta), ⌧ U+2327 (x in a rectangle), ╬  U+256C  (forms  double
           vertical and horizontal), and ☒ U+2612 (ballot box with x).

   Complex Characters
       The  complex character type cchar_t can store more than one wide character (wchar_t).  The
       X/Open Curses description does not mention this possibility,  describing  only  the  cases
       where wch is a spacing character or a non-spacing character.

       This  implementation assumes that wch is constructed using setcchar(3NCURSES), and in turn
       that the result

       •   contains at most  one  spacing  character  in  the  beginning  of  its  list  of  wide
           characters, and zero or more non-spacing characters or

       •   may hold one non-spacing character.

       In  the  latter  case, ncurses adds the non-spacing character to the active (base) spacing
       character.

SEE ALSO

       ncurses(3NCURSES), addch(3NCURSES), attr(3NCURSES),  clear(3NCURSES),  getcchar(3NCURSES),
       outopts(3NCURSES), refresh(3NCURSES), putwc(3)