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NAME

       exsample - Playing digital samples. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       Example exsample

DESCRIPTION

       This  program  demonstrates  how  to  play samples. You have to use this example from the command line to
       specify as first parameter a WAV or VOC sound file to play. If the file is loaded successfully, the sound
       will  be  played in an infinite loop. While it is being played, you can use the left and right arrow keys
       to modify the panning of the sound. You can also use the up and down arrow keys to modify the pitch.

SEE ALSO

       END_OF_MAIN(3alleg4),  SAMPLE(3alleg4),  SCREEN_H(3alleg4),  SCREEN_W(3alleg4),   adjust_sample(3alleg4),
       allegro_error(3alleg4),    allegro_init(3alleg4),    allegro_message(3alleg4),   clear_to_color(3alleg4),
       desktop_palette(3alleg4),     destroy_sample(3alleg4),     font(3alleg4),      install_keyboard(3alleg4),
       install_sound(3alleg4),  install_timer(3alleg4),  key(3alleg4),  load_sample(3alleg4),  makecol(3alleg4),
       play_sample(3alleg4),          poll_keyboard(3alleg4),          rest(3alleg4),           screen(3alleg4),
       set_display_switch_mode(3alleg4),               set_gfx_mode(3alleg4),              set_palette(3alleg4),
       textprintf_centre_ex(3alleg4)