Provided by: allegro4-doc_4.4.3.1-4.1build3_all bug

NAME

       find_datafile_object - Searches a datafile for an object with a name. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       DATAFILE *find_datafile_object(const DATAFILE *dat, const char *objectname);

DESCRIPTION

       Searches  an  already  loaded datafile for an object with the specified name. In the name you can use `/'
       and `#' separators for nested datafile paths. Example:

          char level_name[10];
          DATAFILE *dat, *level;
          ...
          uszprintf(level_name, sizeof(buffer),
                    "LEVEL_%02d", level_number);
          level = find_datafile_object(dat, level_name);
          if (!level)
             abort_on_error("That level doesn't exist!");

RETURN VALUE

       Returns a pointer to a single DATAFILE element whose `dat' member points to the object, or  NULL  if  the
       object could not be found.

SEE ALSO

       load_datafile(3alleg4), load_datafile_object(3alleg4)