glCreateSamplers
create sampler objects
- Provided by: opengl-4-man-doc (Version: 1.0~svn33624-1)
- Source: khronos-opengl-man4
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create sampler objects
void glCreateSamplers(GLsizei n, GLuint *samplers);
n
samplers
glCreateSamplers returns n previously unused sampler names in samplers, each representing a new sampler object initialized to the default state.
GL_INVALID_VALUE is generated if n is negative.
| OpenGL Version | ||||||||||||
| Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
| glCreateSamplers | - | - | - | - | - | - | - | - | - | - | - | ✔ |
glBindSampler(), glBindTexture(), glDeleteSamplers(), glDeleteTextures(), glGenSamplers(), glGenTextures(), glGet(), glGetSamplerParameter(), glSamplerParameter()
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright © 2014 Khronos Group