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NAME

       glGetVertexArrayiv - retrieve parameters of a vertex array object

C SPECIFICATION

       void glGetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param);

PARAMETERS

       vaobj
           specifies the name of the vertex array object to use for the query.

       pname
           Name of the property to use for the query. Must be GL_ELEMENT_ARRAY_BUFFER_BINDING.

       param
           Returns the requested value.

DESCRIPTION

       This function provides a mean of querying properties of an existing vertex array object.
       The vertex array object does not have to be bound to the rendering context at the time of
       the call, but must have been bound at least once prior to this call.

       glGetVertexArrayiv can be used to retrieve ID of a buffer object that will be bound to the
       GL_ELEMENT_ARRAY_BUFFER binding point whenever the queried vertex array object is bound to
       the rendering context. The binding can be changed for an active vertex array object with a
       glBindBuffer call.

ERRORS

       GL_INVALID_OPERATION error is generated if vaobj is not the name of an existing vertex
       array object.

       GL_INVALID_ENUM error is generated if pname is not GL_ELEMENT_ARRAY_BUFFER_BINDING.

VERSION SUPPORT

       ┌───────────────────┬───────────────────────────────────────────────────────────────────────┐
       │                   │                OpenGL Version                                         │
       ├───────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │/                  │     │     │     │     │     │     │     │     │     │     │     │     │
       │Feature            │     │     │     │     │     │     │     │     │     │     │     │     │
       │Name               │     │     │     │     │     │     │     │     │     │     │     │     │
       ├───────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glGetVertexArrayiv │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │
       └───────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

SEE ALSO

       glBindBuffer(), glBindVertexArray(), glGet()

COPYRIGHT

       Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and
       conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2014 Khronos Group

[FIXME: source]                             01/03/2018                     GLGETVERTEXARRAYIV(3G)