Provided by: libgle3-dev_3.1.2-1build1_amd64 bug

NAME

       gleSetNumSides, gleGetNumSides - Query and Set the cylinder roundness.

SYNTAX

       void gleSetNumSides (int nslices);
       int gleGetNumSides (void);

ARGUMENTS

       nslices   positive integer number of slices

DESCRIPTION

       Query  and  set the GLE cylinder and cone roundness. When GLE draws a cylinder or a cone, it approximates
       the circular cross-section with a polygon (of 20 sides by default).  These subroutines  can  be  used  to
       change  the  default  number  of sides in this cross-section.  A smaller number of sides can typically be
       drawn much faster, at the loss of some visual accuracy.  Increasing the number of sides to more  than  20
       will typically have no noticeable visual effect.

BUGS

       Multiple  threads using GLE share a single global number of sides (although this should be easily fixable
       because GLE does use a centralized graphics context).

SEE ALSO

       glePolyCylinder, glePolyCone

AUTHOR

       Linas Vepstas (linas@linas.org)