Provided by: opengl-4-man-doc_1.0~svn33624-1_all
NAME
imageAtomicMin - atomically compute the minimum of a value with an existing value in memory, store that value and return the original value
DECLARATION
uint imageAtomicMin(gimage1D image, int P, uint data); uint imageAtomicMin(gimage2D image, ivec2 P, uint data); uint imageAtomicMin(gimage3D image, ivec3 P, uint data); uint imageAtomicMin(gimage2DRect image, ivec2 P, uint data); uint imageAtomicMin(gimageCube image, ivec3 P, uint data); uint imageAtomicMin(gbufferImage image, int P, uint data); uint imageAtomicMin(gimage1DArray image, ivec2 P, uint data); uint imageAtomicMin(gimage2DArray image, ivec3 P, uint data); uint imageAtomicMin(gimageCubeArray image, ivec3 P, uint data); uint imageAtomicMin(gimage2DMS image, ivec2 P, int sample, uint data); uint imageAtomicMin(gimage2DMSArray image, ivec3 P, int sample, uint data); int imageAtomicMin(gimage1D image, int P, int data); int imageAtomicMin(gimage2D image, ivec2 P, int data); int imageAtomicMin(gimage3D image, ivec3 P, int data); int imageAtomicMin(gimage2DRect image, ivec2 P, int data); int imageAtomicMin(gimageCube image, ivec3 P, int data); int imageAtomicMin(gbufferImage image, int P, int data); int imageAtomicMin(gimage1DArray image, ivec2 P, int data); int imageAtomicMin(gimage2DArray image, ivec3 P, int data); int imageAtomicMin(gimageCubeArray image, ivec3 P, int data); int imageAtomicMin(gimage2DMS image, ivec2 P, int sample, int data); int imageAtomicMin(gimage2DMSArray image, ivec3 P, int sample, int data);
PARAMETERS
image Specify the image unit into which to store data. P Specify the coordinate at which to store the data. sample When present, specifies the sample within the image to store into. data Specifies the data of which to take the minimum with that stored in the image.
DESCRIPTION
imageAtomicMin atomically computes a new value by finding the minimum of the value of data and the contents of the texel at coordinate P and sample in the image bound to uint image, stores that value into the image and returns the original value.
VERSION SUPPORT
┌───────────────┬───────────────────────────────────────────────────────────────────────────────────┐ │ │ OpenGL Shading Language Version │ ├───────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤ │Function │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │ │Name │ │ │ │ │ │ │ │ │ │ │ │ │ ├───────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤ │imageAtomicMin │ - │ - │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ └───────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
SEE ALSO
imageLoad(), imageStore(), imageAtomicAdd(), imageAtomicMax(), imageAtomicXor(), imageAtomicOr(), imageAtomicAnd(), imageAtomicExchange(), imageAtomicCompSwap()
COPYRIGHT
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2011-2014 Khronos Group [FIXME: source] 01/03/2018 IMAGEATOMICMIN(3G)